Releases: britzl/defold-orthographic
Releases · britzl/defold-orthographic
Orthographic Camera API 1.3
NEW: camera.use_projector() to change projector at runtime
NEW: camera.set_window_size() to feed current window size from render script to camera
NEW: camera.get_window_size() to get current window size
NEW: camera.get_display_size() to get display size from game.project
NEW: camera.PROJECTORS.* constants for the provided projectors
CHANGE: Moved projector functions from render script to camera.lua
Orthographic Camera API 1.2.2
- CHANGE: Moved the render script from the example project into the library folder.
Orthographic Camera API 1.2.1
FIX: Bounds still didn't work as expected
Orthographic Camera API 1.2
Delayed camera update to after all game objects have been update. This is to ensure that camera bounds are respected properly.
Orthographic Camera API 1.1
- Fixed issues with the new bounds functionality
- Added more projections (FIXED_NOZOOM, FIXED_ZOOM_2, FIXED_ZOOM_4, FIXED_ZOOM_6, FIXED_ZOOM_8 and FIXED_ZOOM_10)
Orthographic Camera API 1.0
First official release of the Orthographic Camera API
Orthographic Camera API 1.0 beta
First public beta version of the API