Ricochlime is a monster shooting game developed by Adil Hanney.
Ricochlime does not collect any data about you besides the data collected by third parties (see below). All progress is stored locally on your device, including your score and monster locations on the screen.
Ricochlime is free to download and play, and used Google AdMob to display ads in versions v1.11.5 and older on some platforms. Newer versions of the app (v1.11.6 and newer) do not contain ads and do not share information with Google AdMob.
AdMob may collect data about you, including your device's advertising ID, IP address, and location. You can read more about how Google uses data from apps that use their services.
When you first open Ricochlime, you'll be shown a consent prompt asking you to choose between personalized and non-personalized ads. You can change this at any time by going to the settings menu in the game.
Users are recommended to update their app to the latest version for an ad-free experience.
The source code for Ricochlime is available on GitHub and is licensed under the GNU Affero General Public License.
Ricochlime is developed by Adil Hanney. You can contact me at [email protected] for any enquiries, or preferably open an issue on this repo (requires a GitHub account).