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Calling silent(true) on the tweener doesn't remove the warning when calling stop on a tween that is not running.
'[Playable.stop] Cannot stop a playable that is not running'
The text was updated successfully, but these errors were encountered:
so from what I tried, if i use the the method getDefaultTweener and try calling silent(true) it doesn't turn off the warnings. If I created my own Tweener new TINA.Timer(1000), there is no more warning with or without calling silent(true). Maybe you should document this API on your readme by the way !
Anyway, i finally have a clean console log, thanks 💃
Calling silent(true) on the tweener doesn't remove the warning when calling stop on a tween that is not running.
'[Playable.stop] Cannot stop a playable that is not running'
The text was updated successfully, but these errors were encountered: