-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathNEWS
86 lines (76 loc) · 3.17 KB
/
NEWS
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
From release 0.4.0:
- Bump version to 0.4.1
- Fix linkage for Ubuntu Karmic. Seems to work on Lenny too.
- SourceForge platform upgrade. Used:
svn switch --relocate https://fracplanet.svn.sourceforge.net/svnroot/fracplanet "svn+ssh://[email protected]/p/fracplanet/code"
From release 0.3.3:
- Bump version number to 0.4.0 (0.4.0dev while under development)
- Migrate sourceforge repository to svn
- Port to Qt4
- Enable multisampling in OpenGL window
- Restructure startup
- Precompiled headers
- CHANGES renamed to NEWS
- License boilerplate managed by "headache"
From release 0.3.2:
- Bump version number to 0.3.3 (dev while under development)
- Add menu entry
- Update for etch & edgy (warning-free c++, package building)
From release 0.3.1:
- Bump version number to 0.3.2 (dev while under development)
- Reinstate weather systems (spinbox to control number).
- Various commandline options (uses boost::program_options).
- Save to texture, shaded and unshaded.
- Illumination direction control
From release 0.3.0:
- Bump version number to 0.3.1dev
- Use boost's mt19937 for random number generation.
- Minor GUI improvement (terrain type pull down).
- Add simple man page.
- Deb building script.
From release 0.2.0:
- Bump version number to 0.3.0
- Different flat terrain types
- Blender export (faux alpha for clouds).
- Internal changes (RGB to RGBA, overload alpha for emission)
- Built in docs
- Cloud layer (with Blender and POV support).
- Render (OpenGL) background colour control
From release 0.1.0:
- Bump version number to 0.2.0
- Progress dialog separated and better behaved
- Variation uses % scale for consistency (was 1/1000ths before)
- Cosmetic changes
- Add multiscale Perlin noise step
- River generation faster and more reliable.
- Subdivision enumerated as 1...levels in progress dialog (not from zero)
- Improvements to river generation memory usage.
- Saved povray file no longer needs colors.inc
From release 0.0.3:
- Bump version number to 0.1.0
- Support emissive oceans and rivers (including POV save)
- Fix .inc filename bug (spurious ")
- Update docs
- Viewer to separate top-level.
- Don't burn CPU when OpenGL area not visible.
- Crude flight-simulator mode. Joystick-mouse selector.
- Save uses Qt file-picker dialog
- Slider control of ambient
- Amount of movement independent of FPS rate.
- Clean up bogus files in CVS
From release 0.0.1:
- Bump version number to 0.0.3 (0.0.2 omitted docs)
- Add fracplanet.htm, fracplanet.css user documentation.
- Minor changes to code (compiles on RH9)
- Tweak doxygen.cfg
- Display list option
- Frame rate display
- VERSION and mktgz done evolvotron style
From release 0.0.0:
- CHANGES file added.
- lake_becomes_sea initialisation changed from 5 to 0.05 (so displays "5" on controls instead of "100").
- Remove .qmake.internal.cache from CVS control (don't you just HATE it when that happens)
- Move hardwired colours into ParametersTerrain class (in anticipation of control from GUI).
- Add colour picking to GUI.
- Bump version number to 0.0.1 (appears only in control_about.cpp)
- Generated .pov file correctly includes basename.inc (was always including terrain.inc before).