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index.html
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<!DOCTYPE html>
<!--
Neverwell Moor, a fantasy action RPG
Copyright (C) 2012 Jason Oster
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<html>
<head>
<title>Neverwell Moor</title>
<link rel="stylesheet" type="text/css" media="screen" href="index.css">
</head>
<body>
<div id="screen">
<span id="framecounter">(0/0 fps)</span>
<script type="text/javascript" src="lib/melonJS-0.9.5.js"></script>
<script type="text/javascript" src="lib/cp.js"></script>
<script type="text/javascript" src="lib/cm.js"></script>
<script type="text/javascript" src="js/config.js"></script>
<script type="text/javascript" src="js/game.js"></script>
<script type="text/javascript" src="js/stat.js"></script>
<script type="text/javascript" src="js/notify.js"></script>
<script type="text/javascript" src="js/objects/sprite.js"></script>
<script type="text/javascript" src="js/objects/dialog.js"></script>
<script type="text/javascript" src="js/objects/eyes.js"></script>
<script type="text/javascript" src="js/objects/exit.js"></script>
<script type="text/javascript" src="js/objects/gui.js"></script>
<script type="text/javascript" src="js/objects/npc.js"></script>
<script type="text/javascript" src="js/objects/screens.js"></script>
<script type="text/javascript" src="js/objects/shadow.js"></script>
<script type="text/javascript" src="js/objects/static.js"></script>
<script type="text/javascript" src="js/entities/baddies.js"></script>
<script type="text/javascript" src="js/entities/chest.js"></script>
<script type="text/javascript" src="js/entities/coin.js"></script>
<script type="text/javascript" src="js/entities/item.js"></script>
<script type="text/javascript" src="js/entities/npc.js"></script>
<script type="text/javascript" src="js/entities/rachel.js"></script>
<script type="text/javascript" src="js/entities/weapon.js"></script>
<script type="text/javascript" src="js/resources.js"></script>
<script type="text/javascript">
/* Bootstrap */
window.onReady(function onReady() {
game.onload();
});
</script>
</div>
</body>
</html>