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Where are the hints? #4
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Hey Andrew, I didn't implement hints yet. The project is still in a very raw state. The initial idea was to request a hint by removing this line from a source file. This is unlike the behavior of Rustlings. Now I'm thinking, maybe instead of deleting What do you think about this approach? |
I don't have a preference really. I've been doing Ziglings as well as Rustlings and I'm trying to remember how they implement hints. I think they just include them when they're there in comments in the exercise's source. If you haven't already seen Ziglings you might get some inspiration: https://github.com/ratfactor/ziglings I didn't actually need hints for the exercises that currently exist but I'm very happy to see the project is still alive. I'm not very experienced with TypeScript but I'll try to post more feature requests if it will help the project break through. |
Each exercise has the line:
// I DON'T NEED A HINT
But I can't find how to access the hints. Are there any hints, or is that not implemented yet?
In Rustlings I can type
hint
as a command to get a hint for the current exercise in its equivalent of thevr start
interactive loop.The text was updated successfully, but these errors were encountered: