diff --git a/addons/hlc_tweaks/CfgWeapons.hpp b/addons/hlc_tweaks/CfgWeapons.hpp index ea4ae44..4db4e1e 100644 --- a/addons/hlc_tweaks/CfgWeapons.hpp +++ b/addons/hlc_tweaks/CfgWeapons.hpp @@ -39,6 +39,58 @@ class CfgWeapons { }; }; + // HBAR semi-auto, isn't not using inheritance fun guys? + class hlc_rifle_aughbar: hlc_rifle_aug { + modes[]= { + "Single", + "FullAuto", + "50", + "AI_long", + "AI_close", + "AI_short", + "AI_far", + "AI_toofar", + "AI_far_optic1" + }; + class Single: Single { + showToPlayer = 1; + }; + }; + + class hlc_rifle_aughbar_b: hlc_rifle_aughbar { + modes[] = { + "Single", + "FullAuto", + "fullauto_medium", + "single_medium_optics1", + "single_far_optics2" + }; + }; + + class hlc_rifle_aughbar_t: hlc_rifle_aughbar { + modes[] = { + "Single", + "FullAuto", + "fullauto_medium", + "single_medium_optics1", + "single_far_optics2" + }; + }; + + class hlc_rifle_auga2lsw: hlc_rifle_aughbar { + modes[]= { + "Single", + "FullAuto", + "50", + "AI_long", + "AI_close", + "AI_short", + "AI_far", + "AI_toofar", + "AI_far_optic1" + }; + }; + class hlc_rifle_honeybase; class hlc_rifle_honeybadger: hlc_rifle_honeybase { class LinkedItems {