Clicking the mouse once will also trigger DragStart and DragEnd #17230
Labels
A-Input
Player input via keyboard, mouse, gamepad, and more
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
Bevy version
v0.15.1
What you did
Yes, Drag is fixed, but what about DragStart and DragEnd? Why are they triggered even when there is no movement?
What went wrong
In theory, a click of the mouse should only trigger Down and Up, and DragStart and DragEnd should not be triggered.
Additional information
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