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feature: visual novel engine plugin #326

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blurymind opened this issue Jun 3, 2024 · 0 comments
Open

feature: visual novel engine plugin #326

blurymind opened this issue Jun 3, 2024 · 0 comments

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@blurymind
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blurymind commented Jun 3, 2024

A nice way to stress test the external plugin system is to implement a plugin that adds a visual novel engine that is using inkjs

  • possibly use kaboomjs for graphics (using dependency feature of addons) and inkjs for story parsing( since its more mature than bondagejs)
  • all wrapper logic should be hosted on a single module js file - hosted somewhere else on github - so it can be used outside of yarn editor
  • adds a playtest button and possibly even a single html file export button (with all resources baked in it as base64?)
  • addon file hosted on gist should also be easily bundled by including in the public folder
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