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These Roblox utility modules can be acquired using Wally, a package manager for Roblox.
Once Wally is installed, run wally init
on your project directory, and then add the various utility modules found here as dependencies. For example, the following could be a wally.toml
file for a project that includes a few of these modules:
[package]
name = "your_name/your_project"
version = "0.1.0"
registry = "https://github.com/UpliftGames/wally-index"
realm = "shared"
[dependencies]
Signal = "sleitnick/signal@^1"
TableUtil = "sleitnick/table-util@^1"
To install these dependencies, run wally install
within your project. Wally will create a Package folder in your directory with the installed dependencies.
The Package folder created by Wally should be synced into Roblox Studio through your Rojo configuration. For instance, a Rojo configuration might have the following entry to sync the Packages folder into ReplicatedStorage:
{
"name": "rbx-util-example",
"tree": {
"$className": "DataModel",
"ReplicatedStorage": {
"$className": "ReplicatedStorage",
"Packages": {
"$path": "Packages"
}
}
}
}
The installed dependencies can now be used in scripts, such as the following:
-- Reference folder with packages:
local Packages = game:GetService("ReplicatedStorage").Packages
-- Require the utility modules:
local Signal = require(Packages.Signal)
local TableUtil = require(Packages.TableUtil)
-- Use the modules:
local signal = Signal.new()
signal:Connect(function(data)
local randomizedData = TableUtil.Shuffle(data)
print(randomizedData)
end)
signal:Fire({"A", "B", "C"})