From 3444546ca9f8d7be21f70da3d518510ac704aa33 Mon Sep 17 00:00:00 2001 From: Larry Bank Date: Sat, 2 Oct 2021 01:47:10 -0400 Subject: [PATCH] Update README.md --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 431c2a2..e0dadb2 100644 --- a/README.md +++ b/README.md @@ -23,14 +23,14 @@ Features:
---------
- Supports any number of simultaneous displays of any type (mix and match)
- Optionally detect the display address and type (I2C only)
-- Supports 72x40, 96x16, 64x32, 128x32, 128x64, 128x128 (SH1107) and 132x64 (SH1106) OLED display sizes
+- Supports 72x40, 96x16, 64x32, 128x32, 128x64, 64x128 (SH1107), 128x128 (SH1107) and 132x64 (SH1106) OLED display sizes
- Supports 96x68 HX1230, 84x48 Nokia 5110 and 128x64 ST7567/UC1701 mono LCDs
- Supports 144x168 and 400x240 Sharp Memory LCDs
- Virtual displays of any size which can be drawn across multiple physical displays - Flexible copy function can convert the internal pixel format to any output format and orientation - Drive displays from I2C, SPI or any GPIO pins (virtual I2C/SPI)
- Includes 5 sizes of fixed fonts (6x8, 8x8, 12x16, 16x16, 16x32)
-- Text drawing at any fractional scale (e.g. 1.25x) +- Text drawing at any fractional scale (e.g. 1.25x), and any of 4 directions/rotations
- Can use Adafruit_GFX format bitmap fonts (proportional and fixed)
- Deferred rendering allows preparing a back buffer, then displaying it (usually faster)
- Text scrolling features (vertical and horizontal)
@@ -40,7 +40,7 @@ Features:
- Optimized Bresenham line drawing
- Optimized Bresenham outline and filled ellipse drawing
- Optimized outline and filled rectangle drawing
-- Optional backing RAM for drawing pixels for systems with enough RAM
+- Optional backing RAM (needed for some text and drawing functions)
- 16x16 Tile/Sprite drawing at any angle.
- Run full frame animations at high frame rates with a simple API

@@ -72,7 +72,7 @@ After initializing the display you can begin drawing text or graphics on it. The The text drawing function now has a scroll offset parameter. This tells it how many pixels of the text to skip before drawing the text at the given destination coordinates. For example, if you pass a value of 20 for the scroll offset and are using an 8-pixel wide font (FONT_8x8), the first two and a half characters will not be drawn; the second half of the third and subsequent characters will be drawn starting at the x/y you specified. This allows you to create a scrolling text effect by repeatedly calling the oledWriteString() function with progressively larger scroll offset values to make the text scroll from right to left.

-If you find this code useful, please consider sending a donation. +If you find this code useful, please consider sending a donation or becomming a Github sponsor. [![paypal](https://www.paypalobjects.com/en_US/i/btn/btn_donateCC_LG.gif)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=SR4F44J2UR8S4)