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So VSH2 itself is specifically designed to be a few-vs-all type boss mode...
However, VSH2's structures allows it so that, with a very small amount of internal tweaks, you can have boss vs red+friendly boss modes.
Given how VSH2 already works, you can expand that logic by turning all of red team into friendly bosses, thus a boss vs super boss mode.
Also expanding on that logic, selecting a bunch of bosses for blu and converting the rest of red into bosses.
The text was updated successfully, but these errors were encountered:
So VSH2 itself is specifically designed to be a few-vs-all type boss mode...
However, VSH2's structures allows it so that, with a very small amount of internal tweaks, you can have boss vs red+friendly boss modes.
Given how VSH2 already works, you can expand that logic by turning all of red team into friendly bosses, thus a boss vs super boss mode.
Also expanding on that logic, selecting a bunch of bosses for blu and converting the rest of red into bosses.
The text was updated successfully, but these errors were encountered: