Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Black strip at the bottom #254

Open
fingolfin0 opened this issue Feb 19, 2023 · 14 comments
Open

Black strip at the bottom #254

fingolfin0 opened this issue Feb 19, 2023 · 14 comments

Comments

@fingolfin0
Copy link

There is the strange black strip at the bottom of program launched in cage. See screen photos:

Running alacritty (virtual terminal) in cage in vt (click to show the screen photo)

via-drm

Running alacritty in cage in weston (click to show the screen photo)

via-weston

I am sure that this is the problem of cage, not alacritty, because:

  1. If I run alacritty in weston, there are no any black strips
  2. If I run weston in cage, there will be a black strip

An interesting thing:
it seems that the input events work in the area of the black strip, but very strange. For example, let's try to select some text in alacritty:

  1. Hold the left mouse button
  2. Move cursor to area of the black strip (cursor will be invisible there)
  3. Release the button
  4. Move cursor to normal area (in which alacritty is displayed)
  5. Now alacritty believes that it did not receive an event of release of the key.
  6. To complete the selection, you will have to click again in the normal area.

There is nothing interesting in the output of cage, only this repeating line:

[types/wlr_output.c:720] Basic output test failed for WL-1

or

[types/wlr_output.c:720] Basic output test failed for LVDS-1

System configuration

  • OS: Gentoo
  • Mesa: 22.2.5
  • Wayland: 1.21
  • Wayland-protocols: 1.27
  • Wlroots: 0.14.0
  • Cage: 0.1.4
@Dareka826
Copy link

Dareka826 commented Jan 13, 2024

Had the same problem trying to run foot in cage.
The problem is that cage doesn't force the windows to the size of its screen.

Try running cage -- alacritty -o window.startup_mode=Fullscreen.

For foot it's cage -- foot -F.

It'd be nice if cage itself had an option likegamescope's --force -windows-fullscreen.

@emersion
Copy link
Contributor

Under Wayland, clients are required to obey the size configured by the compositor when maximized. Maybe alacritty doesn't? Maybe Cage sends the wrong size somehow?

@Dareka826
Copy link

the apps take up the full available space when running in a nested sway session, so it seems like a cage problem

@Dareka826
Copy link

fullscreen mode seems to fix this, but it's not the terminal size after all. the black bar stays the same size when resizing cage

@Dareka826
Copy link

this occurs with foot and alacritty, but not with contour or blackbox, so it's not an issue with every terminal application

also, alacritty works as expected when running in x11 mode

@joggee-fr
Copy link
Collaborator

I have just tested foot terminal in Cage and it seems the issue is with XDG decoration. When -d argument is added to Cage, decoration is indicated to be supported at server-side (even if nothing is drawn by Cage), foot does not try to draw it and fill the whole screen. It is the same when starting foot with fullscreen option: no decoration, no issue.

When foot has to draw its decoration client-side, it also calls xdg_surface:request:set_window_geometry() with x = 0 and y = -26 i.e. the size of decoration bar.
I have made a really quick and dirty hack to shift with top / left returned by client.

However, I feel it should be better to handle surface geometry in surface commit but these parts are still a bit obscure for me.

@Dareka826
Copy link

Dareka826 commented Jan 15, 2024

shouldn't disabling client-side decor be the default? since cage is a kiosk

(and the -d option works for alacritty too)

@joggee-fr
Copy link
Collaborator

@Dareka826, I don't know if disabling client-side decoration should be the default or not.
However, I wrote a new patch to fix the issue in PR #278. Would be nice if you could give it a try.

@Dareka826
Copy link

Dareka826 commented Feb 23, 2024

@joggee-fr, foot now displays a titlebar, but alacritty crashes

Alacritty crash log:

00:00:00.000 [INFO] [backend/wayland/backend.c:572] Creating wayland backend
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: wl_shm v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: wl_drm v2
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwp_linux_dmabuf_v1 v4
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: wl_compositor v5
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: wl_subcompositor v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: wl_data_device_manager v3
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwlr_gamma_control_manager_v1 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zxdg_output_manager_v1 v3
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: org_kde_kwin_idle v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: ext_idle_notifier_v1 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwp_idle_inhibit_manager_v1 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwlr_layer_shell_v1 v4
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: xdg_wm_base v2
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwp_tablet_manager_v2 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: org_kde_kwin_server_decoration_manager v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zxdg_decoration_manager_v1 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwp_relative_pointer_manager_v1 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwp_pointer_constraints_v1 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: wp_presentation v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwlr_output_manager_v1 v4
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwlr_output_power_manager_v1 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwp_input_method_manager_v2 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwp_text_input_manager_v3 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwlr_foreign_toplevel_manager_v1 v3
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: ext_session_lock_manager_v1 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: wp_drm_lease_device_v1 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwlr_export_dmabuf_manager_v1 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwlr_screencopy_manager_v1 v3
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwlr_data_control_manager_v1 v2
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwp_primary_selection_device_manager_v1 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: wp_viewporter v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: wp_single_pixel_buffer_manager_v1 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zxdg_exporter_v1 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zxdg_importer_v1 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zxdg_exporter_v2 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zxdg_importer_v2 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: xdg_activation_v1 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwp_virtual_keyboard_manager_v1 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwlr_virtual_pointer_manager_v1 v2
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwlr_input_inhibit_manager_v1 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwp_keyboard_shortcuts_inhibit_manager_v1 v1
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: wl_seat v8
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: zwp_pointer_gestures_v1 v3
00:00:00.000 [DEBUG] [backend/wayland/backend.c:348] Remote wayland global: wl_output v4
00:00:00.000 [DEBUG] [backend/wayland/seat.c:332] seat 'seat0' offering pointer
00:00:00.000 [DEBUG] [backend/wayland/seat.c:343] seat 'seat0' offering keyboard
00:00:00.001 [DEBUG] [backend/wayland/backend.c:658] Opening DRM render node /dev/dri/renderD128
00:00:00.016 [INFO] [render/egl.c:206] Supported EGL client extensions: EGL_EXT_platform_base EGL_EXT_device_base EGL_EXT_device_enumeration EGL_EXT_device_query EGL_KHR_client_get_all_proc_addresses EGL_EXT_client_extensions EGL_KHR_debug EGL_KHR_platform_x11 EGL_EXT_platform_x11 EGL_EXT_platform_device EGL_MESA_platform_surfaceless EGL_EXT_explicit_device EGL_KHR_platform_wayland EGL_EXT_platform_wayland EGL_KHR_platform_gbm EGL_MESA_platform_gbm EGL_EXT_platform_xcb
00:00:00.035 [ERROR] [EGL] command: eglQueryDevicesEXT, error: EGL_BAD_ALLOC (0x3003), message: "EGL_BAD_ALLOC error: In eglQueryDevicesEXT: Failed to allocate device list.
"
00:00:00.035 [ERROR] [EGL] command: eglQueryDevicesEXT, error: EGL_BAD_ALLOC (0x3003), message: "EGL_BAD_ALLOC error: In eglQueryDevicesEXT: Failed to allocate device list.
"
00:00:00.036 [DEBUG] [render/egl.c:487] Using EGL device /dev/dri/card1
00:00:00.102 [INFO] [render/egl.c:355] Using EGL 1.5
00:00:00.102 [INFO] [render/egl.c:356] Supported EGL display extensions: EGL_ANDROID_blob_cache EGL_ANDROID_native_fence_sync EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_EXT_protected_surface EGL_EXT_query_reset_notification_strategy EGL_IMG_context_priority EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image_base EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_gl_interop EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_WL_bind_wayland_display 
00:00:00.102 [INFO] [render/egl.c:358] Supported EGL device extensions: EGL_EXT_device_drm EGL_EXT_device_drm_render_node
00:00:00.102 [INFO] [render/egl.c:360] EGL vendor: Mesa Project
00:00:00.102 [DEBUG] [render/egl.c:121] Supported DMA-BUF formats:
00:00:00.102 [DEBUG] [render/egl.c:170]   AB4H (0x48344241)
00:00:00.102 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:170]   XB4H (0x48344258)
00:00:00.102 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:170]   AB48 (0x38344241)
00:00:00.102 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:170]   XB48 (0x38344258)
00:00:00.102 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.102 [DEBUG] [render/egl.c:170]   AR30 (0x30335241)
00:00:00.102 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_RETILE,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x0200000440517901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:170]   XR30 (0x30335258)
00:00:00.103 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_RETILE,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x0200000440517901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:170]   AB30 (0x30334241)
00:00:00.103 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_RETILE,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x0200000440517901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:170]   XB30 (0x30334258)
00:00:00.103 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_RETILE,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x0200000440517901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:170]   AR24 (0x34325241)
00:00:00.103 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_RETILE,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x0200000440517901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:170]   AB24 (0x34324241)
00:00:00.103 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_RETILE,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x0200000440517901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:170]   XR24 (0x34325258)
00:00:00.103 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_RETILE,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x0200000440517901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:170]   XB24 (0x34324258)
00:00:00.103 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_RETILE,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x0200000440517901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:170]   AR15 (0x35315241)
00:00:00.103 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:170]   AB15 (0x35314241)
00:00:00.103 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:170]   AR12 (0x32315241)
00:00:00.103 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:170]   AB12 (0x32314241)
00:00:00.103 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:170]   RG16 (0x36314752)
00:00:00.103 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.103 [DEBUG] [render/egl.c:170]   R8 (0x20203852)
00:00:00.103 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:170]   R16 (0x20363152)
00:00:00.104 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:170]   GR88 (0x38385247)
00:00:00.104 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:170]   GR32 (0x32335247)
00:00:00.104 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_RETILE,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x0200000440517901): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:170]   YUV9 (0x39565559)
00:00:00.104 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:170]   YU11 (0x31315559)
00:00:00.104 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:170]   YU12 (0x32315559)
00:00:00.104 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:170]   YU16 (0x36315559)
00:00:00.104 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:170]   YU24 (0x34325559)
00:00:00.104 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:170]   YVU9 (0x39555659)
00:00:00.104 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:170]   YV11 (0x31315659)
00:00:00.104 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:170]   YV12 (0x32315659)
00:00:00.104 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:170]   YV16 (0x36315659)
00:00:00.104 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:170]   YV24 (0x34325659)
00:00:00.104 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:170]   NV12 (0x3231564E)
00:00:00.104 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:170]   NV21 (0x3132564E)
00:00:00.104 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:170]   P010 (0x30313050)
00:00:00.104 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:170]   P012 (0x32313050)
00:00:00.104 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.104 [DEBUG] [render/egl.c:170]   P016 (0x36313050)
00:00:00.104 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.104 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:170]   P030 (0x30333050)
00:00:00.105 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:170]   NV16 (0x3631564E)
00:00:00.105 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:170]   AYUV (0x56555941)
00:00:00.105 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:170]   XYUV (0x56555958)
00:00:00.105 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:170]   Y410 (0x30313459)
00:00:00.105 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_RETILE,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x0200000440517901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:170]   Y412 (0x32313459)
00:00:00.105 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:170]   Y416 (0x36313459)
00:00:00.105 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:170]   YUYV (0x56595559)
00:00:00.105 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_RETILE,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x0200000440517901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:170]   YVYU (0x55595659)
00:00:00.105 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_RETILE,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x0200000440517901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:170]   UYVY (0x59565955)
00:00:00.105 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_RETILE,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x0200000440517901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:170]   VYUY (0x59555956)
00:00:00.105 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_RETILE,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x0200000440517901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:170]   Y210 (0x30313259)
00:00:00.105 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:170]   Y212 (0x32313259)
00:00:00.105 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:170]   Y216 (0x36313259)
00:00:00.105 [DEBUG] [render/egl.c:104]     INVALID (0x00FFFFFFFFFFFFFF): ✓ texture  ✓ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051B901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S_X,PIPE_XOR_BITS=2,BANK_XOR_BITS=0 (0x0200000000401901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_D (0x0200000000000A01): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     GFX9,GFX9_64K_S (0x0200000000000901): ✓ texture  ✗ render
00:00:00.105 [DEBUG] [render/egl.c:104]     LINEAR (0x0000000000000000): ✓ texture  ✗ render
00:00:00.106 [DEBUG] [render/egl.c:190] EGL DMA-BUF format modifiers supported
amdgpu: amdgpu_cs_ctx_create2 failed. (-13)
00:00:00.108 [DEBUG] [render/egl.c:435] Obtained high priority context
00:00:00.108 [DEBUG] [render/egl.c:536] Using EGL_PLATFORM_DEVICE_EXT
00:00:00.108 [INFO] [render/gles2/renderer.c:842] Creating GLES2 renderer
00:00:00.108 [INFO] [render/gles2/renderer.c:843] Using OpenGL ES 3.2 Mesa 24.0.1-arch1.1
00:00:00.108 [INFO] [render/gles2/renderer.c:844] GL vendor: AMD
00:00:00.108 [INFO] [render/gles2/renderer.c:845] GL renderer: AMD Radeon Graphics (radeonsi, renoir, LLVM 16.0.6, DRM 3.54, 6.6.16-1-lts)
00:00:00.108 [INFO] [render/gles2/renderer.c:846] Supported GLES2 extensions: GL_EXT_blend_minmax GL_EXT_multi_draw_arrays GL_EXT_texture_filter_anisotropic GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_format_BGRA8888 GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_stencil8 GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_EXT_draw_instanced GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_OES_depth_texture GL_AMD_performance_monitor GL_OES_packed_depth_stencil GL_EXT_texture_type_2_10_10_10_REV GL_NV_conditional_render GL_OES_get_program_binary GL_APPLE_texture_max_level GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_NV_pack_subimage GL_NV_texture_barrier GL_EXT_frag_depth GL_NV_fbo_color_attachments GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_array_object GL_OES_viewport_array GL_ANGLE_pack_reverse_row_order GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_EXT_occlusion_query_boolean GL_EXT_robustness GL_EXT_texture_rg GL_EXT_unpack_subimage GL_NV_draw_buffers GL_NV_read_buffer GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_APPLE_sync GL_EXT_draw_buffers GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_KHR_debug GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_NV_generate_mipmap_sRGB GL_NV_pixel_buffer_object GL_OES_depth_texture_cube_map GL_OES_required_internalformat GL_OES_surfaceless_context GL_EXT_color_buffer_float GL_EXT_debug_label GL_EXT_sRGB_write_control GL_EXT_separate_shader_objects GL_EXT_shader_group_vote GL_EXT_shader_implicit_conversions GL_EXT_shader_integer_mix GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_ANDROID_extension_pack_es31a GL_EXT_base_instance GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_gpu_shader5 GL_EXT_polygon_offset_clamp GL_EXT_primitive_bounding_box GL_EXT_render_snorm GL_EXT_shader_io_blocks GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_cube_map_array GL_EXT_texture_norm16 GL_EXT_texture_view GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_robust_buffer_access_behavior GL_NV_image_formats GL_NV_shader_noperspective_interpolation GL_OES_copy_image GL_OES_draw_buffers_indexed GL_OES_draw_elements_base_vertex GL_OES_gpu_shader5 GL_OES_primitive_bounding_box GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_io_blocks GL_OES_shader_multisample_interpolation GL_OES_tessellation_point_size GL_OES_tessellation_shader GL_OES_texture_border_clamp GL_OES_texture_buffer GL_OES_texture_cube_map_array GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_texture_view GL_EXT_blend_func_extended GL_EXT_buffer_storage GL_EXT_float_blend GL_EXT_geometry_point_size GL_EXT_geometry_shader GL_EXT_shader_samples_identical GL_EXT_texture_sRGB_R8 GL_KHR_no_error GL_KHR_texture_compression_astc_sliced_3d GL_OES_EGL_image_external_essl3 GL_OES_geometry_point_size GL_OES_geometry_shader GL_OES_shader_image_atomic GL_EXT_clear_texture GL_EXT_clip_cull_distance GL_EXT_disjoint_timer_query GL_EXT_texture_compression_s3tc_srgb GL_EXT_window_rectangles GL_MESA_shader_integer_functions GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_texture_compression_bptc GL_EXT_texture_mirror_clamp_to_edge GL_KHR_parallel_shader_compile GL_NV_alpha_to_coverage_dither_control GL_AMD_framebuffer_multisample_advanced GL_EXT_EGL_image_storage GL_EXT_texture_shadow_lod GL_INTEL_blackhole_render GL_MESA_framebuffer_flip_y GL_NV_compute_shader_derivatives GL_EXT_demote_to_helper_invocation GL_EXT_depth_clamp GL_EXT_texture_query_lod GL_MESA_sampler_objects GL_MESA_bgra GL_MESA_texture_const_bandwidth 
00:00:00.351 [DEBUG] [render/gles2/renderer.c:901] GPU reset notifications are enabled
00:00:00.363 [DEBUG] [render/allocator/allocator.c:107] Trying to create gbm allocator
00:00:00.373 [DEBUG] [render/allocator/gbm.c:213] Created GBM allocator with backend drm
00:00:00.373 [DEBUG] [render/allocator/gbm.c:216] Using DRM node /dev/dri/renderD128
00:00:00.375 [DEBUG] [../cage.c:524] XWayland is running on display :1
00:00:00.375 [DEBUG] [xcursor/wlr_xcursor.c:225] Loaded cursor theme 'default' at size 24 (26 available cursors)
00:00:00.375 [INFO] [backend/wayland/backend.c:436] Starting Wayland backend
00:00:00.382 [DEBUG] [../seat.c:364] Created keyboard group
00:00:00.385 [DEBUG] [xcursor/wlr_xcursor.c:225] Loaded cursor theme 'default' at size 24 (26 available cursors)
00:00:00.385 [DEBUG] [../output.c:338] Enabling new output WL-1
00:00:00.385 [DEBUG] [types/output/render.c:168] Attaching empty buffer to output for modeset
00:00:00.385 [DEBUG] [types/output/swapchain.c:27] Choosing primary buffer format XR24 (0x34325258) for output 'WL-1'
00:00:00.385 [DEBUG] [types/output/swapchain.c:96] Testing swapchain for output 'WL-1'
00:00:00.385 [DEBUG] [render/swapchain.c:106] Allocating new swapchain buffer
00:00:00.387 [DEBUG] [render/allocator/gbm.c:145] Allocated 1280x720 GBM buffer with format XR24 (0x34325258), modifier GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01)
00:00:00.387 [DEBUG] [render/gles2/renderer.c:159] Created GL FBO for buffer 1280x720
00:00:00.404 [DEBUG] [backend/wayland/pointer.c:448] creating pointer for output 'WL-1' from seat 'seat0'
00:00:00.404 [INFO] [../seat.c:148] Mapping input device wayland-pointer-seat0 to output device WL-1

00:00:00.405 [DEBUG] [render/swapchain.c:106] Allocating new swapchain buffer
00:00:00.405 [DEBUG] [render/allocator/gbm.c:145] Allocated 10x16 GBM buffer with format AR24 (0x34325241), modifier GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01)
00:00:00.405 [DEBUG] [render/gles2/renderer.c:159] Created GL FBO for buffer 10x16
00:00:00.406 [DEBUG] [../cage.c:555] Cage 0.1.5-f493e72 (branch 'jg/recenter') is running on Wayland display wayland-0
00:00:00.409 [DEBUG] [../cage.c:140] Child process created with pid 32136
00:00:00.409 [DEBUG] [render/swapchain.c:106] Allocating new swapchain buffer
00:00:00.410 [DEBUG] [render/allocator/gbm.c:145] Allocated 1280x720 GBM buffer with format XR24 (0x34325258), modifier GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01)
00:00:00.410 [DEBUG] [render/gles2/renderer.c:159] Created GL FBO for buffer 1280x720
00:00:00.411 [DEBUG] [types/output/render.c:168] Attaching empty buffer to output for modeset
00:00:00.411 [DEBUG] [types/output/swapchain.c:27] Choosing primary buffer format XR24 (0x34325258) for output 'WL-1'
00:00:00.411 [DEBUG] [types/output/swapchain.c:96] Testing swapchain for output 'WL-1'
00:00:00.411 [DEBUG] [render/swapchain.c:106] Allocating new swapchain buffer
00:00:00.411 [DEBUG] [render/allocator/gbm.c:145] Allocated 1916x1032 GBM buffer with format XR24 (0x34325258), modifier GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01)
00:00:00.411 [DEBUG] [render/gles2/renderer.c:159] Created GL FBO for buffer 1916x1032
00:00:00.418 [DEBUG] [render/swapchain.c:106] Allocating new swapchain buffer
00:00:00.419 [DEBUG] [render/allocator/gbm.c:145] Allocated 1916x1032 GBM buffer with format XR24 (0x34325258), modifier GFX9,GFX9_64K_D_X,DCC,DCC_PIPE_ALIGN,DCC_INDEPENDENT_64B,DCC_MAX_COMPRESSED_BLOCK=64B,DCC_CONSTANT_ENCODE,PIPE_XOR_BITS=2,BANK_XOR_BITS=0,RB=1,PIPE_2 (0x020000044051BA01)
00:00:00.419 [DEBUG] [render/gles2/renderer.c:159] Created GL FBO for buffer 1916x1032
00:00:00.427 [DEBUG] [types/wlr_compositor.c:692] New wlr_surface 0x63fb74665aa0 (res 0x63fb7454ecd0)
00:00:00.560 [DEBUG] [types/wlr_compositor.c:692] New wlr_surface 0x63fb74558900 (res 0x63fb745639b0)
00:00:00.560 [DEBUG] [types/xdg_shell/wlr_xdg_surface.c:388] new xdg_surface 0x63fb74557790 (res 0x63fb74554990)
00:00:00.560 [DEBUG] [types/wlr_compositor.c:692] New wlr_surface 0x63fb74558cb0 (res 0x63fb74578390)
00:00:00.560 [DEBUG] [types/wlr_xdg_decoration_v1.c:219] new xdg_toplevel_decoration 0x63fb74614140 (res 0x63fb74575f90)
00:00:00.607 [DEBUG] [types/wlr_compositor.c:692] New wlr_surface 0x63fb7465a280 (res 0x63fb74554090)
00:00:00.607 [DEBUG] [types/wlr_compositor.c:692] New wlr_surface 0x63fb7465a630 (res 0x63fb74563240)
00:00:00.607 [DEBUG] [types/wlr_compositor.c:692] New wlr_surface 0x63fb7465a9e0 (res 0x63fb745635a0)
00:00:00.607 [DEBUG] [types/wlr_compositor.c:692] New wlr_surface 0x63fb7465ad90 (res 0x63fb74563360)
00:00:00.607 [DEBUG] [types/wlr_compositor.c:692] New wlr_surface 0x63fb7465b140 (res 0x63fb746c7070)
interface 'wl_surface' has no event 2
warning: queue 0x743c20000cc0 destroyed while proxies still attached:
  wl_data_device@18 still attached
  wl_seat@17 still attached
  wl_data_device_manager@16 still attached
  wl_registry@14 still attached
warning: queue 0x5fb295bf9d00 destroyed while proxies still attached:
  wl_buffer@50 still attached
  wl_buffer@49 still attached
  wl_buffer@48 still attached
  wl_buffer@47 still attached
  wl_buffer@45 still attached
  wl_buffer@44 still attached
  wl_buffer@43 still attached
  wl_buffer@42 still attached
  wl_subsurface@41 still attached
  wl_surface@40 still attached
  wl_subsurface@39 still attached
  wl_surface@38 still attached
  wl_subsurface@37 still attached
  wl_surface@36 still attached
  wl_subsurface@35 still attached
  wl_surface@34 still attached
  wl_subsurface@23 still attached
  wl_surface@33 still attached
  xdg_wm_base@26 still attached
  wl_output@10 still attached
  zwp_relative_pointer_manager_v1@9 still attached
  zxdg_decoration_manager_v1@8 still attached
  wl_seat@7 still attached
  wl_subcompositor@6 still attached
  wl_compositor@5 still attached
  wl_shm@4 still attached
  wl_registry@2 still attached
warning: queue 0x5fb295c359c0 destroyed while proxies still attached:
  wl_callback@51 still attached
  wl_surface@25 still attached
Error: "Event loop terminated with code: 1"
00:00:00.700 [DEBUG] [../cage.c:72] Child process closed normally
00:00:00.703 [DEBUG] [../cage.c:152] Child exited normally with exit status 1

@joggee-fr
Copy link
Collaborator

@Dareka826

The following line is suspicious:
interface 'wl_surface' has no event 2

Looking at this issue pointing to this comment
, you may have an issue with a Wayland toolkit used by Alactritty. Was it working with an unpatched version of Cage, especially one already using wlroots 0.17? Could you ensure you are also using a patched version of the Smithay's Client Toolkit with Alacritty?

@joggee-fr
Copy link
Collaborator

Gentle ping, @Dareka826?

@Dareka826
Copy link

Must've been an issue with the build of alacritty I was using, because after testing again your patch works just fine. Back then I was using alacritty-sixel-git from the AUR.

@Dareka826
Copy link

it works now on both my distro's alacritty and a fresh build of alacritty-sixel, so it probably was just as you said, an old version of the toolkit they used.

@joggee-fr
Copy link
Collaborator

Thanks for your feedback @Dareka826.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

4 participants