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index.js
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if ( WEBGL.isWebGLAvailable() === false ) {
document.body.appendChild( WEBGL.getWebGLErrorMessage() );
}
var camera, scene, renderer;
var mouse, raycaster;
var objects = SceneManager.objects;
scene = SceneManager.scene;
var heightmap;
var totemMap;
var mapseed = null;
var worldBuilt = false;
TotemLoader.load( () => {
if ( mapseed != null && worldBuilt == false ){
worldBuilt = true;
heightmap = Generator.generateTerrain(mapseed);
totemMap = Generator.generateTotemMap(heightmap,mapseed);
SceneManager.build(heightmap,totemMap);
setDiv ("Connected to server!<br>");
logDiv ("Controls : click, shift-click, W,A,S,D to exit spectate mode!");
socket.emit("requestdeltas");
}
});
init();
function init() {
camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 10000 );
camera.position.set( 500, 800, 1300 );
camera.lookAt( 0, 0, 0 );
raycaster = new THREE.Raycaster();
mouse = new THREE.Vector2();
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
document.addEventListener( 'mousemove', onDocumentMouseMove, false );
document.addEventListener( 'mousedown', onDocumentMouseDown, false );
document.addEventListener( 'keydown', onDocumentKeyDown, false );
document.addEventListener( 'keyup', onDocumentKeyUp, false );
window.addEventListener( 'resize', onWindowResize, false );
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
function render() {
processInput();
SceneManager.update();
renderer.render( SceneManager.scene, camera );
window.requestAnimationFrame(render);
}
window.requestAnimationFrame(render);