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Trash looks good. Scouts and Lynx still dont work as intended but overall trash mechanics look better.
Tuning comments on trash mobs
Tuning seems good
Mechanics comments on Nalorakk
Mechanics seem good
Tuning comments on Nalorakk
Tuning on the bleed damage is too high, T4 geared tank was taking far too much damage
Mechanics comments on Akil'zon
He is casting Static Disruption to soon after Electrical Storm, giving players no time to move away from each other, causing a lot of deaths.
Tuning comments on Akil'zon
Tuning feels harsher with mechanics happening too close to each other currently
Mechanics comments on Jan'alai
mechanics are present but were happening too often, sometimes overlapping each other
Tuning comments on Jan'alai
Can't comment on tuning as mechanic spamming stopped constructive testing
Mechanics comments on Halazzi
Mechanics were present but double casting
Tuning comments on Halazzi
Couldnt test due to mechanics casting twice
Mechanics comments on Hex Lord Malacrass
Mechanics appeared to be working
Tuning comments on Hex Lord Malacrass
tuning looked good
Mechanics comments on Zul'jin
Mechanics worked as intended
Tuning comments on Zul'jin
Tuning on phase 3 with the Energy Storm and Feather Vortex is doing too much damage. Having half the raid dead in the first 20 seconds is not feasible
Overall comments on raid mechanics
Something has changed in the timing for boss mechanics. This run felt very scuffed with multiple bosses spamming abilities far too often or having abilities overlap
Give a rating out of 10 for the state of the mechanics in the raid
4
Overall comments on tuning
couldnt get a feel for tuning with abilities overlapping so much
Give a rating out of 10 for the state of the tuning in the raid
6
The text was updated successfully, but these errors were encountered:
Mechanics comments on trash mobs
Trash looks good. Scouts and Lynx still dont work as intended but overall trash mechanics look better.
Tuning comments on trash mobs
Tuning seems good
Mechanics comments on Nalorakk
Mechanics seem good
Tuning comments on Nalorakk
Tuning on the bleed damage is too high, T4 geared tank was taking far too much damage
Mechanics comments on Akil'zon
He is casting Static Disruption to soon after Electrical Storm, giving players no time to move away from each other, causing a lot of deaths.
Tuning comments on Akil'zon
Tuning feels harsher with mechanics happening too close to each other currently
Mechanics comments on Jan'alai
mechanics are present but were happening too often, sometimes overlapping each other
Tuning comments on Jan'alai
Can't comment on tuning as mechanic spamming stopped constructive testing
Mechanics comments on Halazzi
Mechanics were present but double casting
Tuning comments on Halazzi
Couldnt test due to mechanics casting twice
Mechanics comments on Hex Lord Malacrass
Mechanics appeared to be working
Tuning comments on Hex Lord Malacrass
tuning looked good
Mechanics comments on Zul'jin
Mechanics worked as intended
Tuning comments on Zul'jin
Tuning on phase 3 with the Energy Storm and Feather Vortex is doing too much damage. Having half the raid dead in the first 20 seconds is not feasible
Overall comments on raid mechanics
Something has changed in the timing for boss mechanics. This run felt very scuffed with multiple bosses spamming abilities far too often or having abilities overlap
Give a rating out of 10 for the state of the mechanics in the raid
4
Overall comments on tuning
couldnt get a feel for tuning with abilities overlapping so much
Give a rating out of 10 for the state of the tuning in the raid
6
The text was updated successfully, but these errors were encountered: