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horror-maze.resource_order
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{
"FolderOrderSettings": [
{"name":"Blocks","order":6,"path":"folders/Blocks.yy",},
{"name":"Entities","order":4,"path":"folders/Entities.yy",},
{"name":"Levels","order":3,"path":"folders/Levels.yy",},
{"name":"Lighting","order":8,"path":"folders/Lighting.yy",},
{"name":"Demo","order":1,"path":"folders/Lighting/Objects/Demo.yy",},
{"name":"Lighting","order":2,"path":"folders/Lighting/Objects/Lighting.yy",},
{"name":"Scripts","order":5,"path":"folders/Lighting/Scripts.yy",},
{"name":"Extension Modules","order":1,"path":"folders/Lighting/Scripts/Extension Modules.yy",},
{"name":"Attenuation","order":1,"path":"folders/Lighting/Scripts/Extension Modules/Attenuation.yy",},
{"name":"Lights","order":2,"path":"folders/Lighting/Scripts/Lights.yy",},
{"name":"Internal","order":1,"path":"folders/Lighting/Scripts/Lights/Internal.yy",},
{"name":"Misc","order":2,"path":"folders/Lighting/Scripts/Lights/Misc.yy",},
{"name":"Static Storage","order":3,"path":"folders/Lighting/Scripts/Lights/Static Storage.yy",},
{"name":"Misc","order":3,"path":"folders/Lighting/Scripts/Misc.yy",},
{"name":"Internal","order":1,"path":"folders/Lighting/Scripts/Misc/Internal.yy",},
{"name":"Shaders","order":3,"path":"folders/Lighting/Shaders.yy",},
{"name":"Sprites","order":1,"path":"folders/Lighting/Sprites.yy",},
{"name":"Demo","order":1,"path":"folders/Lighting/Sprites/Demo.yy",},
{"name":"Lighting","order":2,"path":"folders/Lighting/Sprites/Lighting.yy",},
{"name":"LUT","order":1,"path":"folders/Lighting/Sprites/Lighting/LUT.yy",},
{"name":"Scripts","order":1,"path":"folders/Scripts.yy",},
{"name":"Settings","order":2,"path":"folders/Settings.yy",},
{"name":"Tiles","order":7,"path":"folders/Tiles.yy",},
],
"ResourceOrderSettings": [
{"name":"spr_light_point","order":5,"path":"sprites/spr_light_point/spr_light_point.yy",},
{"name":"obj_sc_box_mouse","order":7,"path":"objects/obj_sc_box_mouse/obj_sc_box_mouse.yy",},
{"name":"spr_light_directional","order":3,"path":"sprites/spr_light_directional/spr_light_directional.yy",},
{"name":"obj_lighting_init","order":2,"path":"objects/obj_lighting_init/obj_lighting_init.yy",},
{"name":"lighting_get_active_camera","order":2,"path":"scripts/lighting_get_active_camera/lighting_get_active_camera.yy",},
{"name":"spr_grab_tip","order":4,"path":"sprites/spr_grab_tip/spr_grab_tip.yy",},
{"name":"sh_shadow_map","order":1,"path":"shaders/sh_shadow_map/sh_shadow_map.yy",},
{"name":"obj_solid","order":1,"path":"objects/obj_solid/obj_solid.yy",},
{"name":"light_ignore_shadow_caster","order":4,"path":"scripts/light_ignore_shadow_caster/light_ignore_shadow_caster.yy",},
{"name":"light_draw_shadow_map","order":1,"path":"scripts/light_draw_shadow_map/light_draw_shadow_map.yy",},
{"name":"spr_lut_light_intensity_line","order":1,"path":"sprites/spr_lut_light_intensity_line/spr_lut_light_intensity_line.yy",},
{"name":"lighting_update_camera","order":3,"path":"scripts/lighting_update_camera/lighting_update_camera.yy",},
{"name":"_start_game","order":1,"path":"scripts/_start_game/_start_game.yy",},
{"name":"obj_light_renderer","order":1,"path":"objects/obj_light_renderer/obj_light_renderer.yy",},
{"name":"light_update","order":4,"path":"scripts/light_update/light_update.yy",},
{"name":"light_maintain_shadow_map","order":2,"path":"scripts/light_maintain_shadow_map/light_maintain_shadow_map.yy",},
{"name":"obj_sc_box","order":6,"path":"objects/obj_sc_box/obj_sc_box.yy",},
{"name":"obj_light_mouse","order":4,"path":"objects/obj_light_mouse/obj_light_mouse.yy",},
{"name":"lighting_post_composite","order":3,"path":"scripts/lighting_post_composite/lighting_post_composite.yy",},
{"name":"_exit_game","order":2,"path":"scripts/_exit_game/_exit_game.yy",},
{"name":"fnt_menu","order":1,"path":"fonts/fnt_menu/fnt_menu.yy",},
{"name":"obj_shadow_caster","order":3,"path":"objects/obj_shadow_caster/obj_shadow_caster.yy",},
{"name":"light_create_line","order":8,"path":"scripts/light_create_line/light_create_line.yy",},
{"name":"light_create_point","order":9,"path":"scripts/light_create_point/light_create_point.yy",},
{"name":"light_enumerate_extensions","order":3,"path":"scripts/light_enumerate_extensions/light_enumerate_extensions.yy",},
{"name":"path_get_area","order":5,"path":"scripts/path_get_area/path_get_area.yy",},
{"name":"_keybinds","order":1,"path":"scripts/_keybinds/_keybinds.yy",},
{"name":"spr_light_line","order":4,"path":"sprites/spr_light_line/spr_light_line.yy",},
{"name":"spr_marker","order":5,"path":"sprites/spr_marker/spr_marker.yy",},
{"name":"light_add_extension","order":1,"path":"scripts/light_add_extension/light_add_extension.yy",},
{"name":"ext_light_attenuation_reset","order":2,"path":"scripts/ext_light_attenuation_reset/ext_light_attenuation_reset.yy",},
{"name":"lighting_pre_composite","order":4,"path":"scripts/lighting_pre_composite/lighting_pre_composite.yy",},
{"name":"spr_lut_light_intensity_linear","order":2,"path":"sprites/spr_lut_light_intensity_linear/spr_lut_light_intensity_linear.yy",},
{"name":"light_remove_from_world","order":12,"path":"scripts/light_remove_from_world/light_remove_from_world.yy",},
{"name":"spr_lut_light_intensity_spot","order":3,"path":"sprites/spr_lut_light_intensity_spot/spr_lut_light_intensity_spot.yy",},
{"name":"spr_grass","order":1,"path":"sprites/spr_grass/spr_grass.yy",},
{"name":"rm_tutorial","order":1,"path":"rooms/rm_tutorial/rm_tutorial.yy",},
{"name":"shadow_casters_exist","order":8,"path":"scripts/shadow_casters_exist/shadow_casters_exist.yy",},
{"name":"obj_statistics","order":10,"path":"objects/obj_statistics/obj_statistics.yy",},
{"name":"spr_maze_tiles","order":3,"path":"sprites/spr_maze_tiles/spr_maze_tiles.yy",},
{"name":"rm_menu","order":3,"path":"rooms/rm_menu/rm_menu.yy",},
{"name":"light_trace_polygon","order":3,"path":"scripts/light_trace_polygon/light_trace_polygon.yy",},
{"name":"polygon_from_instance","order":5,"path":"scripts/polygon_from_instance/polygon_from_instance.yy",},
{"name":"spr_run","order":1,"path":"sprites/spr_run/spr_run.yy",},
{"name":"light_create_directional","order":7,"path":"scripts/light_create_directional/light_create_directional.yy",},
{"name":"spr_dungeon_tiles","order":1,"path":"sprites/spr_dungeon_tiles/spr_dungeon_tiles.yy",},
{"name":"obj_marker","order":6,"path":"objects/obj_marker/obj_marker.yy",},
{"name":"light_create","order":5,"path":"scripts/light_create/light_create.yy",},
{"name":"composite_shadow_map","order":4,"path":"scripts/composite_shadow_map/composite_shadow_map.yy",},
{"name":"obj_light_demo","order":3,"path":"objects/obj_light_demo/obj_light_demo.yy",},
{"name":"light_add_to_world","order":4,"path":"scripts/light_add_to_world/light_add_to_world.yy",},
{"name":"get_next_pot","order":1,"path":"scripts/get_next_pot/get_next_pot.yy",},
{"name":"light_create_spot","order":10,"path":"scripts/light_create_spot/light_create_spot.yy",},
{"name":"spr_light_spot","order":7,"path":"sprites/spr_light_spot/spr_light_spot.yy",},
{"name":"obj_line_light_demo","order":5,"path":"objects/obj_line_light_demo/obj_line_light_demo.yy",},
{"name":"ts_dungeon_tiles","order":2,"path":"tilesets/ts_dungeon_tiles/ts_dungeon_tiles.yy",},
{"name":"draw_shadow_map","order":5,"path":"scripts/draw_shadow_map/draw_shadow_map.yy",},
{"name":"obj_directional_light_demo","order":1,"path":"objects/obj_directional_light_demo/obj_directional_light_demo.yy",},
{"name":"polygon_get_area","order":7,"path":"scripts/polygon_get_area/polygon_get_area.yy",},
{"name":"obj_spot_light_rotate_mouse","order":9,"path":"objects/obj_spot_light_rotate_mouse/obj_spot_light_rotate_mouse.yy",},
{"name":"point_in_polygon","order":6,"path":"scripts/point_in_polygon/point_in_polygon.yy",},
{"name":"obj_view_controller","order":11,"path":"objects/obj_view_controller/obj_view_controller.yy",},
{"name":"tri_direction","order":10,"path":"scripts/tri_direction/tri_direction.yy",},
{"name":"light_create_area","order":6,"path":"scripts/light_create_area/light_create_area.yy",},
{"name":"spr_player","order":2,"path":"sprites/spr_player/spr_player.yy",},
{"name":"shadow_map_ensure_exists","order":9,"path":"scripts/shadow_map_ensure_exists/shadow_map_ensure_exists.yy",},
{"name":"ts_maze_tiles","order":4,"path":"tilesets/ts_maze_tiles/ts_maze_tiles.yy",},
{"name":"_restart_game","order":3,"path":"scripts/_restart_game/_restart_game.yy",},
{"name":"polygon_create","order":4,"path":"scripts/polygon_create/polygon_create.yy",},
{"name":"ext_light_attenuation_init","order":1,"path":"scripts/ext_light_attenuation_init/ext_light_attenuation_init.yy",},
{"name":"light_destroy","order":11,"path":"scripts/light_destroy/light_destroy.yy",},
{"name":"spr_light_area","order":2,"path":"sprites/spr_light_area/spr_light_area.yy",},
{"name":"obj_spot_light_rotate","order":8,"path":"objects/obj_spot_light_rotate/obj_spot_light_rotate.yy",},
{"name":"obj_light_ball","order":2,"path":"objects/obj_light_ball/obj_light_ball.yy",},
{"name":"_globals","order":2,"path":"scripts/_globals/_globals.yy",},
{"name":"lighting_set_dirty","order":8,"path":"scripts/lighting_set_dirty/lighting_set_dirty.yy",},
{"name":"lighting_free","order":6,"path":"scripts/lighting_free/lighting_free.yy",},
{"name":"lighting_debug_shadow_casters","order":2,"path":"scripts/lighting_debug_shadow_casters/lighting_debug_shadow_casters.yy",},
{"name":"light_create_extension","order":2,"path":"scripts/light_create_extension/light_create_extension.yy",},
{"name":"light_static_set_array","order":1,"path":"scripts/light_static_set_array/light_static_set_array.yy",},
{"name":"obj_player","order":3,"path":"objects/obj_player/obj_player.yy",},
{"name":"polygon_from_path","order":6,"path":"scripts/polygon_from_path/polygon_from_path.yy",},
{"name":"spr_light_renderer","order":6,"path":"sprites/spr_light_renderer/spr_light_renderer.yy",},
{"name":"lighting_global","order":7,"path":"scripts/lighting_global/lighting_global.yy",},
{"name":"obj_menu","order":2,"path":"objects/obj_menu/obj_menu.yy",},
],
}