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VBuffer.h
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#ifndef __V_BUFFER_H__
#define __V_BUFFER_H__
#include <string.h>
#include <list>
using namespace std;
#define UINT16 unsigned short
#define UINT unsigned int
#define ULONG unsigned long
#define TRUE 1
#define FALSE 0
#define BOOL unsigned char
#define VOID void
#define INT int
#define BYTE char
#define PVOID void*
#define PBYTE BYTE*
#define DWORD unsigned long
#define INT64 long long
#define UINT32 unsigned int
#define FALSE 0
#define TRUE 1
struct Buffer
{
BYTE* m_pBuffer;
ULONG m_nBufferSize;
BYTE* m_pData;
ULONG m_nDataSize;
Buffer()
{
m_pBuffer = NULL;
m_nBufferSize = 0;
m_pData = NULL;
m_nDataSize = 0;
};
virtual ~Buffer()
{
FreeBuffer();
};
virtual void FreeBuffer()
{
if (m_pBuffer == NULL)
return;
delete[] m_pBuffer;
m_pBuffer = NULL;
m_nBufferSize = 0;
m_pData = NULL;
m_nDataSize = 0;
};
virtual BOOL AllocateBuffer(ULONG nBufferSize)
{
if ( nBufferSize == 0)
return FALSE;
FreeBuffer();
m_pBuffer = new BYTE[nBufferSize];
if ( m_pBuffer == NULL)
{
return FALSE;
}
m_nBufferSize = nBufferSize;
m_pData = m_pBuffer;
return true;
};
virtual BOOL ExtendBuffer(ULONG nBufferSize)
{
if (nBufferSize <= m_nBufferSize)
return TRUE;
return AllocateBuffer(nBufferSize);
};
virtual BOOL FillData(PBYTE pData, ULONG nDataSize)
{
if (pData == NULL || nDataSize == 0)
return FALSE;
if (m_nBufferSize < nDataSize)
AllocateBuffer(nDataSize);
memcpy(m_pBuffer, pData, nDataSize);
m_nDataSize = nDataSize;
return TRUE;
};
virtual BOOL AppendData(PBYTE pData, ULONG nDataSize)
{
if (pData == NULL || nDataSize == 0)
return FALSE;
if (!m_pBuffer && !m_nBufferSize)
AllocateBuffer(nDataSize);
if ( ( m_nBufferSize - ( m_pData - m_pBuffer)) < ( m_nDataSize + nDataSize))
{
Buffer bufferTemp;
if (m_nDataSize)
{
if ( bufferTemp.FillData(m_pData, m_nDataSize) == FALSE)
return FALSE;
}
PBYTE pBuffer = NULL;
pBuffer = new BYTE[m_nDataSize + nDataSize];
if ( pBuffer == NULL)
return FALSE;
if ( m_pBuffer != NULL)
delete [] m_pBuffer;
m_pBuffer = pBuffer;
m_pData = pBuffer;
m_nBufferSize = m_nDataSize + nDataSize;
if (bufferTemp.m_nDataSize)
memcpy( m_pData, bufferTemp.m_pData, bufferTemp.m_nDataSize);
m_nDataSize = bufferTemp.m_nDataSize;
}
memcpy( m_pData + m_nDataSize, pData, nDataSize);
m_nDataSize += nDataSize;
return TRUE;
};
virtual void ClearData()
{
m_nDataSize = 0;
m_pData = m_pBuffer;
};
};
class VBuffer
{
public:
VBuffer()
{
m_nDataSize = 0;
m_nEmptyBufferSize = 0;
m_nFullBufferSize = 0;
};
virtual ~VBuffer()
{
FreeBuffer();
};
virtual BOOL AllocateBuffer(UINT nBufferCount = 100, UINT nBufferSize = 1024*1024)
{
if (nBufferCount <= 0 || nBufferSize <= 0)
return FALSE;
FreeBuffer();
for (UINT iBuffer = 0; iBuffer < nBufferCount; iBuffer++)
{
Buffer* pBuffer = new Buffer();
if ( pBuffer->AllocateBuffer(nBufferSize) == FALSE)
{
delete pBuffer;
return FALSE;
}
m_EmptyBuffer.push_back(pBuffer);
m_nEmptyBufferSize += nBufferSize;
}
return TRUE;
};
virtual void FreeBuffer()
{
list<Buffer*>::iterator iFullBuffer = m_FullBuffer.begin();
for ( ; iFullBuffer != m_FullBuffer.end(); iFullBuffer++ )
{
delete *iFullBuffer;
}
m_FullBuffer.clear();
m_nFullBufferSize = 0;
m_nDataSize = 0;
list<Buffer*>::iterator iEmptyBuffer = m_EmptyBuffer.begin();
for ( ; iEmptyBuffer != m_EmptyBuffer.end(); iEmptyBuffer++ )
{
delete *iEmptyBuffer;
}
m_EmptyBuffer.clear();
m_nEmptyBufferSize = 0;
};
virtual void ResetBuffer()
{
list<Buffer*>::iterator iFullBuffer = m_FullBuffer.begin();
for ( ; iFullBuffer != m_FullBuffer.end(); iFullBuffer++ )
{
m_nDataSize -= (*iFullBuffer)->m_nDataSize;
m_nFullBufferSize -= (*iFullBuffer)->m_nBufferSize;
m_nEmptyBufferSize += (*iFullBuffer)->m_nBufferSize;
(*iFullBuffer)->ClearData();
m_EmptyBuffer.push_back(*iFullBuffer);
}
m_FullBuffer.clear();
};
virtual BOOL AddEmptyBuffer(Buffer* pEmptyBuffer)
{
if ( pEmptyBuffer == NULL)
return FALSE;
pEmptyBuffer->ClearData();
m_EmptyBuffer.push_back(pEmptyBuffer);
m_nEmptyBufferSize += pEmptyBuffer->m_nBufferSize;
return TRUE;
};
virtual BOOL AddFullBuffer(Buffer* pFullBuffer)
{
if ( pFullBuffer == NULL)
return FALSE;
m_FullBuffer.push_back(pFullBuffer);
m_nDataSize += pFullBuffer->m_nDataSize;
m_nFullBufferSize += pFullBuffer->m_nBufferSize;
return TRUE;
};
virtual Buffer* GetEmptyBuffer()
{
if( m_EmptyBuffer.empty())
return NULL;
Buffer* pEmptyBuffer = m_EmptyBuffer.front();
m_EmptyBuffer.pop_front();
m_nEmptyBufferSize -= pEmptyBuffer->m_nBufferSize;
return pEmptyBuffer;
};
virtual Buffer* GetFullBuffer()
{
if( m_FullBuffer.empty())
return NULL;
Buffer* pFullBuffer = m_FullBuffer.front();
m_FullBuffer.pop_front();
m_nDataSize -= pFullBuffer->m_nDataSize;
m_nFullBufferSize -= pFullBuffer->m_nBufferSize;
return pFullBuffer;
};
virtual UINT GetFullBufferCount()
{
return m_FullBuffer.size();
};
virtual UINT GetEmptyBufferCount()
{
return m_EmptyBuffer.size();
};
virtual ULONG GetDataSize()
{
return m_nDataSize;
};
virtual ULONG GetBufferSize()
{
return m_nEmptyBufferSize + m_nFullBufferSize;
};
virtual ULONG GetEmptyBufferSize()
{
return m_nEmptyBufferSize;
};
virtual ULONG GetFullBufferSize()
{
return m_nFullBufferSize;
};
virtual BOOL GetData(BYTE* pData, UINT32 nDataSize)
{
if (pData == NULL || nDataSize == 0)
return FALSE;
if (m_nDataSize < nDataSize)
return FALSE;
Buffer* pBuffer;
UINT nGetSize = 0;
UINT nCopyDataSize; // 获取部分长度
while(nGetSize < nDataSize) // 获取至足够的数据后返回
{
pBuffer = m_FullBuffer.front();
if ( nDataSize - nGetSize < pBuffer->m_nDataSize)
{
// 只取buffer中部分数据进行拷贝
nCopyDataSize = nDataSize - nGetSize; // 拷贝部分长度
memcpy(pData + nGetSize, pBuffer->m_pData, nCopyDataSize);
// 修正可用数据偏移
pBuffer->m_pData += nCopyDataSize;
pBuffer->m_nDataSize -= nCopyDataSize;
}
else
{
nCopyDataSize = pBuffer->m_nDataSize; // 拷贝部分长度
memcpy(pData + nGetSize, pBuffer->m_pData, nCopyDataSize);
// 移送buffer到空缓冲区中
m_nFullBufferSize -= pBuffer->m_nBufferSize;
m_nEmptyBufferSize += pBuffer->m_nBufferSize;
pBuffer->ClearData();
m_EmptyBuffer.push_back(pBuffer);
m_FullBuffer.pop_front();
}
nGetSize += nCopyDataSize;
m_nDataSize -= nCopyDataSize;
}
return TRUE;
}
virtual BOOL SetData(BYTE* pData, UINT nDataSize)
{
if (pData == NULL || nDataSize == 0)
return FALSE;
if ( m_nEmptyBufferSize < nDataSize)
return FALSE;
Buffer* pBuffer;
UINT nFillSize;
UINT nCopyDataSize;
nFillSize = 0;
while(nFillSize < nDataSize) // 填充至足够的数据后返回
{
pBuffer = m_EmptyBuffer.front();
pBuffer->ClearData();
if (nDataSize - nFillSize < pBuffer->m_nBufferSize)
{
nCopyDataSize = nDataSize - nFillSize; // 拷贝部分长度
memcpy(pBuffer->m_pBuffer, pData + nFillSize, nCopyDataSize);
pBuffer->m_nDataSize = nCopyDataSize;
}
else
{
nCopyDataSize = pBuffer->m_nBufferSize;
memcpy(pBuffer->m_pBuffer, pData + nFillSize, nCopyDataSize);
pBuffer->m_nDataSize = nCopyDataSize;
}
nFillSize += nCopyDataSize;
// 移送buffer到数据缓冲区中
m_nDataSize += pBuffer->m_nDataSize;
m_nFullBufferSize += pBuffer->m_nBufferSize;
m_nEmptyBufferSize -= pBuffer->m_nBufferSize;
m_FullBuffer.push_back(pBuffer);
m_EmptyBuffer.pop_front();
}
return TRUE;
}
protected:
list<Buffer*> m_FullBuffer;
list<Buffer*> m_EmptyBuffer;
ULONG m_nDataSize;
ULONG m_nEmptyBufferSize;
ULONG m_nFullBufferSize;
};
#endif // !__V_BUFFER_H__