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So Bruno on Discord pointed out ctrl-click on the struct name takes you to the source where the required components are listed. It's workable at least compared to switching out to a docs.rs Chrome tab. Anyone with any other workflow tips or suggestions for surviving the change would be welcome. |
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Ok so I'll admit from the outset I'm mostly on Discord. I don't follow Github issues or discussions about these architectural decisions so it's possible I missed a whole big conversation over this. I looked for discussions on required components and deprecating bundles but my search skills are insufficient. Anyway, this is Bevy 0.15's required components vs bundles:
The bundle I can see what I can customize just by mousing over the struct. The SceneRoot will insert Transform and Visibility components but how do I know what I can customize without having to go look up the component in docs and check what gets inserted as a required component? I don't even know what I'm about to insert without looking at docs. Instead of being able to look at a bundle and go "ooh, that's probably what I'm looking for" I have to go back to docs to find the component by hand each and every time.
Like I'm sure there's a better workflow I can use and I'm willing to adapt if this is the definitive way forward and I'm more than willing to use other people's ideas for adapting to it. But in its current state I'm just not vibing with it and could use some help and/or guidance.
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