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Tab.cs
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/*-------------------------------------------------------------------------
Tab.cs -- Symbol Table Management
Compiler Generator Coco/R,
Copyright (c) 1990, 2004 Hanspeter Moessenboeck, University of Linz
extended by M. Loeberbauer & A. Woess, Univ. of Linz
with improvements by Pat Terry, Rhodes University
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
As an exception, it is allowed to write an extension of Coco/R that is
used as a plugin in non-free software.
If not otherwise stated, any source code generated by Coco/R (other than
Coco/R itself) does not fall under the GNU General Public License.
-------------------------------------------------------------------------*/
using System;
using System.IO;
using System.Text;
using System.Collections;
namespace at.jku.ssw.Coco {
public class Position { // position of source code stretch (e.g. semantic action, resolver expressions)
public readonly int beg; // start relative to the beginning of the file
public readonly int end; // end of stretch
public readonly int col; // column number of start position
public readonly int line; // line number of start position
public Position(int beg, int end, int col, int line) {
this.beg = beg; this.end = end; this.col = col; this.line = line;
}
}
//=====================================================================
// Symbol
//=====================================================================
public class Symbol {
// token kinds
public const int fixedToken = 0; // e.g. 'a' ('b' | 'c') (structure of literals)
public const int classToken = 1; // e.g. digit {digit} (at least one char class)
public const int litToken = 2; // e.g. "while"
public const int classLitToken = 3; // e.g. letter {letter} but without literals that have the same structure
public int n; // symbol number
public int typ; // t, nt, pr, unknown, rslv /* ML 29_11_2002 slv added */ /* AW slv --> rslv */
public string name; // symbol name
public Node graph; // nt: to first node of syntax graph
public int tokenKind; // t: token kind (fixedToken, classToken, ...)
public bool deletable; // nt: true if nonterminal is deletable
public bool firstReady; // nt: true if terminal start symbols have already been computed
public BitArray first; // nt: terminal start symbols
public BitArray follow; // nt: terminal followers
public BitArray nts; // nt: nonterminals whose followers have to be added to this sym
public int line; // source text line number of item in this node
public Position attrPos; // nt: position of attributes in source text (or null)
public Position semPos; // pr: pos of semantic action in source text (or null)
// nt: pos of local declarations in source text (or null)
public Symbol(int typ, string name, int line) {
this.typ = typ; this.name = name; this.line = line;
}
}
//=====================================================================
// Node
//=====================================================================
public class Node {
// constants for node kinds
public const int t = 1; // terminal symbol
public const int pr = 2; // pragma
public const int nt = 3; // nonterminal symbol
public const int clas = 4; // character class
public const int chr = 5; // character
public const int wt = 6; // weak terminal symbol
public const int any = 7; //
public const int eps = 8; // empty
public const int sync = 9; // synchronization symbol
public const int sem = 10; // semantic action: (. .)
public const int alt = 11; // alternative: |
public const int iter = 12; // iteration: { }
public const int opt = 13; // option: [ ]
public const int rslv = 14; // resolver expr
public const int normalTrans = 0; // transition codes
public const int contextTrans = 1;
public int n; // node number
public int typ; // t, nt, wt, chr, clas, any, eps, sem, sync, alt, iter, opt, rslv
