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Arcade.csproj
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<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<AssemblyName>Arcade</AssemblyName>
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
<OutputType>WinExe</OutputType>
<UseWindowsForms>True</UseWindowsForms>
<TargetFramework>net472</TargetFramework>
<Prefer32Bit>True</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<LangVersion>7</LangVersion>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<RootNamespace>GFNAppLauncher</RootNamespace>
<ApplicationIcon>defaultLogoBlack.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<None Remove="Resources\Guna.UI2.dll" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Guna.UI2.dll">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Guna.UI2.WinForms" Version="2.0.1.2" />
</ItemGroup>
<ItemGroup>
<Reference Include="Guna.UI2">
<HintPath>Resources\Guna.UI2.dll</HintPath>
</Reference>
<Reference Include="Microsoft.VisualBasic" />
<Reference Include="MonoTorrent">
<HintPath>C:\Users\Jogos\source\repos\GFNAppLauncher\GFNAppLauncher\bin\Debug\MonoTorrent.dll</HintPath>
</Reference>
<Reference Include="System.Core">
<HintPath>C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll</HintPath>
</Reference>
<Reference Include="System.IO.Compression.FileSystem">
<HintPath>C:\WINDOWS\Microsoft.NET\assembly\GAC_MSIL\System.IO.Compression.FileSystem\v4.0_4.0.0.0__b77a5c561934e089\System.IO.Compression.FileSystem.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>