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Looks like it is an ongoing issue.
I fixed it by just going to the given file and removing the __mesa_error_no_memory function. If you look in pull requests you'll see a bunch of pulls wanting to fix errors like this. For example this guy has fixed it: https://github.com/djreep81/glsl-optimizer.
It seems like @aras-p doesn't feel like maintaining this repository anymore (which I kinda understand as he primarily works on Unity I think), but it would be great if he could at least merge all these fixes.
Need some help please, I'm getting this error message while trying to build with "cmake . && make":
The text was updated successfully, but these errors were encountered: