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They should being scaled. I found that there is underlinePosition and underlineThickness in TT_Postscript, so underline should be simpler relatively.
Sadly configurations for strikethrough are not available in all font formats. My thought is using underlineThickness for thickness, and render at (median + baseline) / 2.
Strikethrough and underline should be rendered with glyphs together, just like vanillia Blitz3D (maybe?).
Strikethrough can be delayed if it is too difficult. Thank you for collaborating! 😉
Adding underline or strikethrough to glyph when loading fonts.
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