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kernel_video.fth
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; program: kernel_video
; Words related to screen driver.
; License: GPL
; José Dinuncio <[email protected]>, 12/2009.
; This file is based on Bran's kernel development tutorial file start.asm
%include "forth.h"
%include "kernel_words.h"
extern name_execute
%undef OLDLINK
%xdefine LINK name_execute
[BITS 32]
section .text
; var: screen
; Address of the begining of the screen.
defconst "screen", screen, 0, 0xB8000
; var: cursor_pos_x
; Position x of the cursor. In which column, form 0 to 79 the cursor is.
defvar "cursor_pos_x", cursor_pos_x, 0 , 0
; var: cursor_pos_y
; Position y of the cursor. In which line, from 0 to 24 the cursor is.
defvar "cursor_pos_y", cursor_pos_y, 0 , 0
; var: screen_color
; The foreground and background colors to use.
defvar "screen_color", screen_color, 0, 0x0f00
; function: cursor_pos_rel
; Returns the cursor relative position respect to the origin of the screen
;
; Stack
; -- cursor_pos_rel
: cursor_pos_rel
cursor_pos_y @ 160 *
cursor_pos_x @ 2 * +
;
; function: cursor_pos
; Returns the absolute address of the cursor.
;
; Stack
; -- cursor_pos
: cursor_pos
cursor_pos_rel screen +
;
; function: at_hw
; Moves the cursor to the position indicated by cursor_pos variables.
;
; Stack:
; --
: at_hw
cursor_pos_rel ; Get the position of the cursor
14 0x3D4 outb ; Say you're going to send the high byte
dup 1 n_byte ; ... get the higer byte
0x3D5 outb ; ... and send it
15 0x3D4 outb ; Say you're going to send the low bye
0x3D5 outb ; ... and send it
;
; function: atx
; Moves the cursor thoe the coordinates indicated. It updates the cursor_pos
; variables.
;
; Stack:
; y x --
: atx
cursor_pos_x !
cursor_pos_y !
;
; function: ink
; Set the ink color.
;
; Stack:
; color --
defcode "ink", ink, 0
pop eax
and eax, 0x0f
shl eax, 8
mov ebx, [var_screen_color]
and ebx, 0xf000
or eax, ebx
mov [var_screen_color], eax
next
; function: bg
; Sets the background color.
;
; Stack:
; color --
defcode "bg", bg ,0
pop eax
and eax, 0x0f
shl eax, 12
mov ebx, [var_screen_color]
and ebx, 0x0f00
or eax, ebx
mov [var_screen_color], eax
next
; function: bright
; Takes a color and returns its brighter version.
;
; Stack:
; color -- color
: bright
8 +
;
; function screen_scroll
;
; Stack
; --
: screen_scroll
screen dup 160 + swap 3840 cmove
; TODO - Clean last line, move cursor
_clean_last_line
;
: _clean_last_line
screen dup 4000 + swap 3840 + do
screen_color @ over w! 1+
loop
;
; function: screen_scroll_
; Scrolls the screen if the cursor goes beyond line 24.
;
; Stack:
; --
: screen_scroll_
cursor_pos_y @ 24 > if
screen_scroll
24 cursor_pos_y !
then
;
; function: cursor_forward
; Moves the cursor forward.
;
; Stack:
; --
: cursor_forward
1 cursor_pos_x @ + 80 /mod
cursor_pos_y +!
cursor_pos_x !
screen_scroll_
;
; function: cursor_back
; Moves the cursor back.
;
; Stack:
; --
: cursor_back
-1 cursor_pos_x @ + 80 /mod
cursor_pos_y +!
cursor_pos_x !
screen_scroll_
;
; function: c>cw, char_to_charword
; Converts a character in a charword.
;
; A charword is a 16bits word with information about the character to be
; printed and its colors.
;
; Stack:
; char -- charword
defcode "c>cw", char_to_charword, 0
pop eax
and eax, 0xff
mov ebx, [var_screen_color]
or eax, ebx
push eax
next
; function: emitcw
; Prinst a character word
;
; Stack:
; charword --
: emitcw
cursor_pos w!
cursor_forward
;
; function: emit
; Prinst a character.
;
; Stack:
; char --
: emit
c>cw emitcw
;
; function: printcstring
; Prints a C string
;
; Stack:
; &string --
: printcstring
begin dup c@ dup while emit 1+ repeat
2drop
;
; function: clear
; Clear the screen
;
; Stack:
; char --
: clear
0 0 atx
2000 0 do spc loop
0 0 atx
;
; function: cr
; Prints a cr
;
; Stack:
; --
: cr
1 cursor_pos_y +!
0 cursor_pos_x !
at_hw
screen_scroll_
;
; function: spc
; Prints a space
: spc
32 emit
;
; function: tab
; Prints a tab.
;
; Stack:
; --
: tab
; TODO - Move to the next column multiple of 8
8 cursor_pos_x +! at_hw
;
; function: intprint
; Prints an integer. TODO - move to another file
;
; stack:
; n --
: intprint
10 /mod
dup 0<> if intprint else drop then
'0' + emit
;
; function: hexprint
; Prints an integer in hexadecimal.
; TODO - move to another file
;
; stack:
; n --
: hexprint
16 /mod
dup 0<> if hexprint else drop then
dup 10 < if '0' else 'A' 10 - then
+ emit
;
global name_hexprint