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desktop-ui: surround sg1000a with CORE_SG ifdef
Build #1669: Commit a47bbea pushed by LukeUsher
October 25, 2023 08:42 31m 30s master
October 25, 2023 08:42 31m 30s
desktop-ui: surround sg1000a with CORE_SG ifdef
Build #1668: Commit 414c205 pushed by LukeUsher
October 25, 2023 08:40 20m 36s master
October 25, 2023 08:40 20m 36s
ms: add color emulation for non-linear blue
Build #1667: Commit f1fb33a pushed by LukeUsher
October 24, 2023 16:54 36m 29s master
October 24, 2023 16:54 36m 29s
pce: add color emulation (non-linear rgb)
Build #1666: Commit 84e3663 pushed by LukeUsher
October 24, 2023 16:11 34m 18s master
October 24, 2023 16:11 34m 18s
md: refresh & bus timing fixes (#1269)
Build #1665: Commit 77bfad9 pushed by LukeUsher
October 24, 2023 08:14 29m 40s master
October 24, 2023 08:14 29m 40s
all: create a system for generic arcade boards
Build #1663: Commit cd8d84e pushed by LukeUsher
October 23, 2023 22:08 35m 18s master
October 23, 2023 22:08 35m 18s
Revert "md: increase synchronizaton between audio related components"
Build #1662: Commit 44b0c2c pushed by LukeUsher
October 23, 2023 10:37 30m 15s master
October 23, 2023 10:37 30m 15s
md: remove extra bus arbitration delays
Build #1661: Commit 02dcc63 pushed by LukeUsher
October 23, 2023 10:23 23m 37s master
October 23, 2023 10:23 23m 37s
md: increase bus arbiter delays for z80->m68k communication
Build #1660: Commit 864bc6e pushed by LukeUsher
October 23, 2023 09:37 32m 32s master
October 23, 2023 09:37 32m 32s
build: restore rule for ym2612 (#1267)
Build #1659: Commit a572a97 pushed by LukeUsher
October 22, 2023 07:30 29m 37s master
October 22, 2023 07:30 29m 37s
md: increase synchronizaton between audio related components
Build #1657: Commit 939617a pushed by LukeUsher
October 21, 2023 22:38 5m 53s master
October 21, 2023 22:38 5m 53s
October 21, 2023 18:58 6m 58s
ym2612: update key state on phase tick
Build #1655: Commit da3adb4 pushed by LukeUsher
October 21, 2023 09:37 33m 52s master
October 21, 2023 09:37 33m 52s
md: add 32x framebuffer mirror (fix SoulStar X)
Build #1654: Commit 0bea9d3 pushed by LukeUsher
October 20, 2023 13:48 23m 4s master
October 20, 2023 13:48 23m 4s
ym2612: immediately update key state on keyOn/keyOff
Build #1653: Commit 785edf6 pushed by LukeUsher
October 20, 2023 11:18 21m 22s master
October 20, 2023 11:18 21m 22s
desktop-ui: rename SG-1000 (Arcade) to "SG-1000 Arcade System"
Build #1652: Commit 62f5c36 pushed by LukeUsher
October 19, 2023 10:28 32m 47s master
October 19, 2023 10:28 32m 47s
sg: fix serialization
Build #1651: Commit 3fa2245 pushed by LukeUsher
October 18, 2023 23:59 32m 46s master
October 18, 2023 23:59 32m 46s
sg: preliminary support for sg1000 based arcade games
Build #1650: Commit 708247a pushed by LukeUsher
October 18, 2023 23:36 21m 42s master
October 18, 2023 23:36 21m 42s
msx: fix conflicts between rom and scc with KonamiSCC mapper
Build #1649: Commit 88a14fb pushed by LukeUsher
October 18, 2023 19:00 25m 0s master
October 18, 2023 19:00 25m 0s
md: fix hang in "The Terminator (USA)"
Build #1648: Commit 5f55b6c pushed by LukeUsher
October 18, 2023 18:35 26m 38s master
October 18, 2023 18:35 26m 38s
mia: improve system autodetect of cd-rom based games
Build #1647: Commit 74e10c4 pushed by LukeUsher
October 18, 2023 18:05 23m 8s master
October 18, 2023 18:05 23m 8s
md: pass "CDC REGS" test in mcd-verificator
Build #1646: Commit 5984867 pushed by LukeUsher
October 18, 2023 17:44 28m 2s master
October 18, 2023 17:44 28m 2s
mia: identify FDS bios by copyright string rather than digest
Build #1645: Commit dd01cf7 pushed by LukeUsher
October 18, 2023 16:33 26m 11s master
October 18, 2023 16:33 26m 11s
md: fix "After Burner Complete (32x)"
Build #1644: Commit bfa1eea pushed by LukeUsher
October 18, 2023 11:58 22m 46s master
October 18, 2023 11:58 22m 46s
md: 32x performance tuning
Build #1643: Commit 0661e98 pushed by LukeUsher
October 18, 2023 11:55 34m 57s master
October 18, 2023 11:55 34m 57s
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