From 5ff89f53b0c68ccc3ce718fa61a3af1683b1fdbb Mon Sep 17 00:00:00 2001 From: YipuZ Date: Fri, 6 Jun 2014 11:04:18 -0700 Subject: [PATCH] edited crowdsourced illustration files --- public/crowdsourcedIllustration.json | 336 ++++++++++++++++++--------- 1 file changed, 227 insertions(+), 109 deletions(-) diff --git a/public/crowdsourcedIllustration.json b/public/crowdsourcedIllustration.json index fa7270e..84d7a75 100644 --- a/public/crowdsourcedIllustration.json +++ b/public/crowdsourcedIllustration.json @@ -1,306 +1,424 @@ [ { "methodName": "Customer Journey Map", - "versionID":"1", + "parentID": 0, + "id": 1, "designer":"Yipu Zheng", "evaluator": "Cesar Torres", - "Date":"", - "methodDescription":"Customer Journey Mapping is a tool for visualizing how customers interact with people and organizations in order to make a purchase or experience a service. Customer Journey Mapping comes from the corporate sector and market research. It can be used as a form of consultation to improve a service through finding out how people use the service and how they interact with the service provider. It provides a map of the interactions and emotions that take place, and can help an organization provide its customers with the experience it wants them to have. ", - "methodProcess":"1. Set up: Executive director sponsor identified, Cross functional team created, Kick-off workshop with set expectations and process description. 2. Map: Identify channels and key individuals, Workshop to map touch points, Sense and check results, Create a customer Journey dashboard. 3. Size the prize: Identify drop out hot-spots, Quantify opportunity cost, explore route causes for drop out, present map and hot spots to cross functional group. 4. Design: Workshops to develop ideal touch-points and prioritize changes. 5. Act and embed: management board support for long-term programmer, Performance targets set, Identify project champions, Implement changes, review and revise.", + "date":"", "image":"customerJourneyMap_1.png", + "size": 5, + "color": 2, + "effectiveness": 2, + "style": 5, + "comment":"I think path is conveyed perfectly. On a formal note, some of the paths don’t end in the “right” place (e.g. the computer screen). Also, its unclear why some elements are purple while other are red. I think you can play more on map language though. I added a map you can put on the canvas. I’d recommend a faded beige background (it’s okay to use other colors, but try to stick to the palette). Also, add a compass and a person at the start of the route. I’d also say you can remove one more element from the map, like end on the shopping cart (this really equates to the customer part). ", + }, { "methodName": "Customer Journey Map", - "versionID":"2", + "parentID": 1, + "id": 2, "designer":"Yipu Zheng", "evaluator": "Cesar Torres", - "Date":"", - "methodDescription":"Customer Journey Mapping is a tool for visualizing how customers interact with people and organizations in order to make a purchase or experience a service. Customer Journey Mapping comes from the corporate sector and market research. It can be used as a form of consultation to improve a service through finding out how people use the service and how they interact with the service provider. It provides a map of the interactions and emotions that take place, and can help an organization provide its customers with the experience it wants them to have. ", - "methodProcess":"1. Set up: Executive director sponsor identified, Cross functional team created, Kick-off workshop with set expectations and process description. 2. Map: Identify channels and key individuals, Workshop to map touch points, Sense and check results, Create a customer Journey dashboard. 3. Size the prize: Identify drop out hot-spots, Quantify opportunity cost, explore route causes for drop out, present map and hot spots to cross functional group. 4. Design: Workshops to develop ideal touch-points and prioritize changes. 5. Act and embed: management board support for long-term programmer, Performance targets set, Identify project champions, Implement changes, review and revise.", + "date":"", "image":"customerJourneyMap_2.png", + "size": , + "color": , + "effectiveness": , + "style": , + "comment": }, { "methodName": "Customer Journey Map", - "versionID":"3", + "parentID": 2, + "id": 3, "designer":"Cesar Torres", "evaluator": "", "Date":"", - "methodDescription":"Customer Journey Mapping is a tool for visualizing how customers interact with people and organizations in order to make a purchase or experience a service. Customer Journey Mapping comes from the corporate sector and market research. It can be used as a form of consultation to improve a service through finding out how people use the service and how they interact with the service provider. It provides a map of the interactions and emotions that take place, and can help an organization provide its customers with the experience it wants them to have. ", - "methodProcess":"1. Set up: Executive director sponsor identified, Cross functional team created, Kick-off workshop with set expectations and process description. 