diff --git a/README.md b/README.md
index 8e6b5d2b8..42c050dc9 100644
--- a/README.md
+++ b/README.md
@@ -1,120 +1,396 @@
-# Real-Time Web @cmda-minor-web 2022 - 2023
-
-## Table of Contents
-- [Synopsis](#synopsis)
-- [Description](#description)
-- [Communication](#communication)
-- [Goals](#goals)
-- [Grading](#grading)
-- [Programme](#programme)
-
-## Synopsis
-- Course: Real-Time Web
-- Course Coordinator: Justus Sturkenboom ([@ju5tu5](https://github.com/ju5tu5))
-- Minor Coordinator(s): Robert Spier ([@roberrrt-s](https://github.com/roberrrt-s)) & Vasilis van Gemert ([@vasilisvg](https://github.com/vasilisvg))
-- Lecturers: Shyanta Vleugel ([@shyanta](https://github.com/shyanta)) & Justus Sturkenboom ([@ju5tu5](https://github.com/ju5tu5))
-- Student Assistants:
-- Credit: 3 ECTS credits
-- Academic year: 2022-2023
-- Programme: Communication and Multimedia Design (full time bachelor)
-- Language: Dutch instructions and English resources
-
-## Description
-During this course you will learn how to build a real-time application. You will learn techniques to setup an open connection between the client and the server. This will enable you to send data in real-time both ways, at the same time.
-
-## Communication
-- [Github](https://github.com/cmda-minor-web/real-time-web-2223)
-- [Microsoft Teams](https://teams.microsoft.com/l/channel/19%3a61df853840064eae8ae6fc2dc9fc4566%40thread.tacv2/09%2520Real%2520Time%2520Web?groupId=c8b97eb6-ad53-4531-ad66-5c3c6297951c&tenantId=0907bb1e-21fc-476f-8843-02d09ceb59a7)
-- [Brightspace](https://dlo.mijnhva.nl/d2l/home/456154)
-
-If you have questions:
-- [Look at the additional resources]()
-- [Use a search engine like startpage](https://www.startpage.com/)
-- [Ask questions on MS Teams](https://teams.microsoft.com/l/channel/19%3a61df853840064eae8ae6fc2dc9fc4566%40thread.tacv2/09%2520Real%2520Time%2520Web?groupId=c8b97eb6-ad53-4531-ad66-5c3c6297951c&tenantId=0907bb1e-21fc-476f-8843-02d09ceb59a7) (please help each other!)
-- [Contact a student-assisstant](#synopsis)
-- [Contact a lecturer](#synopsis)
-
-## Goals
-After finishing this program you can:
-- _deal with real-time complexity;_
-- _handle real-time client-server interaction;_
-- _handle real-time data management;_
-- _handle multi-user support._
-
-## Grading
-Your efforts will be graded using a single point rubric (see below). You will have to pass the criterion (centre column) to pass the course. During the test you will be consulted and will be given feedback on things we think deficient and things we think are an improvement on the criterion.
-
-| Deficiency | Criterion | Improvement |
-|:--|:--|:--|
-| | *Project* Your app is working and published on Heroku. Your project is thoroughly documented in the `README.md` file in your repository. Included are a description of the data-lifecycle, real-time events and external data source used by your app. | |
-| | *Complexity* You’ve implemented enough real-time functionality for us to test your comprehension of the subject. A lot of functionality is self-written. You are able to manipulate online examples live. | |
-| | *Client-server interaction* By interacting with the app, a user can influence the data model of the server in real time by directly modifying data OR by influencing API requests between server and source. The student has set up the data manipulations. | |
-| | *Data management* The server maintains a data model and each client is continuously updated with the correct data. | |
-| | *Multi-user support* Multiple clients can connect to the server. Interaction works as expected and is not dependent on the number of clients. You can explain how your app approaches this. | |
-
-## Programme
-
-### Daily Schedule
-To keep things simple we use a daily schedule that will be used during normal course days (monday/tuesday). We make exceptions for fridays, on these days a different schedule will be given.
-
-| Time | Who | Activity |
-|:--|:--|:--|
-| *~09:00* | *(Shyanta \|\| Justus)* | *Standup* |
-| 09:30 | Tribe *+(Shyanta \|\| Justus)* | Talk with crucial information (make sure you attend!) |
-| 11:00 | Tribe | Work on the (day)assignment |
-| | Per table *+(Shyanta \|\| Justus)* | Standup |
-| 13:00 | Tribe *+(Student assistants)* | Continue work on the (day)assignment |
-| 16:00ish | Tribe | Wrapup |
-
-### Week 1 - Getting a grip
-Goal: Build and deploy a simple but unique real-time app
-
-#### Monday 17 April
-**Talk subjects:** Hit the ground running... [(slides)](https://docs.google.com/presentation/d/1MLSch_uKNEDyfz7fo71jbJrprunxQwd9GtgTse8wWpo/edit?usp=sharing) Course objective and explanation of the assignment, examples from last year, explanation of real-time, (live coded) bare bone chat app and deployment on Heroku.\
-**Day assignment:** [(assignment)](./course/week-1.md#assignment-1-make-it-so) Make it so *(as a team)*: Implement (code/style/discuss/deploy) basic chat (or other realtime) functionality on your teampage!
-
-#### Tuesday 18 April
-**Talk subjects:** My first realtime web app! [(slides)]() Short recap, (local) data management, using (wire) flows for realtime web apps.\
-**Day assignment:** [(assignment)](./course/week-1.md#assignment-2-make-it-so) Make it so *(individually)*. i) Create (code/style/discuss/deploy) a chat app (or other realtime functionality) based on the examples and ii) add your own unique feature!
-
-#### Friday 21 april
-
-Friday afternoon we will have a [peer review session](./course/peer-review.md). You will read, comment and fire issues on each others code. Doing this is really good for your programming insight and helps others refining/refactoring their code.
-
-| Time | Who | Activity |
-|:--|:--|:--|
-| 14:00 | Tribe *+(Shyanta \|\| Justus)* | Peer review |
-
-### Week 2 - Sockets and data
-Goal: Store, manipulate and share data between server-client
-
-#### Monday 24 April
-**Talk subjects:** Data driven development?! [(slides)]() Feedback about last week, final assignment and conditions (rubric), explanation of data management, Long polling vs Websockets. \
-**Day assignment:** [(assignment)](./course/week-2.md#assignment-1-proof-of-concept) (Proof of) Concept *(individually)*. i) Create a (3 > 1) concept based on existing data from an API and ii) map this data using modelling techniques.
-
-#### Tuesday 25 April
-**Talk subjects:** Above all else, show the data. [(slides)]() Securing real-time web apps, offline support, the publication/subscription model and (case study) Quek!\
-**Day assignment:** [(assignment)](./course/week-2.md#assignment-2-proof-of-concept) Proof of concept *(individually)*: i) Create (code/style/discuss/deploy) part of the core functionality for your concept and ii) show the corresponding data lifecycle diagram.
-
-### Week 3 - Dealing with multiple users
-Goal: Handle data sharing and multi-user support
-
-#### Monday 8 May
-**Talk subjects:** Roll your own... [(slides) ]() Data management, the functional programming trinity (map, filter and reduce). OAuth?!
-**Day assignment:** [(assignment)](./course/week-3.md#assignment-1-data-management)
-
-#### Tuesday 9 May
-**Talk subjects:** Not ignoring the UI-Stack! [(slides)](). Usability, feedback, feedforward etc. in real-time web apps, (case study) postNL loader and FAQ.
-**Day assignment:** [(assignment)](./course/week-3.md#assignment-2-user-testing)
-
-#### Friday 12 May
-We will have a final [peer review session](./course/peer-review.md). You will read, comment and fire issues on each others code. Doing this helps others dotting the i’s on their project.
-
-| Time | Who | Activity |
-|:--|:--|:--|
-| 14.00 | Tribe *+(Shyanta \|\| Justus)* | Peer review |
-| 15.30 | Tribe *+(Shyanta \|\| Justus)* | Finalize your assignment |
-| 16.00 | Tribe *+(Shyanta \|\| Justus)* | (drinks?!) |
+# 🔗 [Sundous individuele opdracht is Sundous branche van dit repo.](https://github.com/SundousKanaan/RTW-Groep/tree/Sundous)
+
+---
+---
+
+# Chat.App
+During this course we will learn how to build a real-time application. We will learn techniques to setup an open connection between the client and the server. This will enable us to send data in real-time both ways, at the same time.
+
+## 👁️ Demo Link! 👁️
+
+* live demo door [aptable.io](https://groepschatapp.adaptable.app/)
+* live demo door [railway.app](rtw-groep-production.up.railway.app)
+---
+
+## 💻 Participants 💻
+* Sundous Kanaan
+* Hilal Tapan
+
+---
+
+## 🖊 Concept 🖊
+Chat.app is an environment where users can chat with each other. It is a project based on the course real time web course from the minor web, University of Amsterdam.
+
+---
+
+## 📖 Job Story 📖
+As a social media user, I want to connect with my friends and family through a secure chatting app, so that I can easily communicate with them.
+
+---
+
+## 💻 Intallation Guide 💻
+### Install nvm
+1. To install the server you need node and express. You can do that with nvm. Nvm is package installer where you can install different packages. With this code you can install the latest versions of npm and node in your terminal:
+```
+nvm install 19.8.1
+```
+
+### Clone repo
+2. Clone this repository by running:
+```
+git clone https://github.com/SundousKanaan/RTW-Groep.git
+```
+
+### NPM install
+3. Install the dependencies by running:
+```
+npm install
+```
+
+### Start server
+Run the following code to start the server:
+```
+node app.js
+```
+
+---
+
+## 🛠️ Features Combined 🛠️
+* Users can chat together online
+* Can see if someone is typing
+* Can choose a username and which gets displayed with each message
+
+---
+
+## 💾 Used Technologies 💾
+* EJS templating engine
+* Node.js
+* Express
+* Socket.io
+
+---
+
+## Process
+### Getting started with socket.io
+1. The first goal is to set up a simple HTML webpage that serves out a form and a list of messages. We’re going to use the Node.JS web framework express to this end. Make sure Node.JS is installed.
+
+```
+npm install express@4
+```
+
+2. Once it's installed we can create an index.js file that will set up our application.
+```js
+const express = require('express');
+const app = express();
+const http = require('http');
+const server = http.createServer(app);
+
+app.get('/', (req, res) => {
+ res.send('
Hello world ');
+});
+
+server.listen(3000, () => {
+ console.log('listening on *:3000');
+});
+```
+
+3. Integrate socket.io
+```
+npm install socket.io
+```
+
+4. That will install the module and add the dependency to package.json. Now let’s edit index.js to add it:
+```js
+const express = require('express');
+const app = express();
+const http = require('http');
+const server = http.createServer(app);
+const { Server } = require("socket.io");
+const io = new Server(server);
+
+app.get('/', (req, res) => {
+ res.sendFile(__dirname + '/index.html');
+});
+
+io.on('connection', (socket) => {
+ console.log('a user connected');
+});
+
+server.listen(3000, () => {
+ console.log('listening on *:3000');
+});
+```
+
+5. Add a script tag in your index.ejs file for.
+```html
+
+```
+
+6. To see connections and disconnections add this code to your server.js
+```js
+io.on('connection', (socket) => {
+ console.log('a user connected');
+ socket.on('disconnect', () => {
+ console.log('user disconnected');
+ });
+});
+```
+
+7. Make it so that when the user types in a message, the server gets it as a chat message event. The client side js file should now look like this:
+```js
+ var socket = io();
+
+ var form = document.getElementById('form');
+ var input = document.getElementById('input');
+
+ form.addEventListener('submit', function(e) {
+ e.preventDefault();
+ if (input.value) {
+ socket.emit('chat message', input.value);
+ input.value = '';
+ }
+ });
+```
+
+And in the server side js we now add the following code:
+```js
+io.on('connection', (socket) => {
+ socket.on('chat message', (msg) => {
+ console.log('message: ' + msg);
+ });
+});
+```
+
+---
+
+## Process
+### Trying to display a username
+One of our features is that the user can choose a username and this gets displayed with each message.
+
+#### Attempt 1
+This was our first attempt and it was a good start since it was quite complex. The thing here was that each user only saw their own username displayed. So Sundous only saw the name Sundous being displayed and Hilal only saw the name Hilal being displayed.
+
+
+
+#### Attempt 2
+After many tries we still had the same issue.
+
+
+
+#### Attempt 3
+Okay, improvement! It is working! The next step here was to put the username input field in another section and make a "log in" type of page.
+
+
+
+#### Attempt 4
+After doing that the user gets in this chat environment where they only see the messages being displayed together with the usernames. So cool!
+
+
+
+---
+
+### Is typing feature
+We thought it would be cool if the user would get information about when someone is typing, so we added this feature!
+
+
+
+---
+
+### Different colors for each user
+When there are many people in the chatting area, it is hard to seperate each user. So we added different colors to each user.
+
+
+
+---
+
+### Position of each user
+We thought it was important to display yourself on the right, and all the other users on the left, to fit the chatroom User Experience (UX). This really improved the chatting experience.
+
+
+
+---
+
+## Server Side Code
+```js
+const express = require('express')
+const app = express()
+const http = require('http').createServer(app)
+const io = require('socket.io')(http)
+const port = process.env.PORT || 4242
+
+app.set('views', 'views');
+app.set('view engine', 'ejs');
+app.use(express.static("public"))
+
+// home page
+app.get('/', async (req, res) => {
+ try {
+ res.render('index');
+ } catch (error) {
+ res.status(500).send(error.message);
+ }
+})
+
+// We passen het server script aan om een console bericht te loggen zodra
+// er een gebruiker verbinding maakt met via socket.io, dat zie je aan het connection event.
+io.on('connection', (socket) => {
+ console.log('connected');
+
+ socket.on('chat message', (chat) => {
+ // console.log(`${username}: ${message}`);
+ io.emit('chat message', chat); // broadcast the message to all clients
+ });
+
+ // Als een gebruiker connectie maakt zie je de log message die we ingesteld hebben,
+ // misschien willen we ook zien wanneer een gebruiker disconnect.
+ socket.on('disconnect', () => {
+ console.log('user disconnected')
+ })
+
+ socket.on('focus', (hasFocus) => {
+ socket.broadcast.emit('focus', hasFocus);
+ });
+});
+
+app.get('/', (request, response) => {
+ // response.send('Hallo wereld! LOL ')
+ response.render('index')
+})
+
+http.listen(port, () => {
+ console.log('listening on port:', port)
+})
+```
+
+### Breakdown of the code:
+
+* const express = require('express'): Imports the Express framework.
+* const app = express(): Creates a new instance of the Express application.
+* const http = require('http').createServer(app): Creates an HTTP server instance with the Express application.
+* const io = require('socket.io')(http): Initializes a Socket.io instance using the HTTP server.
+* const port = process.env.PORT || 4242: Sets the port number for the server to listen to, using the environment variable PORT or the default port 4242.
+* app.set('views', 'views');: Sets the folder for the views (HTML templates).
+* app.set('view engine', 'ejs');: Sets the view engine to EJS (Embedded JavaScript).
+* app.use(express.static("public")): Specifies that the server should serve static files from the "public" folder.
+* app.get('/', async (req, res) => { ... }): Handles GET requests to the root URL of the server. This route renders the "index" template using EJS.
+* io.on('connection', (socket) => { ... }): Handles socket connections. This event listener logs a "connected" message when a new user connects, broadcasts chat messages to all connected clients, and logs a "user disconnected" message when a user disconnects.
+* app.get('/', (request, response) => { ... }): Handles another GET request to the root URL of the server. * This route renders the "index" template using EJS.
+* http.listen(port, () => { ... }): Starts the server listening on the specified port.
+
+Overall, this code sets up a basic server with Socket.io integration to allow real-time communication between clients. It also uses the Express framework and EJS templating engine to serve static files and render HTML templates.
+
+---
+
+## Client Side Code
+```js
+const messages = document.querySelector('section ul');
+
+const input = document.querySelector('#message-input');
+const sendMessage = document.querySelector('#message-button');
+const usernameInput = document.querySelector('#username-input');
+const loggin= document.querySelector('main section:first-of-type')
+const chatScreen= document.querySelector('main section:last-of-type')
+const logginButton = document.querySelector('main section:first-of-type > button')
+
+chatScreen.classList.add("hidden");
+
+// // Annuleer the enter event on the input
+usernameInput.addEventListener('keydown', (event) => {
+ if (event.keyCode === 13) {
+ event.preventDefault();
+ sendMessage.click();
+ }
+});
+
+logginButton.addEventListener('click' , () => {
+ loggin.classList.add("hidden");
+ chatScreen.classList.remove("hidden");
+ socket.emit('focus', true); // Verzend de focus class naar andere clients
+});
+
+input.addEventListener('input', () => {
+ const inputValue = input.value;
+ // Doe hier iets met de waarde van het invoerveld
+ console.log(inputValue);
+ chatScreen.classList.add('focus');
+ socket.emit('focus', true); // Verzend de focus class naar andere clients
+});
+
+sendMessage.addEventListener('click', (event) => {
+ chatScreen.classList.remove('focus')
+ socket.emit('focus', false); // Verzend de focus class naar andere clients
+
+ event.preventDefault();
+ if (input.value) {
+
+ const chat ={
+ username: usernameInput.value,
+ message: input.value
+ }
+
+ socket.emit('chat message', chat);
+ input.value = '';
+ }
+});
+
+socket.on('chat message', (msg) => {
+ console.log('chat message: ', msg.message);
+ console.log(chatScreen);
+
+ const element = document.createElement('li');
+ element.textContent = ` ${msg.username}: ${msg.message} `;
+ messages.appendChild(element);
+ messages.scrollTop = messages.scrollHeight;
+
+ if (msg.username === usernameInput.value) {
+ element.classList.add('message');
+ }
+});
+
+socket.on('focus', (hasFocus) => {
+ if (hasFocus) {
+ chatScreen.classList.add('focus');
+ } else {
+ chatScreen.classList.remove('focus');
+ }
+});
+```
+
+### Breakdown of the code:
+* const messages = document.querySelector('section ul'); selects the element that contains the chat messages.
+* const input = document.querySelector('#message-input'); selects the element where the user types their message.
+* const sendMessage = document.querySelector('#message-button'); selects the button that sends the message to the chat.
+* const usernameInput = document.querySelector('#username-input'); selects the element where the user types their username.
+* const loggin= document.querySelector('main section:first-of-type') selects the first element inside the element, which contains the login form.
+* const chatScreen= document.querySelector('main section:last-of-type') selects the last element inside the element, which contains the chat screen.
+* const logginButton = document.querySelector('main section:first-of-type > button') selects the button inside the login form that submits the form.
+* chatScreen.classList.add("hidden"); hides the chat screen when the page is first loaded.
+* usernameInput.addEventListener('keydown', (event) => {...}) listens for the 'keydown' event on the username input field. If the user presses the Enter key, the event is prevented and the send message button is clicked.
+* logginButton.addEventListener('click' , () => {...}) listens for the 'click' event on the login button. When the button is clicked, the login form is hidden and the chat screen is shown. A socket.io event is emitted to inform other clients that this client has focused on the chat.
+* input.addEventListener('input', () => {...}) listens for the 'input' event on the message input field. * * When the user types something in the field, the chat screen is given the 'focus' class, and a socket.io event is emitted to inform other clients that this client has focused on the chat.
+* sendMessage.addEventListener('click', (event) => {...}) listens for the 'click' event on the send message button. When the button is clicked, the chat screen loses the 'focus' class, a socket.io event is emitted to inform other clients that this client has unfocused from the chat, and the message is sent to the server via a socket.io event.
+* socket.on('chat message', (msg) => {...}) listens for the 'chat message' event emitted by the server when a new message is received. The message is added to the element containing the chat messages, and the element is scrolled to the bottom.
+* socket.on('focus', (hasFocus) => {...}) listens for the 'focus' event emitted by the server when a client focuses or unfocuses from the chat. The chat screen is given or loses the 'focus' class accordingly.
+
+---
+
+## Prototype
+### Log in page
+
+
+### Chat area
+
+
+
+
+
+## Sources
+* https://www.npmjs.com/package/nodemon
+* https://fonts.adobe.com/fonts/interstate
+* https://www.git-tower.com/learn/git/faq/git-pull-origin-master
+* https://adaptable.io/
+* https://railway.app/
+* https://socket.io/get-started/chat/
@@ -143,3 +419,6 @@ We will have a final [peer review session](./course/peer-review.md). You will re
+
+
+
diff --git a/course/college 1 - live code voorbeeld.md b/course/college 1 - live code voorbeeld.md
deleted file mode 100644
index 24b3bfb0b..000000000
--- a/course/college 1 - live code voorbeeld.md
+++ /dev/null
@@ -1,109 +0,0 @@
-# Live code college 1
-Gevoed door [https://socket.io/get-started/chat](https://socket.io/get-started/chat) en uitgewerkt in [https://github.com/ju5tu5/barebonechat](https://github.com/ju5tu5/barebonechat).
-
-## Stap 1 - Basic Node + Express (AKA Project Tech)
-Minimale express app, het enige dat nodig is is een `npm init` en `npm install express`. Daarmee heb je vanuit node.js de mogelijkheid te luisteren naar een poortnummer en daar een response op te geven. In dit geval een heel simpele response na een call op `/`, de root van een website.
-
-```
-const express = require('express')
-const app = express()
-const http = require('http').createServer(app)
-
-app.get('/', (request, response) => {
- response.send('Hallo wereld! ')
-})
-
-http.listen(4242, () => {
- console.log('listening on 4242')
-})
-```
-
-## Stap 2 - Serving HTML
-Het zou naar zijn om alle HTML te *embedden* in javascript. Vroeger in PHP was dit de normale manier van werken maar wij vinden scheiden van inhoud/ vormgeving/ functionaliteit belangrijk. Dus.. we stoppen wat HTML en CSS in een bestand en serveren dat.
-
-```
-const path = require('path')
-
-app.use(express.static(path.resolve('public')))
-```
-
-## Stap 3 - Socket.io
-We runnen het commando `npm install socket.io` om dit pakketje binnen te trekken. Het wordt daarmee automagisch als dependency opgenomen in package.json (nice!).
-
-Is iedereen bekend met de event loop in (node).js? Het is wel een ingewikkeld ding maar ik probeer die heel gesimplificeerd uit te leggen zodat je een idee hebt. Voor de nerds kunnen we daar later dieper op in gaan.. animo? (zie sheet!)
-
-`Socket.io` propageert zelf events, daar kunnen we dus een event listener aan koppelen en iets doen. We passen het server script aan om een console bericht te loggen zodra er een gebruiker verbinding maakt met via socket.io, dat zie je aan het `connection` event.
-
-```
-const io = require('socket.io')(http)
-const port = process.env.PORT || 4242
-
-io.on('connection', (socket) => {
- console.log('a user connected');
-});
-```
-
-Om de boel werken te krijgen moet er wel een gebruiker connecten. Daarom passen we de static file `/public/index.html` aan. `Socket.io` zorgt zelf voor de afhandeling van alle aanvragen op `http://example.com/socket.io/`, daar hoeven we dus verder niets voor te doen (w00t!).
-
-```
-
-
-```
-
-Als een gebruiker connectie maakt zie je de log message die we ingesteld hebben, misschien willen we ook zien wanneer een gebruiker disconnect.
-
-```
-...
- socket.on('disconnect', () => {
- console.log('user disconnected')
- })
-...
-```
-
-Uitproberen in de console met `nodemon start`, nodemon is heel handig tijdens developen want die update de draaiende code zodra er in de source iets veranderd.
-
-## Stap 4 - event propagation
-Het grote idee achter socket.io is het afvuren en versturen (engels propagation) van events. Laten we *client-side* een event op de socket plaatsen als de gebruiker via het formulier een event verstuurt.
-
-```
-...
-var messages = document.querySelector('section ul')
-var input = document.querySelector('input')
-
-document.querySelector('form').addEventListener('submit', (event) => {
- event.preventDefault()
- if (input.value) {
- socket.emit('message', input.value)
- input.value = ''
- }
-})
-
-```
-
-In het kort i) luisteren (!) we naar het ‘submit’ event van het formulier, ii) stoppen de standaardactie (versturen en verversen van de huidige pagina), iii) checken of er inderdaad iets in het invoerveld staat, iv) versturen datgene in het invoerveld dmv. `emit` (uitzenden/uitstoten) en v) maken het invoerveld leeg. Nb alléén de server ontvangt dit event.
-
-Natuurlijk moet er ook op de server *geluisterd* worden naar dit type event op de socket. We voegen de volgende afhandeling toe:
-
-```
-socket.on('message', (message) => {
- console.log('message: ' + message)
-})
-```
-
-Check het resultaat in de console! Okee we zijn nu op de server, elke client die connect kan berichten sturen die `console.log`ed worden. Nu moeten alle clients nog weten dat er ook berichten zijn. We sturen opnieuw via `emit` een event op de socket, nu vanaf de kant van de server. Nb. álle clients krijgen dit event.
-
-We breiden het script op de client uit om iets met dit event te doen, dat doen we door het toevoegen van een.. je raad het al.. event-listener. Voeg de volgende code toe.
-
-```
-...
-socket.on('message', function(message) {
- var element = document.createElement('li')
- element.textContent = message
- messages.appendChild(element)
- messages.scrollTop = messages.scrollHeight
-})
-```
-
-En klaar is onze barebone chat app.. chat mee op [https://barebonechat.herokuapp.com/](https://barebonechat.herokuapp.com/)
\ No newline at end of file
diff --git a/course/peer-review.md b/course/peer-review.md
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--- a/course/peer-review.md
+++ /dev/null
@@ -1,45 +0,0 @@
-# Peer review
-
-## Goals
-- Get feedback on your work
-- Check if your documentation is understandable
-- Find out where you stand in relation to learning goals for this course
-
-## Preparation (please do this before attending)
-- Push the latest changes to your readme, code, and/or wiki
-- Make sure you’ve read and understand [the rubric](https://github.com/cmda-minor-web/real-time-web-2021#grading) for this course
-- Read up on [how issues fit into the Github workflow](https://guides.github.com/features/issues/) and make sure you know how to [write useful issues](https://upthemes.com/blog/2014/02/writing-useful-github-issues/)
-- Start a call with your sub-team (eg. Squid B.1 or R2D2 C.2) in MS Teams
-
-## Peer Review
-Write feedback in issues on the repository of your peers, Use a separate issue for each point you’re making. Remember, positive feedback is also welcome and can be put into an issue! Follow the steps below for each of your sub-team members.
-
-### Steps
-- Scan your buddy's repository
- + Does the repo have an apt description?
- + Is there a link to the live demo at the top?
- + Are any files in the repo that shouldn't be there like an .env file or node_modules?
- + Is there a section about the concept, install notes, data life cycle, external API, and real-time events?
-- Try to understand the concept
- + Read about the concept in the readme, do you understand what the app does?
- + Open up the live link (if it's already alive) and play around with the app
- + Review the app's functions in an issue, feel free to add cool new ideas in an issue
- + Test the app in multiple tabs, does multi-user functionality work as expected?
-- Understand the data life cycle
- + Are all the app's components present in a visual diagram?
- + Is it clear what data is stored for each component?
- + Is it clear how components communicate with each other? (socket, polling, OAuth)
- + Can you follow where real-time data is created?
-- Check the real-time events
- + Are all custom events described?
- + Can you imagine how the client-server communication works now that you know which events are used?
-- Review the API info
- + Is it clear what data the external API offers?
- + Are instructions present on how to get a key from the API and how to connect to it?
-### Switch!
-Follow the steps again for each of your sub-team members, add issues for feedback not already mentioned, add your own insights to issues created by other sub-team members.
-
-## Wrapping up
-- Review the issues that were created for your own repo. Ask your reviewers about them if you don't understand.
-- Respond to the issues with a message describing which action you take. For instance: valid point, will fix. Or: I won't fix this because of ...
-- Close issues when they are solved.
\ No newline at end of file
diff --git a/course/week-1.md b/course/week-1.md
deleted file mode 100644
index eeb9111d2..000000000
--- a/course/week-1.md
+++ /dev/null
@@ -1,102 +0,0 @@
-# Assignments for week 1
-
-## Intention
-After all you learned so far, you now will learn how to build real-time applications, and rule the world!
-
-## Assignments
-1. [Make it so! (team)](#assignment-1-make-it-so)
-2. [Make it so! (individually)](#assignment-2-make-it-so)
-
-## Assignment 1: Make it so!
-This is a team exercise which means you work together on one repository. (Of course you will all fork it if the work is done so you’ve got your own copy in your own portfolio ;)). During this course we will use *readme driven development* (RDD) which is a way of organising your work. Use this - relatively simple - assignment to get a grip on the way you set up a project in this course.
-
-### Readme
-Start out by forking [this repository](https://github.com/cmda-minor-web/real-time-web-2021) to one of your github accounts. Add all your team members as collaborator so you can work together.
-
-Read this [article about RDD](http://tom.preston-werner.com/2010/08/23/readme-driven-development.html) if you haven’t already and look at these [notes about RDD](https://deterministic.space/readme-driven-development.html) and [some of the examples in this gist](https://gist.github.com/stefanbirkner/835b7d0c498b4026f65a). Discuss findings, insights and/or allergies you encounter in with team. As you will be using markdown a lot when writing readme files you might want to freshen your knowledge by scanning [mastering markdown](https://guides.github.com/features/mastering-markdown/).
-
-Write your [README.md](../README.md) and get started on your project. As a team you will discuss details, make sketches, make decisions, divide tasks etc. Write all of this down so everyone has an idea of what to work on.
-
-*Note: keep your documentation up-to-date while working on your project!*
-
-*Note: Keep a teams meeting open in your squad channel while you work so we can find you and invite us into your meeting when you need help.*
-
-### Coding Style
-Maybe you already have a preferred code-style, maybe you want to try something else. Discuss the style you will use during this project and write up a few basic rules in a section in your readme. You can look at some of the style guides below but keep in mind that these are very extensive, for this project (and your own sanity), please keep it simple.
-
-Set up at least an [npm script](https://docs.npmjs.com/cli/run-script). You will probably want some integrations with your editor. Use Nodemon or similar to allow instant reloading while developing.
-
-#### Resources
-*Styleguides:* [w3schools.com .js conventions](https://www.w3schools.com/js/js_conventions.asp), [Google JavaScript Style Guide](https://google.github.io/styleguide/jsguide.html), [Airbnb JavaScript Style Guide](https://github.com/airbnb/javascript)
-*Linters/auto-formatting:* [xo](https://github.com/xojs/xo), [standard](https://github.com/standard/standard), [prettier](https://github.com/prettier/prettier), [eslint](https://github.com/eslint/eslint), [vscode marketplace](https://marketplace.visualstudio.com/search?term=ES)
-
-### Serving static files
-Set-up [Express](https://expressjs.com/en/4x/api.html) for static file serving or templating (optional). Implement your team page so that it will be served through express.
-
-### Implement socket.io
-Set-up [socket.io](https://socket.io/). Create a basic real-time app using sockets. Bare minimum is a successful message from client to server and from server to all connected clients (“round trip”). You can use the [live coded example](https://github.com/ju5tu5/barebonechat) or the [chat demo from socket.io](https://socket.io/get-started/chat/) to get started.
-
-### Deploy on Cyclic.sh
-Get your app running on [Cyclic](https://www.cyclic.sh/)! Add a link to your live demo to your project and a screenshot showing of your team page including the new chat functionality at the top of your readme.
-
-**Note:** Don’t 😱 if this doesn’t work out: there’s plenty time to deploy in week 2 or week 3. But it may be advantageous to deploy now so you can make sure all team members understand how to do this.
-
-### Extra challenges
-Try to add an extra feature from the list below to your basic chat app. Do this one step at a time, each time discussing with your team what feature would be nice and how you would go about implementing it. Ask for help if you need it! **Note**: Update your readme vigourously ;)
-
-- Add support for nicknames.
-- Broadcast a message to connected users when someone connects or disconnects.
-- Don’t send the same message to the user that sent it. Instead, append the message directly as soon as he/she presses enter.
-- Add “{user} is typing” functionality.
-- Show who’s online.
-- Add private messaging.
-
-### Great job! Now wrap it up...
-Review the project as a team, create issues for everything that needs extra attention if you would have more time. Update [README.md](../README.md) to reflect the latest changes, take new screenshots, link to all team members etc. Finally, have all team members fork this repo so you each have a copy in your own Github account - it’s your technical portfolio.
-
-## Assignment 2: Make it so!
-This individual exercise is not alltogether different from [assignment 1](#assignment-1-make-it-so) - the one you did as a team.. remember? It even bears the same name! For assignment 2 (this one) you will collect all of your experience and go full-out on a unique realtime app. Again you will use *readme driven development* (RDD). Use this assignment to start your adventure towards comprehension of the realtime universe.
-
-### Readme
-You have probably forked your team project at the end of last assignment. Create a new branch called ‘team-page’ and switch back to the main branch. By branching out we’ve created a snapshot of this repository at this point, you can always find the code by switching to the ‘team-page’ branch. You will be working on this project by yourself so there is no need to add collaborators to Github.
-
-Think up unique features that will make your chat much more interesting. What is unique? Not unique are storing nicknames, showing who’s online or any of the other feature requests listed at the bottom of the [socket.io tutorial](https://socket.io/get-started/chat/). Unique is using D3 to structure text into SVG art, using words to fight each other in a text based game, additional features you can earn if you stay in chat long enough. It doesn’t even have to be a chat app, just use the socket.io framework.
-
-Think of something that matches your skill level. If you have trouble understanding the basics of socket.io, focus on the basics (and talk to us if you need help).
-
-Write your [README.md](../README.md), use the resources below and *make it so*!
-
-#### Resources
-You’ve probably read all these before in [assignment 1](#assignment-1-make-it-so):
-- [article about RDD](http://tom.preston-werner.com/2010/08/23/readme-driven-development.html)
-- [notes about RDD](https://deterministic.space/readme-driven-development.html)
-- [some RDD examples](https://gist.github.com/stefanbirkner/835b7d0c498b4026f65a)
-- [mastering markdown](https://guides.github.com/features/mastering-markdown/).
-- [npm script](https://docs.npmjs.com/cli/run-script)
-- [w3schools.com .js conventions](https://www.w3schools.com/js/js_conventions.asp)
-- [Google JavaScript Style Guide](https://google.github.io/styleguide/jsguide.html)
-- [Airbnb JavaScript Style Guide](https://github.com/airbnb/javascript)
-- [xo](https://github.com/xojs/xo)
-- [standard](https://github.com/standard/standard)
-- [prettier](https://github.com/prettier/prettier)
-- [eslint](https://github.com/eslint/eslint)
-- [vscode marketplace](https://marketplace.visualstudio.com/search?term=ES)
-- [Express](https://expressjs.com/en/4x/api.html)
-- [Socket.io](https://socket.io/)
-- [Live coded example](https://github.com/ju5tu5/barebonechat)
-- [Chat demo from socket.io](https://socket.io/get-started/chat/)
-- [Cyclic](https://www.cyclic.sh/)
-
-### Extra challenges
-Again, try to add extra features from the list below to your basic chat app. Do this one step at a time. Ask for help if you need it! **Note**:Again, update your readme zealously :P
-
-- Add support for nicknames.
-- Broadcast a message to connected users when someone connects or disconnects.
-- Don’t send the same message to the user that sent it. Instead, append the message directly as soon as he/she presses enter.
-- Add “{user} is typing” functionality.
-- Show who’s online.
-- Add private messaging.
-
-*Extra challenge: Start working on your final app. [Look at the exercises from week 2](./week-2.md), pick an API and think of a strong concept. Start working on that instead of a barebone app*.
-
-*Extra challenge: Instead of socket.io, use the native [server-sent-events](https://www.voorhoede.nl/en/blog/real-time-communication-with-server-sent-events/)! It works very well although sending messages from client to server is trickier.*
\ No newline at end of file
diff --git a/course/week-2.md b/course/week-2.md
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-# Assignments for week 2
-
-## Intention
-Last week you built a basic socket web app. The purpose was to learn about real-time communication using websockets. This week you’re going to take it to the next level and build a **meaningful** webapp that consumes an external source.
-This week we will focus on client-server communication and data management.
-
-## Assignments
-1. [(Proof of) Concept](#assignment-1-proof-of-concept)
-2. [Proof of Concept](#assignment-2-proof-of-concept)
-
-## Assignment 1: (Proof of) Concept
-Let’s create a concept! Why..? Because we always create a concept.. You can start either by writing the readme for a **meaningful** realtime application and then finding a matching API; or by looking at existing realtime APIs and finding meaningful realtime uses for them. Choose your approach and read the corresponding paragraph below.
-
-### Readme
-We’re practicing RDD remember? Start by creating a vague outline for three concepts in your [README.md](../README.md). Make at least three variations so you can pick the best one later on. Make (pencil/paper) sketches to define basic usage, maybe you want to draw a happy little wireframe to demonstrate what you mean. Snap a photo with your phone and add your sketches to the [README.md](../README.md) file. Share your ideas with your teammates, try to find out which of your ideas has the most potential and choose wisely.
-
-Now.. try and describe your finished realtime app as close as possible without touching any code (we know this is hard but please try). Keep in mind: concepts are NOT final products. They are rough drafts that give an idea of how your **meaningful** realtime app could take shape. Here are some hints:
-- What do you need to write to show how to use this?
-- What features do you need to show so that other people understand what you are aiming for?
-- How do you want your realtime app to be used?
-
-Make some more sketches, add comments, highlight core functionality etc. to make your concept clear as daylight. Again, snap a photo with your phone and add your sketches to the [README.md](../README.md) file.
-
-### Pick an API
-Time to find an API that either carries your concept or that you can build a concept on (@cmd: remember project web last year?!) Here's a [list of some realtime APIs](https://docs.google.com/spreadsheets/d/1YKMTvdWVbzJ-CXDCHBEH2n3KofcQTN7EerTOEXy9MHI/edit?usp=sharing) we’ve collected for you. Let us know if you want to add any and I'll make you a collaborator.
-
-You could, for instance, use an [API that tracks the number of crypto currency transactions globally](https://www.coinapi.io/) and estimate their CO2 impact (per currency or per transaction).
-
-Or, you might use Amsterdam's [real-time open trash API](https://api.data.amsterdam.nl/afval/) to figure out which neighbourhoods produce the most (plastic) trash.
-
-You could even track a trend on twitter to show the status of an important development like the recent [#trashtag event](https://twitter.com/search?q=%23trashtag&src=typd)
-
-**Your external data source should be real-time (like a twitter feed).** If you want to build an app that uses a data source that can't be consumed in real-time (or by polling external data that changes regularly) there is an alternative. Create an app where you use a non real-time external source but where your users can manipulate the data model on your server in real time. Like this [drawing app made by Fenna de Wilde](https://live-draw.herokuapp.com/) or this [game made by Mees Rutten](https://github.com/meesrutten/real-time-web). If you don't use a real-time external data source, please check with a teacher if your concept is sufficient to pass the course.
-
-Pick a data source and define what you want to do. You can use a real-time source you find by yourself (be weary of OAuth, poorly documented, strict rate limiting etc.) or you can pick one from [our list](https://docs.google.com/spreadsheets/d/1YKMTvdWVbzJ-CXDCHBEH2n3KofcQTN7EerTOEXy9MHI/edit?usp=sharing). If you find outdated information in this list, please update it 🙏🏼.
-
-### Data modelling
-Describe the API you intend to use, including it’s properties (rate-limiting, authorization method, API methods, etc.). Use [data modelling techniques](https://www.ibm.com/cloud/learn/data-modeling) to map the data in your API to get a grip on the structure of the data you will use. If you’ve picked a really extensive API you only need to map those parts you will actually use in your **meaningful** realtime app. Please start out by using a pencil and paper to model your data. Begin with a conceptual datamodel, adding more and more detail to move through a logical towards a physical data model. Don’t spend too much time on getting the details on relations... Snap a photo with your phone and add your sketches to the [README.md](../README.md) file.
-
-**Hint:** if you really want to go berserk on the data-model you can use your favourite drawing program or [https://asciiflow.com/](https://asciiflow.com/) if you want to let your inner nerd out (example below).
-
-```
-┌─────────────┐ ┌──────────┐
-│uniqueID:int ├──────────┤thisID:int│
-│whatever:str │ │what:str │
-│data:blob │ └──────────┘
-│resides:str │
-│in_your:date │
-│API:str │
-└─────────────┘
-```
-
-### User testing?!
-Test your concept against team- and/or squad-members. Ask what they think about your concept and if they have any additions of their own that can help you along. Write down everything they say and refine your concept.. Do this at least three times..
-
-## Assignment 2: Proof of Concept
-So you’ve got a concept? And a grip on your API’s data? Nice..! Your next step is testing if you can actually build a reliable frontend based on the chosen API. Start out by building a spike solution testing the core idea. Once you’ve made sure you can do this you get a grip on the data-flow in your **meaningful** realtime app by creating a data lifecycle diagram. Finally you can set out to create a nice, semantic and user friendly representation of the API data in your frontend.
-
-### Build a spike solution
-A [spike solution](http://wiki.c2.com/?SpikeSolution) is a [well documented](http://wiki.c2.com/?SpikeDescribed) way of testing out a core concept in code. It’s usually a throw-out piece of code to make sure the idea you’ve got will work out. Let’s go!
-
-Reflect some of the data from the external API in a frontend view. The first step is to have your server consume data from the external source. Then you'll want to send that data to user. Finally, the frontend should deal with the data and show some HTML content.
-
-#### Resources
-- [npm script](https://docs.npmjs.com/cli/run-script)
-- [Express](https://expressjs.com/en/4x/api.html)
-- [Socket.io](https://socket.io/)
-
-### Data lifecycle diagram
-What data lives in your app universe? What are the entry points of data in your app? Where can the data be manipulated from? If you want to answer these questions, making a data lifecycle diagram can help. Check out [the slides]() if you need a recap and follow the steps described below. Here's an [overview of the symbols](https://www.gliffy.com/blog/how-to-flowchart-basic-symbols-part-1-of-3) you can use and their meaning.
-
-1. Draw each of the major components of your app (usual suspects: client, your server, external resource server)
-2. Write under each component what’s inside its data model
-3. Add lines for different pieces of data shared between components
-4. Add information to your diagram showing the methods for getting and exposing data (e.g. pub-sub, request over socket, OAuth authorization, input validation)
-
-Add the model to your [README.md](../README.md). **We will check this during your assessment!** You may of course replace the sketch with a proper visualisation. What’s that? Of course you can use [https://asciiflow.com/](https://asciiflow.com/) you nerd...
-
-### Building a ‘nice’ frontend
-Now that you have a *spike* that implements the core idea and grip on the *data lifecycle* for your **meaningful** realtime app, you can use everything you have learned in this and other courses to create an accessible, user-friendly, WCAG proof frontend for a realtime API. If you’ve got the frontend set-up, work on a way for your user to change the data on the server using sockets.
-
-### Extra challenges:
-If you're certain you can meet the baseline for this course as per [the rubric](https://github.com/cmda-minor-web/real-time-web-2021#grading), these are good challenges to add:
-
-- Security (validate user requests server side)
-- Mix different communication methods (SSE, XHR/Fetch, Sockets, Long Polling)
-- Offline Support (what happens when the source is unavailable, what happens when the client temporarily loses their connection to your server?)
-- Add publication subscription model too elegantly keep clients up to date
-- Don't use socket.io for client server communication but try the native implementation instead.
-
diff --git a/course/week-3.md b/course/week-3.md
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index f01f0bd81..000000000
--- a/course/week-3.md
+++ /dev/null
@@ -1,31 +0,0 @@
-# Assignments for week 3
-
-## Intention
-Last week you started work on a **meaningful** webapp that consumes an external source. This week you will learn how to store and serve data from an external source to your own clients. We'll also provide extra challenges, it's up to you if you want to add fancy features or make the app more secure. Just be sure to check your features against [the rubric](https://github.com/cmda-minor-web/real-time-web-2021#grading) and to always properly test with multiple users.
-
-## Assignments
-1. [Data management](#assignment-1-data-management)
-2. [User testing](#assignment-2-user-testing)
-3. [(Optional) Not ignoring the UI stack](#optional-assignment-3-not-ignoring-the-ui-stack)
-
-## Assignment 1: Data management
-You probably want to persist data in a database (tunnel event, initial load, etc.) so set up some of way of storing the data. If you want to start out simple, store the data in-memory first (like an array of data items) and move it to a database later.
-
-Describe the chosen database system in your [README.md](../README.md). Make sure you only store the data you **actually need** for your application. This almost always involves cleaning and restructuring the data. For instance, if the external API you chose returns a complex object with confusing property names, use the functional programming trinity: [map](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/map), [filter](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/filter) and [reduce](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/Reduce) to change the data to your own format.
-
-## Resources
-Databases: [levelup](https://github.com/level/levelup), [mongo](https://www.npmjs.com/package/mongodb), [redis](https://github.com/NodeRedis/node_redis), [postgres](https://github.com/brianc/node-postgres)
-
-Cleaning data: [array](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array), [string](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/replace), [object](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object)
-
-## Assignment 2: User testing
-Make sure that by Friday, your app works with at least three people connected (preferably more) at the same time. They will probably need different parts of your database so you will need to set up some server-side functionality that serves a specific part of your database depending on the type or request a clients sends. These types of requests like “getLatestData” or “sendMessage” form the basis of the API of *your* server. think about which methods/ events your server will have/ allow and describe them in your [README.md](../README.md). It’s okay if not all methods work yet but try to plan ahead, after all, we’re practicing RDD right?!
-
-## (Optional) Assignment 3: Not ignoring the UI stack
-You’ve probably heard something about building robust interfaces [without ignoring the UI stack](https://www.scotthurff.com/posts/why-your-user-interface-is-awkward-youre-ignoring-the-ui-stack/). Try to address all states (blank, loading, partial, error, ideal) in your **meaningful** realtime webapp but take them on one state at a time. Use the scenario’s below to test if your app informs and helps the user to stay in control, even if his internet connection fails..
-
-Build adequate user feedback for the following scenario's:
-- The client can't reach the server. What does the user see? Can they still generate content which is served to the server when the connection resumes? Think about the tunnel event and how socket.io handles this out of the box. Should that behaviour change for your app? Think about queueing (real world) messages bot client and server side.
-- The server can't reach the client. Should it do anything with its data model? Should other users be notified?
-- The server can't reach the external source. Can the app still work? What should the end users see?
-
diff --git a/docs/css/generic.css b/docs/css/generic.css
deleted file mode 100644
index 79f01b67f..000000000
--- a/docs/css/generic.css
+++ /dev/null
@@ -1,153 +0,0 @@
-:root {
- --cmd-primary: #fff;
- --cmd-secondary: #000;
- --minor-one: #34a8e0;
- --minor-two: #e9590e;
- --minor-three: #3aaa34;
-
- --dark: #000;
- --course: #01cd85;
- --light: #fff;
-
- --groen: #01cd85;
- --blauw: #01b4eb;
- --geel: #f1e40a;
-}
-
-* {
- box-sizing: border-box;
- scroll-behavior: smooth;
-}
-
-html {
- background-color: var(--groen);
- background: linear-gradient(12deg, var(--groen) 46%, rgba(0, 0, 0, 0) 34%),
- linear-gradient(21deg, var(--geel) 56%, var(--blauw) 46%);
- background-size: cover;
- background-attachment: fixed;
- font-family: 'Open sans', Helvetica, Sans-Serif;
- font-size: 1.3em;
- line-height: 1.5em;
- color: var(--cmd-primary);
- padding: 0;
- margin: 0;
-}
-body {
- overflow-x: hidden;
- padding: 0;
- margin: 0;
- transition: all 0.25s;
-}
-h1,
-h2 {
- font-size: 1.6em;
- position: relative;
-}
-a {
- color: var(--cmd-primary);
-}
-a:hover,
-a:focus,
-summary:hover,
-summary:focus {
- background: var(--cmd-primary);
- color: var(--cmd-secondary);
-}
-pre {
- overflow-x: hidden;
-}
-q {
- display: block;
- margin: 1em 0;
- font-size: 1.1em;
- font-style: italic;
-}
-p {
- hyphens: auto;
- hyphenate-limit-lines: 2;
- -webkit-hyphenate-limit-before: 3;
- -webkit-hyphenate-limit-after: 2;
- hyphenate-limit-chars: 6 3 2;
- hyphenate-limit-zone: 2em;
- hyphenate-limit-last: always;
-}
-abbr {
- hyphens: none;
-}
-i {
- font-style: normal;
-}
-ul {
- list-style: none;
- padding-left: 0;
-}
-
-/*
-Header met het logo en de titel
-*/
-body p {
- max-width: 40em;
-}
-body > header {
- padding: 1rem;
-}
-body > header h1 {
- padding-top: 1rem;
- line-height: 2;
-}
-svg {
- margin-top: 0.5rem;
-}
-/* main */
-main {
- transition: transform 0.25s ease-in;
-}
-main > header {
- max-width: 30em;
-}
-section {
- position: relative;
- padding: 1rem;
- display: flex;
- flex-direction: column;
- align-items: flex-start;
-}
-
-/* footer */
-footer {
- padding: 1em;
- border-radius: 0.2em;
- overflow-x: hidden;
- margin-top: 4em;
- color: var(--cmd-primary);
-}
-footer h2 {
- padding: 0.2em 0.3em;
- background-color: var(--cmd-primary);
- color: #000;
- display: inline-block;
-}
-footer h3 {
- margin-left: 2em;
-}
-footer p {
- max-width: 30em;
-}
-footer a {
- color: var(--cmd-primary);
-}
-footer img {
- background: white;
- padding: 0.6em;
- margin: 0;
-}
-footer img[title='wd'] {
- width: 10.1em;
- filter: brightness(1);
-}
-footer img[title='cmd'] {
- width: 6.19em;
-}
-footer img[title='hva'] {
- width: 12em;
-}
diff --git a/docs/css/styles.css b/docs/css/styles.css
deleted file mode 100644
index e6b5972c2..000000000
--- a/docs/css/styles.css
+++ /dev/null
@@ -1,83 +0,0 @@
-html {
- height: 100%;
- background-color: #ff70c5;
- background: repeating-conic-gradient(
- from 0deg at 50% 120%,
- #ff70c5 0deg 0.4deg,
- #ffffff 0.4deg 4deg
- );
- background-size: cover;
- background-attachment: fixed;
-}
-body {
- color: black;
- font-weight: 400;
-}
-a {
- color: black;
-}
-h1 {
- font-size: 10vw;
- margin: 0;
- margin-top: 60vh;
-}
-h1 em {
- font-size: 2rem;
- display: block;
-}
-h2 {
- font-size: 2em;
- margin-top: 1.5em;
-}
-section > ul {
- display: flex;
- justify-content: space-between;
- list-style-type: none;
- padding: 0;
- margin: 0 -1rem;
-}
-
-section > ul li {
- display: flex;
- flex-direction: column;
- align-items: center;
- margin: 1rem;
-}
-
-ul img {
- border: 2px solid var(--light);
- margin-top: 2em;
- margin-bottom: 2em;
-}
-img {
- max-width: 100%;
-}
-section#lecturers ul {
- /* flex-wrap: wrap; */
-}
-section#lecturers li {
- width: 45%;
- text-align: center;
-}
-
-section#lecturers img {
- border-radius: 100%;
- margin-right: 1em;
- width: 20vw;
-}
-section#lecturers a {
- white-space: nowrap;
-}
-article {
- margin: 2em -2rem;
- background-color: rgba(255, 255, 255, 0.1);
- padding: 2rem;
-}
-
-.examples img {
- max-width: 25vh;
-}
-footer {
- font-style: italic;
- color: #000000;
-}
diff --git a/docs/img/placeholder.png b/docs/img/placeholder.png
deleted file mode 100644
index 41d321d9a..000000000
Binary files a/docs/img/placeholder.png and /dev/null differ
diff --git a/docs/index.html b/docs/index.html
deleted file mode 100644
index a51e955ba..000000000
--- a/docs/index.html
+++ /dev/null
@@ -1,65 +0,0 @@
-
-
-
-
-
-
-
-
-
- Realtime Web - Minor Web Development - CMD Amsterdam
-
-
-
-
-
-
- Description
- During this course you will learn how to build a real-time application. You will learn techniques to setup an open connection between the client and the server. This will enable you to send data in real-time both ways, at the same time.
- Please read more about this course on
- Student work
-
-
- -->
-
-
-
-
-
-
- Conduct
- This course has a Code of Conduct . Anyone interacting with this repository, organisation, or community is bound by it. Staff and students of the Amsterdam University of Applied Sciences (Hogeschool van Amsterdam) are additionally bound by the Regulation Undesirable Conduct (Regeling Ongewenst Gedrag).
-
-
-
- MIT © CMD Amsterdam, docs and images are CC-BY-4.0.
-
-
-
-
diff --git a/node_modules/.bin/ejs b/node_modules/.bin/ejs
new file mode 100644
index 000000000..002d2ac17
--- /dev/null
+++ b/node_modules/.bin/ejs
@@ -0,0 +1,12 @@
+#!/bin/sh
+basedir=$(dirname "$(echo "$0" | sed -e 's,\\,/,g')")
+
+case `uname` in
+ *CYGWIN*|*MINGW*|*MSYS*) basedir=`cygpath -w "$basedir"`;;
+esac
+
+if [ -x "$basedir/node" ]; then
+ exec "$basedir/node" "$basedir/../ejs/bin/cli.js" "$@"
+else
+ exec node "$basedir/../ejs/bin/cli.js" "$@"
+fi
diff --git a/node_modules/.bin/ejs.cmd b/node_modules/.bin/ejs.cmd
new file mode 100644
index 000000000..7cc2b5675
--- /dev/null
+++ b/node_modules/.bin/ejs.cmd
@@ -0,0 +1,17 @@
+@ECHO off
+GOTO start
+:find_dp0
+SET dp0=%~dp0
+EXIT /b
+:start
+SETLOCAL
+CALL :find_dp0
+
+IF EXIST "%dp0%\node.exe" (
+ SET "_prog=%dp0%\node.exe"
+) ELSE (
+ SET "_prog=node"
+ SET PATHEXT=%PATHEXT:;.JS;=;%
+)
+
+endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\ejs\bin\cli.js" %*
diff --git a/node_modules/.bin/ejs.ps1 b/node_modules/.bin/ejs.ps1
new file mode 100644
index 000000000..f31305eb9
--- /dev/null
+++ b/node_modules/.bin/ejs.ps1
@@ -0,0 +1,28 @@
+#!/usr/bin/env pwsh
+$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
+
+$exe=""
+if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
+ # Fix case when both the Windows and Linux builds of Node
+ # are installed in the same directory
+ $exe=".exe"
+}
+$ret=0
+if (Test-Path "$basedir/node$exe") {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "$basedir/node$exe" "$basedir/../ejs/bin/cli.js" $args
+ } else {
+ & "$basedir/node$exe" "$basedir/../ejs/bin/cli.js" $args
+ }
+ $ret=$LASTEXITCODE
+} else {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "node$exe" "$basedir/../ejs/bin/cli.js" $args
+ } else {
+ & "node$exe" "$basedir/../ejs/bin/cli.js" $args
+ }
+ $ret=$LASTEXITCODE
+}
+exit $ret
diff --git a/node_modules/.bin/jake b/node_modules/.bin/jake
new file mode 100644
index 000000000..8580efeaa
--- /dev/null
+++ b/node_modules/.bin/jake
@@ -0,0 +1,12 @@
+#!/bin/sh
+basedir=$(dirname "$(echo "$0" | sed -e 's,\\,/,g')")
+
+case `uname` in
+ *CYGWIN*|*MINGW*|*MSYS*) basedir=`cygpath -w "$basedir"`;;
+esac
+
+if [ -x "$basedir/node" ]; then
+ exec "$basedir/node" "$basedir/../jake/bin/cli.js" "$@"
+else
+ exec node "$basedir/../jake/bin/cli.js" "$@"
+fi
diff --git a/node_modules/.bin/jake.cmd b/node_modules/.bin/jake.cmd
new file mode 100644
index 000000000..1ccccefb5
--- /dev/null
+++ b/node_modules/.bin/jake.cmd
@@ -0,0 +1,17 @@
+@ECHO off
+GOTO start
+:find_dp0
+SET dp0=%~dp0
+EXIT /b
+:start
+SETLOCAL
+CALL :find_dp0
+
+IF EXIST "%dp0%\node.exe" (
+ SET "_prog=%dp0%\node.exe"
+) ELSE (
+ SET "_prog=node"
+ SET PATHEXT=%PATHEXT:;.JS;=;%
+)
+
+endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\jake\bin\cli.js" %*
diff --git a/node_modules/.bin/jake.ps1 b/node_modules/.bin/jake.ps1
new file mode 100644
index 000000000..d86e1bddd
--- /dev/null
+++ b/node_modules/.bin/jake.ps1
@@ -0,0 +1,28 @@
+#!/usr/bin/env pwsh
+$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
+
+$exe=""
+if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
+ # Fix case when both the Windows and Linux builds of Node
+ # are installed in the same directory
+ $exe=".exe"
+}
+$ret=0
+if (Test-Path "$basedir/node$exe") {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "$basedir/node$exe" "$basedir/../jake/bin/cli.js" $args
+ } else {
+ & "$basedir/node$exe" "$basedir/../jake/bin/cli.js" $args
+ }
+ $ret=$LASTEXITCODE
+} else {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "node$exe" "$basedir/../jake/bin/cli.js" $args
+ } else {
+ & "node$exe" "$basedir/../jake/bin/cli.js" $args
+ }
+ $ret=$LASTEXITCODE
+}
+exit $ret
diff --git a/node_modules/.bin/mime b/node_modules/.bin/mime
new file mode 100644
index 000000000..0a62a1b13
--- /dev/null
+++ b/node_modules/.bin/mime
@@ -0,0 +1,12 @@
+#!/bin/sh
+basedir=$(dirname "$(echo "$0" | sed -e 's,\\,/,g')")
+
+case `uname` in
+ *CYGWIN*|*MINGW*|*MSYS*) basedir=`cygpath -w "$basedir"`;;
+esac
+
+if [ -x "$basedir/node" ]; then
+ exec "$basedir/node" "$basedir/../mime/cli.js" "$@"
+else
+ exec node "$basedir/../mime/cli.js" "$@"
+fi
diff --git a/node_modules/.bin/mime.cmd b/node_modules/.bin/mime.cmd
new file mode 100644
index 000000000..54491f12e
--- /dev/null
+++ b/node_modules/.bin/mime.cmd
@@ -0,0 +1,17 @@
+@ECHO off
+GOTO start
+:find_dp0
+SET dp0=%~dp0
+EXIT /b
+:start
+SETLOCAL
+CALL :find_dp0
+
+IF EXIST "%dp0%\node.exe" (
+ SET "_prog=%dp0%\node.exe"
+) ELSE (
+ SET "_prog=node"
+ SET PATHEXT=%PATHEXT:;.JS;=;%
+)
+
+endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\mime\cli.js" %*
diff --git a/node_modules/.bin/mime.ps1 b/node_modules/.bin/mime.ps1
new file mode 100644
index 000000000..2222f40bc
--- /dev/null
+++ b/node_modules/.bin/mime.ps1
@@ -0,0 +1,28 @@
+#!/usr/bin/env pwsh
+$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
+
+$exe=""
+if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
+ # Fix case when both the Windows and Linux builds of Node
+ # are installed in the same directory
+ $exe=".exe"
+}
+$ret=0
+if (Test-Path "$basedir/node$exe") {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "$basedir/node$exe" "$basedir/../mime/cli.js" $args
+ } else {
+ & "$basedir/node$exe" "$basedir/../mime/cli.js" $args
+ }
+ $ret=$LASTEXITCODE
+} else {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "node$exe" "$basedir/../mime/cli.js" $args
+ } else {
+ & "node$exe" "$basedir/../mime/cli.js" $args
+ }
+ $ret=$LASTEXITCODE
+}
+exit $ret
diff --git a/node_modules/.bin/nodemon b/node_modules/.bin/nodemon
new file mode 100644
index 000000000..4d75661dc
--- /dev/null
+++ b/node_modules/.bin/nodemon
@@ -0,0 +1,12 @@
+#!/bin/sh
+basedir=$(dirname "$(echo "$0" | sed -e 's,\\,/,g')")
+
+case `uname` in
+ *CYGWIN*|*MINGW*|*MSYS*) basedir=`cygpath -w "$basedir"`;;
+esac
+
+if [ -x "$basedir/node" ]; then
+ exec "$basedir/node" "$basedir/../nodemon/bin/nodemon.js" "$@"
+else
+ exec node "$basedir/../nodemon/bin/nodemon.js" "$@"
+fi
diff --git a/node_modules/.bin/nodemon.cmd b/node_modules/.bin/nodemon.cmd
new file mode 100644
index 000000000..55acf8a4e
--- /dev/null
+++ b/node_modules/.bin/nodemon.cmd
@@ -0,0 +1,17 @@
+@ECHO off
+GOTO start
+:find_dp0
+SET dp0=%~dp0
+EXIT /b
+:start
+SETLOCAL
+CALL :find_dp0
+
+IF EXIST "%dp0%\node.exe" (
+ SET "_prog=%dp0%\node.exe"
+) ELSE (
+ SET "_prog=node"
+ SET PATHEXT=%PATHEXT:;.JS;=;%
+)
+
+endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\nodemon\bin\nodemon.js" %*
diff --git a/node_modules/.bin/nodemon.ps1 b/node_modules/.bin/nodemon.ps1
new file mode 100644
index 000000000..d4e3f5d40
--- /dev/null
+++ b/node_modules/.bin/nodemon.ps1
@@ -0,0 +1,28 @@
+#!/usr/bin/env pwsh
+$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
+
+$exe=""
+if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
+ # Fix case when both the Windows and Linux builds of Node
+ # are installed in the same directory
+ $exe=".exe"
+}
+$ret=0
+if (Test-Path "$basedir/node$exe") {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "$basedir/node$exe" "$basedir/../nodemon/bin/nodemon.js" $args
+ } else {
+ & "$basedir/node$exe" "$basedir/../nodemon/bin/nodemon.js" $args
+ }
+ $ret=$LASTEXITCODE
+} else {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "node$exe" "$basedir/../nodemon/bin/nodemon.js" $args
+ } else {
+ & "node$exe" "$basedir/../nodemon/bin/nodemon.js" $args
+ }
+ $ret=$LASTEXITCODE
+}
+exit $ret
diff --git a/node_modules/.bin/nodetouch b/node_modules/.bin/nodetouch
new file mode 100644
index 000000000..03f8b4d4a
--- /dev/null
+++ b/node_modules/.bin/nodetouch
@@ -0,0 +1,12 @@
+#!/bin/sh
+basedir=$(dirname "$(echo "$0" | sed -e 's,\\,/,g')")
+
+case `uname` in
+ *CYGWIN*|*MINGW*|*MSYS*) basedir=`cygpath -w "$basedir"`;;
+esac
+
+if [ -x "$basedir/node" ]; then
+ exec "$basedir/node" "$basedir/../touch/bin/nodetouch.js" "$@"
+else
+ exec node "$basedir/../touch/bin/nodetouch.js" "$@"
+fi
diff --git a/node_modules/.bin/nodetouch.cmd b/node_modules/.bin/nodetouch.cmd
new file mode 100644
index 000000000..8298b9183
--- /dev/null
+++ b/node_modules/.bin/nodetouch.cmd
@@ -0,0 +1,17 @@
+@ECHO off
+GOTO start
+:find_dp0
+SET dp0=%~dp0
+EXIT /b
+:start
+SETLOCAL
+CALL :find_dp0
+
+IF EXIST "%dp0%\node.exe" (
+ SET "_prog=%dp0%\node.exe"
+) ELSE (
+ SET "_prog=node"
+ SET PATHEXT=%PATHEXT:;.JS;=;%
+)
+
+endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\touch\bin\nodetouch.js" %*
diff --git a/node_modules/.bin/nodetouch.ps1 b/node_modules/.bin/nodetouch.ps1
new file mode 100644
index 000000000..5f68b4cb3
--- /dev/null
+++ b/node_modules/.bin/nodetouch.ps1
@@ -0,0 +1,28 @@
+#!/usr/bin/env pwsh
+$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
+
+$exe=""
+if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
+ # Fix case when both the Windows and Linux builds of Node
+ # are installed in the same directory
+ $exe=".exe"
+}
+$ret=0
+if (Test-Path "$basedir/node$exe") {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "$basedir/node$exe" "$basedir/../touch/bin/nodetouch.js" $args
+ } else {
+ & "$basedir/node$exe" "$basedir/../touch/bin/nodetouch.js" $args
+ }
+ $ret=$LASTEXITCODE
+} else {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "node$exe" "$basedir/../touch/bin/nodetouch.js" $args
+ } else {
+ & "node$exe" "$basedir/../touch/bin/nodetouch.js" $args
+ }
+ $ret=$LASTEXITCODE
+}
+exit $ret
diff --git a/node_modules/.bin/nopt b/node_modules/.bin/nopt
new file mode 100644
index 000000000..f1ec43bc2
--- /dev/null
+++ b/node_modules/.bin/nopt
@@ -0,0 +1,12 @@
+#!/bin/sh
+basedir=$(dirname "$(echo "$0" | sed -e 's,\\,/,g')")
+
+case `uname` in
+ *CYGWIN*|*MINGW*|*MSYS*) basedir=`cygpath -w "$basedir"`;;
+esac
+
+if [ -x "$basedir/node" ]; then
+ exec "$basedir/node" "$basedir/../nopt/bin/nopt.js" "$@"
+else
+ exec node "$basedir/../nopt/bin/nopt.js" "$@"
+fi
diff --git a/node_modules/.bin/nopt.cmd b/node_modules/.bin/nopt.cmd
new file mode 100644
index 000000000..a7f38b3da
--- /dev/null
+++ b/node_modules/.bin/nopt.cmd
@@ -0,0 +1,17 @@
+@ECHO off
+GOTO start
+:find_dp0
+SET dp0=%~dp0
+EXIT /b
+:start
+SETLOCAL
+CALL :find_dp0
+
+IF EXIST "%dp0%\node.exe" (
+ SET "_prog=%dp0%\node.exe"
+) ELSE (
+ SET "_prog=node"
+ SET PATHEXT=%PATHEXT:;.JS;=;%
+)
+
+endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\nopt\bin\nopt.js" %*
diff --git a/node_modules/.bin/nopt.ps1 b/node_modules/.bin/nopt.ps1
new file mode 100644
index 000000000..9d6ba56f6
--- /dev/null
+++ b/node_modules/.bin/nopt.ps1
@@ -0,0 +1,28 @@
+#!/usr/bin/env pwsh
+$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
+
+$exe=""
+if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
+ # Fix case when both the Windows and Linux builds of Node
+ # are installed in the same directory
+ $exe=".exe"
+}
+$ret=0
+if (Test-Path "$basedir/node$exe") {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "$basedir/node$exe" "$basedir/../nopt/bin/nopt.js" $args
+ } else {
+ & "$basedir/node$exe" "$basedir/../nopt/bin/nopt.js" $args
+ }
+ $ret=$LASTEXITCODE
+} else {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "node$exe" "$basedir/../nopt/bin/nopt.js" $args
+ } else {
+ & "node$exe" "$basedir/../nopt/bin/nopt.js" $args
+ }
+ $ret=$LASTEXITCODE
+}
+exit $ret
diff --git a/node_modules/.bin/semver b/node_modules/.bin/semver
new file mode 100644
index 000000000..86cee84b6
--- /dev/null
+++ b/node_modules/.bin/semver
@@ -0,0 +1,12 @@
+#!/bin/sh
+basedir=$(dirname "$(echo "$0" | sed -e 's,\\,/,g')")
+
+case `uname` in
+ *CYGWIN*|*MINGW*|*MSYS*) basedir=`cygpath -w "$basedir"`;;
+esac
+
+if [ -x "$basedir/node" ]; then
+ exec "$basedir/node" "$basedir/../semver/bin/semver" "$@"
+else
+ exec node "$basedir/../semver/bin/semver" "$@"
+fi
diff --git a/node_modules/.bin/semver.cmd b/node_modules/.bin/semver.cmd
new file mode 100644
index 000000000..22d9286cd
--- /dev/null
+++ b/node_modules/.bin/semver.cmd
@@ -0,0 +1,17 @@
+@ECHO off
+GOTO start
+:find_dp0
+SET dp0=%~dp0
+EXIT /b
+:start
+SETLOCAL
+CALL :find_dp0
+
+IF EXIST "%dp0%\node.exe" (
+ SET "_prog=%dp0%\node.exe"
+) ELSE (
+ SET "_prog=node"
+ SET PATHEXT=%PATHEXT:;.JS;=;%
+)
+
+endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\semver\bin\semver" %*
diff --git a/node_modules/.bin/semver.ps1 b/node_modules/.bin/semver.ps1
new file mode 100644
index 000000000..98c1b093f
--- /dev/null
+++ b/node_modules/.bin/semver.ps1
@@ -0,0 +1,28 @@
+#!/usr/bin/env pwsh
+$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
+
+$exe=""
+if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
+ # Fix case when both the Windows and Linux builds of Node
+ # are installed in the same directory
+ $exe=".exe"
+}
+$ret=0
+if (Test-Path "$basedir/node$exe") {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "$basedir/node$exe" "$basedir/../semver/bin/semver" $args
+ } else {
+ & "$basedir/node$exe" "$basedir/../semver/bin/semver" $args
+ }
+ $ret=$LASTEXITCODE
+} else {
+ # Support pipeline input
+ if ($MyInvocation.ExpectingInput) {
+ $input | & "node$exe" "$basedir/../semver/bin/semver" $args
+ } else {
+ & "node$exe" "$basedir/../semver/bin/semver" $args
+ }
+ $ret=$LASTEXITCODE
+}
+exit $ret
diff --git a/node_modules/.package-lock.json b/node_modules/.package-lock.json
new file mode 100644
index 000000000..73d1015ae
--- /dev/null
+++ b/node_modules/.package-lock.json
@@ -0,0 +1,1282 @@
+{
+ "name": "RTW-Poki",
+ "lockfileVersion": 3,
+ "requires": true,
+ "packages": {
+ "node_modules/@socket.io/component-emitter": {
+ "version": "3.1.0",
+ "resolved": "https://registry.npmjs.org/@socket.io/component-emitter/-/component-emitter-3.1.0.tgz",
+ "integrity": "sha512-+9jVqKhRSpsc591z5vX+X5Yyw+he/HCB4iQ/RYxw35CEPaY1gnsNE43nf9n9AaYjAQrTiI/mOwKUKdUs9vf7Xg=="
+ },
+ "node_modules/@types/cookie": {
+ "version": "0.4.1",
+ "resolved": "https://registry.npmjs.org/@types/cookie/-/cookie-0.4.1.tgz",
+ "integrity": "sha512-XW/Aa8APYr6jSVVA1y/DEIZX0/GMKLEVekNG727R8cs56ahETkRAy/3DR7+fJyh7oUgGwNQaRfXCun0+KbWY7Q=="
+ },
+ "node_modules/@types/cors": {
+ "version": "2.8.13",
+ "resolved": "https://registry.npmjs.org/@types/cors/-/cors-2.8.13.tgz",
+ "integrity": "sha512-RG8AStHlUiV5ysZQKq97copd2UmVYw3/pRMLefISZ3S1hK104Cwm7iLQ3fTKx+lsUH2CE8FlLaYeEA2LSeqYUA==",
+ "dependencies": {
+ "@types/node": "*"
+ }
+ },
+ "node_modules/@types/node": {
+ "version": "18.15.11",
+ "resolved": "https://registry.npmjs.org/@types/node/-/node-18.15.11.tgz",
+ "integrity": "sha512-E5Kwq2n4SbMzQOn6wnmBjuK9ouqlURrcZDVfbo9ftDDTFt3nk7ZKK4GMOzoYgnpQJKcxwQw+lGaBvvlMo0qN/Q=="
+ },
+ "node_modules/abbrev": {
+ "version": "1.1.1",
+ "resolved": "https://registry.npmjs.org/abbrev/-/abbrev-1.1.1.tgz",
+ "integrity": "sha512-nne9/IiQ/hzIhY6pdDnbBtz7DjPTKrY00P/zvPSm5pOFkl6xuGrGnXn/VtTNNfNtAfZ9/1RtehkszU9qcTii0Q==",
+ "dev": true
+ },
+ "node_modules/accepts": {
+ "version": "1.3.8",
+ "resolved": "https://registry.npmjs.org/accepts/-/accepts-1.3.8.tgz",
+ "integrity": "sha512-PYAthTa2m2VKxuvSD3DPC/Gy+U+sOA1LAuT8mkmRuvw+NACSaeXEQ+NHcVF7rONl6qcaxV3Uuemwawk+7+SJLw==",
+ "dependencies": {
+ "mime-types": "~2.1.34",
+ "negotiator": "0.6.3"
+ },
+ "engines": {
+ "node": ">= 0.6"
+ }
+ },
+ "node_modules/ansi-styles": {
+ "version": "4.3.0",
+ "resolved": "https://registry.npmjs.org/ansi-styles/-/ansi-styles-4.3.0.tgz",
+ "integrity": "sha512-zbB9rCJAT1rbjiVDb2hqKFHNYLxgtk8NURxZ3IZwD3F6NtxbXZQCnnSi1Lkx+IDohdPlFp222wVALIheZJQSEg==",
+ "dependencies": {
+ "color-convert": "^2.0.1"
+ },
+ "engines": {
+ "node": ">=8"
+ },
+ "funding": {
+ "url": "https://github.com/chalk/ansi-styles?sponsor=1"
+ }
+ },
+ "node_modules/anymatch": {
+ "version": "3.1.3",
+ "resolved": "https://registry.npmjs.org/anymatch/-/anymatch-3.1.3.tgz",
+ "integrity": "sha512-KMReFUr0B4t+D+OBkjR3KYqvocp2XaSzO55UcB6mgQMd3KbcE+mWTyvVV7D/zsdEbNnV6acZUutkiHQXvTr1Rw==",
+ "dev": true,
+ "dependencies": {
+ "normalize-path": "^3.0.0",
+ "picomatch": "^2.0.4"
+ },
+ "engines": {
+ "node": ">= 8"
+ }
+ },
+ "node_modules/array-flatten": {
+ "version": "1.1.1",
+ "resolved": "https://registry.npmjs.org/array-flatten/-/array-flatten-1.1.1.tgz",
+ "integrity": "sha512-PCVAQswWemu6UdxsDFFX/+gVeYqKAod3D3UVm91jHwynguOwAvYPhx8nNlM++NqRcK6CxxpUafjmhIdKiHibqg=="
+ },
+ "node_modules/async": {
+ "version": "3.2.4",
+ "resolved": "https://registry.npmjs.org/async/-/async-3.2.4.tgz",
+ "integrity": "sha512-iAB+JbDEGXhyIUavoDl9WP/Jj106Kz9DEn1DPgYw5ruDn0e3Wgi3sKFm55sASdGBNOQB8F59d9qQ7deqrHA8wQ=="
+ },
+ "node_modules/balanced-match": {
+ "version": "1.0.2",
+ "resolved": "https://registry.npmjs.org/balanced-match/-/balanced-match-1.0.2.tgz",
+ "integrity": "sha512-3oSeUO0TMV67hN1AmbXsK4yaqU7tjiHlbxRDZOpH0KW9+CeX4bRAaX0Anxt0tx2MrpRpWwQaPwIlISEJhYU5Pw=="
+ },
+ "node_modules/base64id": {
+ "version": "2.0.0",
+ "resolved": "https://registry.npmjs.org/base64id/-/base64id-2.0.0.tgz",
+ "integrity": "sha512-lGe34o6EHj9y3Kts9R4ZYs/Gr+6N7MCaMlIFA3F1R2O5/m7K06AxfSeO5530PEERE6/WyEg3lsuyw4GHlPZHog==",
+ "engines": {
+ "node": "^4.5.0 || >= 5.9"
+ }
+ },
+ "node_modules/binary-extensions": {
+ "version": "2.2.0",
+ "resolved": "https://registry.npmjs.org/binary-extensions/-/binary-extensions-2.2.0.tgz",
+ "integrity": "sha512-jDctJ/IVQbZoJykoeHbhXpOlNBqGNcwXJKJog42E5HDPUwQTSdjCHdihjj0DlnheQ7blbT6dHOafNAiS8ooQKA==",
+ "dev": true,
+ "engines": {
+ "node": ">=8"
+ }
+ },
+ "node_modules/body-parser": {
+ "version": "1.20.1",
+ "resolved": "https://registry.npmjs.org/body-parser/-/body-parser-1.20.1.tgz",
+ "integrity": "sha512-jWi7abTbYwajOytWCQc37VulmWiRae5RyTpaCyDcS5/lMdtwSz5lOpDE67srw/HYe35f1z3fDQw+3txg7gNtWw==",
+ "dependencies": {
+ "bytes": "3.1.2",
+ "content-type": "~1.0.4",
+ "debug": "2.6.9",
+ "depd": "2.0.0",
+ "destroy": "1.2.0",
+ "http-errors": "2.0.0",
+ "iconv-lite": "0.4.24",
+ "on-finished": "2.4.1",
+ "qs": "6.11.0",
+ "raw-body": "2.5.1",
+ "type-is": "~1.6.18",
+ "unpipe": "1.0.0"
+ },
+ "engines": {
+ "node": ">= 0.8",
+ "npm": "1.2.8000 || >= 1.4.16"
+ }
+ },
+ "node_modules/brace-expansion": {
+ "version": "1.1.11",
+ "resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.11.tgz",
+ "integrity": "sha512-iCuPHDFgrHX7H2vEI/5xpz07zSHB00TpugqhmYtVmMO6518mCuRMoOYFldEBl0g187ufozdaHgWKcYFb61qGiA==",
+ "dependencies": {
+ "balanced-match": "^1.0.0",
+ "concat-map": "0.0.1"
+ }
+ },
+ "node_modules/braces": {
+ "version": "3.0.2",
+ "resolved": "https://registry.npmjs.org/braces/-/braces-3.0.2.tgz",
+ "integrity": "sha512-b8um+L1RzM3WDSzvhm6gIz1yfTbBt6YTlcEKAvsmqCZZFw46z626lVj9j1yEPW33H5H+lBQpZMP1k8l+78Ha0A==",
+ "dev": true,
+ "dependencies": {
+ "fill-range": "^7.0.1"
+ },
+ "engines": {
+ "node": ">=8"
+ }
+ },
+ "node_modules/bytes": {
+ "version": "3.1.2",
+ "resolved": "https://registry.npmjs.org/bytes/-/bytes-3.1.2.tgz",
+ "integrity": "sha512-/Nf7TyzTx6S3yRJObOAV7956r8cr2+Oj8AC5dt8wSP3BQAoeX58NoHyCU8P8zGkNXStjTSi6fzO6F0pBdcYbEg==",
+ "engines": {
+ "node": ">= 0.8"
+ }
+ },
+ "node_modules/call-bind": {
+ "version": "1.0.2",
+ "resolved": "https://registry.npmjs.org/call-bind/-/call-bind-1.0.2.tgz",
+ "integrity": "sha512-7O+FbCihrB5WGbFYesctwmTKae6rOiIzmz1icreWJ+0aA7LJfuqhEso2T9ncpcFtzMQtzXf2QGGueWJGTYsqrA==",
+ "dependencies": {
+ "function-bind": "^1.1.1",
+ "get-intrinsic": "^1.0.2"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/ljharb"
+ }
+ },
+ "node_modules/chalk": {
+ "version": "4.1.2",
+ "resolved": "https://registry.npmjs.org/chalk/-/chalk-4.1.2.tgz",
+ "integrity": "sha512-oKnbhFyRIXpUuez8iBMmyEa4nbj4IOQyuhc/wy9kY7/WVPcwIO9VA668Pu8RkO7+0G76SLROeyw9CpQ061i4mA==",
+ "dependencies": {
+ "ansi-styles": "^4.1.0",
+ "supports-color": "^7.1.0"
+ },
+ "engines": {
+ "node": ">=10"
+ },
+ "funding": {
+ "url": "https://github.com/chalk/chalk?sponsor=1"
+ }
+ },
+ "node_modules/chalk/node_modules/has-flag": {
+ "version": "4.0.0",
+ "resolved": "https://registry.npmjs.org/has-flag/-/has-flag-4.0.0.tgz",
+ "integrity": "sha512-EykJT/Q1KjTWctppgIAgfSO0tKVuZUjhgMr17kqTumMl6Afv3EISleU7qZUzoXDFTAHTDC4NOoG/ZxU3EvlMPQ==",
+ "engines": {
+ "node": ">=8"
+ }
+ },
+ "node_modules/chalk/node_modules/supports-color": {
+ "version": "7.2.0",
+ "resolved": "https://registry.npmjs.org/supports-color/-/supports-color-7.2.0.tgz",
+ "integrity": "sha512-qpCAvRl9stuOHveKsn7HncJRvv501qIacKzQlO/+Lwxc9+0q2wLyv4Dfvt80/DPn2pqOBsJdDiogXGR9+OvwRw==",
+ "dependencies": {
+ "has-flag": "^4.0.0"
+ },
+ "engines": {
+ "node": ">=8"
+ }
+ },
+ "node_modules/chokidar": {
+ "version": "3.5.3",
+ "resolved": "https://registry.npmjs.org/chokidar/-/chokidar-3.5.3.tgz",
+ "integrity": "sha512-Dr3sfKRP6oTcjf2JmUmFJfeVMvXBdegxB0iVQ5eb2V10uFJUCAS8OByZdVAyVb8xXNz3GjjTgj9kLWsZTqE6kw==",
+ "dev": true,
+ "funding": [
+ {
+ "type": "individual",
+ "url": "https://paulmillr.com/funding/"
+ }
+ ],
+ "dependencies": {
+ "anymatch": "~3.1.2",
+ "braces": "~3.0.2",
+ "glob-parent": "~5.1.2",
+ "is-binary-path": "~2.1.0",
+ "is-glob": "~4.0.1",
+ "normalize-path": "~3.0.0",
+ "readdirp": "~3.6.0"
+ },
+ "engines": {
+ "node": ">= 8.10.0"
+ },
+ "optionalDependencies": {
+ "fsevents": "~2.3.2"
+ }
+ },
+ "node_modules/color-convert": {
+ "version": "2.0.1",
+ "resolved": "https://registry.npmjs.org/color-convert/-/color-convert-2.0.1.tgz",
+ "integrity": "sha512-RRECPsj7iu/xb5oKYcsFHSppFNnsj/52OVTRKb4zP5onXwVF3zVmmToNcOfGC+CRDpfK/U584fMg38ZHCaElKQ==",
+ "dependencies": {
+ "color-name": "~1.1.4"
+ },
+ "engines": {
+ "node": ">=7.0.0"
+ }
+ },
+ "node_modules/color-name": {
+ "version": "1.1.4",
+ "resolved": "https://registry.npmjs.org/color-name/-/color-name-1.1.4.tgz",
+ "integrity": "sha512-dOy+3AuW3a2wNbZHIuMZpTcgjGuLU/uBL/ubcZF9OXbDo8ff4O8yVp5Bf0efS8uEoYo5q4Fx7dY9OgQGXgAsQA=="
+ },
+ "node_modules/concat-map": {
+ "version": "0.0.1",
+ "resolved": "https://registry.npmjs.org/concat-map/-/concat-map-0.0.1.tgz",
+ "integrity": "sha512-/Srv4dswyQNBfohGpz9o6Yb3Gz3SrUDqBH5rTuhGR7ahtlbYKnVxw2bCFMRljaA7EXHaXZ8wsHdodFvbkhKmqg=="
+ },
+ "node_modules/content-disposition": {
+ "version": "0.5.4",
+ "resolved": "https://registry.npmjs.org/content-disposition/-/content-disposition-0.5.4.tgz",
+ "integrity": "sha512-FveZTNuGw04cxlAiWbzi6zTAL/lhehaWbTtgluJh4/E95DqMwTmha3KZN1aAWA8cFIhHzMZUvLevkw5Rqk+tSQ==",
+ "dependencies": {
+ "safe-buffer": "5.2.1"
+ },
+ "engines": {
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+ }
+ },
+ "node_modules/content-type": {
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+ "resolved": "https://registry.npmjs.org/content-type/-/content-type-1.0.5.tgz",
+ "integrity": "sha512-nTjqfcBFEipKdXCv4YDQWCfmcLZKm81ldF0pAopTvyrFGVbcR6P/VAAd5G7N+0tTr8QqiU0tFadD6FK4NtJwOA==",
+ "engines": {
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+ }
+ },
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+ "resolved": "https://registry.npmjs.org/cookie/-/cookie-0.5.0.tgz",
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+ "engines": {
+ "node": ">= 0.6"
+ }
+ },
+ "node_modules/cookie-signature": {
+ "version": "1.0.6",
+ "resolved": "https://registry.npmjs.org/cookie-signature/-/cookie-signature-1.0.6.tgz",
+ "integrity": "sha512-QADzlaHc8icV8I7vbaJXJwod9HWYp8uCqf1xa4OfNu1T7JVxQIrUgOWtHdNDtPiywmFbiS12VjotIXLrKM3orQ=="
+ },
+ "node_modules/cors": {
+ "version": "2.8.5",
+ "resolved": "https://registry.npmjs.org/cors/-/cors-2.8.5.tgz",
+ "integrity": "sha512-KIHbLJqu73RGr/hnbrO9uBeixNGuvSQjul/jdFvS/KFSIH1hWVd1ng7zOHx+YrEfInLG7q4n6GHQ9cDtxv/P6g==",
+ "dependencies": {
+ "object-assign": "^4",
+ "vary": "^1"
+ },
+ "engines": {
+ "node": ">= 0.10"
+ }
+ },
+ "node_modules/daemon": {
+ "version": "1.1.0",
+ "resolved": "https://registry.npmjs.org/daemon/-/daemon-1.1.0.tgz",
+ "integrity": "sha512-1vX9YVcP21gt12nSD3SQRC/uPU7fyA6M8qyClTBIFuiRWoylFn57PwXhjBAqRl085bZAje7sILhZU48qcS9SWw==",
+ "engines": {
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+ }
+ },
+ "node_modules/debug": {
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+ "resolved": "https://registry.npmjs.org/debug/-/debug-2.6.9.tgz",
+ "integrity": "sha512-bC7ElrdJaJnPbAP+1EotYvqZsb3ecl5wi6Bfi6BJTUcNowp6cvspg0jXznRTKDjm/E7AdgFBVeAPVMNcKGsHMA==",
+ "dependencies": {
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+ }
+ },
+ "node_modules/depd": {
+ "version": "2.0.0",
+ "resolved": "https://registry.npmjs.org/depd/-/depd-2.0.0.tgz",
+ "integrity": "sha512-g7nH6P6dyDioJogAAGprGpCtVImJhpPk/roCzdb3fIh61/s/nPsfR6onyMwkCAR/OlC3yBC0lESvUoQEAssIrw==",
+ "engines": {
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+ }
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+ "resolved": "https://registry.npmjs.org/destroy/-/destroy-1.2.0.tgz",
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+ "engines": {
+ "node": ">= 0.8",
+ "npm": "1.2.8000 || >= 1.4.16"
+ }
+ },
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+ "resolved": "https://registry.npmjs.org/ee-first/-/ee-first-1.1.1.tgz",
+ "integrity": "sha512-WMwm9LhRUo+WUaRN+vRuETqG89IgZphVSNkdFgeb6sS/E4OrDIN7t48CAewSHXc6C8lefD8KKfr5vY61brQlow=="
+ },
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+ "resolved": "https://registry.npmjs.org/ejs/-/ejs-3.1.9.tgz",
+ "integrity": "sha512-rC+QVNMJWv+MtPgkt0y+0rVEIdbtxVADApW9JXrUVlzHetgcyczP/E7DJmWJ4fJCZF2cPcBk0laWO9ZHMG3DmQ==",
+ "dependencies": {
+ "jake": "^10.8.5"
+ },
+ "bin": {
+ "ejs": "bin/cli.js"
+ },
+ "engines": {
+ "node": ">=0.10.0"
+ }
+ },
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+ "resolved": "https://registry.npmjs.org/encodeurl/-/encodeurl-1.0.2.tgz",
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+ "engines": {
+ "node": ">= 0.8"
+ }
+ },
+ "node_modules/engine.io": {
+ "version": "6.4.1",
+ "resolved": "https://registry.npmjs.org/engine.io/-/engine.io-6.4.1.tgz",
+ "integrity": "sha512-JFYQurD/nbsA5BSPmbaOSLa3tSVj8L6o4srSwXXY3NqE+gGUNmmPTbhn8tjzcCtSqhFgIeqef81ngny8JM25hw==",
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+ "@types/node": ">=10.0.0",
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+ "cors": "~2.8.5",
+ "debug": "~4.3.1",
+ "engine.io-parser": "~5.0.3",
+ "ws": "~8.11.0"
+ },
+ "engines": {
+ "node": ">=10.0.0"
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diff --git a/node_modules/@socket.io/component-emitter/LICENSE b/node_modules/@socket.io/component-emitter/LICENSE
new file mode 100644
index 000000000..de5169273
--- /dev/null
+++ b/node_modules/@socket.io/component-emitter/LICENSE
@@ -0,0 +1,24 @@
+(The MIT License)
+
+Copyright (c) 2014 Component contributors
+
+Permission is hereby granted, free of charge, to any person
+obtaining a copy of this software and associated documentation
+files (the "Software"), to deal in the Software without
+restriction, including without limitation the rights to use,
+copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the
+Software is furnished to do so, subject to the following
+conditions:
+
+The above copyright notice and this permission notice shall be
+included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+OTHER DEALINGS IN THE SOFTWARE.
diff --git a/node_modules/@socket.io/component-emitter/Readme.md b/node_modules/@socket.io/component-emitter/Readme.md
new file mode 100644
index 000000000..0f3f9b9fc
--- /dev/null
+++ b/node_modules/@socket.io/component-emitter/Readme.md
@@ -0,0 +1,74 @@
+# Emitter [](https://travis-ci.org/component/emitter)
+
+ Event emitter component.
+
+## Installation
+
+```
+$ component install component/emitter
+```
+
+## API
+
+### Emitter(obj)
+
+ The `Emitter` may also be used as a mixin. For example
+ a "plain" object may become an emitter, or you may
+ extend an existing prototype.
+
+ As an `Emitter` instance:
+
+```js
+var Emitter = require('emitter');
+var emitter = new Emitter;
+emitter.emit('something');
+```
+
+ As a mixin:
+
+```js
+var Emitter = require('emitter');
+var user = { name: 'tobi' };
+Emitter(user);
+
+user.emit('im a user');
+```
+
+ As a prototype mixin:
+
+```js
+var Emitter = require('emitter');
+Emitter(User.prototype);
+```
+
+### Emitter#on(event, fn)
+
+ Register an `event` handler `fn`.
+
+### Emitter#once(event, fn)
+
+ Register a single-shot `event` handler `fn`,
+ removed immediately after it is invoked the
+ first time.
+
+### Emitter#off(event, fn)
+
+ * Pass `event` and `fn` to remove a listener.
+ * Pass `event` to remove all listeners on that event.
+ * Pass nothing to remove all listeners on all events.
+
+### Emitter#emit(event, ...)
+
+ Emit an `event` with variable option args.
+
+### Emitter#listeners(event)
+
+ Return an array of callbacks, or an empty array.
+
+### Emitter#hasListeners(event)
+
+ Check if this emitter has `event` handlers.
+
+## License
+
+MIT
diff --git a/node_modules/@socket.io/component-emitter/index.d.ts b/node_modules/@socket.io/component-emitter/index.d.ts
new file mode 100644
index 000000000..49a74e142
--- /dev/null
+++ b/node_modules/@socket.io/component-emitter/index.d.ts
@@ -0,0 +1,179 @@
+/**
+ * An events map is an interface that maps event names to their value, which
+ * represents the type of the `on` listener.
+ */
+export interface EventsMap {
+ [event: string]: any;
+}
+
+/**
+ * The default events map, used if no EventsMap is given. Using this EventsMap
+ * is equivalent to accepting all event names, and any data.
+ */
+export interface DefaultEventsMap {
+ [event: string]: (...args: any[]) => void;
+}
+
+/**
+ * Returns a union type containing all the keys of an event map.
+ */
+export type EventNames = keyof Map & (string | symbol);
+
+/** The tuple type representing the parameters of an event listener */
+export type EventParams<
+ Map extends EventsMap,
+ Ev extends EventNames
+ > = Parameters;
+
+/**
+ * The event names that are either in ReservedEvents or in UserEvents
+ */
+export type ReservedOrUserEventNames<
+ ReservedEventsMap extends EventsMap,
+ UserEvents extends EventsMap
+ > = EventNames | EventNames;
+
+/**
+ * Type of a listener of a user event or a reserved event. If `Ev` is in
+ * `ReservedEvents`, the reserved event listener is returned.
+ */
+export type ReservedOrUserListener<
+ ReservedEvents extends EventsMap,
+ UserEvents extends EventsMap,
+ Ev extends ReservedOrUserEventNames
+ > = FallbackToUntypedListener<
+ Ev extends EventNames
+ ? ReservedEvents[Ev]
+ : Ev extends EventNames
+ ? UserEvents[Ev]
+ : never
+ >;
+
+/**
+ * Returns an untyped listener type if `T` is `never`; otherwise, returns `T`.
+ *
+ * This is a hack to mitigate https://github.com/socketio/socket.io/issues/3833.
+ * Needed because of https://github.com/microsoft/TypeScript/issues/41778
+ */
+type FallbackToUntypedListener = [T] extends [never]
+ ? (...args: any[]) => void | Promise
+ : T;
+
+/**
+ * Strictly typed version of an `EventEmitter`. A `TypedEventEmitter` takes type
+ * parameters for mappings of event names to event data types, and strictly
+ * types method calls to the `EventEmitter` according to these event maps.
+ *
+ * @typeParam ListenEvents - `EventsMap` of user-defined events that can be
+ * listened to with `on` or `once`
+ * @typeParam EmitEvents - `EventsMap` of user-defined events that can be
+ * emitted with `emit`
+ * @typeParam ReservedEvents - `EventsMap` of reserved events, that can be
+ * emitted by socket.io with `emitReserved`, and can be listened to with
+ * `listen`.
+ */
+export class Emitter<
+ ListenEvents extends EventsMap,
+ EmitEvents extends EventsMap,
+ ReservedEvents extends EventsMap = {}
+ > {
+ /**
+ * Adds the `listener` function as an event listener for `ev`.
+ *
+ * @param ev Name of the event
+ * @param listener Callback function
+ */
+ on>(
+ ev: Ev,
+ listener: ReservedOrUserListener
+ ): this;
+
+ /**
+ * Adds a one-time `listener` function as an event listener for `ev`.
+ *
+ * @param ev Name of the event
+ * @param listener Callback function
+ */
+ once>(
+ ev: Ev,
+ listener: ReservedOrUserListener
+ ): this;
+
+ /**
+ * Removes the `listener` function as an event listener for `ev`.
+ *
+ * @param ev Name of the event
+ * @param listener Callback function
+ */
+ off>(
+ ev?: Ev,
+ listener?: ReservedOrUserListener
+ ): this;
+
+ /**
+ * Emits an event.
+ *
+ * @param ev Name of the event
+ * @param args Values to send to listeners of this event
+ */
+ emit>(
+ ev: Ev,
+ ...args: EventParams
+ ): this;
+
+ /**
+ * Emits a reserved event.
+ *
+ * This method is `protected`, so that only a class extending
+ * `StrictEventEmitter` can emit its own reserved events.
+ *
+ * @param ev Reserved event name
+ * @param args Arguments to emit along with the event
+ */
+ protected emitReserved>(
+ ev: Ev,
+ ...args: EventParams
+ ): this;
+
+ /**
+ * Returns the listeners listening to an event.
+ *
+ * @param event Event name
+ * @returns Array of listeners subscribed to `event`
+ */
+ listeners>(
+ event: Ev
+ ): ReservedOrUserListener[];
+
+ /**
+ * Returns true if there is a listener for this event.
+ *
+ * @param event Event name
+ * @returns boolean
+ */
+ hasListeners<
+ Ev extends ReservedOrUserEventNames
+ >(event: Ev): boolean;
+
+ /**
+ * Removes the `listener` function as an event listener for `ev`.
+ *
+ * @param ev Name of the event
+ * @param listener Callback function
+ */
+ removeListener<
+ Ev extends ReservedOrUserEventNames
+ >(
+ ev?: Ev,
+ listener?: ReservedOrUserListener
+ ): this;
+
+ /**
+ * Removes all `listener` function as an event listener for `ev`.
+ *
+ * @param ev Name of the event
+ */
+ removeAllListeners<
+ Ev extends ReservedOrUserEventNames
+ >(ev?: Ev): this;
+}
diff --git a/node_modules/@socket.io/component-emitter/index.js b/node_modules/@socket.io/component-emitter/index.js
new file mode 100644
index 000000000..e0d549791
--- /dev/null
+++ b/node_modules/@socket.io/component-emitter/index.js
@@ -0,0 +1,176 @@
+
+/**
+ * Expose `Emitter`.
+ */
+
+exports.Emitter = Emitter;
+
+/**
+ * Initialize a new `Emitter`.
+ *
+ * @api public
+ */
+
+function Emitter(obj) {
+ if (obj) return mixin(obj);
+}
+
+/**
+ * Mixin the emitter properties.
+ *
+ * @param {Object} obj
+ * @return {Object}
+ * @api private
+ */
+
+function mixin(obj) {
+ for (var key in Emitter.prototype) {
+ obj[key] = Emitter.prototype[key];
+ }
+ return obj;
+}
+
+/**
+ * Listen on the given `event` with `fn`.
+ *
+ * @param {String} event
+ * @param {Function} fn
+ * @return {Emitter}
+ * @api public
+ */
+
+Emitter.prototype.on =
+Emitter.prototype.addEventListener = function(event, fn){
+ this._callbacks = this._callbacks || {};
+ (this._callbacks['$' + event] = this._callbacks['$' + event] || [])
+ .push(fn);
+ return this;
+};
+
+/**
+ * Adds an `event` listener that will be invoked a single
+ * time then automatically removed.
+ *
+ * @param {String} event
+ * @param {Function} fn
+ * @return {Emitter}
+ * @api public
+ */
+
+Emitter.prototype.once = function(event, fn){
+ function on() {
+ this.off(event, on);
+ fn.apply(this, arguments);
+ }
+
+ on.fn = fn;
+ this.on(event, on);
+ return this;
+};
+
+/**
+ * Remove the given callback for `event` or all
+ * registered callbacks.
+ *
+ * @param {String} event
+ * @param {Function} fn
+ * @return {Emitter}
+ * @api public
+ */
+
+Emitter.prototype.off =
+Emitter.prototype.removeListener =
+Emitter.prototype.removeAllListeners =
+Emitter.prototype.removeEventListener = function(event, fn){
+ this._callbacks = this._callbacks || {};
+
+ // all
+ if (0 == arguments.length) {
+ this._callbacks = {};
+ return this;
+ }
+
+ // specific event
+ var callbacks = this._callbacks['$' + event];
+ if (!callbacks) return this;
+
+ // remove all handlers
+ if (1 == arguments.length) {
+ delete this._callbacks['$' + event];
+ return this;
+ }
+
+ // remove specific handler
+ var cb;
+ for (var i = 0; i < callbacks.length; i++) {
+ cb = callbacks[i];
+ if (cb === fn || cb.fn === fn) {
+ callbacks.splice(i, 1);
+ break;
+ }
+ }
+
+ // Remove event specific arrays for event types that no
+ // one is subscribed for to avoid memory leak.
+ if (callbacks.length === 0) {
+ delete this._callbacks['$' + event];
+ }
+
+ return this;
+};
+
+/**
+ * Emit `event` with the given args.
+ *
+ * @param {String} event
+ * @param {Mixed} ...
+ * @return {Emitter}
+ */
+
+Emitter.prototype.emit = function(event){
+ this._callbacks = this._callbacks || {};
+
+ var args = new Array(arguments.length - 1)
+ , callbacks = this._callbacks['$' + event];
+
+ for (var i = 1; i < arguments.length; i++) {
+ args[i - 1] = arguments[i];
+ }
+
+ if (callbacks) {
+ callbacks = callbacks.slice(0);
+ for (var i = 0, len = callbacks.length; i < len; ++i) {
+ callbacks[i].apply(this, args);
+ }
+ }
+
+ return this;
+};
+
+// alias used for reserved events (protected method)
+Emitter.prototype.emitReserved = Emitter.prototype.emit;
+
+/**
+ * Return array of callbacks for `event`.
+ *
+ * @param {String} event
+ * @return {Array}
+ * @api public
+ */
+
+Emitter.prototype.listeners = function(event){
+ this._callbacks = this._callbacks || {};
+ return this._callbacks['$' + event] || [];
+};
+
+/**
+ * Check if this emitter has `event` handlers.
+ *
+ * @param {String} event
+ * @return {Boolean}
+ * @api public
+ */
+
+Emitter.prototype.hasListeners = function(event){
+ return !! this.listeners(event).length;
+};
diff --git a/node_modules/@socket.io/component-emitter/index.mjs b/node_modules/@socket.io/component-emitter/index.mjs
new file mode 100644
index 000000000..b2e5c3f0f
--- /dev/null
+++ b/node_modules/@socket.io/component-emitter/index.mjs
@@ -0,0 +1,169 @@
+/**
+ * Initialize a new `Emitter`.
+ *
+ * @api public
+ */
+
+export function Emitter(obj) {
+ if (obj) return mixin(obj);
+}
+
+/**
+ * Mixin the emitter properties.
+ *
+ * @param {Object} obj
+ * @return {Object}
+ * @api private
+ */
+
+function mixin(obj) {
+ for (var key in Emitter.prototype) {
+ obj[key] = Emitter.prototype[key];
+ }
+ return obj;
+}
+
+/**
+ * Listen on the given `event` with `fn`.
+ *
+ * @param {String} event
+ * @param {Function} fn
+ * @return {Emitter}
+ * @api public
+ */
+
+Emitter.prototype.on =
+Emitter.prototype.addEventListener = function(event, fn){
+ this._callbacks = this._callbacks || {};
+ (this._callbacks['$' + event] = this._callbacks['$' + event] || [])
+ .push(fn);
+ return this;
+};
+
+/**
+ * Adds an `event` listener that will be invoked a single
+ * time then automatically removed.
+ *
+ * @param {String} event
+ * @param {Function} fn
+ * @return {Emitter}
+ * @api public
+ */
+
+Emitter.prototype.once = function(event, fn){
+ function on() {
+ this.off(event, on);
+ fn.apply(this, arguments);
+ }
+
+ on.fn = fn;
+ this.on(event, on);
+ return this;
+};
+
+/**
+ * Remove the given callback for `event` or all
+ * registered callbacks.
+ *
+ * @param {String} event
+ * @param {Function} fn
+ * @return {Emitter}
+ * @api public
+ */
+
+Emitter.prototype.off =
+Emitter.prototype.removeListener =
+Emitter.prototype.removeAllListeners =
+Emitter.prototype.removeEventListener = function(event, fn){
+ this._callbacks = this._callbacks || {};
+
+ // all
+ if (0 == arguments.length) {
+ this._callbacks = {};
+ return this;
+ }
+
+ // specific event
+ var callbacks = this._callbacks['$' + event];
+ if (!callbacks) return this;
+
+ // remove all handlers
+ if (1 == arguments.length) {
+ delete this._callbacks['$' + event];
+ return this;
+ }
+
+ // remove specific handler
+ var cb;
+ for (var i = 0; i < callbacks.length; i++) {
+ cb = callbacks[i];
+ if (cb === fn || cb.fn === fn) {
+ callbacks.splice(i, 1);
+ break;
+ }
+ }
+
+ // Remove event specific arrays for event types that no
+ // one is subscribed for to avoid memory leak.
+ if (callbacks.length === 0) {
+ delete this._callbacks['$' + event];
+ }
+
+ return this;
+};
+
+/**
+ * Emit `event` with the given args.
+ *
+ * @param {String} event
+ * @param {Mixed} ...
+ * @return {Emitter}
+ */
+
+Emitter.prototype.emit = function(event){
+ this._callbacks = this._callbacks || {};
+
+ var args = new Array(arguments.length - 1)
+ , callbacks = this._callbacks['$' + event];
+
+ for (var i = 1; i < arguments.length; i++) {
+ args[i - 1] = arguments[i];
+ }
+
+ if (callbacks) {
+ callbacks = callbacks.slice(0);
+ for (var i = 0, len = callbacks.length; i < len; ++i) {
+ callbacks[i].apply(this, args);
+ }
+ }
+
+ return this;
+};
+
+// alias used for reserved events (protected method)
+Emitter.prototype.emitReserved = Emitter.prototype.emit;
+
+/**
+ * Return array of callbacks for `event`.
+ *
+ * @param {String} event
+ * @return {Array}
+ * @api public
+ */
+
+Emitter.prototype.listeners = function(event){
+ this._callbacks = this._callbacks || {};
+ return this._callbacks['$' + event] || [];
+};
+
+/**
+ * Check if this emitter has `event` handlers.
+ *
+ * @param {String} event
+ * @return {Boolean}
+ * @api public
+ */
+
+Emitter.prototype.hasListeners = function(event){
+ return !! this.listeners(event).length;
+};
diff --git a/node_modules/@socket.io/component-emitter/package.json b/node_modules/@socket.io/component-emitter/package.json
new file mode 100644
index 000000000..c73c23da8
--- /dev/null
+++ b/node_modules/@socket.io/component-emitter/package.json
@@ -0,0 +1,31 @@
+{
+ "name": "@socket.io/component-emitter",
+ "description": "Event emitter",
+ "version": "3.1.0",
+ "license": "MIT",
+ "devDependencies": {
+ "mocha": "*",
+ "should": "*"
+ },
+ "component": {
+ "scripts": {
+ "emitter/index.js": "index.js"
+ }
+ },
+ "main": "index.js",
+ "module": "index.mjs",
+ "types": "index.d.ts",
+ "repository": {
+ "type": "git",
+ "url": "https://github.com/socketio/emitter.git"
+ },
+ "scripts": {
+ "test": "make test"
+ },
+ "files": [
+ "index.js",
+ "index.mjs",
+ "index.d.ts",
+ "LICENSE"
+ ]
+}
diff --git a/node_modules/@types/cookie/LICENSE b/node_modules/@types/cookie/LICENSE
new file mode 100644
index 000000000..9e841e7a2
--- /dev/null
+++ b/node_modules/@types/cookie/LICENSE
@@ -0,0 +1,21 @@
+ MIT License
+
+ Copyright (c) Microsoft Corporation.
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in all
+ copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ SOFTWARE
diff --git a/node_modules/@types/cookie/README.md b/node_modules/@types/cookie/README.md
new file mode 100644
index 000000000..2070bb5cb
--- /dev/null
+++ b/node_modules/@types/cookie/README.md
@@ -0,0 +1,16 @@
+# Installation
+> `npm install --save @types/cookie`
+
+# Summary
+This package contains type definitions for cookie (https://github.com/jshttp/cookie).
+
+# Details
+Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/cookie.
+
+### Additional Details
+ * Last updated: Tue, 06 Jul 2021 20:32:30 GMT
+ * Dependencies: none
+ * Global values: none
+
+# Credits
+These definitions were written by [Pine Mizune](https://github.com/pine), and [Piotr Błażejewicz](https://github.com/peterblazejewicz).
diff --git a/node_modules/@types/cookie/index.d.ts b/node_modules/@types/cookie/index.d.ts
new file mode 100644
index 000000000..a9690c3f0
--- /dev/null
+++ b/node_modules/@types/cookie/index.d.ts
@@ -0,0 +1,135 @@
+// Type definitions for cookie 0.4
+// Project: https://github.com/jshttp/cookie
+// Definitions by: Pine Mizune
+// Piotr Błażejewicz
+// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
+
+/**
+ * Basic HTTP cookie parser and serializer for HTTP servers.
+ */
+
+/**
+ * Additional serialization options
+ */
+export interface CookieSerializeOptions {
+ /**
+ * Specifies the value for the {@link https://tools.ietf.org/html/rfc6265#section-5.2.3|Domain Set-Cookie attribute}. By default, no
+ * domain is set, and most clients will consider the cookie to apply to only
+ * the current domain.
+ */
+ domain?: string | undefined;
+
+ /**
+ * Specifies a function that will be used to encode a cookie's value. Since
+ * value of a cookie has a limited character set (and must be a simple
+ * string), this function can be used to encode a value into a string suited
+ * for a cookie's value.
+ *
+ * The default function is the global `encodeURIComponent`, which will
+ * encode a JavaScript string into UTF-8 byte sequences and then URL-encode
+ * any that fall outside of the cookie range.
+ */
+ encode?(value: string): string;
+
+ /**
+ * Specifies the `Date` object to be the value for the {@link https://tools.ietf.org/html/rfc6265#section-5.2.1|`Expires` `Set-Cookie` attribute}. By default,
+ * no expiration is set, and most clients will consider this a "non-persistent cookie" and will delete
+ * it on a condition like exiting a web browser application.
+ *
+ * *Note* the {@link https://tools.ietf.org/html/rfc6265#section-5.3|cookie storage model specification}
+ * states that if both `expires` and `maxAge` are set, then `maxAge` takes precedence, but it is
+ * possible not all clients by obey this, so if both are set, they should
+ * point to the same date and time.
+ */
+ expires?: Date | undefined;
+ /**
+ * Specifies the boolean value for the {@link https://tools.ietf.org/html/rfc6265#section-5.2.6|`HttpOnly` `Set-Cookie` attribute}.
+ * When truthy, the `HttpOnly` attribute is set, otherwise it is not. By
+ * default, the `HttpOnly` attribute is not set.
+ *
+ * *Note* be careful when setting this to true, as compliant clients will
+ * not allow client-side JavaScript to see the cookie in `document.cookie`.
+ */
+ httpOnly?: boolean | undefined;
+ /**
+ * Specifies the number (in seconds) to be the value for the `Max-Age`
+ * `Set-Cookie` attribute. The given number will be converted to an integer
+ * by rounding down. By default, no maximum age is set.
+ *
+ * *Note* the {@link https://tools.ietf.org/html/rfc6265#section-5.3|cookie storage model specification}
+ * states that if both `expires` and `maxAge` are set, then `maxAge` takes precedence, but it is
+ * possible not all clients by obey this, so if both are set, they should
+ * point to the same date and time.
+ */
+ maxAge?: number | undefined;
+ /**
+ * Specifies the value for the {@link https://tools.ietf.org/html/rfc6265#section-5.2.4|`Path` `Set-Cookie` attribute}.
+ * By default, the path is considered the "default path".
+ */
+ path?: string | undefined;
+ /**
+ * Specifies the boolean or string to be the value for the {@link https://tools.ietf.org/html/draft-ietf-httpbis-rfc6265bis-03#section-4.1.2.7|`SameSite` `Set-Cookie` attribute}.
+ *
+ * - `true` will set the `SameSite` attribute to `Strict` for strict same
+ * site enforcement.
+ * - `false` will not set the `SameSite` attribute.
+ * - `'lax'` will set the `SameSite` attribute to Lax for lax same site
+ * enforcement.
+ * - `'strict'` will set the `SameSite` attribute to Strict for strict same
+ * site enforcement.
+ * - `'none'` will set the SameSite attribute to None for an explicit
+ * cross-site cookie.
+ *
+ * More information about the different enforcement levels can be found in {@link https://tools.ietf.org/html/draft-ietf-httpbis-rfc6265bis-03#section-4.1.2.7|the specification}.
+ *
+ * *note* This is an attribute that has not yet been fully standardized, and may change in the future. This also means many clients may ignore this attribute until they understand it.
+ */
+ sameSite?: true | false | 'lax' | 'strict' | 'none' | undefined;
+ /**
+ * Specifies the boolean value for the {@link https://tools.ietf.org/html/rfc6265#section-5.2.5|`Secure` `Set-Cookie` attribute}. When truthy, the
+ * `Secure` attribute is set, otherwise it is not. By default, the `Secure` attribute is not set.
+ *
+ * *Note* be careful when setting this to `true`, as compliant clients will
+ * not send the cookie back to the server in the future if the browser does
+ * not have an HTTPS connection.
+ */
+ secure?: boolean | undefined;
+}
+
+/**
+ * Additional parsing options
+ */
+export interface CookieParseOptions {
+ /**
+ * Specifies a function that will be used to decode a cookie's value. Since
+ * the value of a cookie has a limited character set (and must be a simple
+ * string), this function can be used to decode a previously-encoded cookie
+ * value into a JavaScript string or other object.
+ *
+ * The default function is the global `decodeURIComponent`, which will decode
+ * any URL-encoded sequences into their byte representations.
+ *
+ * *Note* if an error is thrown from this function, the original, non-decoded
+ * cookie value will be returned as the cookie's value.
+ */
+ decode?(value: string): string;
+}
+
+/**
+ * Parse an HTTP Cookie header string and returning an object of all cookie
+ * name-value pairs.
+ *
+ * @param str the string representing a `Cookie` header value
+ * @param [options] object containing parsing options
+ */
+export function parse(str: string, options?: CookieParseOptions): { [key: string]: string };
+
+/**
+ * Serialize a cookie name-value pair into a `Set-Cookie` header string.
+ *
+ * @param name the name for the cookie
+ * @param value value to set the cookie to
+ * @param [options] object containing serialization options
+ * @throws {TypeError} when `maxAge` options is invalid
+ */
+export function serialize(name: string, value: string, options?: CookieSerializeOptions): string;
diff --git a/node_modules/@types/cookie/package.json b/node_modules/@types/cookie/package.json
new file mode 100644
index 000000000..4aae1e43f
--- /dev/null
+++ b/node_modules/@types/cookie/package.json
@@ -0,0 +1,30 @@
+{
+ "name": "@types/cookie",
+ "version": "0.4.1",
+ "description": "TypeScript definitions for cookie",
+ "homepage": "https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/cookie",
+ "license": "MIT",
+ "contributors": [
+ {
+ "name": "Pine Mizune",
+ "url": "https://github.com/pine",
+ "githubUsername": "pine"
+ },
+ {
+ "name": "Piotr Błażejewicz",
+ "url": "https://github.com/peterblazejewicz",
+ "githubUsername": "peterblazejewicz"
+ }
+ ],
+ "main": "",
+ "types": "index.d.ts",
+ "repository": {
+ "type": "git",
+ "url": "https://github.com/DefinitelyTyped/DefinitelyTyped.git",
+ "directory": "types/cookie"
+ },
+ "scripts": {},
+ "dependencies": {},
+ "typesPublisherContentHash": "7d4a6dd505c896319459ae131b5fa8fc0a2ed25552db53dac87946119bb21559",
+ "typeScriptVersion": "3.6"
+}
\ No newline at end of file
diff --git a/node_modules/@types/cors/LICENSE b/node_modules/@types/cors/LICENSE
new file mode 100644
index 000000000..9e841e7a2
--- /dev/null
+++ b/node_modules/@types/cors/LICENSE
@@ -0,0 +1,21 @@
+ MIT License
+
+ Copyright (c) Microsoft Corporation.
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in all
+ copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ SOFTWARE
diff --git a/node_modules/@types/cors/README.md b/node_modules/@types/cors/README.md
new file mode 100644
index 000000000..56f269ede
--- /dev/null
+++ b/node_modules/@types/cors/README.md
@@ -0,0 +1,80 @@
+# Installation
+> `npm install --save @types/cors`
+
+# Summary
+This package contains type definitions for cors (https://github.com/expressjs/cors/).
+
+# Details
+Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/cors.
+## [index.d.ts](https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/cors/index.d.ts)
+````ts
+// Type definitions for cors 2.8
+// Project: https://github.com/expressjs/cors/
+// Definitions by: Alan Plum
+// Gaurav Sharma
+// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
+// TypeScript Version: 2.3
+
+///
+
+import { IncomingHttpHeaders } from 'http';
+
+type StaticOrigin = boolean | string | RegExp | (boolean | string | RegExp)[];
+
+type CustomOrigin = (requestOrigin: string | undefined, callback: (err: Error | null, origin?: StaticOrigin) => void) => void;
+
+declare namespace e {
+ interface CorsRequest {
+ method?: string | undefined;
+ headers: IncomingHttpHeaders;
+ }
+ interface CorsOptions {
+ /**
+ * @default '*''
+ */
+ origin?: StaticOrigin | CustomOrigin | undefined;
+ /**
+ * @default 'GET,HEAD,PUT,PATCH,POST,DELETE'
+ */
+ methods?: string | string[] | undefined;
+ allowedHeaders?: string | string[] | undefined;
+ exposedHeaders?: string | string[] | undefined;
+ credentials?: boolean | undefined;
+ maxAge?: number | undefined;
+ /**
+ * @default false
+ */
+ preflightContinue?: boolean | undefined;
+ /**
+ * @default 204
+ */
+ optionsSuccessStatus?: number | undefined;
+ }
+ type CorsOptionsDelegate = (
+ req: T,
+ callback: (err: Error | null, options?: CorsOptions) => void,
+ ) => void;
+}
+
+declare function e(
+ options?: e.CorsOptions | e.CorsOptionsDelegate,
+): (
+ req: T,
+ res: {
+ statusCode?: number | undefined;
+ setHeader(key: string, value: string): any;
+ end(): any;
+ },
+ next: (err?: any) => any,
+) => void;
+export = e;
+
+````
+
+### Additional Details
+ * Last updated: Mon, 05 Dec 2022 07:33:01 GMT
+ * Dependencies: [@types/node](https://npmjs.com/package/@types/node)
+ * Global values: none
+
+# Credits
+These definitions were written by [Alan Plum](https://github.com/pluma), and [Gaurav Sharma](https://github.com/gtpan77).
diff --git a/node_modules/@types/cors/index.d.ts b/node_modules/@types/cors/index.d.ts
new file mode 100644
index 000000000..b578948d9
--- /dev/null
+++ b/node_modules/@types/cors/index.d.ts
@@ -0,0 +1,60 @@
+// Type definitions for cors 2.8
+// Project: https://github.com/expressjs/cors/
+// Definitions by: Alan Plum
+// Gaurav Sharma
+// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
+// TypeScript Version: 2.3
+
+///
+
+import { IncomingHttpHeaders } from 'http';
+
+type StaticOrigin = boolean | string | RegExp | (boolean | string | RegExp)[];
+
+type CustomOrigin = (requestOrigin: string | undefined, callback: (err: Error | null, origin?: StaticOrigin) => void) => void;
+
+declare namespace e {
+ interface CorsRequest {
+ method?: string | undefined;
+ headers: IncomingHttpHeaders;
+ }
+ interface CorsOptions {
+ /**
+ * @default '*''
+ */
+ origin?: StaticOrigin | CustomOrigin | undefined;
+ /**
+ * @default 'GET,HEAD,PUT,PATCH,POST,DELETE'
+ */
+ methods?: string | string[] | undefined;
+ allowedHeaders?: string | string[] | undefined;
+ exposedHeaders?: string | string[] | undefined;
+ credentials?: boolean | undefined;
+ maxAge?: number | undefined;
+ /**
+ * @default false
+ */
+ preflightContinue?: boolean | undefined;
+ /**
+ * @default 204
+ */
+ optionsSuccessStatus?: number | undefined;
+ }
+ type CorsOptionsDelegate = (
+ req: T,
+ callback: (err: Error | null, options?: CorsOptions) => void,
+ ) => void;
+}
+
+declare function e(
+ options?: e.CorsOptions | e.CorsOptionsDelegate,
+): (
+ req: T,
+ res: {
+ statusCode?: number | undefined;
+ setHeader(key: string, value: string): any;
+ end(): any;
+ },
+ next: (err?: any) => any,
+) => void;
+export = e;
diff --git a/node_modules/@types/cors/package.json b/node_modules/@types/cors/package.json
new file mode 100644
index 000000000..d132dced3
--- /dev/null
+++ b/node_modules/@types/cors/package.json
@@ -0,0 +1,32 @@
+{
+ "name": "@types/cors",
+ "version": "2.8.13",
+ "description": "TypeScript definitions for cors",
+ "homepage": "https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/cors",
+ "license": "MIT",
+ "contributors": [
+ {
+ "name": "Alan Plum",
+ "url": "https://github.com/pluma",
+ "githubUsername": "pluma"
+ },
+ {
+ "name": "Gaurav Sharma",
+ "url": "https://github.com/gtpan77",
+ "githubUsername": "gtpan77"
+ }
+ ],
+ "main": "",
+ "types": "index.d.ts",
+ "repository": {
+ "type": "git",
+ "url": "https://github.com/DefinitelyTyped/DefinitelyTyped.git",
+ "directory": "types/cors"
+ },
+ "scripts": {},
+ "dependencies": {
+ "@types/node": "*"
+ },
+ "typesPublisherContentHash": "7979c95081a89c6479dfb9a9a432965c861677edef9443df6d4a871a5db924c4",
+ "typeScriptVersion": "4.2"
+}
\ No newline at end of file
diff --git a/node_modules/@types/node/LICENSE b/node_modules/@types/node/LICENSE
new file mode 100644
index 000000000..9e841e7a2
--- /dev/null
+++ b/node_modules/@types/node/LICENSE
@@ -0,0 +1,21 @@
+ MIT License
+
+ Copyright (c) Microsoft Corporation.
