<!DOCTYPE html>
<html>
<head>
<title>Atomic.js</title>
</head>
<body>
<canvas id="c"></canvas>
<!-- Atomic.js -->
<script src="./dist/atomic.build.js"></script>
<!-- index.js -->
<script src="./index.js"></script>
</body>
</html>
// AtomicJS Setup
// (canvasid, width, height, gravity, friction, simIteration)
const atomic = new Atomic('#c', 500, 500, 1, 1, 50);
// setup init
function init() {
for (let i = 0; i < 50; i++) {
let color = 'hsl(' + Math.random() * 360 + 'deg, 50%,50%)';
atomic.Poly.box(200, 200, 30, 30, {
render: { fillStyle: color }
});
}
atomic.Poly.triangle(100, 300, 100, 100, {
static: true,
render: {
fillStyle: 'green',
}
});
atomic.Poly.triangle(250, 300, 100, 100, {
static: true,
render: {
fillStyle: 'red'
}
});
atomic.Poly.box(300, 200, 200, 20, {
static: true,
render: { fillStyle: 'tomato' }
});
}
init();
// animate loop
function animate() {
atomic.frame(animate);
atomic.update();
atomic.render();
// atomic.Render.dots();
// atomic.Render.pointIndex();
// atomic.Render.lines();
// atomic.Render.indexOfBodies();
// atomic.Render.centerOfMass();
// atomic.Render.boundingBox();
atomic.Render.information();
atomic.showFps({x:atomic.canvas.width-100});
atomic.drag();
}
animate();
Made with ❤️ And Javascript