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Known Bugs 1.14 or newer #2

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Speiger opened this issue Aug 19, 2022 · 0 comments
Open

Known Bugs 1.14 or newer #2

Speiger opened this issue Aug 19, 2022 · 0 comments
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documentation Improvements or additions to documentation wontfix This will not be worked on

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@Speiger
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Speiger commented Aug 19, 2022

  • WorldGenerator Freezing: Modded Chunk Generation can be unstable sometimes and since worldgeneration is now offthread it can get stuck. Stuck meaning the worldgenerator is in a Infinite loop, without crashing the game. Chunk Pregenerator has right now no way to detect these. But the next patch will have a detection system. But there is nothing ChunkPregen can do about it. If you have this issue with a specific mod/pack contact the devs of these mod/packs.

  • Server Translations aren't loading: Sometimes server translations do not load. This can be due to some missconfiguration, which can be identified by the Error message: "Assets URL FILE PATH uses unexpected schema".
    The reason is: Minecraft expects a "file/jar" path and usually the path is not from type "file/jar" when that happens.
    In forge 1.14.4 up until 1.19.2 this can be fixed by the users by simply disabling: "cacheResources" in the "forge-resource-caching.toml".
    After 1.19.2 minecraft has integrated the caching and there is no config for it anymore. So that means you sadly have to either fix it yourself or contact your server provider, if they can fix it.

  • Dungeons Gear: The loot override from Dungeons Gear mod is right now buggy where they forcefully load chunks even when they are being saved right now. And with the Delay created with Chunkpregen in the Chunk Generator this can lead to so much lag that the game crashes. The bug is already reported: Fixed issue, [1.16.4] Dungeons Gear Mod lagging out Servers Infamous-Misadventures/Dungeons-Gear#36

  • Getting Kicked as Op: Custom Command Arguments require that the mod is installed on the client. There is nothing i can do about it. Install ChunkPregen on your client and you should be fine. Fixed

  • Waystone: Waystone mod causes its waystone to initialize during "save" which causes a deadlock and is crashing the game. There is nothing I can do, already reportet (Waystone Mod Causes Saving a Chunk to take more then 60 seconds (Watchdog crash) TwelveIterationMods/Waystones#448). Only fix is, remove waystone mod before pregeneration and add it in later. Fixed in latest version (1.16. only)

  • Performant: If you get "Integrated Server Watchdog" game crash, then performant, decided that minecraft lagged to much for them. This is due to a flaw in minecraft that can not be fixed without rewriting part of its code. Simple Fix: set Performants ConfigSetting "singlePlayerWatchDogTimeout" to -1. This will fix all lag based crashes. (IMO that feature is stupid.)

  • Server Watchdog Kills the game: Some modpacks are very laggy on their own compared to a normal vanilla game. It can already put quite strain on it. Chunk Pregenerator is effectively a multiplicator on that.
    The Server watchdog is designed to kill the game if it doesn't respond after a minute. Sometimes that is close enough to just kill the game even so it needed maybe like 2-3 minutes to get its stuff together.
    It is just there to ensure you still can maintain your server if the game locks up completly and locking you out of your server...
    A suggested fix is to just add a extra 0 to the "max-tick-time=60000" in the "server.properties" that gives it a 10 minute timelimit and still provides the backup plan if something goes wrong instead, but doesn't wrongly trigger if a laggy modpack has a hickup. if it fails after 600 seconds then there big issue there but at the very least laggy modpacks can deal with hickups now.

  • Lithium/roadrunner/radium/canery: There is a incompat with the Lithium Poi optimization. Where it will crash with ChunkPregenerator during a pregeneration.
    A Self Help fix: Disable "ai.poi" in the mixin config of your "lithium" mod. Or disable lithium during pregeneration.
    Neither Lithium nor ChunkPregen are at fault. It is a memory leak chunkpregen fixes in minecraft... If the memory leak wasn't there then this problem wouldn't exists.

  • Dungeons Arise: Dungeon Arises structure implementation seems to be broken and causing crashes with Chunk Pregenerator.

@Speiger Speiger added documentation Improvements or additions to documentation wontfix This will not be worked on labels Aug 19, 2022
@Speiger Speiger pinned this issue Aug 19, 2022
@TinyModularThings TinyModularThings deleted a comment from madser123 Feb 19, 2024
@TinyModularThings TinyModularThings deleted a comment from Krimatoria Feb 19, 2024
@TinyModularThings TinyModularThings locked as off-topic and limited conversation to collaborators Feb 19, 2024
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