public Node next; // to successor node
public Node down; // alt: to next alternative
public Node sub; // alt, iter, opt: to first node of substructure
public bool up; // true: "next" leads to successor in enclosing structure
public Symbol sym; // nt, t, wt: symbol represented by this node
public int val; // chr: ordinal character value
// clas: index of character class
public int code; // chr, clas: transition code
public BitArray set; // any, sync: the set represented by this node
public Position pos; // nt, t, wt: pos of actual attributes
// sem: pos of semantic action in source text
// rslv: pos of resolver in source text
public int line; // source text line number of item in this node
public State state; // DFA state corresponding to this node
// (only used in DFA.ConvertToStates)
public Node(int typ, Symbol sym, int line) {
this.typ = typ; this.sym = sym; this.line = line;
}
}
//=====================================================================
// Graph
//=====================================================================
public class Graph {
public Node l; // left end of graph = head
public Node r; // right end of graph = list of nodes to be linked to successor graph
public Graph() {
l = null; r = null;
}
public Graph(Node left, Node right) {
l = left; r = right;
}
public Graph(Node p) {
l = p; r = p;
}
}
//=====================================================================
// Sets
//=====================================================================
public class Sets {
public static int Elements(BitArray s) {
int max = s.Count;
int n = 0;
for (int i=0; i<max; i++)
if (s[i]) n++;
return n;
}
public static bool Equals(BitArray a, BitArray b) {
int max = a.Count;
for (int i=0; i<max; i++)
if (a[i] != b[i]) return false;
return true;
}
public static bool Intersect(BitArray a, BitArray b) { // a * b != {}
int max = a.Count;
for (int i=0; i<max; i++)
if (a[i] && b[i]) return true;
return false;
}
public static void Subtract(BitArray a, BitArray b) { // a = a - b
BitArray c = (BitArray) b.Clone();
a.And(c.Not());
}
}
//=====================================================================
// CharClass
//=====================================================================
public class CharClass {
public int n; // class number
public string name; // class name
public CharSet set; // set representing the class
public CharClass(string name, CharSet s) {
this.name = name; this.set = s;
}
}
//=====================================================================
// Tab
//=====================================================================
public class Tab {
public Position semDeclPos; // position of global semantic declarations
public CharSet ignored; // characters ignored by the scanner
public bool[] ddt = new bool[10]; // debug and test switches
public Symbol gramSy; // root nonterminal; filled by ATG
public Symbol eofSy; // end of file symbol
public Symbol noSym; // used in case of an error
public BitArray allSyncSets; // union of all synchronisation sets
public Hashtable literals; // symbols that are used as literals
public string srcName; // name of the atg file (including path)
public string srcDir; // directory path of the atg file
public string nsName; // namespace for generated files
public string frameDir; // directory containing the frame files
public string outDir; // directory for generated files
public bool checkEOF = true; // should coco generate a check for EOF at
// the end of Parser.Parse():
public bool emitLines; // emit #line pragmas for semantic actions
// in the generated parser
BitArray visited; // mark list for graph traversals
Symbol curSy; // current symbol in computation of sets
Parser parser; // other Coco objects
TextWriter trace;
Errors errors;
public Tab(Parser parser) {
this.parser = parser;
trace = parser.trace;
errors = parser.errors;
eofSy = NewSym(Node.t, "EOF", 0);
dummyNode = NewNode(Node.eps, null, 0);
