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ChooseColorWindow.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace BullsAndCowsGame
{
public partial class ChooseColorWindow : Form
{
private Button m_PressedButton;
private Button[] m_ColorsButtons;
private Color[] m_Colors;
private EventHandler[] setColorByLetter_Click;
public ChooseColorWindow(Button i_PressedButton)
{
setColorByLetter_Click = new EventHandler[8];
m_Colors = new Color[8];
m_ColorsButtons = new Button[8];
m_PressedButton = i_PressedButton;
setLettersOfColors();
setColors();
this.Text = "Pick a color:";
this.StartPosition = FormStartPosition.CenterScreen;
this.Size = new Size(290, 185);
for (int i = 0; i < 8; ++i)
{
m_ColorsButtons[i] = new Button();
m_ColorsButtons[i].Size = new Size(50, 50);
if (i < 4)
{
m_ColorsButtons[i].Location = new Point((65 * i) + 15, 15);
}
else
{
m_ColorsButtons[i].Location = new Point(((65 * i) % 260) + 15, 80);
}
m_ColorsButtons[i].BackColor = m_Colors[i];
m_ColorsButtons[i].Click += new EventHandler(setColorByLetter_Click[i]);
this.Controls.Add(m_ColorsButtons[i]);
}
InitializeComponent();
}
private void setByColorLetterA_Click(object sender, EventArgs e)
{
m_PressedButton.BackColor = m_Colors[0];
this.Close();
}
private void setByColorLetterB_Click(object sender, EventArgs e)
{
m_PressedButton.BackColor = m_Colors[1];
this.Close();
}
private void setByColorLetterC_Click(object sender, EventArgs e)
{
m_PressedButton.BackColor = m_Colors[2];
this.Close();
}
private void setByColorLetterD_Click(object sender, EventArgs e)
{
m_PressedButton.BackColor = m_Colors[3];
this.Close();
}
private void setByColorLetterE_Click(object sender, EventArgs e)
{
m_PressedButton.BackColor = m_Colors[4];
this.Close();
}
private void setByColorLetterF_Click(object sender, EventArgs e)
{
m_PressedButton.BackColor = m_Colors[5];
this.Close();
}
private void setByColorLetterG_Click(object sender, EventArgs e)
{
m_PressedButton.BackColor = m_Colors[6];
this.Close();
}
private void setByColorLetterH_Click(object sender, EventArgs e)
{
m_PressedButton.BackColor = m_Colors[7];
this.Close();
}
private void setColors()
{
for (int i = 0; i < 8; ++i)
{
m_Colors[i] = new Color();
}
m_Colors[0] = Color.Magenta;
m_Colors[1] = Color.Red;
m_Colors[2] = Color.Green;
m_Colors[3] = Color.LightSkyBlue;
m_Colors[4] = Color.Blue;
m_Colors[5] = Color.Yellow;
m_Colors[6] = Color.DarkRed;
m_Colors[7] = Color.White;
}
private void setLettersOfColors()
{
setColorByLetter_Click[0] = setByColorLetterA_Click;
setColorByLetter_Click[1] = setByColorLetterB_Click;
setColorByLetter_Click[2] = setByColorLetterC_Click;
setColorByLetter_Click[3] = setByColorLetterD_Click;
setColorByLetter_Click[4] = setByColorLetterE_Click;
setColorByLetter_Click[5] = setByColorLetterF_Click;
setColorByLetter_Click[6] = setByColorLetterG_Click;
setColorByLetter_Click[7] = setByColorLetterH_Click;
}
public void EnabledButtons(UserGuessButtons i_UserGuessButtons)
{
foreach (Button currentButton in m_ColorsButtons)
{
if (currentButton.BackColor == i_UserGuessButtons.GuessButtons[0].BackColor ||
currentButton.BackColor == i_UserGuessButtons.GuessButtons[1].BackColor ||
currentButton.BackColor == i_UserGuessButtons.GuessButtons[2].BackColor ||
currentButton.BackColor == i_UserGuessButtons.GuessButtons[3].BackColor)
{
currentButton.Enabled = false;
}
}
}
}
}