You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on May 9, 2018. It is now read-only.
Basically, it needs to pull out the vertex position and its dependencies from the shader to create a vertex shader. Then, any additional dependencies needed for the fragment color need to be pulled out into the fragment shader.
The text was updated successfully, but these errors were encountered:
Sign up for freeto subscribe to this conversation on GitHub.
Already have an account?
Sign in.
Basically, it needs to pull out the vertex position and its dependencies from the shader to create a vertex shader. Then, any additional dependencies needed for the fragment color need to be pulled out into the fragment shader.
The text was updated successfully, but these errors were encountered: