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Regenerate residence after removal? #472

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bobhenl opened this issue May 16, 2020 · 0 comments
Open

Regenerate residence after removal? #472

bobhenl opened this issue May 16, 2020 · 0 comments

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@bobhenl
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bobhenl commented May 16, 2020

Hi I have suggestion. What about to add option to regenerate residence after players remove them? Or atleast add option to make this list whitelisted -> so blocks in this list wouldn't be replaced by air (btw regenerating will be better), but other blocks will be

I'm talking about this section:
ResCleaning: # With this set to true, after player removes its residence, all blocks listed below, will be replaced with air blocks # Effective way to prevent residence creating near greefing target and then remove it # ATTENTION! Bigger residence areas could want to create bigger loads on server when cleaning up areas. So dont use this if regular player have access to huge residences. 15 million blocks would be a max limit Use: true # Level from whichone you want to replace blocks Level: 63 # Block list to be replaced # By default only water and lava will be replaced Blocks: - WATER - LAVA Worlds: - world Flags: # By setting this to true flags from list will be protected from change while there is some one inside residence besides owner # Protects in example from people inviting some one and changing pvp flag to true to kill them Prevent: true list: - pvp

It could make world cleaner... when someone remove residence and it will be regenerated, it could be nice. Maybe warn him that all that he build there will be deleted, but then it will be ok.

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