/cmi staffmode .... inventory switch #7709
CreeperHero
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Feature Requests
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I think you might be able to make a > cmi checkcommand saveditems
/cmi saveditems [save/get/remove/list] (savedItemName) (-t:playerName) (-a:amount) (-c:category/all) (-s)
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Oh yeah, fair point. Maybe invsave, invload can then do the trick, sorry. Without existing features, i'd try to use the placeholders to store temporary usermeta data and have a /staffmode custom alias that runs this, detecting if you /staffmode on|off, I wonder how much can be supported. I like the suggestion though. |
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A command that switches the inventory and effects of the user
normal <---> staff
This way staff members won't need to empty inventory, amour, or reset effects when stopping playing to help someone need.
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