literals = new Hashtable();
}
//---------------------------------------------------------------------
// Symbol list management
//---------------------------------------------------------------------
public ArrayList terminals = new ArrayList();
public ArrayList pragmas = new ArrayList();
public ArrayList nonterminals = new ArrayList();
string[] tKind = {"fixedToken", "classToken", "litToken", "classLitToken"};
public Symbol NewSym(int typ, string name, int line) {
if (name.Length == 2 && name[0] == '"') {
parser.SemErr("empty token not allowed"); name = "???";
}
Symbol sym = new Symbol(typ, name, line);
switch (typ) {
case Node.t: sym.n = terminals.Count; terminals.Add(sym); break;
case Node.pr: pragmas.Add(sym); break;
case Node.nt: sym.n = nonterminals.Count; nonterminals.Add(sym); break;
}
return sym;
}
public Symbol FindSym(string name) {
foreach (Symbol s in terminals)
if (s.name == name) return s;
foreach (Symbol s in nonterminals)
if (s.name == name) return s;
return null;
}
int Num(Node p) {
if (p == null) return 0; else return p.n;
}
void PrintSym(Symbol sym) {
trace.Write("{0,3} {1,-14} {2}", sym.n, Name(sym.name), nTyp[sym.typ]);
if (sym.attrPos==null) trace.Write(" false "); else trace.Write(" true ");
if (sym.typ == Node.nt) {
trace.Write("{0,5}", Num(sym.graph));
if (sym.deletable) trace.Write(" true "); else trace.Write(" false ");
} else
trace.Write(" ");
trace.WriteLine("{0,5} {1}", sym.line, tKind[sym.tokenKind]);
}
public void PrintSymbolTable() {
trace.WriteLine("Symbol Table:");
trace.WriteLine("------------"); trace.WriteLine();
trace.WriteLine(" nr name typ hasAt graph del line tokenKind");
foreach (Symbol sym in terminals) PrintSym(sym);
foreach (Symbol sym in pragmas) PrintSym(sym);
foreach (Symbol sym in nonterminals) PrintSym(sym);
trace.WriteLine();
trace.WriteLine("Literal Tokens:");
trace.WriteLine("--------------");
foreach (DictionaryEntry e in literals) {
trace.WriteLine("_" + ((Symbol)e.Value).name + " = " + e.Key + ".");
}
trace.WriteLine();
}
public void PrintSet(BitArray s, int indent) {
int col, len;
col = indent;
foreach (Symbol sym in terminals) {
if (s[sym.n]) {
len = sym.name.Length;
if (col + len >= 80) {
trace.WriteLine();
for (col = 1; col < indent; col++) trace.Write(" ");
}
trace.Write("{0} ", sym.name);
col += len + 1;
}
}
if (col == indent) trace.Write("-- empty set --");
trace.WriteLine();
}
//---------------------------------------------------------------------
// Syntax graph management
//---------------------------------------------------------------------
public ArrayList nodes = new ArrayList();
public string[] nTyp =
{" ", "t ", "pr ", "nt ", "clas", "chr ", "wt ", "any ", "eps ",
"sync", "sem ", "alt ", "iter", "opt ", "rslv"};
Node dummyNode;
public Node NewNode(int typ, Symbol sym, int line) {
Node node = new Node(typ, sym, line);
node.n = nodes.Count;
nodes.Add(node);
return node;
}
public Node NewNode(int typ, Node sub) {
Node node = NewNode(typ, null, 0);
node.sub = sub;
return node;
}
public Node NewNode(int typ, int val, int line) {
Node node = NewNode(typ, null, line);
node.val = val;
return node;
}
public void MakeFirstAlt(Graph g) {
g.l = NewNode(Node.alt, g.l); g.l.line = g.l.sub.line;
g.r.up = true;
g.l.next = g.r;
g.r = g.l;
}
// The result will be in g1
public void MakeAlternative(Graph g1, Graph g2) {
g2.l = NewNode(Node.alt, g2.l); g2.l.line = g2.l.sub.line;
g2.l.up = true;
g2.r.up = true;
Node p = g1.l; while (p.down != null) p = p.down;
p.down = g2.l;
p = g1.r; while (p.next != null) p = p.next;
// append alternative to g1 end list
p.next = g2.l;
// append g2 end list to g1 end list
g2.l.next = g2.r;
}
// The result will be in g1
public void MakeSequence(Graph g1, Graph g2) {
Node p = g1.r.next; g1.r.next = g2.l; // link head node
while (p != null) { // link substructure
Node q = p.next; p.next = g2.l;
p = q;
}
g1.r = g2.r;
}
public void MakeIteration(Graph g) {
g.l = NewNode(Node.iter, g.l);
g.r.up = true;
Node p = g.r;
g.r = g.l;
while (p != null) {
Node q = p.next; p.next = g.l;
p = q;
}
}
public void MakeOption(Graph g) {
g.l = NewNode(Node.opt, g.l);
g.r.up = true;
g.l.next = g.r;
g.r = g.l;
}
public void Finish(Graph g) {
Node p = g.r;
while (p != null) {
Node q = p.next; p.next = null;
p = q;
}
}
public void DeleteNodes() {
nodes = new ArrayList();
dummyNode = NewNode(Node.eps, null, 0);
}
public Graph StrToGraph(string str) {
string s = Unescape(str.Substring(1, str.Length-2));
if (s.Length == 0) parser.SemErr("empty token not allowed");
Graph g = new Graph();
g.r = dummyNode;
for (int i = 0; i < s.Length; i++) {
Node p = NewNode(Node.chr, (int)s[i], 0);
g.r.next = p; g.r = p;
}
g.l = dummyNode.next; dummyNode.next = null;
return g;
}
public void SetContextTrans(Node p) { // set transition code in the graph rooted at p
while (p != null) {
if (p.typ == Node.chr || p.typ == Node.clas) {
p.code = Node.contextTrans;
} else if (p.typ == Node.opt || p.typ == Node.iter) {
SetContextTrans(p.sub);
} else if (p.typ == Node.alt) {
SetContextTrans(p.sub); SetContextTrans(p.down);
}
if (p.up) break;
p = p.next;
}
}
//------------ graph deletability check -----------------
public static bool DelGraph(Node p) {
return p == null || DelNode(p) && DelGraph(p.next);
}
public static bool DelSubGraph(Node p) {
return p == null || DelNode(p) && (p.up || DelSubGraph(p.next));
}
public static bool DelNode(Node p) {
if (p.typ == Node.nt) return p.sym.deletable;
else if (p.typ == Node.alt) return DelSubGraph(p.sub) || p.down != null && DelSubGraph(p.down);
else return p.typ == Node.iter || p.typ == Node.opt || p.typ == Node.sem
|| p.typ == Node.eps || p.typ == Node.rslv || p.typ == Node.sync;
}
//----------------- graph printing ----------------------
string Ptr(Node p, bool up) {
string ptr = (p == null) ? "0" : p.n.ToString();
return (up) ? ("-" + ptr) : ptr;
}
string Pos(Position pos) {
if (pos == null) return " "; else return String.Format("{0,5}", pos.beg);
}
public string Name(string name) {
return (name + " ").Substring(0, 12);
// found no simpler way to get the first 12 characters of the name
// padded with blanks on the right
}
public void PrintNodes() {
trace.WriteLine("Graph nodes:");
trace.WriteLine("----------------------------------------------------");
trace.WriteLine(" n type name next down sub pos line");
trace.WriteLine(" val code");
trace.WriteLine("----------------------------------------------------");
foreach (Node p in nodes) {
trace.Write("{0,4} {1} ", p.n, nTyp[p.typ]);
if (p.sym != null)
trace.Write("{0,12} ", Name(p.sym.name));
else if (p.typ == Node.clas) {
CharClass c = (CharClass)classes[p.val];
trace.Write("{0,12} ", Name(c.name));
} else trace.Write(" ");
trace.Write("{0,5} ", Ptr(p.next, p.up));
switch (p.typ) {
case Node.t: case Node.nt: case Node.wt:
trace.Write(" {0,5}", Pos(p.pos)); break;
case Node.chr:
trace.Write("{0,5} {1,5} ", p.val, p.code); break;
case Node.clas:
trace.Write(" {0,5} ", p.code); break;
case Node.alt: case Node.iter: case Node.opt:
trace.Write("{0,5} {1,5} ", Ptr(p.down, false), Ptr(p.sub, false)); break;
case Node.sem:
trace.Write(" {0,5}", Pos(p.pos)); break;
case Node.eps: case Node.any: case Node.sync:
trace.Write(" "); break;
}
trace.WriteLine("{0,5}", p.line);
}
trace.WriteLine();
}
//---------------------------------------------------------------------
// Character class management
//---------------------------------------------------------------------
public ArrayList classes = new ArrayList();
public int dummyName = 'A';
public CharClass NewCharClass(string name, CharSet s) {
if (name == "#") name = "#" + (char)dummyName++;
CharClass c = new CharClass(name, s);
c.n = classes.Count;
classes.Add(c);
return c;
}
public CharClass FindCharClass(string name) {
foreach (CharClass c in classes)
if (c.name == name) return c;
return null;
}
public CharClass FindCharClass(CharSet s) {
foreach (CharClass c in classes)
if (s.Equals(c.set)) return c;
return null;
}
public CharSet CharClassSet(int i) {
return ((CharClass)classes[i]).set;
}
//----------- character class printing
string Ch(int ch) {
if (ch < ' ' || ch >= 127 || ch == '\'' || ch == '\\') return ch.ToString();
else return String.Format("'{0}'", (char)ch);
}
void WriteCharSet(CharSet s) {
for (CharSet.Range r = s.head; r != null; r = r.next)
if (r.from < r.to) { trace.Write(Ch(r.from) + ".." + Ch(r.to) + " "); }
else { trace.Write(Ch(r.from) + " "); }
}
public void WriteCharClasses () {
foreach (CharClass c in classes) {
trace.Write("{0,-10}: ", c.name);
WriteCharSet(c.set);
trace.WriteLine();
}
trace.WriteLine();
}
//---------------------------------------------------------------------
// Symbol set computations
//---------------------------------------------------------------------
/* Computes the first set for the graph rooted at p */
BitArray First0(Node p, BitArray mark) {
BitArray fs = new BitArray(terminals.Count);
while (p != null && !mark[p.n]) {
mark[p.n] = true;
switch (p.typ) {
case Node.nt: {
if (p.sym.firstReady) fs.Or(p.sym.first);
else fs.Or(First0(p.sym.graph, mark));
break;
}
case Node.t: case Node.wt: {
fs[p.sym.n] = true; break;
}
case Node.any: {
fs.Or(p.set); break;
}
case Node.alt: {
fs.Or(First0(p.sub, mark));
fs.Or(First0(p.down, mark));
break;
}
case Node.iter: case Node.opt: {
fs.Or(First0(p.sub, mark));
break;
}
}
if (!DelNode(p)) break;
p = p.next;
}
return fs;
}
public BitArray First(Node p) {
BitArray fs = First0(p, new BitArray(nodes.Count));
if (ddt[3]) {
trace.WriteLine();
if (p != null) trace.WriteLine("First: node = {0}", p.n);
else trace.WriteLine("First: node = null");
PrintSet(fs, 0);
}
return fs;
}
void CompFirstSets() {
foreach (Symbol sym in nonterminals) {
sym.first = new BitArray(terminals.Count);
sym.firstReady = false;
}
foreach (Symbol sym in nonterminals) {
sym.first = First(sym.graph);
sym.firstReady = true;
}
}
void CompFollow(Node p) {
while (p != null && !visited[p.n]) {
visited[p.n] = true;
if (p.typ == Node.nt) {
BitArray s = First(p.next);
p.sym.follow.Or(s);
if (DelGraph(p.next))
p.sym.nts[curSy.n] = true;
} else if (p.typ == Node.opt || p.typ == Node.iter) {
CompFollow(p.sub);
} else if (p.typ == Node.alt) {
CompFollow(p.sub); CompFollow(p.down);
}
p = p.next;
}
}
void Complete(Symbol sym) {
if (!visited[sym.n]) {
visited[sym.n] = true;
foreach (Symbol s in nonterminals) {
if (sym.nts[s.n]) {
Complete(s);
sym.follow.Or(s.follow);
if (sym == curSy) sym.nts[s.n] = false;
}
}
}
}
void CompFollowSets() {
foreach (Symbol sym in nonterminals) {
sym.follow = new BitArray(terminals.Count);
sym.nts = new BitArray(nonterminals.Count);
}
gramSy.follow[eofSy.n] = true;
visited = new BitArray(nodes.Count);
foreach (Symbol sym in nonterminals) { // get direct successors of nonterminals
curSy = sym;
CompFollow(sym.graph);
}
foreach (Symbol sym in nonterminals) { // add indirect successors to followers
visited = new BitArray(nonterminals.Count);
curSy = sym;
Complete(sym);
}
}
Node LeadingAny(Node p) {
if (p == null) return null;
Node a = null;
if (p.typ == Node.any) a = p;
else if (p.typ == Node.alt) {
a = LeadingAny(p.sub);
if (a == null) a = LeadingAny(p.down);
}
else if (p.typ == Node.opt || p.typ == Node.iter) a = LeadingAny(p.sub);
if (a == null && DelNode(p) && !p.up) a = LeadingAny(p.next);
return a;
}
void FindAS(Node p) { // find ANY sets
Node a;
while (p != null) {
if (p.typ == Node.opt || p.typ == Node.iter) {
FindAS(p.sub);
a = LeadingAny(p.sub);
if (a != null) Sets.Subtract(a.set, First(p.next));
} else if (p.typ == Node.alt) {
BitArray s1 = new BitArray(terminals.Count);
Node q = p;
while (q != null) {
FindAS(q.sub);
a = LeadingAny(q.sub);
if (a != null)
Sets.Subtract(a.set, First(q.down).Or(s1));
else
s1.Or(First(q.sub));
q = q.down;
}
}
// Remove alternative terminals before ANY, in the following
// examples a and b must be removed from the ANY set:
// [a] ANY, or {a|b} ANY, or [a][b] ANY, or (a|) ANY, or
// A = [a]. A ANY
if (DelNode(p)) {
a = LeadingAny(p.next);
if (a != null) {
Node q = (p.typ == Node.nt) ? p.sym.graph : p.sub;
Sets.Subtract(a.set, First(q));
}
}
if (p.up) break;
p = p.next;
}
}
void CompAnySets() {
foreach (Symbol sym in nonterminals) FindAS(sym.graph);
}
public BitArray Expected(Node p, Symbol curSy) {
BitArray s = First(p);
if (DelGraph(p)) s.Or(curSy.follow);
return s;
}
// does not look behind resolvers; only called during LL(1) test and in CheckRes
public BitArray Expected0(Node p, Symbol curSy) {
if (p.typ == Node.rslv) return new BitArray(terminals.Count);
else return Expected(p, curSy);
}
void CompSync(Node p) {
while (p != null && !visited[p.n]) {
visited[p.n] = true;
if (p.typ == Node.sync) {
BitArray s = Expected(p.next, curSy);
s[eofSy.n] = true;
allSyncSets.Or(s);
p.set = s;
} else if (p.typ == Node.alt) {
CompSync(p.sub); CompSync(p.down);
} else if (p.typ == Node.opt || p.typ == Node.iter)
CompSync(p.sub);
p = p.next;
}
}
void CompSyncSets() {
allSyncSets = new BitArray(terminals.Count);
allSyncSets[eofSy.n] = true;
visited = new BitArray(nodes.Count);
foreach (Symbol sym in nonterminals) {
curSy = sym;
CompSync(curSy.graph);
}
}
public void SetupAnys() {
foreach (Node p in nodes)
if (p.typ == Node.any) {
p.set = new BitArray(terminals.Count, true);
p.set[eofSy.n] = false;
}
}
public void CompDeletableSymbols() {
bool changed;
do {
changed = false;
foreach (Symbol sym in nonterminals)
if (!sym.deletable && sym.graph != null && DelGraph(sym.graph)) {
sym.deletable = true; changed = true;
}
} while (changed);
foreach (Symbol sym in nonterminals)
if (sym.deletable) errors.Warning(" " + sym.name + " deletable");
}
public void RenumberPragmas() {
int n = terminals.Count;
foreach (Symbol sym in pragmas) sym.n = n++;
}
public void CompSymbolSets() {
CompDeletableSymbols();
CompFirstSets();
CompAnySets();
CompFollowSets();
CompSyncSets();
if (ddt[1]) {
trace.WriteLine();
trace.WriteLine("First & follow symbols:");
trace.WriteLine("----------------------"); trace.WriteLine();
foreach (Symbol sym in nonterminals) {
trace.WriteLine(sym.name);
trace.Write("first: "); PrintSet(sym.first, 10);
trace.Write("follow: "); PrintSet(sym.follow, 10);
trace.WriteLine();
}
}
if (ddt[4]) {
trace.WriteLine();
trace.WriteLine("ANY and SYNC sets:");
trace.WriteLine("-----------------");
foreach (Node p in nodes)
if (p.typ == Node.any || p.typ == Node.sync) {
trace.Write("{0,4} {1,4}: ", p.n, nTyp[p.typ]);
PrintSet(p.set, 11);
}
}
}
//---------------------------------------------------------------------
// String handling
//---------------------------------------------------------------------
char Hex2Char(string s) {
int val = 0;
for (int i = 0; i < s.Length; i++) {
char ch = s[i];
if ('0' <= ch && ch <= '9') val = 16 * val + (ch - '0');
else if ('a' <= ch && ch <= 'f') val = 16 * val + (10 + ch - 'a');
else if ('A' <= ch && ch <= 'F') val = 16 * val + (10 + ch - 'A');
else parser.SemErr("bad escape sequence in string or character");
}
if (val > char.MaxValue) /* pdt */
parser.SemErr("bad escape sequence in string or character");
return (char)val;
}
string Char2Hex(char ch) {
StringWriter w = new StringWriter();
w.Write("\\u{0:x4}", (int)ch);
return w.ToString();
}
public string Unescape (string s) {
/* replaces escape sequences in s by their Unicode values. */
StringBuilder buf = new StringBuilder();
int i = 0;
while (i < s.Length) {
if (s[i] == '\\') {
switch (s[i+1]) {
case '\\': buf.Append('\\'); i += 2; break;
case '\'': buf.Append('\''); i += 2; break;
case '\"': buf.Append('\"'); i += 2; break;
case 'r': buf.Append('\r'); i += 2; break;
case 'n': buf.Append('\n'); i += 2; break;
case 't': buf.Append('\t'); i += 2; break;
case '0': buf.Append('\0'); i += 2; break;
case 'a': buf.Append('\a'); i += 2; break;
case 'b': buf.Append('\b'); i += 2; break;
case 'f': buf.Append('\f'); i += 2; break;
case 'v': buf.Append('\v'); i += 2; break;
case 'u': case 'x':
if (i + 6 <= s.Length) {
buf.Append(Hex2Char(s.Substring(i+2, 4))); i += 6; break;
} else {
parser.SemErr("bad escape sequence in string or character"); i = s.Length; break;
}
default: parser.SemErr("bad escape sequence in string or character"); i += 2; break;
}
} else {
buf.Append(s[i]);
i++;
}
}
return buf.ToString();
}
public string Escape (string s) {
StringBuilder buf = new StringBuilder();
foreach (char ch in s) {
switch(ch) {
case '\\': buf.Append("\\\\"); break;
case '\'': buf.Append("\\'"); break;
case '\"': buf.Append("\\\""); break;
case '\t': buf.Append("\\t"); break;
case '\r': buf.Append("\\r"); break;
case '\n': buf.Append("\\n"); break;
default:
if (ch < ' ' || ch > '\u007f') buf.Append(Char2Hex(ch));
else buf.Append(ch);
break;
}
}
return buf.ToString();
}
//---------------------------------------------------------------------
// Grammar checks
//---------------------------------------------------------------------
public bool GrammarOk() {
bool ok = NtsComplete()
&& AllNtReached()
&& NoCircularProductions()
&& AllNtToTerm();
if (ok) { CheckResolvers(); CheckLL1(); }
return ok;
}
//--------------- check for circular productions ----------------------
class CNode { // node of list for finding circular productions
public Symbol left, right;
public CNode (Symbol l, Symbol r) {
left = l; right = r;
}
}
void GetSingles(Node p, ArrayList singles) {
if (p == null) return; // end of graph
if (p.typ == Node.nt) {
if (p.up || DelGraph(p.next)) singles.Add(p.sym);
} else if (p.typ == Node.alt || p.typ == Node.iter || p.typ == Node.opt) {
if (p.up || DelGraph(p.next)) {
GetSingles(p.sub, singles);
if (p.typ == Node.alt) GetSingles(p.down, singles);
}
}
if (!p.up && DelNode(p)) GetSingles(p.next, singles);
}
public bool NoCircularProductions() {
bool ok, changed, onLeftSide, onRightSide;
ArrayList list = new ArrayList();
foreach (Symbol sym in nonterminals) {
ArrayList singles = new ArrayList();
GetSingles(sym.graph, singles); // get nonterminals s such that sym-->s
foreach (Symbol s in singles) list.Add(new CNode(sym, s));
}
do {
changed = false;
for (int i = 0; i < list.Count; i++) {
CNode n = (CNode)list[i];
onLeftSide = false; onRightSide = false;
foreach (CNode m in list) {
if (n.left == m.right) onRightSide = true;
if (n.right == m.left) onLeftSide = true;
}
if (!onLeftSide || !onRightSide) {
list.Remove(n); i--; changed = true;
}
}
} while(changed);
ok = true;
foreach (CNode n in list) {
ok = false;
errors.SemErr(" " + n.left.name + " --> " + n.right.name);
}
return ok;
}
//--------------- check for LL(1) errors ----------------------
void LL1Error(int cond, Symbol sym) {
string s = " LL1 warning in " + curSy.name + ": ";
if (sym != null) s += sym.name + " is ";
switch (cond) {
case 1: s += "start of several alternatives"; break;
case 2: s += "start & successor of deletable structure"; break;
case 3: s += "an ANY node that matches no symbol"; break;
case 4: s += "contents of [...] or {...} must not be deletable"; break;
}
errors.Warning(s);
}
void CheckOverlap(BitArray s1, BitArray s2, int cond) {
foreach (Symbol sym in terminals) {
if (s1[sym.n] && s2[sym.n]) LL1Error(cond, sym);
}
}
void CheckAlts(Node p) {
BitArray s1, s2;
while (p != null) {
if (p.typ == Node.alt) {
Node q = p;
s1 = new BitArray(terminals.Count);
while (q != null) { // for all alternatives
s2 = Expected0(q.sub, curSy);
CheckOverlap(s1, s2, 1);
s1.Or(s2);
CheckAlts(q.sub);
q = q.down;
}
} else if (p.typ == Node.opt || p.typ == Node.iter) {
if (DelSubGraph(p.sub)) LL1Error(4, null); // e.g. [[...]]
else {
s1 = Expected0(p.sub, curSy);
s2 = Expected(p.next, curSy);
CheckOverlap(s1, s2, 2);
}
CheckAlts(p.sub);
} else if (p.typ == Node.any) {
if (Sets.Elements(p.set) == 0) LL1Error(3, null);
// e.g. {ANY} ANY or [ANY] ANY or ( ANY | ANY )