2. Map: Identify channels and key individuals, Workshop to map touch points, Sense and check results, Create a customer Journey dashboard. 3. Size the prize: Identify drop out hot-spots, Quantify opportunity cost, explore route causes for drop out, present map and hot spots to cross functional group. 4. Design: Workshops to develop ideal touch-points and prioritize changes. 5. Act and embed: management board support for long-term programmer, Performance targets set, Identify project champions, Implement changes, review and revise.", "image":"customerJourneyMap_3.png", - + "size": , + "color": , + "effectiveness": , + "style": , + "comment": + }, { "methodName": "Wireframes", - "versionID":"1", + "parentID": 0, + "id": 4, "designer":"Yipu Zheng", "evaluator": "Cesar Torres", "Date":"", - "methodDescription":"A website wireframe, also known as a page schematic or screen blueprint, is a visual guide that represents the skeletal framework of a website.", - "methodProcess":"Wireframes are created for the purpose of arranging elements to best accomplish a particular purpose. The purpose is usually being informed by a business objective and a creative idea. The wireframe depicts the page layout or arrangement of the website’s content, including interface elements and navigational systems, and how they work together.", "image":"wireframes_1.png", + "size": 5, + "color": 5, + "effectiveness": 3, + "style": 4, + "comment":"Look at other examples of how people represent wireframes. Usually, they use an X’d box to represent a picture. They used grayed blocks to represent buttons, or navigation elements. And they use thinner lines for columns. I do like the sparser number of elements that you have versus the ones in the example I posted. ", + }, { "methodName": "Wireframes", - "versionID":"2", + "parentID": 4, + "id": 5, "designer":"Yipu Zheng", "evaluator": "Cesar Torres", - "Date":"", - "methodDescription":"A website wireframe, also known as a page schematic or screen blueprint, is a visual guide that represents the skeletal framework of a website.", - "methodProcess":"Wireframes are created for the purpose of arranging elements to best accomplish a particular purpose. The purpose is usually being informed by a business objective and a creative idea. The wireframe depicts the page layout or arrangement of the website’s content, including interface elements and navigational systems, and how they work together.", + "date":"", "image":"wireframes_2.png", + "size": , + "color": , + "effectiveness": , + "style": , + "comment": }, { "methodName": "Wireframes", - "versionID":"3", + "parentID": 5, + "id": 6, "designer":"Cesar Torres", "evaluator": "", - "Date":"", - "methodDescription":"A website wireframe, also known as a page schematic or screen blueprint, is a visual guide that represents the skeletal framework of a website.", - "methodProcess":"Wireframes are created for the purpose of arranging elements to best accomplish a particular purpose. The purpose is usually being informed by a business objective and a creative idea. The wireframe depicts the page layout or arrangement of the website’s content, including interface elements and navigational systems, and how they work together.", + "date":"", "image":"wireframes_3.png", + "size": , + "color": , + "effectiveness": , + "style": , + "comment": }, { "methodName": "Fused Deposition Models (FDM)", - "versionID":"1", + "parentID": 0, + "id": 7, "designer": "Yipu Zheng", "evaluator": "Cesar Torres", - "Date":"", - "methodDescription":"Fused Deposition Modeling is the most common 3D printing method. FDM printers use a thermoplastic filament, which is heated to its melting point and then extruded, layer by layer, to create a three dimensional object.", - "methodProcess":"FDM is popular with companies in a variety of industries, from automotive (BMW, Hyundai, Lamborghini) to consumer goods manufacturing (Black and Decker, Dial, Nestle). These companies use FDM throughout their product development, prototyping and manufacturing processes.", + "date":"", "image":"fuseDepositionModeling_1.png", + "size": 5, + "color": 4, + "effectiveness": 2, + "style": 4, + "comment":"Use this box in evidencing infographic. This is the symbol for 3d printing but most people don’t know it. The key part of 3D printing, which is not mentioned in the description sadly, is that it is great for interation. I recommend a) showing the filament adding to an incomplete model, b) showing previous versions of the model to convey iteration, c) change the color of the box :)I added an example icon for showing a part in process. ", + }, { "methodName": "Fused Deposition Models (FDM)", - "versionID":"2", + "parentID": 7, + "id": 8, "designer": "Yipu Zheng", "evaluator": "Cesar Torres", - "Date":"", - "methodDescription":"Fused Deposition Modeling is the most common 3D printing method. FDM printers use a thermoplastic filament, which is heated to its melting point and then extruded, layer by layer, to create a three dimensional object.", - "methodProcess":"FDM is popular with companies in a variety of industries, from automotive (BMW, Hyundai, Lamborghini) to consumer goods manufacturing (Black and Decker, Dial, Nestle). These companies use FDM throughout their product development, prototyping and manufacturing processes.", + "date":"", "image":"fuseDepositionModeling_2.png", + "size": , + "color": , + "effectiveness": , + "style": , + "comment": }, { "methodName": "Fused Deposition Models (FDM)", - "versionID":"3", + "parentID": 8, + "id": 9, "designer": "Cesar Torres", "evaluator": "", - "Date":"", - "methodDescription":"Fused Deposition Modeling is the most common 3D printing method. FDM printers use a thermoplastic filament, which is heated to its melting point and then extruded, layer by layer, to create a three dimensional object.", - "methodProcess":"FDM is popular with companies in a variety of industries, from automotive (BMW, Hyundai, Lamborghini) to consumer goods manufacturing (Black and Decker, Dial, Nestle). These companies use FDM throughout their product development, prototyping and manufacturing processes.", + "date":"", "image":"fuseDepositionModeling_3.png", + "size": , + "color": , + "effectiveness": , + "style": , + "comment": }, { "methodName": "Evidencing", - "versionID":"1", + "parentID": 0, + "id": 10, "designer": "Yipu Zheng", "evaluator": "Cesar Torres", - "Date":"", - "methodDescription":"The methodology called evidencing, pioneered by the UK firm Livework, involves creating objects and images exploring the way a proposed design innovation will feel and work through its touch-points. Evidencing means taking the ideas and animating them as tangible evidence of the future.", - "methodProcess":"Illustrate a service’s touch-points through images or objects, in order to understand how a service will look and feel.", + "date":"", "image":"evidencing_1.png", + "size": 3, + "color": 3, + "effectiveness": 4, + "style": 5, + "comment":"The contrast of colors for the people icons to the box is low. Consider making the box a lighter hue, such as sky blue. I understand that the person with the pencil represents the author, but it does not equate that they made the box. Perhaps adding a white black-outlined thought bubble with a wired box (the author is thinking of the box) to the author and drawing a dashed line from the bubble to the real box will make the connection of author. This might be too busy. Removing the author altogether will be best. I think the box as “evidencing” is great especially how you get at the tangibility aspect. Not a fan of the pencil. Also, make the white space representing the edge of the box large. At small sizes, aliasing makes it difficult to distinguish. ", + }, { "methodName": "Evidencing", - "versionID":"2", + "parentID": 10, + "id": 11, "designer": "Yipu Zheng", "evaluator": "Cesar Torres", - "Date":"", - "methodDescription":"The methodology called evidencing, pioneered by the UK firm Livework, involves creating objects and images exploring the way a proposed design innovation will feel and work through its touch-points. Evidencing means taking the ideas and animating them as tangible evidence of the future.", - "methodProcess":"Illustrate a service’s touch-points through images or objects, in order to understand how a service will look and feel.", + "date":"", "image":"evidencing_2.png", + "size": , + "color": , + "effectiveness": , + "style": , + "comment": }, { "methodName": "Evidencing", - "versionID":"3", + "parentID": 11, + "id": 12, "designer": "Cesar Torres", "evaluator": "", - "Date":"", - "methodDescription":"The methodology called evidencing, pioneered by the UK firm Livework, involves creating objects and images exploring the way a proposed design innovation will feel and work through its touch-points. Evidencing means taking the ideas and animating them as tangible evidence of the future.", - "methodProcess":"Illustrate a service’s touch-points through images or objects, in order to understand how a service will look and feel.", + "date":"", "image":"evidencing_3.png", + "size": , + "color": , + "effectiveness": , + "style": , + "comment": }, { "methodName": "Storyboard", - "versionID":"1", + "parentID": 0, + "id": 13, "designer": "Yipu Zheng", "evaluator": "Cesar Torres", - "Date":"", - "methodDescription":"The storyboard is a tool derived from the cinematographic tradition; it is the representation of use cases through a series of drawings or pictures, put together in a narrative sequence.The service storyboard shows the manifestation of every touch-points and the relationships between them and the user in the creation of the experience.", - "methodProcess":"1. Before the meeting, decide on the topic around which you want players to share stories. Set up a flat surface area where you can write and post images. Write the name of the topic in this area. 2. Participants will describe in picture what they perceive to be the values underlying the topic. Next, they'll share a work-related story that's indicative of those values. 3. Give the players 10 minutes to cut out one or more images that represent their perception of the underlying values.", + "date":"", "image":"storyboard_1.png", + "size": 4, + "color": 5, + "effectiveness": 3, + "style": 5, + "comment":"Great! I’d clean up the vector on the hands of the figures. I’d also make all of the boards have the four circles, but only fill in the ones to indicate the number. Move the circle numbers a bit more away from the margin of the board. Also, make it a 3 by 2 grid, add it on a paper, and rotate everything by a couple of degrees. Storyboards are usually done on paper, so we want to convey that people are not coding an animation. ", }, { "methodName": "Storyboard", - "versionID":"2", + "parentID": 13, + "id": 14, "designer": "Yipu Zheng", "evaluator": "Cesar Torres", - "Date":"", - "methodDescription":"The storyboard is a tool derived from the cinematographic tradition; it is the representation of use cases through a series of drawings or pictures, put together in a narrative sequence.The service storyboard shows the manifestation of every touch-points and the relationships between them and the user in the creation of the experience.", - "methodProcess":"1. Before the meeting, decide on the topic around which you want players to share stories. Set up a flat surface area where you can write and post images. Write the name of the topic in this area. 2. Participants will describe in picture what they perceive to be the values underlying the topic. Next, they'll share a work-related story that's indicative of those values. 3. Give the players 10 minutes to cut out one or more images that represent their perception of the underlying values.", + "date":"", "image":"storyboard_2.png", + "size": , + "color": , + "effectiveness": , + "style": , + "comment": }, { "methodName": "Storyboard", - "versionID":"3", + "parentID": 14, + "id": 15, "designer": "Cesar Torres", "evaluator": "", - "Date":"", - "methodDescription":"The storyboard is a tool derived from the cinematographic tradition; it is the representation of use cases through a series of drawings or pictures, put together in a narrative sequence.The service storyboard shows the manifestation of every touch-points and the relationships between them and the user in the creation of the experience.", - "methodProcess":"1. Before the meeting, decide on the topic around which you want players to share stories. Set up a flat surface area where you can write and post images. Write the name of the topic in this area. 2. Participants will describe in picture what they perceive to be the values underlying the topic. Next, they'll share a work-related story that's indicative of those values. 3. Give the players 10 minutes to cut out one or more images that represent their perception of the underlying values.", + "date":"", "image":"storyboard_3", + "size": , + "color": , + "effectiveness": , + "style": , + "comment": }, { "methodName": "Offering Map", - "versionID":"1", + "parentID": 0, + "id": 16, "designer": "Lyra Zheng", "evaluator": "Cesar Torres", - "Date":"", - "methodDescription":"The aim of an offering map is to describe in a synthetic way what the service offers to its users.", - "methodProcess":"There is not a standard format for this tool: the offering could be described by words or could be illustrated by images, but most frequently it is visualized through a graph.
This instrument could support the elaboration of the service idea as well the development of some specific solutions, it could be a tool for the implementation of the concept but also for the communication of the service to the final user. In each one of these situations, the offering map will assume different configurations and languages with reference to the specific aims and receivers involved.", + "date":"", "image":"offeringMap_1.png", + "size": 5, + "color": 4, + "effectiveness": 2, + "style": 4, + "comment":"This was a tough one. I pulled one image from the internet. I’d say the chief thing we need to work on is conveying that each of those color blocks belongs to a certain user. A) I’d space out each user in a row. Make each of them a different type. (baby, child, mother, father), and have each of them hold a chunk of the aggregate map (displayed behind them). Color code the block they hold to the part of the map. I’d say no more than 4 users. ", + }, { "methodName": "Offering Map", - "versionID":"2", + "parentID": 16, + "id": 17, "designer": "Yipu Zheng", "evaluator": "Cesar Torres", - "Date":"", - "methodDescription":"The aim of an offering map is to describe in a synthetic way what the service offers to its users.", - "methodProcess":"There is not a standard format for this tool: the offering could be described by words or could be illustrated by images, but most frequently it is visualized through a graph.
This instrument could support the elaboration of the service idea as well the development of some specific solutions, it could be a tool for the implementation of the concept but also for the communication of the service to the final user. In each one of these situations, the offering map will assume different configurations and languages with reference to the specific aims and receivers involved.", + "date":"", "image":"offeringMap_2.png", + "size": , + "color": , + "effectiveness": , + "style": , + "comment": }, { "methodName": "Offering Map", - "versionID":"3", + "parentID": 17, + "id": 18, "designer": "Cesar Torres", "evaluator": "", - "Date":"", - "methodDescription":"The aim of an offering map is to describe in a synthetic way what the service offers to its users.", - "methodProcess":"There is not a standard format for this tool: the offering could be described by words or could be illustrated by images, but most frequently it is visualized through a graph.
This instrument could support the elaboration of the service idea as well the development of some specific solutions, it could be a tool for the implementation of the concept but also for the communication of the service to the final user. In each one of these situations, the offering map will assume different configurations and languages with reference to the specific aims and receivers involved.", + "date":"", "image":"offeringMap_3.png", + "size": , + "color": , + "effectiveness": , + "style": , + "comment": + }, { "methodName": "Componential Analysis", - "versionID":"1", + "parentID": 0, + "id": 19, "designer": "Yipu Zheng", "evaluator": "Cesar Torres", - "Date":"", - "methodDescription":"Componential analysis is the systematic search for the attributes (components of meaning) associated with cultural categories. Whenever an ethnographer discovers contrasts among the members of a domain, these contrasts are best thought of as attributes or components of meaning. The purpose of Componential Analysis is to organize and represent contrasts discovered through ethnographies and taxonomies. This method of organizing information should be used with ethnographic research, specifically with the methods of Participant Observation and Taxonomies.", - "methodProcess":"1. Select a domain for analysis. 2. Inventory all contrasts previously discovered - Possibly start with notes complied from asking contrast questions and/or making selective observations. (e.g. Aremnian Catholics speak Armenian as a first language; Shunni speak Arabic as a first language.) 3. Prepare a paradigm worksheet - consists of an empty paradigm in which you enter the cultural categories of the domain down the lefthand column, while making notes about the relationships between the paradigm and the other domains. 4. Identify dimensions of contrast that have binary values - A dimension of contrast is an idea or concept that has at least two parts, although in this case it specifically has two parts since the values must be binary. (e.g. If you were analyzing the domain "kinds of trees," you would come up with one dimension of contrast that might be stated "characterized by the presence of leaves." This is a dimension of contrast related to trees and has two values or parts: "yes" or "no.") 5. Combine closely related dimensions of contrast into ones that have multiple values - Instead of "yes" or "no" dimensions of contrast, add more complex ones.", + "date":"", "image":"componentialAnalysis_1.png", + "size": 4, + "color": 1, + "effectiveness": 2, + "style": 4, + "comment": "Why are there crowds? Shapes are hard to make out. This is a mistake I made in mine. Really they should all by the same shape but differ in color or texture.Make the central element larger. Writing these comments makes me want to move parts of your canvas around. Maybe, this is an opportunity to say to the reviewer - you can either review or try to edit yourself. I had to go into the database and look up the definition and process. As a reviewer, this should be on the slides (I know that you know that I know where to go, but act like this was a different person who doesn’t know about the project) . ", }, { "methodName": "Componential Analysis", - "versionID":"2", + "parentID": 19, + "id": 20, "designer": "Yipu Zheng", "evaluator": "Cesar Torres", - "Date":"", - "methodDescription":"Componential analysis is the systematic search for the attributes (components of meaning) associated with cultural categories. Whenever an ethnographer discovers contrasts among the members of a domain, these contrasts are best thought of as attributes or components of meaning. The purpose of Componential Analysis is to organize and represent contrasts discovered through ethnographies and taxonomies. This method of organizing information should be used with ethnographic research, specifically with the methods of Participant Observation and Taxonomies.", - "methodProcess":"1. Select a domain for analysis. 2. Inventory all contrasts previously discovered - Possibly start with notes complied from asking contrast questions and/or making selective observations. (e.g. Aremnian Catholics speak Armenian as a first language; Shunni speak Arabic as a first language.) 3. Prepare a paradigm worksheet - consists of an empty paradigm in which you enter the cultural categories of the domain down the lefthand column, while making notes about the relationships between the paradigm and the other domains. 4. Identify dimensions of contrast that have binary values - A dimension of contrast is an idea or concept that has at least two parts, although in this case it specifically has two parts since the values must be binary. (e.g. If you were analyzing the domain "kinds of trees," you would come up with one dimension of contrast that might be stated "characterized by the presence of leaves." This is a dimension of contrast related to trees and has two values or parts: "yes" or "no.") 5. Combine closely related dimensions of contrast into ones that have multiple values - Instead of "yes" or "no" dimensions of contrast, add more complex ones.", + "date":"", "image":"componentialAnalysis_2.png", + "size": 3, + "color": 5, + "effectiveness": 3, + "style": 5, + "comment": "The process says that this is associated with ethnographic differences. Perhaps shapes are too abstract for this. The two quote clouds are great though for showing different interpretations. Is there a better way of conveying a cultural difference in an object. Off the top of my head, I think vases. where one vase is used ceremonially and another is used as an urn. If you decide to keep the shape, make the shape distinguishable at a small scale.", + }, { "methodName": "Componential Analysis", - "versionID":"3", + "parentID": 20, + "id": 21, "designer": "Yipu Zheng", "evaluator": "", - "Date":"", - "methodDescription":"Componential analysis is the systematic search for the attributes (components of meaning) associated with cultural categories. Whenever an ethnographer discovers contrasts among the members of a domain, these contrasts are best thought of as attributes or components of meaning. The purpose of Componential Analysis is to organize and represent contrasts discovered through ethnographies and taxonomies. This method of organizing information should be used with ethnographic research, specifically with the methods of Participant Observation and Taxonomies.", - "methodProcess":"1. Select a domain for analysis. 2. Inventory all contrasts previously discovered - Possibly start with notes complied from asking contrast questions and/or making selective observations. (e.g. Aremnian Catholics speak Armenian as a first language; Shunni speak Arabic as a first language.) 3. Prepare a paradigm worksheet - consists of an empty paradigm in which you enter the cultural categories of the domain down the lefthand column, while making notes about the relationships between the paradigm and the other domains. 4. Identify dimensions of contrast that have binary values - A dimension of contrast is an idea or concept that has at least two parts, although in this case it specifically has two parts since the values must be binary. (e.g. If you were analyzing the domain "kinds of trees," you would come up with one dimension of contrast that might be stated "characterized by the presence of leaves." This is a dimension of contrast related to trees and has two values or parts: "yes" or "no.") 5. Combine closely related dimensions of contrast into ones that have multiple values - Instead of "yes" or "no" dimensions of contrast, add more complex ones.", + "date":"", "image":"componentialAnalysis_3.png", - + "size": , + "color": , + "effectiveness": , + "style": , + "comment": }, { "methodName": "Dot Voting", - "versionID":"1", + "parentID": 0, + "id": 22, "designer": "Yipu Zheng", "evaluator": "Cesar Torres", - "Date":"", - "methodDescription":"This process takes place when there are too many ideas developed through the brainstorming phase. Dot voting is one of the simplest ways to prioritize and converge upon an agreed solution. It could be used to hone a list of features, to agree on discussion topics, or to choose among strategies and concepts.", - "methodProcess":"1. The group needs to set a things to vote on. This may be something they have just developed, such as a wall of sticky notes, or it may be flip-chart list that captures the ideas in one place. Ask the group to cast their votes by placing a dot next to the items they feel strongly about. Participants have 5 votes to cast and may vote more than once for a single topic. 2. Once all votes are cast, tally them, and if necessary, make a list of the items by their new rank. 3. This prioritized list becomes the subject of discussion and decision making. in some cases, it may be useful to reflect on ideas that didn't receive votes to verify that they haven't been left behind without a cause.", + "date":"", "image":"dotVoting_1.png", + "size": 2, + "color": 1, + "effectiveness": 3, + "style": 4, + "comment": "So, I think we need to make the canvas smaller on the keynote. The problem with all your designs is that they are too busy. I say that there should not be more than 3 of anything. 3 colors, 3 shapes, etc.. A crowd is technically “1” object. In your designs, you have a top row and bottom section. This should only be a single section. In this particular one, it looks like you could make the crowd bigger so that part of it overlaps the items that are being choosen. Also, the shape of the items should be the same. This thing is call dots so I’d use dots. I’d make a ballot of some so showing a bar chart maybe?", }, { "methodName": "Dot Voting", - "versionID":"2", + "parentID": 22, + "id": 23, "designer": "Yipu Zheng", "evaluator": "Cesar Torres", - "Date":"", - "methodDescription":"This process takes place when there are too many ideas developed through the brainstorming phase. Dot voting is one of the simplest ways to prioritize and converge upon an agreed solution. It could be used to hone a list of features, to agree on discussion topics, or to choose among strategies and concepts.", - "methodProcess":"1. The group needs to set a things to vote on. This may be something they have just developed, such as a wall of sticky notes, or it may be flip-chart list that captures the ideas in one place. Ask the group to cast their votes by placing a dot next to the items they feel strongly about. Participants have 5 votes to cast and may vote more than once for a single topic. 2. Once all votes are cast, tally them, and if necessary, make a list of the items by their new rank. 3. This prioritized list becomes the subject of discussion and decision making. in some cases, it may be useful to reflect on ideas that didn't receive votes to verify that they haven't been left behind without a cause.", + "date":"", "image":"dotVoting_2.png", + "size": 3, + "color": 5, + "effectiveness": 5, + "style": 5, + "comment": "Too much horizontal space used. Make more of a square aspect ratio.", }, { "methodName": "Dot Voting", - "versionID":"3", + "parentID": 23, + "id": 24, "designer": "Yipu Zheng", "evaluator": "", - "Date":"", - "methodDescription":"This process takes place when there are too many ideas developed through the brainstorming phase. Dot voting is one of the simplest ways to prioritize and converge upon an agreed solution. It could be used to hone a list of features, to agree on discussion topics, or to choose among strategies and concepts.", - "methodProcess":"1. The group needs to set a things to vote on. This may be something they have just developed, such as a wall of sticky notes, or it may be flip-chart list that captures the ideas in one place. Ask the group to cast their votes by placing a dot next to the items they feel strongly about. Participants have 5 votes to cast and may vote more than once for a single topic. 