Releases: battlecode/battlecode25
Releases · battlecode/battlecode25
client.1.2.0
V1.2.0
- Ruins under starting towers now properly appear in client
- Added config to show paint bar under robots
engine.1.1.0
V1.1.0
- Various spec fixes & add tables
- Clarify transfer docstrings
- Add disintegrate method
- Add rc.getNumberTowers() method
- Starting towers have ruins under them + map guarantee applies to these ruins
- Builtin maps have been updated to reflect these guarantees
- Towers can use both attacks per turn now (Java bug fix)
- Fix mark() docstring (Java)
- Indicator dot/lines outside of map now throw exceptions
- canSendMessage no longer requires message content
- canAttack for soldiers now returns false if the tile has a wall. canAttack for moppers now returns false if the tile has a wall or ruin.
client.1.1.1
V1.1.1
- Fix incorrect tower check on map export
client.1.1.0
V1.1.0
- Fixed some issue with text scaling
- Various map editor guarantee fixes
- Fixed profiler not working (you will need to update your build.gradle from the scaffold repo)
engine.1.0.0
Set public
client.1.0.0
Set public
engine.0.0.6
Update specs
engine.0.0.5
examplefuncsplayer improvement
engine.0.0.4
Switch specs to PDF
client.0.0.7
Fix icon