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Good job creating the emulator for the Farbrausch V2 asm synth. Unfortunately it seems to produce slightly different output from the original 32-bit assembler version. Normally that is inaudible, but at least https://modland.com/pub/modules/V2/Oskar%20Pedersen/q.e.d.v2m produces bad glitches. First bad one is at time stamp 0:35, second at 0:40.
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I can't here the glitches myself, but what I'm suspecting is the decoding is to slow for you (so the wave output ring buffer is not filled in time). The x86 emulation I've done is very slow and I'll need at some point to optimze it (or cache the ouput). Can you try to export as wav to see if it's a performance issue?
Sorry, I should have mentioned that I had already verified it to be a decoding issue. I exported the output to WAV and played that, the glitches remain. They are also visible in audio editor. The first glitch I reported for example shows a sudden discontinuity in sample values on the left channel: https://i.imgur.com/Ur0MMaL.png
Causes a visible spike on the spectrum display: https://i.imgur.com/KgTC3Jk.png
Good job creating the emulator for the Farbrausch V2 asm synth. Unfortunately it seems to produce slightly different output from the original 32-bit assembler version. Normally that is inaudible, but at least https://modland.com/pub/modules/V2/Oskar%20Pedersen/q.e.d.v2m produces bad glitches. First bad one is at time stamp 0:35, second at 0:40.
The text was updated successfully, but these errors were encountered: