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Whenever I'm in game on Heaven Burns Red and open interpreter to translate the game, it will only translate what it captures first when opened. If I advance one line forward it will no longer translate the new line of text or subsequent lines after that. Curiously, if you close interpreter, advance one line of text, and reopen interpreter it will still only have what it translated the first time, but if you close the game and the interpreter it will translate the new line of text. Also, in the subtitles for the translated text, it captures the text that comes from interpreter which i don't think is supposed to happen. Lastly, this the only game that doing this. All the other games I've tried with interpreter have worked and Heaven Burns Red is the only one giving me problems.
The text was updated successfully, but these errors were encountered:
hey @heeeeeeeeeeh , I think you've hit the issue bquenin/captured#2 ... Basically, interpreter cannot capture hardware accelerated windows, the only workaround so far is to disable hardware acceleration.
Whenever I'm in game on Heaven Burns Red and open interpreter to translate the game, it will only translate what it captures first when opened. If I advance one line forward it will no longer translate the new line of text or subsequent lines after that. Curiously, if you close interpreter, advance one line of text, and reopen interpreter it will still only have what it translated the first time, but if you close the game and the interpreter it will translate the new line of text. Also, in the subtitles for the translated text, it captures the text that comes from interpreter which i don't think is supposed to happen. Lastly, this the only game that doing this. All the other games I've tried with interpreter have worked and Heaven Burns Red is the only one giving me problems.
The text was updated successfully, but these errors were encountered: