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Releases: battlecode/battlecode25

client.1.2.0

08 Jan 16:16
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V1.2.0

  • Ruins under starting towers now properly appear in client
  • Added config to show paint bar under robots

engine.1.1.0

07 Jan 16:19
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V1.1.0

  • Various spec fixes & add tables
  • Clarify transfer docstrings
  • Add disintegrate method
  • Add rc.getNumberTowers() method
  • Starting towers have ruins under them + map guarantee applies to these ruins
  • Builtin maps have been updated to reflect these guarantees
  • Towers can use both attacks per turn now (Java bug fix)
  • Fix mark() docstring (Java)
  • Indicator dot/lines outside of map now throw exceptions
  • canSendMessage no longer requires message content
  • canAttack for soldiers now returns false if the tile has a wall. canAttack for moppers now returns false if the tile has a wall or ruin.

client.1.1.1

07 Jan 17:45
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V1.1.1

  • Fix incorrect tower check on map export

client.1.1.0

07 Jan 16:18
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V1.1.0

  • Fixed some issue with text scaling
  • Various map editor guarantee fixes
  • Fixed profiler not working (you will need to update your build.gradle from the scaffold repo)

engine.1.0.0

06 Jan 23:51
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Set public

client.1.0.0

06 Jan 23:46
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Set public

engine.0.0.6

06 Jan 23:06
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engine.0.0.6 Pre-release
Pre-release
Update specs

engine.0.0.5

06 Jan 03:42
981e5a2
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engine.0.0.5 Pre-release
Pre-release
examplefuncsplayer improvement

engine.0.0.4

06 Jan 01:58
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engine.0.0.4 Pre-release
Pre-release
Switch specs to PDF

client.0.0.7

06 Jan 23:16
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client.0.0.7 Pre-release
Pre-release
Fix icon