From 544be667c34c5b2dea58d87ae2a612841183a99f Mon Sep 17 00:00:00 2001 From: Zorz42 <54270248+Zorz42@users.noreply.github.com> Date: Thu, 9 Dec 2021 15:38:53 +0100 Subject: [PATCH] fixed a crash on windows --- Client/game/inventory/clientInventory.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Client/game/inventory/clientInventory.cpp b/Client/game/inventory/clientInventory.cpp index 1717184f..40015f6e 100644 --- a/Client/game/inventory/clientInventory.cpp +++ b/Client/game/inventory/clientInventory.cpp @@ -97,9 +97,8 @@ void ClientInventory::render() { renderItem(inventory->getItem(-1), getMouseX(), getMouseY()); hovered_recipe = -1; - behind_crafting_rect.render(); - behind_crafting_rect.setHeight(INVENTORY_UI_SPACING + (int)inventory->getAvailableRecipes().size() * (BLOCK_WIDTH * 4 + INVENTORY_UI_SPACING * 2)); + behind_crafting_rect.render(); for(int i = 0; i < inventory->getAvailableRecipes().size(); i++) { int slot_x = 1.5 * INVENTORY_UI_SPACING;