2. Once all votes are cast, tally them, and if necessary, make a list of the items by their new rank. 3. This prioritized list becomes the subject of discussion and decision making. in some cases, it may be useful to reflect on ideas that didn't receive votes to verify that they haven't been left behind without a cause.", + "date":"", "image":"dotVoting_3.png", + "size": , + "color": , + "effectiveness": , + "style": , + "comment": + }, { "methodName": "Oral History", - "versionID":"1", + "parentID": 0, + "id": 25, "designer": "Yipu Zheng", "evaluator": "Cesar Torres", - "Date":"", - "methodDescription":"Oral history is a field of study and a method of gathering, preserving and interpreting the voices and memories of people, communities, and participants in past events. Oral history is both the oldest type of historical inquiry, predating the written word, and one of the most modern, initiated with tape recorders in the 1940s and now using 21st-century digital technologies.", - "methodProcess":"An oral history interview generally consists of a well-prepared interviewer questioning an interviewee and recording their exchange in audio or video format. Recordings of the interview are transcribed, summarized, or indexed and then placed in a library or archives. These interviews may be used for research or excerpted in a publication, radio or video documentary, museum exhibition, dramatization or other form of public presentation. Recordings, transcripts, catalogs, photographs and related documentary materials can also be posted on the Internet.", + "date":"", "image":"oralHistory_1.png", + "size": 3, + "color": 2, + "effectiveness": 4, + "style": 4, + "comment": "Gray arrows are too faint. Too many colors. Maybe a good prompt is describe what you see: I see a crowd that has thoughts, which get transferred to a person and then gets transfered onto a paper. “ When I read this method, it makes me think of a campfire story where someone is telling a story.", + }, { "methodName": "Oral History", - "versionID":"2", + "parentID": 25, + "id": 26, "designer": "Yipu Zheng", "evaluator": "Cesar Torres", - "Date":"", - "methodDescription":"Oral history is a field of study and a method of gathering, preserving and interpreting the voices and memories of people, communities, and participants in past events. Oral history is both the oldest type of historical inquiry, predating the written word, and one of the most modern, initiated with tape recorders in the 1940s and now using 21st-century digital technologies.", - "methodProcess":"An oral history interview generally consists of a well-prepared interviewer questioning an interviewee and recording their exchange in audio or video format. Recordings of the interview are transcribed, summarized, or indexed and then placed in a library or archives. These interviews may be used for research or excerpted in a publication, radio or video documentary, museum exhibition, dramatization or other form of public presentation. Recordings, transcripts, catalogs, photographs and related documentary materials can also be posted on the Internet.", + "date":"", "image":"oralHistory_2.png", - }, + "size": 3, + "color": 2, + "effectiveness": 4, + "style": 4, + "comment": "Can you make the figure in the center have more contrast by making the other figures lighter. Also, there shouldn’t be figures behind the main speaker. Is there a better pencil. It’s too detailed for a small infographic.", + }, + + { "methodName": "Oral History", - "versionID":"3", + "parentID": 26, + "id": 27, "designer": "Yipu Zheng", "evaluator": "", - "Date":"", - "methodDescription":"Oral history is a field of study and a method of gathering, preserving and interpreting the voices and memories of people, communities, and participants in past events. Oral history is both the oldest type of historical inquiry, predating the written word, and one of the most modern, initiated with tape recorders in the 1940s and now using 21st-century digital technologies.", - "methodProcess":"An oral history interview generally consists of a well-prepared interviewer questioning an interviewee and recording their exchange in audio or video format. Recordings of the interview are transcribed, summarized, or indexed and then placed in a library or archives. These interviews may be used for research or excerpted in a publication, radio or video documentary, museum exhibition, dramatization or other form of public presentation. Recordings, transcripts, catalogs, photographs and related documentary materials can also be posted on the Internet.", + "date":"", "image":"oralHistory_3.png", + "size": , + "color": , + "effectiveness": , + "style": , + "comment": }, ]