[Request] Custom Recipes can accept ANY damage varient #402
Replies: 7 comments
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@MCTyler No, that isn't what I'm suggesting. |
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Looks like what @CloudeLecaw is EXACTLY asking for. Irregardless, they are similar requests and need to be linked. Sorry if it offends you to link similar requests. |
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CloudeLecaw is asking for the ability to set specific requirements for item recipes (things like item lore, durability, item name, attributes, etc.) I'm asking for the ability to set up recipes so that they will accept ANY damage variant instead of just 1 like they currently do. |
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Variants in Recipes.....Ok. |
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yes but you should close this one and add the Request to my old post ;) other Thread that handle about this theme allready (changes in custom recipes) if each one open a new request for custom recipes idea before even one is done..then we have 100 threads after a whil ewith one theme :) thanks |
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No need to close, when you link them they all get combined.... |
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Allow us to configure custom recipes so that they will accept ANY damage variant of a block.
==: org.bukkit.inventory.ItemStack
type: WOOD_STEP
damage: ANY
Could be used to make something like this, where a single recipe is configured to accept any variant of STONE:
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