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When a particle with a very low lifetime spawns, such as for effects that require particles to be spawned every frame, it will sometimes disappear, making it look like the particle spawner stopped working for a frame, which can be really jarring.
The text was updated successfully, but these errors were encountered:
When a particle with a very low lifetime spawns, such as for effects that require particles to be spawned every frame, it will sometimes disappear, making it look like the particle spawner stopped working for a frame, which can be really jarring.
The text was updated successfully, but these errors were encountered: