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Filling my world with loads and loads of Neutron Collectors to get enough Piles of Neutrons to complete Avaritia is a little silly -- and, since they use ITickable and doWork instead of the much more server-friendly scheduleTileUpdate and updateTick, they produce a noticeable amount of lag.
Could you please add the following three additional blocks: Neutron Nugget Collector, Neutron Ingot Collector, and Neutron Block Collector. Each of these blocks would be crafted from 9 of the Collector before it, and produce one of the appropriate item every 7111 ticks. Ideally, they might all use the same java classes, just with different data.
These obviously aren't any cheaper in terms of base resources, but they will take up less space in the world, and will use less of the server's CPU time, which means better TPS.
The text was updated successfully, but these errors were encountered:
Filling my world with loads and loads of Neutron Collectors to get enough Piles of Neutrons to complete Avaritia is a little silly -- and, since they use ITickable and doWork instead of the much more server-friendly scheduleTileUpdate and updateTick, they produce a noticeable amount of lag.
Could you please add the following three additional blocks: Neutron Nugget Collector, Neutron Ingot Collector, and Neutron Block Collector. Each of these blocks would be crafted from 9 of the Collector before it, and produce one of the appropriate item every 7111 ticks. Ideally, they might all use the same java classes, just with different data.
These obviously aren't any cheaper in terms of base resources, but they will take up less space in the world, and will use less of the server's CPU time, which means better TPS.
The text was updated successfully, but these errors were encountered: