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7/10
No major bugs were noticed on trash, what was noticed is already reported/requires scripting and is known about (trash between Nalorakk and Jan'alai for example).
Tuning comments on trash mobs
9/10
At no point did trash feel too deadly or arduous
Mechanics comments on Nalorakk
8/10
Nothing majorly noticeable wrong, could be released in this state without complaint.
Tuning comments on Nalorakk
7/10
Bleeds with mangle are almost unhealable (should be fine)
Surge damage could do a little more.
Mechanics comments on Akil'zon
6/10
All noticed issues have already been reported.
Tuning comments on Akil'zon
7/10
Electrical storm damage could do more, currently does not require pre-stacking to safely avoid dying
Mechanics comments on Jan'alai
7/10
All noticed issues have already been reported
Tuning comments on Jan'alai
6/10
Flame breath tickles, could possibly do more and require a paladin to have flame resist aura.
Fire Bomb might do too much damage, and only two bombs are enough to kill most players. Might be better tweaked a little lower and more forgiving.
Mechanics comments on Halazzi
5/10
All noticed issues have already been reported.
Tuning comments on Halazzi
6/10
Difficult to comment with mechanics not fully implemented.
Saber lash didn't hit very hard on two T4 geared tanks.
Transform hits too hard and should be nerfed to around ~50% player health
Mechanics comments on Hex Lord Malacrass
7/10
All noticed issues have already been reported.
Tuning comments on Hex Lord Malacrass
8.5/10
The minions could possibly do with a health buff, that they can be aoe'd very quickly
Spirit Bolts felt underwhelming on normal, could likely do more and require paladins to use shadow res aura to survive.
Mechanics comments on Zul'jin
8/10
Mechanics felt solid, all noticed issues already reported.
Tuning comments on Zul'jin
8/10
Felt like an extremely satisfying fight, could use a slight damage buff on the non-pheonix forms.
Overall comments on raid mechanics
Surprisingly good state, with it being frustratingly difficult to find issues that aren't already known to report from one test run. Boss ability timings seem to be the main issue, however the mechanics themselves look to be in a good state
Give a rating out of 10 for the state of the mechanics in the raid
7
Overall comments on tuning
Tuning felt solid if somewhat underwhelming (very possibly skewed, coming from mythic BT runs every week). Despite being a catch-up raid, could be tuned more in line with a mix of T4 and T5 gear in mind.
Give a rating out of 10 for the state of the tuning in the raid
8
The text was updated successfully, but these errors were encountered:
Mechanics comments on trash mobs
7/10
No major bugs were noticed on trash, what was noticed is already reported/requires scripting and is known about (trash between Nalorakk and Jan'alai for example).
Tuning comments on trash mobs
9/10
At no point did trash feel too deadly or arduous
Mechanics comments on Nalorakk
8/10
Nothing majorly noticeable wrong, could be released in this state without complaint.
Tuning comments on Nalorakk
7/10
Bleeds with mangle are almost unhealable (should be fine)
Surge damage could do a little more.
Mechanics comments on Akil'zon
6/10
All noticed issues have already been reported.
Tuning comments on Akil'zon
7/10
Electrical storm damage could do more, currently does not require pre-stacking to safely avoid dying
Mechanics comments on Jan'alai
7/10
All noticed issues have already been reported
Tuning comments on Jan'alai
6/10
Flame breath tickles, could possibly do more and require a paladin to have flame resist aura.
Fire Bomb might do too much damage, and only two bombs are enough to kill most players. Might be better tweaked a little lower and more forgiving.
Mechanics comments on Halazzi
5/10
All noticed issues have already been reported.
Tuning comments on Halazzi
6/10
Difficult to comment with mechanics not fully implemented.
Saber lash didn't hit very hard on two T4 geared tanks.
Transform hits too hard and should be nerfed to around ~50% player health
Mechanics comments on Hex Lord Malacrass
7/10
All noticed issues have already been reported.
Tuning comments on Hex Lord Malacrass
8.5/10
The minions could possibly do with a health buff, that they can be aoe'd very quickly
Spirit Bolts felt underwhelming on normal, could likely do more and require paladins to use shadow res aura to survive.
Mechanics comments on Zul'jin
8/10
Mechanics felt solid, all noticed issues already reported.
Tuning comments on Zul'jin
8/10
Felt like an extremely satisfying fight, could use a slight damage buff on the non-pheonix forms.
Overall comments on raid mechanics
Surprisingly good state, with it being frustratingly difficult to find issues that aren't already known to report from one test run. Boss ability timings seem to be the main issue, however the mechanics themselves look to be in a good state
Give a rating out of 10 for the state of the mechanics in the raid
7
Overall comments on tuning
Tuning felt solid if somewhat underwhelming (very possibly skewed, coming from mythic BT runs every week). Despite being a catch-up raid, could be tuned more in line with a mix of T4 and T5 gear in mind.
Give a rating out of 10 for the state of the tuning in the raid
8
The text was updated successfully, but these errors were encountered: