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video-js webrtc player does not try to play again if the server reports highResourceUsage error #4964
video-js webrtc player does not try to play again if the server reports highResourceUsage error #4964
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I'm seeing something possibly related, I have two GPU powered ec2 instances (both are identical types g4dn.12xlarge). Both are in a single cluster. At the moment, there are only 4 active rtsp streams (3 renditions each, 1080p@2500kbps is highest rendition). One of the ec2 instances will serve Webrtc fine, the other instance returns the "highResourceIsage" error every time an attempt is made. The "top" on the instance that refuses to serve webrtc looks like it's practically sleeping
same with nvidia-smi
sleeping, ... so what gives? I tried restarting the process, didn't help. Next, I "in-sourced" the webrtc js assets so I could just play with changing things...
basically just removed the and now I just get ...
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Hi @alfred-stokespace, To distribute the load fairly we created this issue and implemented a solution: The solution is not merged to master branch yet. If you want to use a snapshot please write us email. |
@burak-58 I tried restarting the server that refused to serve and that made no difference. I moved the stream over to the other server and it worked. But the load was minimal on the first server. So it doesn't make sense. |
Hi @alfred-stokespace, |
Please write some test code to confirm that we don't encounter this problem again
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