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Losing elevation data when switching to another scene and then back #113

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edoreld opened this issue Mar 10, 2024 · 0 comments
Open

Losing elevation data when switching to another scene and then back #113

edoreld opened this issue Mar 10, 2024 · 0 comments

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@edoreld
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edoreld commented Mar 10, 2024

Pretty much what the title says. I'm using Wall Height and setting different walls around objects in my scene. Then, I set the elevation using the brush for the space between walls. I test with a Player token and it works perfectly, but when I switch to another scene and back all elevation data is gone.

As a workaround, I can save the elevation data and load it every time I load the scene, but would rather not have to do that if possible.

Version 11 build 315
I'm not using Levels

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