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@sharpie7 it was a quick demo knocked up in an afternoon to test the capabilities. I'll be adding some more graphics primitives in due course and will fix the clipping whilst I'm at it.
draw_horizontal_line doesn't check its bounds correctly and can stamp over memory outside the bitmap.
The vertical position isn't checked before attempting to draw the line.
The horizontal position is clipped to max of width and should be clipped to width-1.
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