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mingw.mutex.h
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mingw.mutex.h
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/**
* @file mingw.mutex.h
* @brief std::mutex et al implementation for MinGW
*
* (c) 2014 by Mega Limited, Wellsford, New Zealand
*
* This file is part of the standard threads implementation for MinGW.
*
* This code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* @copyright GNU LGPL version 2.1 License.
*
* You should have received a copy of the license along with this
* program.
*/
#ifndef WIN32STDMUTEX_H
#define WIN32STDMUTEX_H
#if !defined(STDTHREAD_STRICT_NONRECURSIVE_LOCKS) && !defined(NDEBUG)
#define STDTHREAD_STRICT_NONRECURSIVE_LOCKS
#endif
namespace std
{
class recursive_mutex
{
protected:
CRITICAL_SECTION mHandle;
public:
typedef LPCRITICAL_SECTION native_handle_type;
native_handle_type native_handle() {return &mHandle;}
recursive_mutex() noexcept
{
InitializeCriticalSection(&mHandle);
}
recursive_mutex (const recursive_mutex&) = delete;
~recursive_mutex() noexcept
{
DeleteCriticalSection(&mHandle);
}
void lock()
{
EnterCriticalSection(&mHandle);
}
void unlock()
{
LeaveCriticalSection(&mHandle);
}
bool try_lock()
{
return (TryEnterCriticalSection(&mHandle)!=0);
}
};
template <class B>
class _NonRecursiveMutex: protected B
{
protected:
typedef B base;
#ifdef STDTHREAD_STRICT_NONRECURSIVE_LOCKS
DWORD mOwnerThread;
#endif
public:
using base::native_handle_type;
using base::native_handle;
_NonRecursiveMutex() noexcept :base()
#ifdef STDTHREAD_STRICT_NONRECURSIVE_LOCKS
, mOwnerThread(0)
#endif
{}
_NonRecursiveMutex (const _NonRecursiveMutex<B>&) = delete;
void lock()
{
base::lock();
#ifdef STDTHREAD_STRICT_NONRECURSIVE_LOCKS
checkSetOwnerAfterLock();
#endif
}
protected:
void checkSetOwnerAfterLock()
{
DWORD self = GetCurrentThreadId();
if (mOwnerThread == self)
{
fprintf(stderr, "FATAL: Recursive locking or non-recursive mutex detected. Throwing sysetm exception\n");
fflush(stderr);
throw system_error(EDEADLK, generic_category());
}
mOwnerThread = self;
}
void checkSetOwnerBeforeUnlock()
{
DWORD self = GetCurrentThreadId();
if (mOwnerThread != self)
{
fprintf(stderr, "FATAL: Recursive unlocking of non-recursive mutex detected. Throwing system exception\n");
fflush(stderr);
throw system_error(EDEADLK, generic_category());
}
mOwnerThread = 0;
}
public:
void unlock()
{
#ifdef STDTHREAD_STRICT_NONRECURSIVE_LOCKS
checkSetOwnerBeforeUnlock();
#endif
base::unlock();
}
bool try_lock()
{
bool ret = base::try_lock();
#ifdef STDTHREAD_STRICT_NONRECURSIVE_LOCKS
if (ret)
checkSetOwnerAfterLock();
#endif
return ret;
}
};
typedef _NonRecursiveMutex<recursive_mutex> mutex;
class recursive_timed_mutex
{
protected:
HANDLE mHandle;
public:
typedef HANDLE native_handle_type;
native_handle_type native_handle() const {return mHandle;}
recursive_timed_mutex(const recursive_timed_mutex&) = delete;
recursive_timed_mutex(): mHandle(CreateMutex(NULL, FALSE, NULL)){}
~recursive_timed_mutex()
{
CloseHandle(mHandle);
}
void lock()
{
DWORD ret = WaitForSingleObject(mHandle, INFINITE);
if (ret != WAIT_OBJECT_0)
{
if (ret == WAIT_ABANDONED)
throw system_error(EOWNERDEAD, generic_category());
else
throw system_error(EPROTO, generic_category());
}
}
void unlock()
{
if (!ReleaseMutex(mHandle))
throw system_error(EDEADLK, generic_category());
}
bool try_lock()
{
DWORD ret = WaitForSingleObject(mHandle, 0);
if (ret == WAIT_TIMEOUT)
return false;
else if (ret == WAIT_OBJECT_0)
return true;
else if (ret == WAIT_ABANDONED)
throw system_error(EOWNERDEAD, generic_category());
else
throw system_error(EPROTO, generic_category());
}
template <class Rep, class Period>
bool try_lock_for(const std::chrono::duration<Rep,Period>& dur)
{
DWORD timeout = (DWORD)chrono::duration_cast<chrono::milliseconds>(dur).count();
DWORD ret = WaitForSingleObject(mHandle, timeout);
if (ret == WAIT_TIMEOUT)
return false;
else if (ret == WAIT_OBJECT_0)
return true;
else if (ret == WAIT_ABANDONED)
throw system_error(EOWNERDEAD, generic_category());
else
throw system_error(EPROTO, generic_category());
}
template <class Clock, class Duration>
bool try_lock_until(const std::chrono::time_point<Clock,Duration>& timeout_time)
{
return try_lock_for(timeout_time - Clock::now());
}
};
class timed_mutex: public _NonRecursiveMutex<recursive_timed_mutex>
{
protected:
typedef _NonRecursiveMutex<recursive_timed_mutex> base;
public:
using base::base;
template <class Rep, class Period>
void try_lock_for(const std::chrono::duration<Rep,Period>& dur)
{
bool ret = base::try_lock_for(dur);
#ifdef STDTHREAD_STRICT_NONRECURSIVE_LOCKS
if (ret)
checkSetOwnerAfterLock();
#endif
return ret;
}
public:
template <class Clock, class Duration>
bool try_lock_until(const std::chrono::time_point<Clock,Duration>& timeout_time)
{
bool ret = base::try_lock_until(timeout_time);
#ifdef STDTHREAD_STRICT_NONRECURSIVE_LOCKS
if (ret)
checkSetOwnerAfterLock();
#endif
return ret;
}
};
// You can use the scoped locks and other helpers that are still provided by <mutex>
// In that case, you must include <mutex> before inclusing this file, so that this
// file will not try to redefine them
#ifndef _GLIBCXX_MUTEX
/// Do not acquire ownership of the mutex.
struct defer_lock_t { };
/// Try to acquire ownership of the mutex without blocking.
struct try_to_lock_t { };
/// Assume the calling thread has already obtained mutex ownership
/// and manage it.
struct adopt_lock_t { };
constexpr defer_lock_t defer_lock { };
constexpr try_to_lock_t try_to_lock { };
constexpr adopt_lock_t adopt_lock { };
template <class M>
class lock_guard
{
protected:
M& mMutex;
public:
typedef M mutex_type;
lock_guard(const lock_guard&) = delete;
lock_guard& operator=(const lock_guard&) = delete;
explicit lock_guard(mutex_type& m): mMutex(m) { mMutex.lock(); }
lock_guard(mutex_type& m, std::adopt_lock_t):mMutex(m){}
~lock_guard() { mMutex.unlock(); }
};
#endif
}
#endif // WIN32STDMUTEX_H