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The current grouping on the Balance Report is making it really hard to actually compare matchups. Is there any chance to switch it so that the groups are e.g. PvT/TvZ/ZvP?
In an ideal world (where we have achieved rock-paper-scissors balance), we should expect to see something like PvT > 50%, TvZ > 50%, ZvP > 50%. These are easy to compare and to judge balance.
But with the current Balance report, where we have PvT/PvZ/TvZ, such a balanced world would see something like PvT > 50%, TvZ < 50% (????), ZvP > 50%. Or some other combination.
(Is it as simple as changing aligulac/reports.py#80 to simply switch z & p around? If so, happy to submit a PR.)
The text was updated successfully, but these errors were encountered:
Well, it's mostly that simple. You need to change the variable names later on as well as in the actual HTML template too so that the viewer knows what he's looking at.
However I'm not sure I agree with your notion of ideal. Shouldn't the ideal balance when everything is 50%?
Currently the matchups are consistently PvT, TvZ and PvZ everywhere on the website, essentially the rule being that the races are in alphabetical order. I enjoy the consistency but of course if there's widespread agreement that doing them cyclically would be better then why not.
The current grouping on the Balance Report is making it really hard to actually compare matchups. Is there any chance to switch it so that the groups are e.g. PvT/TvZ/ZvP?
In an ideal world (where we have achieved rock-paper-scissors balance), we should expect to see something like PvT > 50%, TvZ > 50%, ZvP > 50%. These are easy to compare and to judge balance.
But with the current Balance report, where we have PvT/PvZ/TvZ, such a balanced world would see something like PvT > 50%, TvZ < 50% (????), ZvP > 50%. Or some other combination.
(Is it as simple as changing aligulac/reports.py#80 to simply switch z & p around? If so, happy to submit a PR.)
The text was updated successfully, but these errors were encountered: