diff --git a/addons/special/CfgVehicles.hpp b/addons/special/CfgVehicles.hpp index ffcf251..4a26200 100644 --- a/addons/special/CfgVehicles.hpp +++ b/addons/special/CfgVehicles.hpp @@ -1,8 +1,9 @@ class CfgVehicles { class Item_Base_F; class I_C_Soldier_Bandit_2_F; + class B_CTRG_Soldier_2_arid_F; - // Ground Items + // Mick - Ground Item & Uniform class CLASS(MM_Item_Minotaur_Uniform): Item_Base_F { author = "GilleeDoo"; displayName = "Minotaur Uniform 'MM' Edition"; @@ -10,15 +11,34 @@ class CfgVehicles { scopeCurator = 2; vehicleClass = "ItemsUniforms"; class TransportItems { - MACRO_ADDITEM(tacgt_MM_item_minotaur_uniform,1); + MACRO_ADDITEM(tacgt_MM_Minotaur_Uniform,1); }; }; - - // Uniforms class CLASS(MM_Minotaur_Uniform): I_C_Soldier_Bandit_2_F { author = "GilleeDoo"; scope = 1; uniformClass = QCLASS(MM_Minotaur_Uniform); hiddenSelectionsTextures[] = {QPATHTOF(data\mm_minotaur_uniform_co.paa)}; }; + + // Mike - Ground Item & Uniform + class CLASS(MW_Item_Stealth_Uniform): Item_Base_F { + author = "GilleeDoo"; + displayName = "Stealth Uniform 'CUP' Edition (Tee, Arid)"; + scope = 2; + scopeCurator = 2; + vehicleClass = "ItemsUniforms"; + class TransportItems { + MACRO_ADDITEM(tacgt_MW_stealth_tee,1); + }; + }; + class CLASS(MW_Stealth_Uniform): B_CTRG_Soldier_2_arid_F { + author = "GilleeDoo"; + scope = 1; + uniformClass = QCLASS(MW_marciras_wd_belt_rgr); + hiddenSelectionsTextures[] = { + "\a3\characters_f_exp\blufor\data\u_b_ctrg_soldier_arid_f_co.paa", + QPATHTOF(data\basicbody_mw_co.paa) + }; + }; }; diff --git a/addons/special/CfgWeapons.hpp b/addons/special/CfgWeapons.hpp index e3ab68f..7b935f0 100644 --- a/addons/special/CfgWeapons.hpp +++ b/addons/special/CfgWeapons.hpp @@ -9,6 +9,7 @@ class CfgWeapons { class ItemCore; class H_HelmetB_TI_arid_F; class CUP_H_OpsCore_Covered_MCAM; + class U_B_CTRG_Soldier_2_Arid_F; // Ethan class CLASS(Ethan_Helmet): H_HelmetB_TI_arid_F { @@ -100,9 +101,9 @@ class CfgWeapons { displayName = "OpsCore Covered 'MM' Edition (Multicam)"; hiddenSelections[] = {"camo1", "camo2", "camo3", "flag"}; hiddenSelectionsTextures[] = { - "\CUP\Creatures\People\Military\CUP_Creatures_People_Military_Extra\opscore\data\CUP_ops_core_covered_mcam_co.paa", + "\cup\creatures\people\military\cup_creatures_people_military_extra\opscore\data\cup_ops_core_covered_mcam_co.paa", QPATHTOF(data\mm_opscore_mcam_co.paa), - "\CUP\Creatures\People\Military\CUP_Creatures_People_Military_Extra\opscore\data\CUP_ops_core_parts_2_co.paa", + "\cup\creatures\people\military\cup_creatures_people_military_extra\opscore\data\cup_ops_core_parts_2_co.paa", "" }; }; @@ -134,6 +135,19 @@ class CfgWeapons { "milgp_vests\textures\v_gear_02_co.paa" }; }; + class CLASS(MW_stealth_tee): U_B_CTRG_Soldier_2_Arid_F { + author = "GilleeDoo"; + scope = 2; + displayName = "Stealth Uniform 'CUP' Edition (Tee, Arid)"; + hiddenSelections[]= {"camo"}; + hiddenSelectionsTextures[]= {"\a3\characters_f_exp\blufor\data\u_b_ctrg_soldier_f_co.paa"}; + class ItemInfo: UniformItem { + uniformModel = "-"; + uniformClass = QCLASS(MW_Stealth_Uniform); + containerClass = "Supply50"; + mass = 40; + }; + }; // Zak (Additional stuff inside Ammunition component) class hlc_Pistol_M11A1; diff --git a/addons/special/config.cpp b/addons/special/config.cpp index 3bfac5b..925f8db 100644 --- a/addons/special/config.cpp +++ b/addons/special/config.cpp @@ -4,7 +4,8 @@ class CfgPatches { class ADDON { name = COMPONENT_NAME; units[] = { - QCLASS(MM_item_minotaur_uniform) + QCLASS(MM_item_minotaur_uniform), + QCLASS(MW_Item_Stealth_Uniform) }; weapons[] = { QCLASS(Ethan_Helmet), @@ -16,6 +17,7 @@ class CfgPatches { QCLASS(MM_minotaur_uniform), QCLASS(MM_opscore_mcam), QCLASS(MW_marciras_wd_belt_rgr), + QCLASS(MW_stealth_tee), QCLASS(M11A1_Special), QCLASS(Rambo_HK417DMR_White) }; diff --git a/addons/special/data/basicbody_mw_co.paa b/addons/special/data/basicbody_mw_co.paa new file mode 100644 index 0000000..699b396 Binary files /dev/null and b/addons/special/data/basicbody_mw_co.paa differ