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widget_legonizer.html
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<!DOCTYPE html>
<html>
<head>
<title>Legonizer example</title>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<link rel="stylesheet" href="./assets/css/examples.css" />
<link rel="stylesheet" href="./assets/css/loading_screen.css" />
<link rel="stylesheet" href="./assets/css/widget_legonizer.css" />
<link rel="stylesheet" href="./assets/css/widget_layer_choice.css" />
</head>
<body>
<script src="../dist/RUN_MODE/bundle.js"></script>
<script src="./assets/js/loadingScreen.js"></script>
<script type="text/javascript">
const udviz = window.udviz;
udviz
.loadMultipleJSON([
'./assets/config/crs.json',
'./assets/config/extents.json',
'./assets/config/layer/3DTiles_Lyon.json',
'./assets/config/layer/base_maps.json',
'./assets/config/layer/elevation.json',
])
.then((configs) => {
// http://proj4js.org/
// define a projection as a string and reference it that way
// the definition of the projection should be in config TODO_ISSUE
udviz.proj4.default.defs(
configs['crs'][0].name,
configs['crs'][0].transform
);
configs['3DTiles_legonizer'] = configs['3DTiles_Lyon'];
const extent = new udviz.itowns.Extent(
configs['extents'][0].name,
parseInt(configs['extents'][0].west),
parseInt(configs['extents'][0].east),
parseInt(configs['extents'][0].south),
parseInt(configs['extents'][0].north)
);
// create a itowns planar view
const viewDomElement = document.createElement('div');
viewDomElement.classList.add('full_screen');
document.body.appendChild(viewDomElement);
const view = new udviz.itowns.PlanarView(viewDomElement, extent);
loadingScreen(view, ['UD-VIZ', 'UDVIZ_VERSION']);
// init scene 3D
udviz.initScene(
view.camera.camera3D,
view.mainLoop.gfxEngine.renderer,
view.scene
);
// /// ADD LAYERS
configs['3DTiles_legonizer'].forEach((layerConfig) => {
udviz.itowns.View.prototype.addLayer.call(
view,
new udviz.itowns.C3DTilesLayer(
layerConfig['id'],
{
name: layerConfig['id'],
source: new udviz.itowns.C3DTilesSource({
url: layerConfig['url'],
}),
},
view
)
);
});
configs['base_maps'].forEach((baseMapConfig) => {
view.addLayer(
new udviz.itowns.ColorLayer(baseMapConfig['name'], {
updateStrategy: {
type: udviz.itowns.STRATEGY_DICHOTOMY,
options: {},
},
source: new udviz.itowns.WMSSource({
extent: extent,
name: baseMapConfig.source['name'],
url: baseMapConfig.source['url'],
version: baseMapConfig.source['version'],
crs: extent.crs,
format: baseMapConfig.source['format'],
}),
transparent: true,
})
);
});
const isTextureFormat =
configs['elevation']['format'] == 'image/jpeg' ||
configs['elevation']['format'] == 'image/png';
view.addLayer(
new udviz.itowns.ElevationLayer(
configs['elevation']['layer_name'],
{
useColorTextureElevation: isTextureFormat,
colorTextureElevationMinZ: isTextureFormat
? configs['elevation']['colorTextureElevationMinZ']
: null,
colorTextureElevationMaxZ: isTextureFormat
? configs['elevation']['colorTextureElevationMaxZ']
: null,
source: new udviz.itowns.WMSSource({
extent: extent,
url: configs['elevation']['url'],
name: configs['elevation']['name'],
crs: extent.crs,
heightMapWidth: 256,
format: configs['elevation']['format'],
}),
}
)
);
// UI DOM ELEMENT
const uiDomElement = document.createElement('div');
uiDomElement.classList.add('full_screen');
document.body.appendChild(uiDomElement);
// //// LEGONIZER MODULE
const domMockUpVisualizer = document.createElement('div');
domMockUpVisualizer.id = 'widget_legonizer_lego_visualizer';
domMockUpVisualizer.title = 'double click to zoom';
let zoom = false;
domMockUpVisualizer.addEventListener('dblclick', () => {
if (!domMockUpVisualizer.querySelector('canvas')) return;
zoom = !zoom;
if (zoom) {
domMockUpVisualizer.title = 'double click to unzoom';
domMockUpVisualizer.classList.add('modal');
} else {
domMockUpVisualizer.title = 'double click to zoom';
domMockUpVisualizer.classList.remove('modal');
}
});
const legonizer = new udviz.widgetLegonizer.Legonizer(view, {
parentDomElement: uiDomElement,
domMockUpVisualizer: domMockUpVisualizer,
});
legonizer.domElement.id = 'widget_legonizer';
uiDomElement.appendChild(legonizer.domElement);
});
</script>
SCRIPT_TAG_RELOAD
</body>
</html>