Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Error Report Steam Dec 30 2020 / 05:24 #69

Open
CityGecko opened this issue Dec 31, 2020 · 1 comment
Open

Error Report Steam Dec 30 2020 / 05:24 #69

CityGecko opened this issue Dec 31, 2020 · 1 comment

Comments

@CityGecko
Copy link
Collaborator

CityGecko commented Dec 31, 2020

One Mod Error message provided in the Workshop, 14h after loading the new release 1.0.24 to Steam. I did not encountered that message in my city, played again today some 30min, but all seems working smooth (21k inhabitans).

BruinKiller Error Message Report 05:24h 30.12.2020
I'm getting the following error starting today. Mod was working fine until last night. Any idea what this means, or should i find more info?

An exception was thrown by the type initializer for EnhancedDistrictServices.OutsideConnectionInfo [System.TypeInitializationException]Details:System.NullReferenceException: Object reference not set to an instance of an objectat EnhancedDistrictServices.OutsideConnectionInfo.Reload () [0x00000] in :0at EnhancedDistrictServices.OutsideConnectionInfo..cctor () [0x00000] in :0

Tim [Autor] Reply 11:3h 31.12.2020
@BruinKiller - you can go bacxk to the old version by picking up the former version from the Beta Testing thread (1.0.23) if you have concerns.

To track/analyize a bit further:

Is this a one time error you had or is this coming repeatingly ?

Was the message just popping up immediately on loading or after some time of playing ?

Are you playing with debugging of EDS on in Mod Options ? If yes, could you kindly share the log of this savegame with date/time indication, when it happend (we might find something in the log - can be pasted as text for free on pastebin [pastebin.com] or as load as a file for free on wetransfer [wetransfer.com]) ?

Did you saved to a new savegame and reloaded from there (sometimes a previous savegame does not hold certain data required and is only added/corrected during save/reload) ?

Thanks for reporting this issue and lets see, if we can find out more.

@CityGecko
Copy link
Collaborator Author

Was able to solve this by workaround of "resave":

  1. Start the game, load your Savegame and keep it in PAUSE mode. Do not start the simulation.
  2. Now Re-save your Savegame to another name, eg "MySavegame-2".
  3. Close Cities Skylines.
  4. Restart the game and load your new savegame "MySavegame-2".
  5. Release PAUSE mode and play.

I think were missing out a validation at some point. Have tried 3 old savegames now and were able to recover all of them after the error message mentioned.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant