Update "Enable D3D8to9" setting for SADX #253
Labels
enhancement
New feature or request
ready to close
Issue is fixed and can be closed when the next update releases.
As of version 610, the SADX Mod Loader has an option to load d3d8to9 directly from the extlib folder so placing
d3d8.dll
in the game folder is no longer necessary. This makes it easier to use the Mod Loader on Linux/Steam because the WINE DLL override is no longer required in Steam launch options.The update introduced the Render Backend option to the loader JSON file (
RenderBackend
inGraphics
) which can have the following values as of now:0
- DirectX 8.1 (default)1
- DirectX 9 via d3d8to9For a quick implementation, the "Enable D3D8to9" checkbox in Graphics options in the Mod Manager could be adjusted as follows:
RenderBackend
to 1, do not copyd3d8.dll
.RenderBackend
to 0 and removed3d8.dll
if it exists.d3d8.dll
in the game folder should probably be checked on startup to determine the checkbox state for users coming from previous versions.If more backends are implemented in the future, the checkbox could be replaced with a "Graphics Backend" combo box that would let the user select different backends.
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