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in all
+ copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ SOFTWARE
diff --git a/node_modules/@types/node/README.md b/node_modules/@types/node/README.md
new file mode 100644
index 000000000..f2abd05f4
--- /dev/null
+++ b/node_modules/@types/node/README.md
@@ -0,0 +1,16 @@
+# Installation
+> `npm install --save @types/node`
+
+# Summary
+This package contains type definitions for Node.js (https://nodejs.org/).
+
+# Details
+Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/node.
+
+### Additional Details
+ * Last updated: Tue, 28 Mar 2023 21:33:10 GMT
+ * Dependencies: none
+ * Global values: `AbortController`, `AbortSignal`, `__dirname`, `__filename`, `console`, `exports`, `gc`, `global`, `module`, `process`, `require`, `structuredClone`
+
+# Credits
+These definitions were written by [Microsoft TypeScript](https://github.com/Microsoft), [DefinitelyTyped](https://github.com/DefinitelyTyped), [Alberto Schiabel](https://github.com/jkomyno), [Alvis HT Tang](https://github.com/alvis), [Andrew Makarov](https://github.com/r3nya), [Benjamin Toueg](https://github.com/btoueg), [Chigozirim C.](https://github.com/smac89), [David Junger](https://github.com/touffy), [Deividas Bakanas](https://github.com/DeividasBakanas), [Eugene Y. Q. Shen](https://github.com/eyqs), [Hannes Magnusson](https://github.com/Hannes-Magnusson-CK), [Huw](https://github.com/hoo29), [Kelvin Jin](https://github.com/kjin), [Klaus Meinhardt](https://github.com/ajafff), [Lishude](https://github.com/islishude), [Mariusz Wiktorczyk](https://github.com/mwiktorczyk), [Mohsen Azimi](https://github.com/mohsen1), [Nicolas Even](https://github.com/n-e), [Nikita Galkin](https://github.com/galkin), [Parambir Singh](https://github.com/parambirs), [Sebastian Silbermann](https://github.com/eps1lon), [Simon Schick](https://github.com/SimonSchick), [Thomas den Hollander](https://github.com/ThomasdenH), [Wilco Bakker](https://github.com/WilcoBakker), [wwwy3y3](https://github.com/wwwy3y3), [Samuel Ainsworth](https://github.com/samuela), [Kyle Uehlein](https://github.com/kuehlein), [Thanik Bhongbhibhat](https://github.com/bhongy), [Marcin Kopacz](https://github.com/chyzwar), [Trivikram Kamat](https://github.com/trivikr), [Junxiao Shi](https://github.com/yoursunny), [Ilia Baryshnikov](https://github.com/qwelias), [ExE Boss](https://github.com/ExE-Boss), [Piotr Błażejewicz](https://github.com/peterblazejewicz), [Anna Henningsen](https://github.com/addaleax), [Victor Perin](https://github.com/victorperin), [Yongsheng Zhang](https://github.com/ZYSzys), [NodeJS Contributors](https://github.com/NodeJS), [Linus Unnebäck](https://github.com/LinusU), [wafuwafu13](https://github.com/wafuwafu13), [Matteo Collina](https://github.com/mcollina), and [Dmitry Semigradsky](https://github.com/Semigradsky).
diff --git a/node_modules/@types/node/assert.d.ts b/node_modules/@types/node/assert.d.ts
new file mode 100644
index 000000000..e8595e637
--- /dev/null
+++ b/node_modules/@types/node/assert.d.ts
@@ -0,0 +1,961 @@
+/**
+ * The `assert` module provides a set of assertion functions for verifying
+ * invariants.
+ * @see [source](https://github.com/nodejs/node/blob/v18.0.0/lib/assert.js)
+ */
+declare module 'assert' {
+ /**
+ * An alias of {@link ok}.
+ * @since v0.5.9
+ * @param value The input that is checked for being truthy.
+ */
+ function assert(value: unknown, message?: string | Error): asserts value;
+ namespace assert {
+ /**
+ * Indicates the failure of an assertion. All errors thrown by the `assert` module
+ * will be instances of the `AssertionError` class.
+ */
+ class AssertionError extends Error {
+ actual: unknown;
+ expected: unknown;
+ operator: string;
+ generatedMessage: boolean;
+ code: 'ERR_ASSERTION';
+ constructor(options?: {
+ /** If provided, the error message is set to this value. */
+ message?: string | undefined;
+ /** The `actual` property on the error instance. */
+ actual?: unknown | undefined;
+ /** The `expected` property on the error instance. */
+ expected?: unknown | undefined;
+ /** The `operator` property on the error instance. */
+ operator?: string | undefined;
+ /** If provided, the generated stack trace omits frames before this function. */
+ // tslint:disable-next-line:ban-types
+ stackStartFn?: Function | undefined;
+ });
+ }
+ /**
+ * This feature is currently experimental and behavior might still change.
+ * @since v14.2.0, v12.19.0
+ * @experimental
+ */
+ class CallTracker {
+ /**
+ * The wrapper function is expected to be called exactly `exact` times. If the
+ * function has not been called exactly `exact` times when `tracker.verify()` is called, then `tracker.verify()` will throw an
+ * error.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * // Creates call tracker.
+ * const tracker = new assert.CallTracker();
+ *
+ * function func() {}
+ *
+ * // Returns a function that wraps func() that must be called exact times
+ * // before tracker.verify().
+ * const callsfunc = tracker.calls(func);
+ * ```
+ * @since v14.2.0, v12.19.0
+ * @param [fn='A no-op function']
+ * @param [exact=1]
+ * @return that wraps `fn`.
+ */
+ calls(exact?: number): () => void;
+ calls any>(fn?: Func, exact?: number): Func;
+ /**
+ * Example:
+ *
+ * ```js
+ * import assert from 'node:assert';
+ *
+ * const tracker = new assert.CallTracker();
+ *
+ * function func() {}
+ * const callsfunc = tracker.calls(func);
+ * callsfunc(1, 2, 3);
+ *
+ * assert.deepStrictEqual(tracker.getCalls(callsfunc),
+ * [{ thisArg: this, arguments: [1, 2, 3 ] }]);
+ * ```
+ *
+ * @since v18.8.0, v16.18.0
+ * @params fn
+ * @returns An Array with the calls to a tracked function.
+ */
+ getCalls(fn: Function): CallTrackerCall[];
+ /**
+ * The arrays contains information about the expected and actual number of calls of
+ * the functions that have not been called the expected number of times.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * // Creates call tracker.
+ * const tracker = new assert.CallTracker();
+ *
+ * function func() {}
+ *
+ * function foo() {}
+ *
+ * // Returns a function that wraps func() that must be called exact times
+ * // before tracker.verify().
+ * const callsfunc = tracker.calls(func, 2);
+ *
+ * // Returns an array containing information on callsfunc()
+ * tracker.report();
+ * // [
+ * // {
+ * // message: 'Expected the func function to be executed 2 time(s) but was
+ * // executed 0 time(s).',
+ * // actual: 0,
+ * // expected: 2,
+ * // operator: 'func',
+ * // stack: stack trace
+ * // }
+ * // ]
+ * ```
+ * @since v14.2.0, v12.19.0
+ * @return of objects containing information about the wrapper functions returned by `calls`.
+ */
+ report(): CallTrackerReportInformation[];
+ /**
+ * Reset calls of the call tracker.
+ * If a tracked function is passed as an argument, the calls will be reset for it.
+ * If no arguments are passed, all tracked functions will be reset.
+ *
+ * ```js
+ * import assert from 'node:assert';
+ *
+ * const tracker = new assert.CallTracker();
+ *
+ * function func() {}
+ * const callsfunc = tracker.calls(func);
+ *
+ * callsfunc();
+ * // Tracker was called once
+ * tracker.getCalls(callsfunc).length === 1;
+ *
+ * tracker.reset(callsfunc);
+ * tracker.getCalls(callsfunc).length === 0;
+ * ```
+ *
+ * @since v18.8.0, v16.18.0
+ * @param fn a tracked function to reset.
+ */
+ reset(fn?: Function): void;
+ /**
+ * Iterates through the list of functions passed to `tracker.calls()` and will throw an error for functions that
+ * have not been called the expected number of times.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * // Creates call tracker.
+ * const tracker = new assert.CallTracker();
+ *
+ * function func() {}
+ *
+ * // Returns a function that wraps func() that must be called exact times
+ * // before tracker.verify().
+ * const callsfunc = tracker.calls(func, 2);
+ *
+ * callsfunc();
+ *
+ * // Will throw an error since callsfunc() was only called once.
+ * tracker.verify();
+ * ```
+ * @since v14.2.0, v12.19.0
+ */
+ verify(): void;
+ }
+ interface CallTrackerCall {
+ thisArg: object;
+ arguments: unknown[];
+ }
+ interface CallTrackerReportInformation {
+ message: string;
+ /** The actual number of times the function was called. */
+ actual: number;
+ /** The number of times the function was expected to be called. */
+ expected: number;
+ /** The name of the function that is wrapped. */
+ operator: string;
+ /** A stack trace of the function. */
+ stack: object;
+ }
+ type AssertPredicate = RegExp | (new () => object) | ((thrown: unknown) => boolean) | object | Error;
+ /**
+ * Throws an `AssertionError` with the provided error message or a default
+ * error message. If the `message` parameter is an instance of an `Error` then
+ * it will be thrown instead of the `AssertionError`.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.fail();
+ * // AssertionError [ERR_ASSERTION]: Failed
+ *
+ * assert.fail('boom');
+ * // AssertionError [ERR_ASSERTION]: boom
+ *
+ * assert.fail(new TypeError('need array'));
+ * // TypeError: need array
+ * ```
+ *
+ * Using `assert.fail()` with more than two arguments is possible but deprecated.
+ * See below for further details.
+ * @since v0.1.21
+ * @param [message='Failed']
+ */
+ function fail(message?: string | Error): never;
+ /** @deprecated since v10.0.0 - use fail([message]) or other assert functions instead. */
+ function fail(
+ actual: unknown,
+ expected: unknown,
+ message?: string | Error,
+ operator?: string,
+ // tslint:disable-next-line:ban-types
+ stackStartFn?: Function
+ ): never;
+ /**
+ * Tests if `value` is truthy. It is equivalent to`assert.equal(!!value, true, message)`.
+ *
+ * If `value` is not truthy, an `AssertionError` is thrown with a `message`property set equal to the value of the `message` parameter. If the `message`parameter is `undefined`, a default
+ * error message is assigned. If the `message`parameter is an instance of an `Error` then it will be thrown instead of the`AssertionError`.
+ * If no arguments are passed in at all `message` will be set to the string:`` 'No value argument passed to `assert.ok()`' ``.
+ *
+ * Be aware that in the `repl` the error message will be different to the one
+ * thrown in a file! See below for further details.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.ok(true);
+ * // OK
+ * assert.ok(1);
+ * // OK
+ *
+ * assert.ok();
+ * // AssertionError: No value argument passed to `assert.ok()`
+ *
+ * assert.ok(false, 'it\'s false');
+ * // AssertionError: it's false
+ *
+ * // In the repl:
+ * assert.ok(typeof 123 === 'string');
+ * // AssertionError: false == true
+ *
+ * // In a file (e.g. test.js):
+ * assert.ok(typeof 123 === 'string');
+ * // AssertionError: The expression evaluated to a falsy value:
+ * //
+ * // assert.ok(typeof 123 === 'string')
+ *
+ * assert.ok(false);
+ * // AssertionError: The expression evaluated to a falsy value:
+ * //
+ * // assert.ok(false)
+ *
+ * assert.ok(0);
+ * // AssertionError: The expression evaluated to a falsy value:
+ * //
+ * // assert.ok(0)
+ * ```
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * // Using `assert()` works the same:
+ * assert(0);
+ * // AssertionError: The expression evaluated to a falsy value:
+ * //
+ * // assert(0)
+ * ```
+ * @since v0.1.21
+ */
+ function ok(value: unknown, message?: string | Error): asserts value;
+ /**
+ * **Strict assertion mode**
+ *
+ * An alias of {@link strictEqual}.
+ *
+ * **Legacy assertion mode**
+ *
+ * > Stability: 3 - Legacy: Use {@link strictEqual} instead.
+ *
+ * Tests shallow, coercive equality between the `actual` and `expected` parameters
+ * using the [`==` operator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Equality). `NaN` is specially handled
+ * and treated as being identical if both sides are `NaN`.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * assert.equal(1, 1);
+ * // OK, 1 == 1
+ * assert.equal(1, '1');
+ * // OK, 1 == '1'
+ * assert.equal(NaN, NaN);
+ * // OK
+ *
+ * assert.equal(1, 2);
+ * // AssertionError: 1 == 2
+ * assert.equal({ a: { b: 1 } }, { a: { b: 1 } });
+ * // AssertionError: { a: { b: 1 } } == { a: { b: 1 } }
+ * ```
+ *
+ * If the values are not equal, an `AssertionError` is thrown with a `message`property set equal to the value of the `message` parameter. If the `message`parameter is undefined, a default
+ * error message is assigned. If the `message`parameter is an instance of an `Error` then it will be thrown instead of the`AssertionError`.
+ * @since v0.1.21
+ */
+ function equal(actual: unknown, expected: unknown, message?: string | Error): void;
+ /**
+ * **Strict assertion mode**
+ *
+ * An alias of {@link notStrictEqual}.
+ *
+ * **Legacy assertion mode**
+ *
+ * > Stability: 3 - Legacy: Use {@link notStrictEqual} instead.
+ *
+ * Tests shallow, coercive inequality with the [`!=` operator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Inequality). `NaN` is
+ * specially handled and treated as being identical if both sides are `NaN`.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * assert.notEqual(1, 2);
+ * // OK
+ *
+ * assert.notEqual(1, 1);
+ * // AssertionError: 1 != 1
+ *
+ * assert.notEqual(1, '1');
+ * // AssertionError: 1 != '1'
+ * ```
+ *
+ * If the values are equal, an `AssertionError` is thrown with a `message`property set equal to the value of the `message` parameter. If the `message`parameter is undefined, a default error
+ * message is assigned. If the `message`parameter is an instance of an `Error` then it will be thrown instead of the`AssertionError`.
+ * @since v0.1.21
+ */
+ function notEqual(actual: unknown, expected: unknown, message?: string | Error): void;
+ /**
+ * **Strict assertion mode**
+ *
+ * An alias of {@link deepStrictEqual}.
+ *
+ * **Legacy assertion mode**
+ *
+ * > Stability: 3 - Legacy: Use {@link deepStrictEqual} instead.
+ *
+ * Tests for deep equality between the `actual` and `expected` parameters. Consider
+ * using {@link deepStrictEqual} instead. {@link deepEqual} can have
+ * surprising results.
+ *
+ * _Deep equality_ means that the enumerable "own" properties of child objects
+ * are also recursively evaluated by the following rules.
+ * @since v0.1.21
+ */
+ function deepEqual(actual: unknown, expected: unknown, message?: string | Error): void;
+ /**
+ * **Strict assertion mode**
+ *
+ * An alias of {@link notDeepStrictEqual}.
+ *
+ * **Legacy assertion mode**
+ *
+ * > Stability: 3 - Legacy: Use {@link notDeepStrictEqual} instead.
+ *
+ * Tests for any deep inequality. Opposite of {@link deepEqual}.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * const obj1 = {
+ * a: {
+ * b: 1
+ * }
+ * };
+ * const obj2 = {
+ * a: {
+ * b: 2
+ * }
+ * };
+ * const obj3 = {
+ * a: {
+ * b: 1
+ * }
+ * };
+ * const obj4 = Object.create(obj1);
+ *
+ * assert.notDeepEqual(obj1, obj1);
+ * // AssertionError: { a: { b: 1 } } notDeepEqual { a: { b: 1 } }
+ *
+ * assert.notDeepEqual(obj1, obj2);
+ * // OK
+ *
+ * assert.notDeepEqual(obj1, obj3);
+ * // AssertionError: { a: { b: 1 } } notDeepEqual { a: { b: 1 } }
+ *
+ * assert.notDeepEqual(obj1, obj4);
+ * // OK
+ * ```
+ *
+ * If the values are deeply equal, an `AssertionError` is thrown with a`message` property set equal to the value of the `message` parameter. If the`message` parameter is undefined, a default
+ * error message is assigned. If the`message` parameter is an instance of an `Error` then it will be thrown
+ * instead of the `AssertionError`.
+ * @since v0.1.21
+ */
+ function notDeepEqual(actual: unknown, expected: unknown, message?: string | Error): void;
+ /**
+ * Tests strict equality between the `actual` and `expected` parameters as
+ * determined by [`Object.is()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is).
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.strictEqual(1, 2);
+ * // AssertionError [ERR_ASSERTION]: Expected inputs to be strictly equal:
+ * //
+ * // 1 !== 2
+ *
+ * assert.strictEqual(1, 1);
+ * // OK
+ *
+ * assert.strictEqual('Hello foobar', 'Hello World!');
+ * // AssertionError [ERR_ASSERTION]: Expected inputs to be strictly equal:
+ * // + actual - expected
+ * //
+ * // + 'Hello foobar'
+ * // - 'Hello World!'
+ * // ^
+ *
+ * const apples = 1;
+ * const oranges = 2;
+ * assert.strictEqual(apples, oranges, `apples ${apples} !== oranges ${oranges}`);
+ * // AssertionError [ERR_ASSERTION]: apples 1 !== oranges 2
+ *
+ * assert.strictEqual(1, '1', new TypeError('Inputs are not identical'));
+ * // TypeError: Inputs are not identical
+ * ```
+ *
+ * If the values are not strictly equal, an `AssertionError` is thrown with a`message` property set equal to the value of the `message` parameter. If the`message` parameter is undefined, a
+ * default error message is assigned. If the`message` parameter is an instance of an `Error` then it will be thrown
+ * instead of the `AssertionError`.
+ * @since v0.1.21
+ */
+ function strictEqual(actual: unknown, expected: T, message?: string | Error): asserts actual is T;
+ /**
+ * Tests strict inequality between the `actual` and `expected` parameters as
+ * determined by [`Object.is()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is).
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.notStrictEqual(1, 2);
+ * // OK
+ *
+ * assert.notStrictEqual(1, 1);
+ * // AssertionError [ERR_ASSERTION]: Expected "actual" to be strictly unequal to:
+ * //
+ * // 1
+ *
+ * assert.notStrictEqual(1, '1');
+ * // OK
+ * ```
+ *
+ * If the values are strictly equal, an `AssertionError` is thrown with a`message` property set equal to the value of the `message` parameter. If the`message` parameter is undefined, a
+ * default error message is assigned. If the`message` parameter is an instance of an `Error` then it will be thrown
+ * instead of the `AssertionError`.
+ * @since v0.1.21
+ */
+ function notStrictEqual(actual: unknown, expected: unknown, message?: string | Error): void;
+ /**
+ * Tests for deep equality between the `actual` and `expected` parameters.
+ * "Deep" equality means that the enumerable "own" properties of child objects
+ * are recursively evaluated also by the following rules.
+ * @since v1.2.0
+ */
+ function deepStrictEqual(actual: unknown, expected: T, message?: string | Error): asserts actual is T;
+ /**
+ * Tests for deep strict inequality. Opposite of {@link deepStrictEqual}.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.notDeepStrictEqual({ a: 1 }, { a: '1' });
+ * // OK
+ * ```
+ *
+ * If the values are deeply and strictly equal, an `AssertionError` is thrown
+ * with a `message` property set equal to the value of the `message` parameter. If
+ * the `message` parameter is undefined, a default error message is assigned. If
+ * the `message` parameter is an instance of an `Error` then it will be thrown
+ * instead of the `AssertionError`.
+ * @since v1.2.0
+ */
+ function notDeepStrictEqual(actual: unknown, expected: unknown, message?: string | Error): void;
+ /**
+ * Expects the function `fn` to throw an error.
+ *
+ * If specified, `error` can be a [`Class`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Classes),
+ * [`RegExp`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions), a validation function,
+ * a validation object where each property will be tested for strict deep equality,
+ * or an instance of error where each property will be tested for strict deep
+ * equality including the non-enumerable `message` and `name` properties. When
+ * using an object, it is also possible to use a regular expression, when
+ * validating against a string property. See below for examples.
+ *
+ * If specified, `message` will be appended to the message provided by the`AssertionError` if the `fn` call fails to throw or in case the error validation
+ * fails.
+ *
+ * Custom validation object/error instance:
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * const err = new TypeError('Wrong value');
+ * err.code = 404;
+ * err.foo = 'bar';
+ * err.info = {
+ * nested: true,
+ * baz: 'text'
+ * };
+ * err.reg = /abc/i;
+ *
+ * assert.throws(
+ * () => {
+ * throw err;
+ * },
+ * {
+ * name: 'TypeError',
+ * message: 'Wrong value',
+ * info: {
+ * nested: true,
+ * baz: 'text'
+ * }
+ * // Only properties on the validation object will be tested for.
+ * // Using nested objects requires all properties to be present. Otherwise
+ * // the validation is going to fail.
+ * }
+ * );
+ *
+ * // Using regular expressions to validate error properties:
+ * throws(
+ * () => {
+ * throw err;
+ * },
+ * {
+ * // The `name` and `message` properties are strings and using regular
+ * // expressions on those will match against the string. If they fail, an
+ * // error is thrown.
+ * name: /^TypeError$/,
+ * message: /Wrong/,
+ * foo: 'bar',
+ * info: {
+ * nested: true,
+ * // It is not possible to use regular expressions for nested properties!
+ * baz: 'text'
+ * },
+ * // The `reg` property contains a regular expression and only if the
+ * // validation object contains an identical regular expression, it is going
+ * // to pass.
+ * reg: /abc/i
+ * }
+ * );
+ *
+ * // Fails due to the different `message` and `name` properties:
+ * throws(
+ * () => {
+ * const otherErr = new Error('Not found');
+ * // Copy all enumerable properties from `err` to `otherErr`.
+ * for (const [key, value] of Object.entries(err)) {
+ * otherErr[key] = value;
+ * }
+ * throw otherErr;
+ * },
+ * // The error's `message` and `name` properties will also be checked when using
+ * // an error as validation object.
+ * err
+ * );
+ * ```
+ *
+ * Validate instanceof using constructor:
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.throws(
+ * () => {
+ * throw new Error('Wrong value');
+ * },
+ * Error
+ * );
+ * ```
+ *
+ * Validate error message using [`RegExp`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions):
+ *
+ * Using a regular expression runs `.toString` on the error object, and will
+ * therefore also include the error name.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.throws(
+ * () => {
+ * throw new Error('Wrong value');
+ * },
+ * /^Error: Wrong value$/
+ * );
+ * ```
+ *
+ * Custom error validation:
+ *
+ * The function must return `true` to indicate all internal validations passed.
+ * It will otherwise fail with an `AssertionError`.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.throws(
+ * () => {
+ * throw new Error('Wrong value');
+ * },
+ * (err) => {
+ * assert(err instanceof Error);
+ * assert(/value/.test(err));
+ * // Avoid returning anything from validation functions besides `true`.
+ * // Otherwise, it's not clear what part of the validation failed. Instead,
+ * // throw an error about the specific validation that failed (as done in this
+ * // example) and add as much helpful debugging information to that error as
+ * // possible.
+ * return true;
+ * },
+ * 'unexpected error'
+ * );
+ * ```
+ *
+ * `error` cannot be a string. If a string is provided as the second
+ * argument, then `error` is assumed to be omitted and the string will be used for`message` instead. This can lead to easy-to-miss mistakes. Using the same
+ * message as the thrown error message is going to result in an`ERR_AMBIGUOUS_ARGUMENT` error. Please read the example below carefully if using
+ * a string as the second argument gets considered:
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * function throwingFirst() {
+ * throw new Error('First');
+ * }
+ *
+ * function throwingSecond() {
+ * throw new Error('Second');
+ * }
+ *
+ * function notThrowing() {}
+ *
+ * // The second argument is a string and the input function threw an Error.
+ * // The first case will not throw as it does not match for the error message
+ * // thrown by the input function!
+ * assert.throws(throwingFirst, 'Second');
+ * // In the next example the message has no benefit over the message from the
+ * // error and since it is not clear if the user intended to actually match
+ * // against the error message, Node.js throws an `ERR_AMBIGUOUS_ARGUMENT` error.
+ * assert.throws(throwingSecond, 'Second');
+ * // TypeError [ERR_AMBIGUOUS_ARGUMENT]
+ *
+ * // The string is only used (as message) in case the function does not throw:
+ * assert.throws(notThrowing, 'Second');
+ * // AssertionError [ERR_ASSERTION]: Missing expected exception: Second
+ *
+ * // If it was intended to match for the error message do this instead:
+ * // It does not throw because the error messages match.
+ * assert.throws(throwingSecond, /Second$/);
+ *
+ * // If the error message does not match, an AssertionError is thrown.
+ * assert.throws(throwingFirst, /Second$/);
+ * // AssertionError [ERR_ASSERTION]
+ * ```
+ *
+ * Due to the confusing error-prone notation, avoid a string as the second
+ * argument.
+ * @since v0.1.21
+ */
+ function throws(block: () => unknown, message?: string | Error): void;
+ function throws(block: () => unknown, error: AssertPredicate, message?: string | Error): void;
+ /**
+ * Asserts that the function `fn` does not throw an error.
+ *
+ * Using `assert.doesNotThrow()` is actually not useful because there
+ * is no benefit in catching an error and then rethrowing it. Instead, consider
+ * adding a comment next to the specific code path that should not throw and keep
+ * error messages as expressive as possible.
+ *
+ * When `assert.doesNotThrow()` is called, it will immediately call the `fn`function.
+ *
+ * If an error is thrown and it is the same type as that specified by the `error`parameter, then an `AssertionError` is thrown. If the error is of a
+ * different type, or if the `error` parameter is undefined, the error is
+ * propagated back to the caller.
+ *
+ * If specified, `error` can be a [`Class`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Classes),
+ * [`RegExp`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions) or a validation
+ * function. See {@link throws} for more details.
+ *
+ * The following, for instance, will throw the `TypeError` because there is no
+ * matching error type in the assertion:
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.doesNotThrow(
+ * () => {
+ * throw new TypeError('Wrong value');
+ * },
+ * SyntaxError
+ * );
+ * ```
+ *
+ * However, the following will result in an `AssertionError` with the message
+ * 'Got unwanted exception...':
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.doesNotThrow(
+ * () => {
+ * throw new TypeError('Wrong value');
+ * },
+ * TypeError
+ * );
+ * ```
+ *
+ * If an `AssertionError` is thrown and a value is provided for the `message`parameter, the value of `message` will be appended to the `AssertionError` message:
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.doesNotThrow(
+ * () => {
+ * throw new TypeError('Wrong value');
+ * },
+ * /Wrong value/,
+ * 'Whoops'
+ * );
+ * // Throws: AssertionError: Got unwanted exception: Whoops
+ * ```
+ * @since v0.1.21
+ */
+ function doesNotThrow(block: () => unknown, message?: string | Error): void;
+ function doesNotThrow(block: () => unknown, error: AssertPredicate, message?: string | Error): void;
+ /**
+ * Throws `value` if `value` is not `undefined` or `null`. This is useful when
+ * testing the `error` argument in callbacks. The stack trace contains all frames
+ * from the error passed to `ifError()` including the potential new frames for`ifError()` itself.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.ifError(null);
+ * // OK
+ * assert.ifError(0);
+ * // AssertionError [ERR_ASSERTION]: ifError got unwanted exception: 0
+ * assert.ifError('error');
+ * // AssertionError [ERR_ASSERTION]: ifError got unwanted exception: 'error'
+ * assert.ifError(new Error());
+ * // AssertionError [ERR_ASSERTION]: ifError got unwanted exception: Error
+ *
+ * // Create some random error frames.
+ * let err;
+ * (function errorFrame() {
+ * err = new Error('test error');
+ * })();
+ *
+ * (function ifErrorFrame() {
+ * assert.ifError(err);
+ * })();
+ * // AssertionError [ERR_ASSERTION]: ifError got unwanted exception: test error
+ * // at ifErrorFrame
+ * // at errorFrame
+ * ```
+ * @since v0.1.97
+ */
+ function ifError(value: unknown): asserts value is null | undefined;
+ /**
+ * Awaits the `asyncFn` promise or, if `asyncFn` is a function, immediately
+ * calls the function and awaits the returned promise to complete. It will then
+ * check that the promise is rejected.
+ *
+ * If `asyncFn` is a function and it throws an error synchronously,`assert.rejects()` will return a rejected `Promise` with that error. If the
+ * function does not return a promise, `assert.rejects()` will return a rejected`Promise` with an `ERR_INVALID_RETURN_VALUE` error. In both cases the error
+ * handler is skipped.
+ *
+ * Besides the async nature to await the completion behaves identically to {@link throws}.
+ *
+ * If specified, `error` can be a [`Class`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Classes),
+ * [`RegExp`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions), a validation function,
+ * an object where each property will be tested for, or an instance of error where
+ * each property will be tested for including the non-enumerable `message` and`name` properties.
+ *
+ * If specified, `message` will be the message provided by the `AssertionError` if the `asyncFn` fails to reject.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * await assert.rejects(
+ * async () => {
+ * throw new TypeError('Wrong value');
+ * },
+ * {
+ * name: 'TypeError',
+ * message: 'Wrong value'
+ * }
+ * );
+ * ```
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * await assert.rejects(
+ * async () => {
+ * throw new TypeError('Wrong value');
+ * },
+ * (err) => {
+ * assert.strictEqual(err.name, 'TypeError');
+ * assert.strictEqual(err.message, 'Wrong value');
+ * return true;
+ * }
+ * );
+ * ```
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.rejects(
+ * Promise.reject(new Error('Wrong value')),
+ * Error
+ * ).then(() => {
+ * // ...
+ * });
+ * ```
+ *
+ * `error` cannot be a string. If a string is provided as the second
+ * argument, then `error` is assumed to be omitted and the string will be used for`message` instead. This can lead to easy-to-miss mistakes. Please read the
+ * example in {@link throws} carefully if using a string as the second
+ * argument gets considered.
+ * @since v10.0.0
+ */
+ function rejects(block: (() => Promise) | Promise, message?: string | Error): Promise;
+ function rejects(block: (() => Promise) | Promise, error: AssertPredicate, message?: string | Error): Promise;
+ /**
+ * Awaits the `asyncFn` promise or, if `asyncFn` is a function, immediately
+ * calls the function and awaits the returned promise to complete. It will then
+ * check that the promise is not rejected.
+ *
+ * If `asyncFn` is a function and it throws an error synchronously,`assert.doesNotReject()` will return a rejected `Promise` with that error. If
+ * the function does not return a promise, `assert.doesNotReject()` will return a
+ * rejected `Promise` with an `ERR_INVALID_RETURN_VALUE` error. In both cases
+ * the error handler is skipped.
+ *
+ * Using `assert.doesNotReject()` is actually not useful because there is little
+ * benefit in catching a rejection and then rejecting it again. Instead, consider
+ * adding a comment next to the specific code path that should not reject and keep
+ * error messages as expressive as possible.
+ *
+ * If specified, `error` can be a [`Class`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Classes),
+ * [`RegExp`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions) or a validation
+ * function. See {@link throws} for more details.
+ *
+ * Besides the async nature to await the completion behaves identically to {@link doesNotThrow}.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * await assert.doesNotReject(
+ * async () => {
+ * throw new TypeError('Wrong value');
+ * },
+ * SyntaxError
+ * );
+ * ```
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.doesNotReject(Promise.reject(new TypeError('Wrong value')))
+ * .then(() => {
+ * // ...
+ * });
+ * ```
+ * @since v10.0.0
+ */
+ function doesNotReject(block: (() => Promise) | Promise, message?: string | Error): Promise;
+ function doesNotReject(block: (() => Promise) | Promise, error: AssertPredicate, message?: string | Error): Promise;
+ /**
+ * Expects the `string` input to match the regular expression.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.match('I will fail', /pass/);
+ * // AssertionError [ERR_ASSERTION]: The input did not match the regular ...
+ *
+ * assert.match(123, /pass/);
+ * // AssertionError [ERR_ASSERTION]: The "string" argument must be of type string.
+ *
+ * assert.match('I will pass', /pass/);
+ * // OK
+ * ```
+ *
+ * If the values do not match, or if the `string` argument is of another type than`string`, an `AssertionError` is thrown with a `message` property set equal
+ * to the value of the `message` parameter. If the `message` parameter is
+ * undefined, a default error message is assigned. If the `message` parameter is an
+ * instance of an `Error` then it will be thrown instead of the `AssertionError`.
+ * @since v13.6.0, v12.16.0
+ */
+ function match(value: string, regExp: RegExp, message?: string | Error): void;
+ /**
+ * Expects the `string` input not to match the regular expression.
+ *
+ * ```js
+ * import assert from 'assert/strict';
+ *
+ * assert.doesNotMatch('I will fail', /fail/);
+ * // AssertionError [ERR_ASSERTION]: The input was expected to not match the ...
+ *
+ * assert.doesNotMatch(123, /pass/);
+ * // AssertionError [ERR_ASSERTION]: The "string" argument must be of type string.
+ *
+ * assert.doesNotMatch('I will pass', /different/);
+ * // OK
+ * ```
+ *
+ * If the values do match, or if the `string` argument is of another type than`string`, an `AssertionError` is thrown with a `message` property set equal
+ * to the value of the `message` parameter. If the `message` parameter is
+ * undefined, a default error message is assigned. If the `message` parameter is an
+ * instance of an `Error` then it will be thrown instead of the `AssertionError`.
+ * @since v13.6.0, v12.16.0
+ */
+ function doesNotMatch(value: string, regExp: RegExp, message?: string | Error): void;
+ const strict: Omit & {
+ (value: unknown, message?: string | Error): asserts value;
+ equal: typeof strictEqual;
+ notEqual: typeof notStrictEqual;
+ deepEqual: typeof deepStrictEqual;
+ notDeepEqual: typeof notDeepStrictEqual;
+ // Mapped types and assertion functions are incompatible?
+ // TS2775: Assertions require every name in the call target
+ // to be declared with an explicit type annotation.
+ ok: typeof ok;
+ strictEqual: typeof strictEqual;
+ deepStrictEqual: typeof deepStrictEqual;
+ ifError: typeof ifError;
+ strict: typeof strict;
+ };
+ }
+ export = assert;
+}
+declare module 'node:assert' {
+ import assert = require('assert');
+ export = assert;
+}
diff --git a/node_modules/@types/node/assert/strict.d.ts b/node_modules/@types/node/assert/strict.d.ts
new file mode 100644
index 000000000..b4319b974
--- /dev/null
+++ b/node_modules/@types/node/assert/strict.d.ts
@@ -0,0 +1,8 @@
+declare module 'assert/strict' {
+ import { strict } from 'node:assert';
+ export = strict;
+}
+declare module 'node:assert/strict' {
+ import { strict } from 'node:assert';
+ export = strict;
+}
diff --git a/node_modules/@types/node/async_hooks.d.ts b/node_modules/@types/node/async_hooks.d.ts
new file mode 100644
index 000000000..96908bedc
--- /dev/null
+++ b/node_modules/@types/node/async_hooks.d.ts
@@ -0,0 +1,513 @@
+/**
+ * The `async_hooks` module provides an API to track asynchronous resources. It
+ * can be accessed using:
+ *
+ * ```js
+ * import async_hooks from 'async_hooks';
+ * ```
+ * @experimental
+ * @see [source](https://github.com/nodejs/node/blob/v18.0.0/lib/async_hooks.js)
+ */
+declare module 'async_hooks' {
+ /**
+ * ```js
+ * import { executionAsyncId } from 'async_hooks';
+ *
+ * console.log(executionAsyncId()); // 1 - bootstrap
+ * fs.open(path, 'r', (err, fd) => {
+ * console.log(executionAsyncId()); // 6 - open()
+ * });
+ * ```
+ *
+ * The ID returned from `executionAsyncId()` is related to execution timing, not
+ * causality (which is covered by `triggerAsyncId()`):
+ *
+ * ```js
+ * const server = net.createServer((conn) => {
+ * // Returns the ID of the server, not of the new connection, because the
+ * // callback runs in the execution scope of the server's MakeCallback().
+ * async_hooks.executionAsyncId();
+ *
+ * }).listen(port, () => {
+ * // Returns the ID of a TickObject (process.nextTick()) because all
+ * // callbacks passed to .listen() are wrapped in a nextTick().
+ * async_hooks.executionAsyncId();
+ * });
+ * ```
+ *
+ * Promise contexts may not get precise `executionAsyncIds` by default.
+ * See the section on `promise execution tracking`.
+ * @since v8.1.0
+ * @return The `asyncId` of the current execution context. Useful to track when something calls.
+ */
+ function executionAsyncId(): number;
+ /**
+ * Resource objects returned by `executionAsyncResource()` are most often internal
+ * Node.js handle objects with undocumented APIs. Using any functions or properties
+ * on the object is likely to crash your application and should be avoided.
+ *
+ * Using `executionAsyncResource()` in the top-level execution context will
+ * return an empty object as there is no handle or request object to use,
+ * but having an object representing the top-level can be helpful.
+ *
+ * ```js
+ * import { open } from 'fs';
+ * import { executionAsyncId, executionAsyncResource } from 'async_hooks';
+ *
+ * console.log(executionAsyncId(), executionAsyncResource()); // 1 {}
+ * open(new URL(import.meta.url), 'r', (err, fd) => {
+ * console.log(executionAsyncId(), executionAsyncResource()); // 7 FSReqWrap
+ * });
+ * ```
+ *
+ * This can be used to implement continuation local storage without the
+ * use of a tracking `Map` to store the metadata:
+ *
+ * ```js
+ * import { createServer } from 'http';
+ * import {
+ * executionAsyncId,
+ * executionAsyncResource,
+ * createHook
+ * } from 'async_hooks';
+ * const sym = Symbol('state'); // Private symbol to avoid pollution
+ *
+ * createHook({
+ * init(asyncId, type, triggerAsyncId, resource) {
+ * const cr = executionAsyncResource();
+ * if (cr) {
+ * resource[sym] = cr[sym];
+ * }
+ * }
+ * }).enable();
+ *
+ * const server = createServer((req, res) => {
+ * executionAsyncResource()[sym] = { state: req.url };
+ * setTimeout(function() {
+ * res.end(JSON.stringify(executionAsyncResource()[sym]));
+ * }, 100);
+ * }).listen(3000);
+ * ```
+ * @since v13.9.0, v12.17.0
+ * @return The resource representing the current execution. Useful to store data within the resource.
+ */
+ function executionAsyncResource(): object;
+ /**
+ * ```js
+ * const server = net.createServer((conn) => {
+ * // The resource that caused (or triggered) this callback to be called
+ * // was that of the new connection. Thus the return value of triggerAsyncId()
+ * // is the asyncId of "conn".
+ * async_hooks.triggerAsyncId();
+ *
+ * }).listen(port, () => {
+ * // Even though all callbacks passed to .listen() are wrapped in a nextTick()
+ * // the callback itself exists because the call to the server's .listen()
+ * // was made. So the return value would be the ID of the server.
+ * async_hooks.triggerAsyncId();
+ * });
+ * ```
+ *
+ * Promise contexts may not get valid `triggerAsyncId`s by default. See
+ * the section on `promise execution tracking`.
+ * @return The ID of the resource responsible for calling the callback that is currently being executed.
+ */
+ function triggerAsyncId(): number;
+ interface HookCallbacks {
+ /**
+ * Called when a class is constructed that has the possibility to emit an asynchronous event.
+ * @param asyncId a unique ID for the async resource
+ * @param type the type of the async resource
+ * @param triggerAsyncId the unique ID of the async resource in whose execution context this async resource was created
+ * @param resource reference to the resource representing the async operation, needs to be released during destroy
+ */
+ init?(asyncId: number, type: string, triggerAsyncId: number, resource: object): void;
+ /**
+ * When an asynchronous operation is initiated or completes a callback is called to notify the user.
+ * The before callback is called just before said callback is executed.
+ * @param asyncId the unique identifier assigned to the resource about to execute the callback.
+ */
+ before?(asyncId: number): void;
+ /**
+ * Called immediately after the callback specified in before is completed.
+ * @param asyncId the unique identifier assigned to the resource which has executed the callback.
+ */
+ after?(asyncId: number): void;
+ /**
+ * Called when a promise has resolve() called. This may not be in the same execution id
+ * as the promise itself.
+ * @param asyncId the unique id for the promise that was resolve()d.
+ */
+ promiseResolve?(asyncId: number): void;
+ /**
+ * Called after the resource corresponding to asyncId is destroyed
+ * @param asyncId a unique ID for the async resource
+ */
+ destroy?(asyncId: number): void;
+ }
+ interface AsyncHook {
+ /**
+ * Enable the callbacks for a given AsyncHook instance. If no callbacks are provided enabling is a noop.
+ */
+ enable(): this;
+ /**
+ * Disable the callbacks for a given AsyncHook instance from the global pool of AsyncHook callbacks to be executed. Once a hook has been disabled it will not be called again until enabled.
+ */
+ disable(): this;
+ }
+ /**
+ * Registers functions to be called for different lifetime events of each async
+ * operation.
+ *
+ * The callbacks `init()`/`before()`/`after()`/`destroy()` are called for the
+ * respective asynchronous event during a resource's lifetime.
+ *
+ * All callbacks are optional. For example, if only resource cleanup needs to
+ * be tracked, then only the `destroy` callback needs to be passed. The
+ * specifics of all functions that can be passed to `callbacks` is in the `Hook Callbacks` section.
+ *
+ * ```js
+ * import { createHook } from 'async_hooks';
+ *
+ * const asyncHook = createHook({
+ * init(asyncId, type, triggerAsyncId, resource) { },
+ * destroy(asyncId) { }
+ * });
+ * ```
+ *
+ * The callbacks will be inherited via the prototype chain:
+ *
+ * ```js
+ * class MyAsyncCallbacks {
+ * init(asyncId, type, triggerAsyncId, resource) { }
+ * destroy(asyncId) {}
+ * }
+ *
+ * class MyAddedCallbacks extends MyAsyncCallbacks {
+ * before(asyncId) { }
+ * after(asyncId) { }
+ * }
+ *
+ * const asyncHook = async_hooks.createHook(new MyAddedCallbacks());
+ * ```
+ *
+ * Because promises are asynchronous resources whose lifecycle is tracked
+ * via the async hooks mechanism, the `init()`, `before()`, `after()`, and`destroy()` callbacks _must not_ be async functions that return promises.
+ * @since v8.1.0
+ * @param callbacks The `Hook Callbacks` to register
+ * @return Instance used for disabling and enabling hooks
+ */
+ function createHook(callbacks: HookCallbacks): AsyncHook;
+ interface AsyncResourceOptions {
+ /**
+ * The ID of the execution context that created this async event.
+ * @default executionAsyncId()
+ */
+ triggerAsyncId?: number | undefined;
+ /**
+ * Disables automatic `emitDestroy` when the object is garbage collected.
+ * This usually does not need to be set (even if `emitDestroy` is called
+ * manually), unless the resource's `asyncId` is retrieved and the
+ * sensitive API's `emitDestroy` is called with it.
+ * @default false
+ */
+ requireManualDestroy?: boolean | undefined;
+ }
+ /**
+ * The class `AsyncResource` is designed to be extended by the embedder's async
+ * resources. Using this, users can easily trigger the lifetime events of their
+ * own resources.
+ *
+ * The `init` hook will trigger when an `AsyncResource` is instantiated.
+ *
+ * The following is an overview of the `AsyncResource` API.
+ *
+ * ```js
+ * import { AsyncResource, executionAsyncId } from 'async_hooks';
+ *
+ * // AsyncResource() is meant to be extended. Instantiating a
+ * // new AsyncResource() also triggers init. If triggerAsyncId is omitted then
+ * // async_hook.executionAsyncId() is used.
+ * const asyncResource = new AsyncResource(
+ * type, { triggerAsyncId: executionAsyncId(), requireManualDestroy: false }
+ * );
+ *
+ * // Run a function in the execution context of the resource. This will
+ * // * establish the context of the resource
+ * // * trigger the AsyncHooks before callbacks
+ * // * call the provided function `fn` with the supplied arguments
+ * // * trigger the AsyncHooks after callbacks
+ * // * restore the original execution context
+ * asyncResource.runInAsyncScope(fn, thisArg, ...args);
+ *
+ * // Call AsyncHooks destroy callbacks.
+ * asyncResource.emitDestroy();
+ *
+ * // Return the unique ID assigned to the AsyncResource instance.
+ * asyncResource.asyncId();
+ *
+ * // Return the trigger ID for the AsyncResource instance.
+ * asyncResource.triggerAsyncId();
+ * ```
+ */
+ class AsyncResource {
+ /**
+ * AsyncResource() is meant to be extended. Instantiating a
+ * new AsyncResource() also triggers init. If triggerAsyncId is omitted then
+ * async_hook.executionAsyncId() is used.
+ * @param type The type of async event.
+ * @param triggerAsyncId The ID of the execution context that created
+ * this async event (default: `executionAsyncId()`), or an
+ * AsyncResourceOptions object (since v9.3.0)
+ */
+ constructor(type: string, triggerAsyncId?: number | AsyncResourceOptions);
+ /**
+ * Binds the given function to the current execution context.
+ *
+ * The returned function will have an `asyncResource` property referencing
+ * the `AsyncResource` to which the function is bound.
+ * @since v14.8.0, v12.19.0
+ * @param fn The function to bind to the current execution context.
+ * @param type An optional name to associate with the underlying `AsyncResource`.
+ */
+ static bind any, ThisArg>(
+ fn: Func,
+ type?: string,
+ thisArg?: ThisArg
+ ): Func & {
+ asyncResource: AsyncResource;
+ };
+ /**
+ * Binds the given function to execute to this `AsyncResource`'s scope.
+ *
+ * The returned function will have an `asyncResource` property referencing
+ * the `AsyncResource` to which the function is bound.
+ * @since v14.8.0, v12.19.0
+ * @param fn The function to bind to the current `AsyncResource`.
+ */
+ bind any>(
+ fn: Func
+ ): Func & {
+ asyncResource: AsyncResource;
+ };
+ /**
+ * Call the provided function with the provided arguments in the execution context
+ * of the async resource. This will establish the context, trigger the AsyncHooks
+ * before callbacks, call the function, trigger the AsyncHooks after callbacks, and
+ * then restore the original execution context.
+ * @since v9.6.0
+ * @param fn The function to call in the execution context of this async resource.
+ * @param thisArg The receiver to be used for the function call.
+ * @param args Optional arguments to pass to the function.
+ */
+ runInAsyncScope(fn: (this: This, ...args: any[]) => Result, thisArg?: This, ...args: any[]): Result;
+ /**
+ * Call all `destroy` hooks. This should only ever be called once. An error will
+ * be thrown if it is called more than once. This **must** be manually called. If
+ * the resource is left to be collected by the GC then the `destroy` hooks will
+ * never be called.
+ * @return A reference to `asyncResource`.
+ */
+ emitDestroy(): this;
+ /**
+ * @return The unique `asyncId` assigned to the resource.
+ */
+ asyncId(): number;
+ /**
+ *
+ * @return The same `triggerAsyncId` that is passed to the `AsyncResource` constructor.
+ */
+ triggerAsyncId(): number;
+ }
+ interface AsyncLocalStorageOptions {
+ /**
+ * Optional callback invoked before a store is propagated to a new async resource.
+ * Returning `true` allows propagation, returning `false` avoids it. Default is to propagate always.
+ * @param type The type of async event.
+ * @param store The current store.
+ * @since v18.13.0
+ */
+ onPropagate?: ((type: string, store: T) => boolean) | undefined;
+ }
+ /**
+ * This class creates stores that stay coherent through asynchronous operations.
+ *
+ * While you can create your own implementation on top of the `async_hooks` module,`AsyncLocalStorage` should be preferred as it is a performant and memory safe
+ * implementation that involves significant optimizations that are non-obvious to
+ * implement.
+ *
+ * The following example uses `AsyncLocalStorage` to build a simple logger
+ * that assigns IDs to incoming HTTP requests and includes them in messages
+ * logged within each request.
+ *
+ * ```js
+ * import http from 'http';
+ * import { AsyncLocalStorage } from 'async_hooks';
+ *
+ * const asyncLocalStorage = new AsyncLocalStorage();
+ *
+ * function logWithId(msg) {
+ * const id = asyncLocalStorage.getStore();
+ * console.log(`${id !== undefined ? id : '-'}:`, msg);
+ * }
+ *
+ * let idSeq = 0;
+ * http.createServer((req, res) => {
+ * asyncLocalStorage.run(idSeq++, () => {
+ * logWithId('start');
+ * // Imagine any chain of async operations here
+ * setImmediate(() => {
+ * logWithId('finish');
+ * res.end();
+ * });
+ * });
+ * }).listen(8080);
+ *
+ * http.get('http://localhost:8080');
+ * http.get('http://localhost:8080');
+ * // Prints:
+ * // 0: start
+ * // 1: start
+ * // 0: finish
+ * // 1: finish
+ * ```
+ *
+ * Each instance of `AsyncLocalStorage` maintains an independent storage context.
+ * Multiple instances can safely exist simultaneously without risk of interfering
+ * with each other's data.
+ * @since v13.10.0, v12.17.0
+ */
+ class AsyncLocalStorage {
+ constructor(options?: AsyncLocalStorageOptions);
+
+ /**
+ * Disables the instance of `AsyncLocalStorage`. All subsequent calls
+ * to `asyncLocalStorage.getStore()` will return `undefined` until`asyncLocalStorage.run()` or `asyncLocalStorage.enterWith()` is called again.
+ *
+ * When calling `asyncLocalStorage.disable()`, all current contexts linked to the
+ * instance will be exited.
+ *
+ * Calling `asyncLocalStorage.disable()` is required before the`asyncLocalStorage` can be garbage collected. This does not apply to stores
+ * provided by the `asyncLocalStorage`, as those objects are garbage collected
+ * along with the corresponding async resources.
+ *
+ * Use this method when the `asyncLocalStorage` is not in use anymore
+ * in the current process.
+ * @since v13.10.0, v12.17.0
+ * @experimental
+ */
+ disable(): void;
+ /**
+ * Returns the current store.
+ * If called outside of an asynchronous context initialized by
+ * calling `asyncLocalStorage.run()` or `asyncLocalStorage.enterWith()`, it
+ * returns `undefined`.
+ * @since v13.10.0, v12.17.0
+ */
+ getStore(): T | undefined;
+ /**
+ * Runs a function synchronously within a context and returns its
+ * return value. The store is not accessible outside of the callback function.
+ * The store is accessible to any asynchronous operations created within the
+ * callback.
+ *
+ * The optional `args` are passed to the callback function.
+ *
+ * If the callback function throws an error, the error is thrown by `run()` too.
+ * The stacktrace is not impacted by this call and the context is exited.
+ *
+ * Example:
+ *
+ * ```js
+ * const store = { id: 2 };
+ * try {
+ * asyncLocalStorage.run(store, () => {
+ * asyncLocalStorage.getStore(); // Returns the store object
+ * setTimeout(() => {
+ * asyncLocalStorage.getStore(); // Returns the store object
+ * }, 200);
+ * throw new Error();
+ * });
+ * } catch (e) {
+ * asyncLocalStorage.getStore(); // Returns undefined
+ * // The error will be caught here
+ * }
+ * ```
+ * @since v13.10.0, v12.17.0
+ */
+ run(store: T, callback: (...args: TArgs) => R, ...args: TArgs): R;
+ /**
+ * Runs a function synchronously outside of a context and returns its
+ * return value. The store is not accessible within the callback function or
+ * the asynchronous operations created within the callback. Any `getStore()`call done within the callback function will always return `undefined`.
+ *
+ * The optional `args` are passed to the callback function.
+ *
+ * If the callback function throws an error, the error is thrown by `exit()` too.
+ * The stacktrace is not impacted by this call and the context is re-entered.
+ *
+ * Example:
+ *
+ * ```js
+ * // Within a call to run
+ * try {
+ * asyncLocalStorage.getStore(); // Returns the store object or value
+ * asyncLocalStorage.exit(() => {
+ * asyncLocalStorage.getStore(); // Returns undefined
+ * throw new Error();
+ * });
+ * } catch (e) {
+ * asyncLocalStorage.getStore(); // Returns the same object or value
+ * // The error will be caught here
+ * }
+ * ```
+ * @since v13.10.0, v12.17.0
+ * @experimental
+ */
+ exit(callback: (...args: TArgs) => R, ...args: TArgs): R;
+ /**
+ * Transitions into the context for the remainder of the current
+ * synchronous execution and then persists the store through any following
+ * asynchronous calls.
+ *
+ * Example:
+ *
+ * ```js
+ * const store = { id: 1 };
+ * // Replaces previous store with the given store object
+ * asyncLocalStorage.enterWith(store);
+ * asyncLocalStorage.getStore(); // Returns the store object
+ * someAsyncOperation(() => {
+ * asyncLocalStorage.getStore(); // Returns the same object
+ * });
+ * ```
+ *
+ * This transition will continue for the _entire_ synchronous execution.
+ * This means that if, for example, the context is entered within an event
+ * handler subsequent event handlers will also run within that context unless
+ * specifically bound to another context with an `AsyncResource`. That is why`run()` should be preferred over `enterWith()` unless there are strong reasons
+ * to use the latter method.
+ *
+ * ```js
+ * const store = { id: 1 };
+ *
+ * emitter.on('my-event', () => {
+ * asyncLocalStorage.enterWith(store);
+ * });
+ * emitter.on('my-event', () => {
+ * asyncLocalStorage.getStore(); // Returns the same object
+ * });
+ *
+ * asyncLocalStorage.getStore(); // Returns undefined
+ * emitter.emit('my-event');
+ * asyncLocalStorage.getStore(); // Returns the same object
+ * ```
+ * @since v13.11.0, v12.17.0
+ * @experimental
+ */
+ enterWith(store: T): void;
+ }
+}
+declare module 'node:async_hooks' {
+ export * from 'async_hooks';
+}
diff --git a/node_modules/@types/node/buffer.d.ts b/node_modules/@types/node/buffer.d.ts
new file mode 100644
index 000000000..d9f795989
--- /dev/null
+++ b/node_modules/@types/node/buffer.d.ts
@@ -0,0 +1,2312 @@
+/**
+ * `Buffer` objects are used to represent a fixed-length sequence of bytes. Many
+ * Node.js APIs support `Buffer`s.
+ *
+ * The `Buffer` class is a subclass of JavaScript's [`Uint8Array`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8Array) class and
+ * extends it with methods that cover additional use cases. Node.js APIs accept
+ * plain [`Uint8Array`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8Array) s wherever `Buffer`s are supported as well.
+ *
+ * While the `Buffer` class is available within the global scope, it is still
+ * recommended to explicitly reference it via an import or require statement.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Creates a zero-filled Buffer of length 10.
+ * const buf1 = Buffer.alloc(10);
+ *
+ * // Creates a Buffer of length 10,
+ * // filled with bytes which all have the value `1`.
+ * const buf2 = Buffer.alloc(10, 1);
+ *
+ * // Creates an uninitialized buffer of length 10.
+ * // This is faster than calling Buffer.alloc() but the returned
+ * // Buffer instance might contain old data that needs to be
+ * // overwritten using fill(), write(), or other functions that fill the Buffer's
+ * // contents.
+ * const buf3 = Buffer.allocUnsafe(10);
+ *
+ * // Creates a Buffer containing the bytes [1, 2, 3].
+ * const buf4 = Buffer.from([1, 2, 3]);
+ *
+ * // Creates a Buffer containing the bytes [1, 1, 1, 1] – the entries
+ * // are all truncated using `(value & 255)` to fit into the range 0–255.
+ * const buf5 = Buffer.from([257, 257.5, -255, '1']);
+ *
+ * // Creates a Buffer containing the UTF-8-encoded bytes for the string 'tést':
+ * // [0x74, 0xc3, 0xa9, 0x73, 0x74] (in hexadecimal notation)
+ * // [116, 195, 169, 115, 116] (in decimal notation)
+ * const buf6 = Buffer.from('tést');
+ *
+ * // Creates a Buffer containing the Latin-1 bytes [0x74, 0xe9, 0x73, 0x74].
+ * const buf7 = Buffer.from('tést', 'latin1');
+ * ```
+ * @see [source](https://github.com/nodejs/node/blob/v18.0.0/lib/buffer.js)
+ */
+declare module 'buffer' {
+ import { BinaryLike } from 'node:crypto';
+ import { ReadableStream as WebReadableStream } from 'node:stream/web';
+ export function isUtf8(input: Buffer | ArrayBuffer | NodeJS.TypedArray): boolean;
+ export function isAscii(input: Buffer | ArrayBuffer | NodeJS.TypedArray): boolean;
+ export const INSPECT_MAX_BYTES: number;
+ export const kMaxLength: number;
+ export const kStringMaxLength: number;
+ export const constants: {
+ MAX_LENGTH: number;
+ MAX_STRING_LENGTH: number;
+ };
+ export type TranscodeEncoding = 'ascii' | 'utf8' | 'utf16le' | 'ucs2' | 'latin1' | 'binary';
+ /**
+ * Re-encodes the given `Buffer` or `Uint8Array` instance from one character
+ * encoding to another. Returns a new `Buffer` instance.
+ *
+ * Throws if the `fromEnc` or `toEnc` specify invalid character encodings or if
+ * conversion from `fromEnc` to `toEnc` is not permitted.
+ *
+ * Encodings supported by `buffer.transcode()` are: `'ascii'`, `'utf8'`,`'utf16le'`, `'ucs2'`, `'latin1'`, and `'binary'`.
+ *
+ * The transcoding process will use substitution characters if a given byte
+ * sequence cannot be adequately represented in the target encoding. For instance:
+ *
+ * ```js
+ * import { Buffer, transcode } from 'buffer';
+ *
+ * const newBuf = transcode(Buffer.from('€'), 'utf8', 'ascii');
+ * console.log(newBuf.toString('ascii'));
+ * // Prints: '?'
+ * ```
+ *
+ * Because the Euro (`€`) sign is not representable in US-ASCII, it is replaced
+ * with `?` in the transcoded `Buffer`.
+ * @since v7.1.0
+ * @param source A `Buffer` or `Uint8Array` instance.
+ * @param fromEnc The current encoding.
+ * @param toEnc To target encoding.
+ */
+ export function transcode(source: Uint8Array, fromEnc: TranscodeEncoding, toEnc: TranscodeEncoding): Buffer;
+ export const SlowBuffer: {
+ /** @deprecated since v6.0.0, use `Buffer.allocUnsafeSlow()` */
+ new (size: number): Buffer;
+ prototype: Buffer;
+ };
+ /**
+ * Resolves a `'blob:nodedata:...'` an associated `Blob` object registered using
+ * a prior call to `URL.createObjectURL()`.
+ * @since v16.7.0
+ * @experimental
+ * @param id A `'blob:nodedata:...` URL string returned by a prior call to `URL.createObjectURL()`.
+ */
+ export function resolveObjectURL(id: string): Blob | undefined;
+ export { Buffer };
+ /**
+ * @experimental
+ */
+ export interface BlobOptions {
+ /**
+ * @default 'utf8'
+ */
+ encoding?: BufferEncoding | undefined;
+ /**
+ * The Blob content-type. The intent is for `type` to convey
+ * the MIME media type of the data, however no validation of the type format
+ * is performed.
+ */
+ type?: string | undefined;
+ }
+ /**
+ * A [`Blob`](https://developer.mozilla.org/en-US/docs/Web/API/Blob) encapsulates immutable, raw data that can be safely shared across
+ * multiple worker threads.
+ * @since v15.7.0, v14.18.0
+ */
+ export class Blob {
+ /**
+ * The total size of the `Blob` in bytes.
+ * @since v15.7.0, v14.18.0
+ */
+ readonly size: number;
+ /**
+ * The content-type of the `Blob`.
+ * @since v15.7.0, v14.18.0
+ */
+ readonly type: string;
+ /**
+ * Creates a new `Blob` object containing a concatenation of the given sources.
+ *
+ * {ArrayBuffer}, {TypedArray}, {DataView}, and {Buffer} sources are copied into
+ * the 'Blob' and can therefore be safely modified after the 'Blob' is created.
+ *
+ * String sources are also copied into the `Blob`.
+ */
+ constructor(sources: Array, options?: BlobOptions);
+ /**
+ * Returns a promise that fulfills with an [ArrayBuffer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/ArrayBuffer) containing a copy of
+ * the `Blob` data.
+ * @since v15.7.0, v14.18.0
+ */
+ arrayBuffer(): Promise;
+ /**
+ * Creates and returns a new `Blob` containing a subset of this `Blob` objects
+ * data. The original `Blob` is not altered.
+ * @since v15.7.0, v14.18.0
+ * @param start The starting index.
+ * @param end The ending index.
+ * @param type The content-type for the new `Blob`
+ */
+ slice(start?: number, end?: number, type?: string): Blob;
+ /**
+ * Returns a promise that fulfills with the contents of the `Blob` decoded as a
+ * UTF-8 string.
+ * @since v15.7.0, v14.18.0
+ */
+ text(): Promise;
+ /**
+ * Returns a new (WHATWG) `ReadableStream` that allows the content of the `Blob` to be read.
+ * @since v16.7.0
+ */
+ stream(): WebReadableStream;
+ }
+ export interface FileOptions {
+ /**
+ * One of either `'transparent'` or `'native'`. When set to `'native'`, line endings in string source parts will be
+ * converted to the platform native line-ending as specified by `require('node:os').EOL`.
+ */
+ endings?: 'native' | 'transparent';
+ /** The File content-type. */
+ type?: string;
+ /** The last modified date of the file. `Default`: Date.now(). */
+ lastModified?: number;
+ }
+ /**
+ * A [`File`](https://developer.mozilla.org/en-US/docs/Web/API/File) provides information about files.
+ * @experimental
+ * @since v18.13.0
+ */
+ export class File extends Blob {
+ constructor(sources: Array, fileName: string, options?: FileOptions);
+ /**
+ * The name of the `File`.
+ * @since v18.13.0
+ */
+ readonly name: string;
+ /**
+ * The last modified date of the `File`.
+ * @since v18.13.0
+ */
+ readonly lastModified: number;
+ }
+ export import atob = globalThis.atob;
+ export import btoa = globalThis.btoa;
+
+ import { Blob as NodeBlob } from 'buffer';
+ // This conditional type will be the existing global Blob in a browser, or
+ // the copy below in a Node environment.
+ type __Blob = typeof globalThis extends { onmessage: any; Blob: infer T } ? T : NodeBlob;
+ global {
+ // Buffer class
+ type BufferEncoding =
+ | 'ascii'
+ | 'utf8'
+ | 'utf-8'
+ | 'utf16le'
+ | 'ucs2'
+ | 'ucs-2'
+ | 'base64'
+ | 'base64url'
+ | 'latin1'
+ | 'binary'
+ | 'hex';
+ type WithImplicitCoercion =
+ | T
+ | {
+ valueOf(): T;
+ };
+ /**
+ * Raw data is stored in instances of the Buffer class.
+ * A Buffer is similar to an array of integers but corresponds to a raw memory allocation outside the V8 heap. A Buffer cannot be resized.
+ * Valid string encodings: 'ascii'|'utf8'|'utf16le'|'ucs2'(alias of 'utf16le')|'base64'|'base64url'|'binary'(deprecated)|'hex'
+ */
+ interface BufferConstructor {
+ /**
+ * Allocates a new buffer containing the given {str}.
+ *
+ * @param str String to store in buffer.
+ * @param encoding encoding to use, optional. Default is 'utf8'
+ * @deprecated since v10.0.0 - Use `Buffer.from(string[, encoding])` instead.
+ */
+ new (str: string, encoding?: BufferEncoding): Buffer;
+ /**
+ * Allocates a new buffer of {size} octets.
+ *
+ * @param size count of octets to allocate.
+ * @deprecated since v10.0.0 - Use `Buffer.alloc()` instead (also see `Buffer.allocUnsafe()`).
+ */
+ new (size: number): Buffer;
+ /**
+ * Allocates a new buffer containing the given {array} of octets.
+ *
+ * @param array The octets to store.
+ * @deprecated since v10.0.0 - Use `Buffer.from(array)` instead.
+ */
+ new (array: Uint8Array): Buffer;
+ /**
+ * Produces a Buffer backed by the same allocated memory as
+ * the given {ArrayBuffer}/{SharedArrayBuffer}.
+ *
+ *
+ * @param arrayBuffer The ArrayBuffer with which to share memory.
+ * @deprecated since v10.0.0 - Use `Buffer.from(arrayBuffer[, byteOffset[, length]])` instead.
+ */
+ new (arrayBuffer: ArrayBuffer | SharedArrayBuffer): Buffer;
+ /**
+ * Allocates a new buffer containing the given {array} of octets.
+ *
+ * @param array The octets to store.
+ * @deprecated since v10.0.0 - Use `Buffer.from(array)` instead.
+ */
+ new (array: ReadonlyArray): Buffer;
+ /**
+ * Copies the passed {buffer} data onto a new {Buffer} instance.
+ *
+ * @param buffer The buffer to copy.
+ * @deprecated since v10.0.0 - Use `Buffer.from(buffer)` instead.
+ */
+ new (buffer: Buffer): Buffer;
+ /**
+ * Allocates a new `Buffer` using an `array` of bytes in the range `0` – `255`.
+ * Array entries outside that range will be truncated to fit into it.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'.
+ * const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);
+ * ```
+ *
+ * A `TypeError` will be thrown if `array` is not an `Array` or another type
+ * appropriate for `Buffer.from()` variants.
+ *
+ * `Buffer.from(array)` and `Buffer.from(string)` may also use the internal`Buffer` pool like `Buffer.allocUnsafe()` does.
+ * @since v5.10.0
+ */
+ from(
+ arrayBuffer: WithImplicitCoercion,
+ byteOffset?: number,
+ length?: number,
+ ): Buffer;
+ /**
+ * Creates a new Buffer using the passed {data}
+ * @param data data to create a new Buffer
+ */
+ from(data: Uint8Array | ReadonlyArray): Buffer;
+ from(data: WithImplicitCoercion | string>): Buffer;
+ /**
+ * Creates a new Buffer containing the given JavaScript string {str}.
+ * If provided, the {encoding} parameter identifies the character encoding.
+ * If not provided, {encoding} defaults to 'utf8'.
+ */
+ from(
+ str:
+ | WithImplicitCoercion
+ | {
+ [Symbol.toPrimitive](hint: 'string'): string;
+ },
+ encoding?: BufferEncoding,
+ ): Buffer;
+ /**
+ * Creates a new Buffer using the passed {data}
+ * @param values to create a new Buffer
+ */
+ of(...items: number[]): Buffer;
+ /**
+ * Returns `true` if `obj` is a `Buffer`, `false` otherwise.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * Buffer.isBuffer(Buffer.alloc(10)); // true
+ * Buffer.isBuffer(Buffer.from('foo')); // true
+ * Buffer.isBuffer('a string'); // false
+ * Buffer.isBuffer([]); // false
+ * Buffer.isBuffer(new Uint8Array(1024)); // false
+ * ```
+ * @since v0.1.101
+ */
+ isBuffer(obj: any): obj is Buffer;
+ /**
+ * Returns `true` if `encoding` is the name of a supported character encoding,
+ * or `false` otherwise.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * console.log(Buffer.isEncoding('utf8'));
+ * // Prints: true
+ *
+ * console.log(Buffer.isEncoding('hex'));
+ * // Prints: true
+ *
+ * console.log(Buffer.isEncoding('utf/8'));
+ * // Prints: false
+ *
+ * console.log(Buffer.isEncoding(''));
+ * // Prints: false
+ * ```
+ * @since v0.9.1
+ * @param encoding A character encoding name to check.
+ */
+ isEncoding(encoding: string): encoding is BufferEncoding;
+ /**
+ * Returns the byte length of a string when encoded using `encoding`.
+ * This is not the same as [`String.prototype.length`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/length), which does not account
+ * for the encoding that is used to convert the string into bytes.
+ *
+ * For `'base64'`, `'base64url'`, and `'hex'`, this function assumes valid input.
+ * For strings that contain non-base64/hex-encoded data (e.g. whitespace), the
+ * return value might be greater than the length of a `Buffer` created from the
+ * string.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const str = '\u00bd + \u00bc = \u00be';
+ *
+ * console.log(`${str}: ${str.length} characters, ` +
+ * `${Buffer.byteLength(str, 'utf8')} bytes`);
+ * // Prints: ½ + ¼ = ¾: 9 characters, 12 bytes
+ * ```
+ *
+ * When `string` is a
+ * `Buffer`/[`DataView`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/DataView)/[`TypedArray`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/-
+ * Reference/Global_Objects/TypedArray)/[`ArrayBuffer`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/ArrayBuffer)/[`SharedArrayBuffer`](https://develop-
+ * er.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/SharedArrayBuffer), the byte length as reported by `.byteLength`is returned.
+ * @since v0.1.90
+ * @param string A value to calculate the length of.
+ * @param [encoding='utf8'] If `string` is a string, this is its encoding.
+ * @return The number of bytes contained within `string`.
+ */
+ byteLength(
+ string: string | NodeJS.ArrayBufferView | ArrayBuffer | SharedArrayBuffer,
+ encoding?: BufferEncoding,
+ ): number;
+ /**
+ * Returns a new `Buffer` which is the result of concatenating all the `Buffer`instances in the `list` together.
+ *
+ * If the list has no items, or if the `totalLength` is 0, then a new zero-length`Buffer` is returned.
+ *
+ * If `totalLength` is not provided, it is calculated from the `Buffer` instances
+ * in `list` by adding their lengths.
+ *
+ * If `totalLength` is provided, it is coerced to an unsigned integer. If the
+ * combined length of the `Buffer`s in `list` exceeds `totalLength`, the result is
+ * truncated to `totalLength`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Create a single `Buffer` from a list of three `Buffer` instances.
+ *
+ * const buf1 = Buffer.alloc(10);
+ * const buf2 = Buffer.alloc(14);
+ * const buf3 = Buffer.alloc(18);
+ * const totalLength = buf1.length + buf2.length + buf3.length;
+ *
+ * console.log(totalLength);
+ * // Prints: 42
+ *
+ * const bufA = Buffer.concat([buf1, buf2, buf3], totalLength);
+ *
+ * console.log(bufA);
+ * // Prints:
+ * console.log(bufA.length);
+ * // Prints: 42
+ * ```
+ *
+ * `Buffer.concat()` may also use the internal `Buffer` pool like `Buffer.allocUnsafe()` does.
+ * @since v0.7.11
+ * @param list List of `Buffer` or {@link Uint8Array} instances to concatenate.
+ * @param totalLength Total length of the `Buffer` instances in `list` when concatenated.
+ */
+ concat(list: ReadonlyArray, totalLength?: number): Buffer;
+ /**
+ * Compares `buf1` to `buf2`, typically for the purpose of sorting arrays of`Buffer` instances. This is equivalent to calling `buf1.compare(buf2)`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from('1234');
+ * const buf2 = Buffer.from('0123');
+ * const arr = [buf1, buf2];
+ *
+ * console.log(arr.sort(Buffer.compare));
+ * // Prints: [ , ]
+ * // (This result is equal to: [buf2, buf1].)
+ * ```
+ * @since v0.11.13
+ * @return Either `-1`, `0`, or `1`, depending on the result of the comparison. See `compare` for details.
+ */
+ compare(buf1: Uint8Array, buf2: Uint8Array): -1 | 0 | 1;
+ /**
+ * Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the`Buffer` will be zero-filled.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.alloc(5);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ *
+ * If `size` is larger than {@link constants.MAX_LENGTH} or smaller than 0, `ERR_INVALID_ARG_VALUE` is thrown.
+ *
+ * If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.alloc(5, 'a');
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ *
+ * If both `fill` and `encoding` are specified, the allocated `Buffer` will be
+ * initialized by calling `buf.fill(fill, encoding)`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64');
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ *
+ * Calling `Buffer.alloc()` can be measurably slower than the alternative `Buffer.allocUnsafe()` but ensures that the newly created `Buffer` instance
+ * contents will never contain sensitive data from previous allocations, including
+ * data that might not have been allocated for `Buffer`s.
+ *
+ * A `TypeError` will be thrown if `size` is not a number.
+ * @since v5.10.0
+ * @param size The desired length of the new `Buffer`.
+ * @param [fill=0] A value to pre-fill the new `Buffer` with.
+ * @param [encoding='utf8'] If `fill` is a string, this is its encoding.
+ */
+ alloc(size: number, fill?: string | Buffer | number, encoding?: BufferEncoding): Buffer;
+ /**
+ * Allocates a new `Buffer` of `size` bytes. If `size` is larger than {@link constants.MAX_LENGTH} or smaller than 0, `ERR_INVALID_ARG_VALUE` is thrown.
+ *
+ * The underlying memory for `Buffer` instances created in this way is _not_
+ * _initialized_. The contents of the newly created `Buffer` are unknown and _may contain sensitive data_. Use `Buffer.alloc()` instead to initialize`Buffer` instances with zeroes.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(10);
+ *
+ * console.log(buf);
+ * // Prints (contents may vary):
+ *
+ * buf.fill(0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ *
+ * A `TypeError` will be thrown if `size` is not a number.
+ *
+ * The `Buffer` module pre-allocates an internal `Buffer` instance of
+ * size `Buffer.poolSize` that is used as a pool for the fast allocation of new`Buffer` instances created using `Buffer.allocUnsafe()`,`Buffer.from(array)`, `Buffer.concat()`, and the
+ * deprecated`new Buffer(size)` constructor only when `size` is less than or equal
+ * to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two).
+ *
+ * Use of this pre-allocated internal memory pool is a key difference between
+ * calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`.
+ * Specifically, `Buffer.alloc(size, fill)` will _never_ use the internal `Buffer`pool, while `Buffer.allocUnsafe(size).fill(fill)`_will_ use the internal`Buffer` pool if `size` is less
+ * than or equal to half `Buffer.poolSize`. The
+ * difference is subtle but can be important when an application requires the
+ * additional performance that `Buffer.allocUnsafe()` provides.
+ * @since v5.10.0
+ * @param size The desired length of the new `Buffer`.
+ */
+ allocUnsafe(size: number): Buffer;
+ /**
+ * Allocates a new `Buffer` of `size` bytes. If `size` is larger than {@link constants.MAX_LENGTH} or smaller than 0, `ERR_INVALID_ARG_VALUE` is thrown. A zero-length `Buffer` is created
+ * if `size` is 0.
+ *
+ * The underlying memory for `Buffer` instances created in this way is _not_
+ * _initialized_. The contents of the newly created `Buffer` are unknown and _may contain sensitive data_. Use `buf.fill(0)` to initialize
+ * such `Buffer` instances with zeroes.
+ *
+ * When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances,
+ * allocations under 4 KB are sliced from a single pre-allocated `Buffer`. This
+ * allows applications to avoid the garbage collection overhead of creating many
+ * individually allocated `Buffer` instances. This approach improves both
+ * performance and memory usage by eliminating the need to track and clean up as
+ * many individual `ArrayBuffer` objects.
+ *
+ * However, in the case where a developer may need to retain a small chunk of
+ * memory from a pool for an indeterminate amount of time, it may be appropriate
+ * to create an un-pooled `Buffer` instance using `Buffer.allocUnsafeSlow()` and
+ * then copying out the relevant bits.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Need to keep around a few small chunks of memory.
+ * const store = [];
+ *
+ * socket.on('readable', () => {
+ * let data;
+ * while (null !== (data = readable.read())) {
+ * // Allocate for retained data.
+ * const sb = Buffer.allocUnsafeSlow(10);
+ *
+ * // Copy the data into the new allocation.
+ * data.copy(sb, 0, 0, 10);
+ *
+ * store.push(sb);
+ * }
+ * });
+ * ```
+ *
+ * A `TypeError` will be thrown if `size` is not a number.
+ * @since v5.12.0
+ * @param size The desired length of the new `Buffer`.
+ */
+ allocUnsafeSlow(size: number): Buffer;
+ /**
+ * This is the size (in bytes) of pre-allocated internal `Buffer` instances used
+ * for pooling. This value may be modified.
+ * @since v0.11.3
+ */
+ poolSize: number;
+ }
+ interface Buffer extends Uint8Array {
+ /**
+ * Writes `string` to `buf` at `offset` according to the character encoding in`encoding`. The `length` parameter is the number of bytes to write. If `buf` did
+ * not contain enough space to fit the entire string, only part of `string` will be
+ * written. However, partially encoded characters will not be written.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.alloc(256);
+ *
+ * const len = buf.write('\u00bd + \u00bc = \u00be', 0);
+ *
+ * console.log(`${len} bytes: ${buf.toString('utf8', 0, len)}`);
+ * // Prints: 12 bytes: ½ + ¼ = ¾
+ *
+ * const buffer = Buffer.alloc(10);
+ *
+ * const length = buffer.write('abcd', 8);
+ *
+ * console.log(`${length} bytes: ${buffer.toString('utf8', 8, 10)}`);
+ * // Prints: 2 bytes : ab
+ * ```
+ * @since v0.1.90
+ * @param string String to write to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write `string`.
+ * @param [length=buf.length - offset] Maximum number of bytes to write (written bytes will not exceed `buf.length - offset`).
+ * @param [encoding='utf8'] The character encoding of `string`.
+ * @return Number of bytes written.
+ */
+ write(string: string, encoding?: BufferEncoding): number;
+ write(string: string, offset: number, encoding?: BufferEncoding): number;
+ write(string: string, offset: number, length: number, encoding?: BufferEncoding): number;
+ /**
+ * Decodes `buf` to a string according to the specified character encoding in`encoding`. `start` and `end` may be passed to decode only a subset of `buf`.
+ *
+ * If `encoding` is `'utf8'` and a byte sequence in the input is not valid UTF-8,
+ * then each invalid byte is replaced with the replacement character `U+FFFD`.
+ *
+ * The maximum length of a string instance (in UTF-16 code units) is available
+ * as {@link constants.MAX_STRING_LENGTH}.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.allocUnsafe(26);
+ *
+ * for (let i = 0; i < 26; i++) {
+ * // 97 is the decimal ASCII value for 'a'.
+ * buf1[i] = i + 97;
+ * }
+ *
+ * console.log(buf1.toString('utf8'));
+ * // Prints: abcdefghijklmnopqrstuvwxyz
+ * console.log(buf1.toString('utf8', 0, 5));
+ * // Prints: abcde
+ *
+ * const buf2 = Buffer.from('tést');
+ *
+ * console.log(buf2.toString('hex'));
+ * // Prints: 74c3a97374
+ * console.log(buf2.toString('utf8', 0, 3));
+ * // Prints: té
+ * console.log(buf2.toString(undefined, 0, 3));
+ * // Prints: té
+ * ```
+ * @since v0.1.90
+ * @param [encoding='utf8'] The character encoding to use.
+ * @param [start=0] The byte offset to start decoding at.
+ * @param [end=buf.length] The byte offset to stop decoding at (not inclusive).
+ */
+ toString(encoding?: BufferEncoding, start?: number, end?: number): string;
+ /**
+ * Returns a JSON representation of `buf`. [`JSON.stringify()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/stringify) implicitly calls
+ * this function when stringifying a `Buffer` instance.
+ *
+ * `Buffer.from()` accepts objects in the format returned from this method.
+ * In particular, `Buffer.from(buf.toJSON())` works like `Buffer.from(buf)`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5]);
+ * const json = JSON.stringify(buf);
+ *
+ * console.log(json);
+ * // Prints: {"type":"Buffer","data":[1,2,3,4,5]}
+ *
+ * const copy = JSON.parse(json, (key, value) => {
+ * return value && value.type === 'Buffer' ?
+ * Buffer.from(value) :
+ * value;
+ * });
+ *
+ * console.log(copy);
+ * // Prints:
+ * ```
+ * @since v0.9.2
+ */
+ toJSON(): {
+ type: 'Buffer';
+ data: number[];
+ };
+ /**
+ * Returns `true` if both `buf` and `otherBuffer` have exactly the same bytes,`false` otherwise. Equivalent to `buf.compare(otherBuffer) === 0`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from('ABC');
+ * const buf2 = Buffer.from('414243', 'hex');
+ * const buf3 = Buffer.from('ABCD');
+ *
+ * console.log(buf1.equals(buf2));
+ * // Prints: true
+ * console.log(buf1.equals(buf3));
+ * // Prints: false
+ * ```
+ * @since v0.11.13
+ * @param otherBuffer A `Buffer` or {@link Uint8Array} with which to compare `buf`.
+ */
+ equals(otherBuffer: Uint8Array): boolean;
+ /**
+ * Compares `buf` with `target` and returns a number indicating whether `buf`comes before, after, or is the same as `target` in sort order.
+ * Comparison is based on the actual sequence of bytes in each `Buffer`.
+ *
+ * * `0` is returned if `target` is the same as `buf`
+ * * `1` is returned if `target` should come _before_`buf` when sorted.
+ * * `-1` is returned if `target` should come _after_`buf` when sorted.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from('ABC');
+ * const buf2 = Buffer.from('BCD');
+ * const buf3 = Buffer.from('ABCD');
+ *
+ * console.log(buf1.compare(buf1));
+ * // Prints: 0
+ * console.log(buf1.compare(buf2));
+ * // Prints: -1
+ * console.log(buf1.compare(buf3));
+ * // Prints: -1
+ * console.log(buf2.compare(buf1));
+ * // Prints: 1
+ * console.log(buf2.compare(buf3));
+ * // Prints: 1
+ * console.log([buf1, buf2, buf3].sort(Buffer.compare));
+ * // Prints: [ , , ]
+ * // (This result is equal to: [buf1, buf3, buf2].)
+ * ```
+ *
+ * The optional `targetStart`, `targetEnd`, `sourceStart`, and `sourceEnd`arguments can be used to limit the comparison to specific ranges within `target`and `buf` respectively.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8, 9]);
+ * const buf2 = Buffer.from([5, 6, 7, 8, 9, 1, 2, 3, 4]);
+ *
+ * console.log(buf1.compare(buf2, 5, 9, 0, 4));
+ * // Prints: 0
+ * console.log(buf1.compare(buf2, 0, 6, 4));
+ * // Prints: -1
+ * console.log(buf1.compare(buf2, 5, 6, 5));
+ * // Prints: 1
+ * ```
+ *
+ * `ERR_OUT_OF_RANGE` is thrown if `targetStart < 0`, `sourceStart < 0`,`targetEnd > target.byteLength`, or `sourceEnd > source.byteLength`.
+ * @since v0.11.13
+ * @param target A `Buffer` or {@link Uint8Array} with which to compare `buf`.
+ * @param [targetStart=0] The offset within `target` at which to begin comparison.
+ * @param [targetEnd=target.length] The offset within `target` at which to end comparison (not inclusive).
+ * @param [sourceStart=0] The offset within `buf` at which to begin comparison.
+ * @param [sourceEnd=buf.length] The offset within `buf` at which to end comparison (not inclusive).
+ */
+ compare(
+ target: Uint8Array,
+ targetStart?: number,
+ targetEnd?: number,
+ sourceStart?: number,
+ sourceEnd?: number,
+ ): -1 | 0 | 1;
+ /**
+ * Copies data from a region of `buf` to a region in `target`, even if the `target`memory region overlaps with `buf`.
+ *
+ * [`TypedArray.prototype.set()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray/set) performs the same operation, and is available
+ * for all TypedArrays, including Node.js `Buffer`s, although it takes
+ * different function arguments.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Create two `Buffer` instances.
+ * const buf1 = Buffer.allocUnsafe(26);
+ * const buf2 = Buffer.allocUnsafe(26).fill('!');
+ *
+ * for (let i = 0; i < 26; i++) {
+ * // 97 is the decimal ASCII value for 'a'.
+ * buf1[i] = i + 97;
+ * }
+ *
+ * // Copy `buf1` bytes 16 through 19 into `buf2` starting at byte 8 of `buf2`.
+ * buf1.copy(buf2, 8, 16, 20);
+ * // This is equivalent to:
+ * // buf2.set(buf1.subarray(16, 20), 8);
+ *
+ * console.log(buf2.toString('ascii', 0, 25));
+ * // Prints: !!!!!!!!qrst!!!!!!!!!!!!!
+ * ```
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Create a `Buffer` and copy data from one region to an overlapping region
+ * // within the same `Buffer`.
+ *
+ * const buf = Buffer.allocUnsafe(26);
+ *
+ * for (let i = 0; i < 26; i++) {
+ * // 97 is the decimal ASCII value for 'a'.
+ * buf[i] = i + 97;
+ * }
+ *
+ * buf.copy(buf, 0, 4, 10);
+ *
+ * console.log(buf.toString());
+ * // Prints: efghijghijklmnopqrstuvwxyz
+ * ```
+ * @since v0.1.90
+ * @param target A `Buffer` or {@link Uint8Array} to copy into.
+ * @param [targetStart=0] The offset within `target` at which to begin writing.
+ * @param [sourceStart=0] The offset within `buf` from which to begin copying.
+ * @param [sourceEnd=buf.length] The offset within `buf` at which to stop copying (not inclusive).
+ * @return The number of bytes copied.
+ */
+ copy(target: Uint8Array, targetStart?: number, sourceStart?: number, sourceEnd?: number): number;
+ /**
+ * Returns a new `Buffer` that references the same memory as the original, but
+ * offset and cropped by the `start` and `end` indices.
+ *
+ * This method is not compatible with the `Uint8Array.prototype.slice()`,
+ * which is a superclass of `Buffer`. To copy the slice, use`Uint8Array.prototype.slice()`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('buffer');
+ *
+ * const copiedBuf = Uint8Array.prototype.slice.call(buf);
+ * copiedBuf[0]++;
+ * console.log(copiedBuf.toString());
+ * // Prints: cuffer
+ *
+ * console.log(buf.toString());
+ * // Prints: buffer
+ *
+ * // With buf.slice(), the original buffer is modified.
+ * const notReallyCopiedBuf = buf.slice();
+ * notReallyCopiedBuf[0]++;
+ * console.log(notReallyCopiedBuf.toString());
+ * // Prints: cuffer
+ * console.log(buf.toString());
+ * // Also prints: cuffer (!)
+ * ```
+ * @since v0.3.0
+ * @deprecated Use `subarray` instead.
+ * @param [start=0] Where the new `Buffer` will start.
+ * @param [end=buf.length] Where the new `Buffer` will end (not inclusive).
+ */
+ slice(start?: number, end?: number): Buffer;
+ /**
+ * Returns a new `Buffer` that references the same memory as the original, but
+ * offset and cropped by the `start` and `end` indices.
+ *
+ * Specifying `end` greater than `buf.length` will return the same result as
+ * that of `end` equal to `buf.length`.
+ *
+ * This method is inherited from [`TypedArray.prototype.subarray()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray/subarray).
+ *
+ * Modifying the new `Buffer` slice will modify the memory in the original `Buffer`because the allocated memory of the two objects overlap.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Create a `Buffer` with the ASCII alphabet, take a slice, and modify one byte
+ * // from the original `Buffer`.
+ *
+ * const buf1 = Buffer.allocUnsafe(26);
+ *
+ * for (let i = 0; i < 26; i++) {
+ * // 97 is the decimal ASCII value for 'a'.
+ * buf1[i] = i + 97;
+ * }
+ *
+ * const buf2 = buf1.subarray(0, 3);
+ *
+ * console.log(buf2.toString('ascii', 0, buf2.length));
+ * // Prints: abc
+ *
+ * buf1[0] = 33;
+ *
+ * console.log(buf2.toString('ascii', 0, buf2.length));
+ * // Prints: !bc
+ * ```
+ *
+ * Specifying negative indexes causes the slice to be generated relative to the
+ * end of `buf` rather than the beginning.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('buffer');
+ *
+ * console.log(buf.subarray(-6, -1).toString());
+ * // Prints: buffe
+ * // (Equivalent to buf.subarray(0, 5).)
+ *
+ * console.log(buf.subarray(-6, -2).toString());
+ * // Prints: buff
+ * // (Equivalent to buf.subarray(0, 4).)
+ *
+ * console.log(buf.subarray(-5, -2).toString());
+ * // Prints: uff
+ * // (Equivalent to buf.subarray(1, 4).)
+ * ```
+ * @since v3.0.0
+ * @param [start=0] Where the new `Buffer` will start.
+ * @param [end=buf.length] Where the new `Buffer` will end (not inclusive).
+ */
+ subarray(start?: number, end?: number): Buffer;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian.
+ *
+ * `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(8);
+ *
+ * buf.writeBigInt64BE(0x0102030405060708n, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v12.0.0, v10.20.0
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy: `0 <= offset <= buf.length - 8`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeBigInt64BE(value: bigint, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian.
+ *
+ * `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(8);
+ *
+ * buf.writeBigInt64LE(0x0102030405060708n, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v12.0.0, v10.20.0
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy: `0 <= offset <= buf.length - 8`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeBigInt64LE(value: bigint, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian.
+ *
+ * This function is also available under the `writeBigUint64BE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(8);
+ *
+ * buf.writeBigUInt64BE(0xdecafafecacefaden, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v12.0.0, v10.20.0
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy: `0 <= offset <= buf.length - 8`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeBigUInt64BE(value: bigint, offset?: number): number;
+ /**
+ * @alias Buffer.writeBigUInt64BE
+ * @since v14.10.0, v12.19.0
+ */
+ writeBigUint64BE(value: bigint, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(8);
+ *
+ * buf.writeBigUInt64LE(0xdecafafecacefaden, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ *
+ * This function is also available under the `writeBigUint64LE` alias.
+ * @since v12.0.0, v10.20.0
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy: `0 <= offset <= buf.length - 8`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeBigUInt64LE(value: bigint, offset?: number): number;
+ /**
+ * @alias Buffer.writeBigUInt64LE
+ * @since v14.10.0, v12.19.0
+ */
+ writeBigUint64LE(value: bigint, offset?: number): number;
+ /**
+ * Writes `byteLength` bytes of `value` to `buf` at the specified `offset`as little-endian. Supports up to 48 bits of accuracy. Behavior is undefined
+ * when `value` is anything other than an unsigned integer.
+ *
+ * This function is also available under the `writeUintLE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(6);
+ *
+ * buf.writeUIntLE(0x1234567890ab, 0, 6);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param offset Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to write. Must satisfy `0 < byteLength <= 6`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUIntLE(value: number, offset: number, byteLength: number): number;
+ /**
+ * @alias Buffer.writeUIntLE
+ * @since v14.9.0, v12.19.0
+ */
+ writeUintLE(value: number, offset: number, byteLength: number): number;
+ /**
+ * Writes `byteLength` bytes of `value` to `buf` at the specified `offset`as big-endian. Supports up to 48 bits of accuracy. Behavior is undefined
+ * when `value` is anything other than an unsigned integer.
+ *
+ * This function is also available under the `writeUintBE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(6);
+ *
+ * buf.writeUIntBE(0x1234567890ab, 0, 6);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param offset Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to write. Must satisfy `0 < byteLength <= 6`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUIntBE(value: number, offset: number, byteLength: number): number;
+ /**
+ * @alias Buffer.writeUIntBE
+ * @since v14.9.0, v12.19.0
+ */
+ writeUintBE(value: number, offset: number, byteLength: number): number;
+ /**
+ * Writes `byteLength` bytes of `value` to `buf` at the specified `offset`as little-endian. Supports up to 48 bits of accuracy. Behavior is undefined
+ * when `value` is anything other than a signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(6);
+ *
+ * buf.writeIntLE(0x1234567890ab, 0, 6);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.11.15
+ * @param value Number to be written to `buf`.
+ * @param offset Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to write. Must satisfy `0 < byteLength <= 6`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeIntLE(value: number, offset: number, byteLength: number): number;
+ /**
+ * Writes `byteLength` bytes of `value` to `buf` at the specified `offset`as big-endian. Supports up to 48 bits of accuracy. Behavior is undefined when`value` is anything other than a
+ * signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(6);
+ *
+ * buf.writeIntBE(0x1234567890ab, 0, 6);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.11.15
+ * @param value Number to be written to `buf`.
+ * @param offset Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to write. Must satisfy `0 < byteLength <= 6`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeIntBE(value: number, offset: number, byteLength: number): number;
+ /**
+ * Reads an unsigned, big-endian 64-bit integer from `buf` at the specified`offset`.
+ *
+ * This function is also available under the `readBigUint64BE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
+ *
+ * console.log(buf.readBigUInt64BE(0));
+ * // Prints: 4294967295n
+ * ```
+ * @since v12.0.0, v10.20.0
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy: `0 <= offset <= buf.length - 8`.
+ */
+ readBigUInt64BE(offset?: number): bigint;
+ /**
+ * @alias Buffer.readBigUInt64BE
+ * @since v14.10.0, v12.19.0
+ */
+ readBigUint64BE(offset?: number): bigint;
+ /**
+ * Reads an unsigned, little-endian 64-bit integer from `buf` at the specified`offset`.
+ *
+ * This function is also available under the `readBigUint64LE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
+ *
+ * console.log(buf.readBigUInt64LE(0));
+ * // Prints: 18446744069414584320n
+ * ```
+ * @since v12.0.0, v10.20.0
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy: `0 <= offset <= buf.length - 8`.
+ */
+ readBigUInt64LE(offset?: number): bigint;
+ /**
+ * @alias Buffer.readBigUInt64LE
+ * @since v14.10.0, v12.19.0
+ */
+ readBigUint64LE(offset?: number): bigint;
+ /**
+ * Reads a signed, big-endian 64-bit integer from `buf` at the specified `offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed
+ * values.
+ * @since v12.0.0, v10.20.0
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy: `0 <= offset <= buf.length - 8`.
+ */
+ readBigInt64BE(offset?: number): bigint;
+ /**
+ * Reads a signed, little-endian 64-bit integer from `buf` at the specified`offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed
+ * values.
+ * @since v12.0.0, v10.20.0
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy: `0 <= offset <= buf.length - 8`.
+ */
+ readBigInt64LE(offset?: number): bigint;
+ /**
+ * Reads `byteLength` number of bytes from `buf` at the specified `offset`and interprets the result as an unsigned, little-endian integer supporting
+ * up to 48 bits of accuracy.
+ *
+ * This function is also available under the `readUintLE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
+ *
+ * console.log(buf.readUIntLE(0, 6).toString(16));
+ * // Prints: ab9078563412
+ * ```
+ * @since v0.11.15
+ * @param offset Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to read. Must satisfy `0 < byteLength <= 6`.
+ */
+ readUIntLE(offset: number, byteLength: number): number;
+ /**
+ * @alias Buffer.readUIntLE
+ * @since v14.9.0, v12.19.0
+ */
+ readUintLE(offset: number, byteLength: number): number;
+ /**
+ * Reads `byteLength` number of bytes from `buf` at the specified `offset`and interprets the result as an unsigned big-endian integer supporting
+ * up to 48 bits of accuracy.
+ *
+ * This function is also available under the `readUintBE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
+ *
+ * console.log(buf.readUIntBE(0, 6).toString(16));
+ * // Prints: 1234567890ab
+ * console.log(buf.readUIntBE(1, 6).toString(16));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.11.15
+ * @param offset Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to read. Must satisfy `0 < byteLength <= 6`.
+ */
+ readUIntBE(offset: number, byteLength: number): number;
+ /**
+ * @alias Buffer.readUIntBE
+ * @since v14.9.0, v12.19.0
+ */
+ readUintBE(offset: number, byteLength: number): number;
+ /**
+ * Reads `byteLength` number of bytes from `buf` at the specified `offset`and interprets the result as a little-endian, two's complement signed value
+ * supporting up to 48 bits of accuracy.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
+ *
+ * console.log(buf.readIntLE(0, 6).toString(16));
+ * // Prints: -546f87a9cbee
+ * ```
+ * @since v0.11.15
+ * @param offset Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to read. Must satisfy `0 < byteLength <= 6`.
+ */
+ readIntLE(offset: number, byteLength: number): number;
+ /**
+ * Reads `byteLength` number of bytes from `buf` at the specified `offset`and interprets the result as a big-endian, two's complement signed value
+ * supporting up to 48 bits of accuracy.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
+ *
+ * console.log(buf.readIntBE(0, 6).toString(16));
+ * // Prints: 1234567890ab
+ * console.log(buf.readIntBE(1, 6).toString(16));
+ * // Throws ERR_OUT_OF_RANGE.
+ * console.log(buf.readIntBE(1, 0).toString(16));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.11.15
+ * @param offset Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - byteLength`.
+ * @param byteLength Number of bytes to read. Must satisfy `0 < byteLength <= 6`.
+ */
+ readIntBE(offset: number, byteLength: number): number;
+ /**
+ * Reads an unsigned 8-bit integer from `buf` at the specified `offset`.
+ *
+ * This function is also available under the `readUint8` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([1, -2]);
+ *
+ * console.log(buf.readUInt8(0));
+ * // Prints: 1
+ * console.log(buf.readUInt8(1));
+ * // Prints: 254
+ * console.log(buf.readUInt8(2));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.5.0
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 1`.
+ */
+ readUInt8(offset?: number): number;
+ /**
+ * @alias Buffer.readUInt8
+ * @since v14.9.0, v12.19.0
+ */
+ readUint8(offset?: number): number;
+ /**
+ * Reads an unsigned, little-endian 16-bit integer from `buf` at the specified`offset`.
+ *
+ * This function is also available under the `readUint16LE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56]);
+ *
+ * console.log(buf.readUInt16LE(0).toString(16));
+ * // Prints: 3412
+ * console.log(buf.readUInt16LE(1).toString(16));
+ * // Prints: 5634
+ * console.log(buf.readUInt16LE(2).toString(16));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 2`.
+ */
+ readUInt16LE(offset?: number): number;
+ /**
+ * @alias Buffer.readUInt16LE
+ * @since v14.9.0, v12.19.0
+ */
+ readUint16LE(offset?: number): number;
+ /**
+ * Reads an unsigned, big-endian 16-bit integer from `buf` at the specified`offset`.
+ *
+ * This function is also available under the `readUint16BE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56]);
+ *
+ * console.log(buf.readUInt16BE(0).toString(16));
+ * // Prints: 1234
+ * console.log(buf.readUInt16BE(1).toString(16));
+ * // Prints: 3456
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 2`.
+ */
+ readUInt16BE(offset?: number): number;
+ /**
+ * @alias Buffer.readUInt16BE
+ * @since v14.9.0, v12.19.0
+ */
+ readUint16BE(offset?: number): number;
+ /**
+ * Reads an unsigned, little-endian 32-bit integer from `buf` at the specified`offset`.
+ *
+ * This function is also available under the `readUint32LE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
+ *
+ * console.log(buf.readUInt32LE(0).toString(16));
+ * // Prints: 78563412
+ * console.log(buf.readUInt32LE(1).toString(16));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 4`.
+ */
+ readUInt32LE(offset?: number): number;
+ /**
+ * @alias Buffer.readUInt32LE
+ * @since v14.9.0, v12.19.0
+ */
+ readUint32LE(offset?: number): number;
+ /**
+ * Reads an unsigned, big-endian 32-bit integer from `buf` at the specified`offset`.
+ *
+ * This function is also available under the `readUint32BE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
+ *
+ * console.log(buf.readUInt32BE(0).toString(16));
+ * // Prints: 12345678
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 4`.
+ */
+ readUInt32BE(offset?: number): number;
+ /**
+ * @alias Buffer.readUInt32BE
+ * @since v14.9.0, v12.19.0
+ */
+ readUint32BE(offset?: number): number;
+ /**
+ * Reads a signed 8-bit integer from `buf` at the specified `offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed values.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([-1, 5]);
+ *
+ * console.log(buf.readInt8(0));
+ * // Prints: -1
+ * console.log(buf.readInt8(1));
+ * // Prints: 5
+ * console.log(buf.readInt8(2));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.5.0
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 1`.
+ */
+ readInt8(offset?: number): number;
+ /**
+ * Reads a signed, little-endian 16-bit integer from `buf` at the specified`offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed values.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0, 5]);
+ *
+ * console.log(buf.readInt16LE(0));
+ * // Prints: 1280
+ * console.log(buf.readInt16LE(1));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 2`.
+ */
+ readInt16LE(offset?: number): number;
+ /**
+ * Reads a signed, big-endian 16-bit integer from `buf` at the specified `offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed values.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0, 5]);
+ *
+ * console.log(buf.readInt16BE(0));
+ * // Prints: 5
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 2`.
+ */
+ readInt16BE(offset?: number): number;
+ /**
+ * Reads a signed, little-endian 32-bit integer from `buf` at the specified`offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed values.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0, 0, 0, 5]);
+ *
+ * console.log(buf.readInt32LE(0));
+ * // Prints: 83886080
+ * console.log(buf.readInt32LE(1));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 4`.
+ */
+ readInt32LE(offset?: number): number;
+ /**
+ * Reads a signed, big-endian 32-bit integer from `buf` at the specified `offset`.
+ *
+ * Integers read from a `Buffer` are interpreted as two's complement signed values.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([0, 0, 0, 5]);
+ *
+ * console.log(buf.readInt32BE(0));
+ * // Prints: 5
+ * ```
+ * @since v0.5.5
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 4`.
+ */
+ readInt32BE(offset?: number): number;
+ /**
+ * Reads a 32-bit, little-endian float from `buf` at the specified `offset`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([1, 2, 3, 4]);
+ *
+ * console.log(buf.readFloatLE(0));
+ * // Prints: 1.539989614439558e-36
+ * console.log(buf.readFloatLE(1));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.11.15
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 4`.
+ */
+ readFloatLE(offset?: number): number;
+ /**
+ * Reads a 32-bit, big-endian float from `buf` at the specified `offset`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([1, 2, 3, 4]);
+ *
+ * console.log(buf.readFloatBE(0));
+ * // Prints: 2.387939260590663e-38
+ * ```
+ * @since v0.11.15
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 4`.
+ */
+ readFloatBE(offset?: number): number;
+ /**
+ * Reads a 64-bit, little-endian double from `buf` at the specified `offset`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
+ *
+ * console.log(buf.readDoubleLE(0));
+ * // Prints: 5.447603722011605e-270
+ * console.log(buf.readDoubleLE(1));
+ * // Throws ERR_OUT_OF_RANGE.
+ * ```
+ * @since v0.11.15
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 8`.
+ */
+ readDoubleLE(offset?: number): number;
+ /**
+ * Reads a 64-bit, big-endian double from `buf` at the specified `offset`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
+ *
+ * console.log(buf.readDoubleBE(0));
+ * // Prints: 8.20788039913184e-304
+ * ```
+ * @since v0.11.15
+ * @param [offset=0] Number of bytes to skip before starting to read. Must satisfy `0 <= offset <= buf.length - 8`.
+ */
+ readDoubleBE(offset?: number): number;
+ reverse(): this;
+ /**
+ * Interprets `buf` as an array of unsigned 16-bit integers and swaps the
+ * byte order _in-place_. Throws `ERR_INVALID_BUFFER_SIZE` if `buf.length` is not a multiple of 2.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
+ *
+ * console.log(buf1);
+ * // Prints:
+ *
+ * buf1.swap16();
+ *
+ * console.log(buf1);
+ * // Prints:
+ *
+ * const buf2 = Buffer.from([0x1, 0x2, 0x3]);
+ *
+ * buf2.swap16();
+ * // Throws ERR_INVALID_BUFFER_SIZE.
+ * ```
+ *
+ * One convenient use of `buf.swap16()` is to perform a fast in-place conversion
+ * between UTF-16 little-endian and UTF-16 big-endian:
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('This is little-endian UTF-16', 'utf16le');
+ * buf.swap16(); // Convert to big-endian UTF-16 text.
+ * ```
+ * @since v5.10.0
+ * @return A reference to `buf`.
+ */
+ swap16(): Buffer;
+ /**
+ * Interprets `buf` as an array of unsigned 32-bit integers and swaps the
+ * byte order _in-place_. Throws `ERR_INVALID_BUFFER_SIZE` if `buf.length` is not a multiple of 4.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
+ *
+ * console.log(buf1);
+ * // Prints:
+ *
+ * buf1.swap32();
+ *
+ * console.log(buf1);
+ * // Prints:
+ *
+ * const buf2 = Buffer.from([0x1, 0x2, 0x3]);
+ *
+ * buf2.swap32();
+ * // Throws ERR_INVALID_BUFFER_SIZE.
+ * ```
+ * @since v5.10.0
+ * @return A reference to `buf`.
+ */
+ swap32(): Buffer;
+ /**
+ * Interprets `buf` as an array of 64-bit numbers and swaps byte order _in-place_.
+ * Throws `ERR_INVALID_BUFFER_SIZE` if `buf.length` is not a multiple of 8.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
+ *
+ * console.log(buf1);
+ * // Prints:
+ *
+ * buf1.swap64();
+ *
+ * console.log(buf1);
+ * // Prints:
+ *
+ * const buf2 = Buffer.from([0x1, 0x2, 0x3]);
+ *
+ * buf2.swap64();
+ * // Throws ERR_INVALID_BUFFER_SIZE.
+ * ```
+ * @since v6.3.0
+ * @return A reference to `buf`.
+ */
+ swap64(): Buffer;
+ /**
+ * Writes `value` to `buf` at the specified `offset`. `value` must be a
+ * valid unsigned 8-bit integer. Behavior is undefined when `value` is anything
+ * other than an unsigned 8-bit integer.
+ *
+ * This function is also available under the `writeUint8` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeUInt8(0x3, 0);
+ * buf.writeUInt8(0x4, 1);
+ * buf.writeUInt8(0x23, 2);
+ * buf.writeUInt8(0x42, 3);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.0
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 1`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUInt8(value: number, offset?: number): number;
+ /**
+ * @alias Buffer.writeUInt8
+ * @since v14.9.0, v12.19.0
+ */
+ writeUint8(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian. The `value`must be a valid unsigned 16-bit integer. Behavior is undefined when `value` is
+ * anything other than an unsigned 16-bit integer.
+ *
+ * This function is also available under the `writeUint16LE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeUInt16LE(0xdead, 0);
+ * buf.writeUInt16LE(0xbeef, 2);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 2`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUInt16LE(value: number, offset?: number): number;
+ /**
+ * @alias Buffer.writeUInt16LE
+ * @since v14.9.0, v12.19.0
+ */
+ writeUint16LE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian. The `value`must be a valid unsigned 16-bit integer. Behavior is undefined when `value`is anything other than an
+ * unsigned 16-bit integer.
+ *
+ * This function is also available under the `writeUint16BE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeUInt16BE(0xdead, 0);
+ * buf.writeUInt16BE(0xbeef, 2);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 2`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUInt16BE(value: number, offset?: number): number;
+ /**
+ * @alias Buffer.writeUInt16BE
+ * @since v14.9.0, v12.19.0
+ */
+ writeUint16BE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian. The `value`must be a valid unsigned 32-bit integer. Behavior is undefined when `value` is
+ * anything other than an unsigned 32-bit integer.
+ *
+ * This function is also available under the `writeUint32LE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeUInt32LE(0xfeedface, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 4`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUInt32LE(value: number, offset?: number): number;
+ /**
+ * @alias Buffer.writeUInt32LE
+ * @since v14.9.0, v12.19.0
+ */
+ writeUint32LE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian. The `value`must be a valid unsigned 32-bit integer. Behavior is undefined when `value`is anything other than an
+ * unsigned 32-bit integer.
+ *
+ * This function is also available under the `writeUint32BE` alias.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeUInt32BE(0xfeedface, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 4`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeUInt32BE(value: number, offset?: number): number;
+ /**
+ * @alias Buffer.writeUInt32BE
+ * @since v14.9.0, v12.19.0
+ */
+ writeUint32BE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset`. `value` must be a valid
+ * signed 8-bit integer. Behavior is undefined when `value` is anything other than
+ * a signed 8-bit integer.
+ *
+ * `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(2);
+ *
+ * buf.writeInt8(2, 0);
+ * buf.writeInt8(-2, 1);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.0
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 1`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeInt8(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian. The `value`must be a valid signed 16-bit integer. Behavior is undefined when `value` is
+ * anything other than a signed 16-bit integer.
+ *
+ * The `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(2);
+ *
+ * buf.writeInt16LE(0x0304, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 2`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeInt16LE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian. The `value`must be a valid signed 16-bit integer. Behavior is undefined when `value` is
+ * anything other than a signed 16-bit integer.
+ *
+ * The `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(2);
+ *
+ * buf.writeInt16BE(0x0102, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 2`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeInt16BE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian. The `value`must be a valid signed 32-bit integer. Behavior is undefined when `value` is
+ * anything other than a signed 32-bit integer.
+ *
+ * The `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeInt32LE(0x05060708, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 4`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeInt32LE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian. The `value`must be a valid signed 32-bit integer. Behavior is undefined when `value` is
+ * anything other than a signed 32-bit integer.
+ *
+ * The `value` is interpreted and written as a two's complement signed integer.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeInt32BE(0x01020304, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.5.5
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 4`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeInt32BE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian. Behavior is
+ * undefined when `value` is anything other than a JavaScript number.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeFloatLE(0xcafebabe, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.11.15
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 4`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeFloatLE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian. Behavior is
+ * undefined when `value` is anything other than a JavaScript number.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(4);
+ *
+ * buf.writeFloatBE(0xcafebabe, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.11.15
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 4`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeFloatBE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as little-endian. The `value`must be a JavaScript number. Behavior is undefined when `value` is anything
+ * other than a JavaScript number.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(8);
+ *
+ * buf.writeDoubleLE(123.456, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.11.15
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 8`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeDoubleLE(value: number, offset?: number): number;
+ /**
+ * Writes `value` to `buf` at the specified `offset` as big-endian. The `value`must be a JavaScript number. Behavior is undefined when `value` is anything
+ * other than a JavaScript number.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(8);
+ *
+ * buf.writeDoubleBE(123.456, 0);
+ *
+ * console.log(buf);
+ * // Prints:
+ * ```
+ * @since v0.11.15
+ * @param value Number to be written to `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to write. Must satisfy `0 <= offset <= buf.length - 8`.
+ * @return `offset` plus the number of bytes written.
+ */
+ writeDoubleBE(value: number, offset?: number): number;
+ /**
+ * Fills `buf` with the specified `value`. If the `offset` and `end` are not given,
+ * the entire `buf` will be filled:
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Fill a `Buffer` with the ASCII character 'h'.
+ *
+ * const b = Buffer.allocUnsafe(50).fill('h');
+ *
+ * console.log(b.toString());
+ * // Prints: hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
+ * ```
+ *
+ * `value` is coerced to a `uint32` value if it is not a string, `Buffer`, or
+ * integer. If the resulting integer is greater than `255` (decimal), `buf` will be
+ * filled with `value & 255`.
+ *
+ * If the final write of a `fill()` operation falls on a multi-byte character,
+ * then only the bytes of that character that fit into `buf` are written:
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Fill a `Buffer` with character that takes up two bytes in UTF-8.
+ *
+ * console.log(Buffer.allocUnsafe(5).fill('\u0222'));
+ * // Prints:
+ * ```
+ *
+ * If `value` contains invalid characters, it is truncated; if no valid
+ * fill data remains, an exception is thrown:
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.allocUnsafe(5);
+ *
+ * console.log(buf.fill('a'));
+ * // Prints:
+ * console.log(buf.fill('aazz', 'hex'));
+ * // Prints:
+ * console.log(buf.fill('zz', 'hex'));
+ * // Throws an exception.
+ * ```
+ * @since v0.5.0
+ * @param value The value with which to fill `buf`.
+ * @param [offset=0] Number of bytes to skip before starting to fill `buf`.
+ * @param [end=buf.length] Where to stop filling `buf` (not inclusive).
+ * @param [encoding='utf8'] The encoding for `value` if `value` is a string.
+ * @return A reference to `buf`.
+ */
+ fill(value: string | Uint8Array | number, offset?: number, end?: number, encoding?: BufferEncoding): this;
+ /**
+ * If `value` is:
+ *
+ * * a string, `value` is interpreted according to the character encoding in`encoding`.
+ * * a `Buffer` or [`Uint8Array`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8Array), `value` will be used in its entirety.
+ * To compare a partial `Buffer`, use `buf.subarray`.
+ * * a number, `value` will be interpreted as an unsigned 8-bit integer
+ * value between `0` and `255`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('this is a buffer');
+ *
+ * console.log(buf.indexOf('this'));
+ * // Prints: 0
+ * console.log(buf.indexOf('is'));
+ * // Prints: 2
+ * console.log(buf.indexOf(Buffer.from('a buffer')));
+ * // Prints: 8
+ * console.log(buf.indexOf(97));
+ * // Prints: 8 (97 is the decimal ASCII value for 'a')
+ * console.log(buf.indexOf(Buffer.from('a buffer example')));
+ * // Prints: -1
+ * console.log(buf.indexOf(Buffer.from('a buffer example').slice(0, 8)));
+ * // Prints: 8
+ *
+ * const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
+ *
+ * console.log(utf16Buffer.indexOf('\u03a3', 0, 'utf16le'));
+ * // Prints: 4
+ * console.log(utf16Buffer.indexOf('\u03a3', -4, 'utf16le'));
+ * // Prints: 6
+ * ```
+ *
+ * If `value` is not a string, number, or `Buffer`, this method will throw a`TypeError`. If `value` is a number, it will be coerced to a valid byte value,
+ * an integer between 0 and 255.
+ *
+ * If `byteOffset` is not a number, it will be coerced to a number. If the result
+ * of coercion is `NaN` or `0`, then the entire buffer will be searched. This
+ * behavior matches [`String.prototype.indexOf()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/indexOf).
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const b = Buffer.from('abcdef');
+ *
+ * // Passing a value that's a number, but not a valid byte.
+ * // Prints: 2, equivalent to searching for 99 or 'c'.
+ * console.log(b.indexOf(99.9));
+ * console.log(b.indexOf(256 + 99));
+ *
+ * // Passing a byteOffset that coerces to NaN or 0.
+ * // Prints: 1, searching the whole buffer.
+ * console.log(b.indexOf('b', undefined));
+ * console.log(b.indexOf('b', {}));
+ * console.log(b.indexOf('b', null));
+ * console.log(b.indexOf('b', []));
+ * ```
+ *
+ * If `value` is an empty string or empty `Buffer` and `byteOffset` is less
+ * than `buf.length`, `byteOffset` will be returned. If `value` is empty and`byteOffset` is at least `buf.length`, `buf.length` will be returned.
+ * @since v1.5.0
+ * @param value What to search for.
+ * @param [byteOffset=0] Where to begin searching in `buf`. If negative, then offset is calculated from the end of `buf`.
+ * @param [encoding='utf8'] If `value` is a string, this is the encoding used to determine the binary representation of the string that will be searched for in `buf`.
+ * @return The index of the first occurrence of `value` in `buf`, or `-1` if `buf` does not contain `value`.
+ */
+ indexOf(value: string | number | Uint8Array, byteOffset?: number, encoding?: BufferEncoding): number;
+ /**
+ * Identical to `buf.indexOf()`, except the last occurrence of `value` is found
+ * rather than the first occurrence.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('this buffer is a buffer');
+ *
+ * console.log(buf.lastIndexOf('this'));
+ * // Prints: 0
+ * console.log(buf.lastIndexOf('buffer'));
+ * // Prints: 17
+ * console.log(buf.lastIndexOf(Buffer.from('buffer')));
+ * // Prints: 17
+ * console.log(buf.lastIndexOf(97));
+ * // Prints: 15 (97 is the decimal ASCII value for 'a')
+ * console.log(buf.lastIndexOf(Buffer.from('yolo')));
+ * // Prints: -1
+ * console.log(buf.lastIndexOf('buffer', 5));
+ * // Prints: 5
+ * console.log(buf.lastIndexOf('buffer', 4));
+ * // Prints: -1
+ *
+ * const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
+ *
+ * console.log(utf16Buffer.lastIndexOf('\u03a3', undefined, 'utf16le'));
+ * // Prints: 6
+ * console.log(utf16Buffer.lastIndexOf('\u03a3', -5, 'utf16le'));
+ * // Prints: 4
+ * ```
+ *
+ * If `value` is not a string, number, or `Buffer`, this method will throw a`TypeError`. If `value` is a number, it will be coerced to a valid byte value,
+ * an integer between 0 and 255.
+ *
+ * If `byteOffset` is not a number, it will be coerced to a number. Any arguments
+ * that coerce to `NaN`, like `{}` or `undefined`, will search the whole buffer.
+ * This behavior matches [`String.prototype.lastIndexOf()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/lastIndexOf).
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const b = Buffer.from('abcdef');
+ *
+ * // Passing a value that's a number, but not a valid byte.
+ * // Prints: 2, equivalent to searching for 99 or 'c'.
+ * console.log(b.lastIndexOf(99.9));
+ * console.log(b.lastIndexOf(256 + 99));
+ *
+ * // Passing a byteOffset that coerces to NaN.
+ * // Prints: 1, searching the whole buffer.
+ * console.log(b.lastIndexOf('b', undefined));
+ * console.log(b.lastIndexOf('b', {}));
+ *
+ * // Passing a byteOffset that coerces to 0.
+ * // Prints: -1, equivalent to passing 0.
+ * console.log(b.lastIndexOf('b', null));
+ * console.log(b.lastIndexOf('b', []));
+ * ```
+ *
+ * If `value` is an empty string or empty `Buffer`, `byteOffset` will be returned.
+ * @since v6.0.0
+ * @param value What to search for.
+ * @param [byteOffset=buf.length - 1] Where to begin searching in `buf`. If negative, then offset is calculated from the end of `buf`.
+ * @param [encoding='utf8'] If `value` is a string, this is the encoding used to determine the binary representation of the string that will be searched for in `buf`.
+ * @return The index of the last occurrence of `value` in `buf`, or `-1` if `buf` does not contain `value`.
+ */
+ lastIndexOf(value: string | number | Uint8Array, byteOffset?: number, encoding?: BufferEncoding): number;
+ /**
+ * Creates and returns an [iterator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Iteration_protocols) of `[index, byte]` pairs from the contents
+ * of `buf`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * // Log the entire contents of a `Buffer`.
+ *
+ * const buf = Buffer.from('buffer');
+ *
+ * for (const pair of buf.entries()) {
+ * console.log(pair);
+ * }
+ * // Prints:
+ * // [0, 98]
+ * // [1, 117]
+ * // [2, 102]
+ * // [3, 102]
+ * // [4, 101]
+ * // [5, 114]
+ * ```
+ * @since v1.1.0
+ */
+ entries(): IterableIterator<[number, number]>;
+ /**
+ * Equivalent to `buf.indexOf() !== -1`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('this is a buffer');
+ *
+ * console.log(buf.includes('this'));
+ * // Prints: true
+ * console.log(buf.includes('is'));
+ * // Prints: true
+ * console.log(buf.includes(Buffer.from('a buffer')));
+ * // Prints: true
+ * console.log(buf.includes(97));
+ * // Prints: true (97 is the decimal ASCII value for 'a')
+ * console.log(buf.includes(Buffer.from('a buffer example')));
+ * // Prints: false
+ * console.log(buf.includes(Buffer.from('a buffer example').slice(0, 8)));
+ * // Prints: true
+ * console.log(buf.includes('this', 4));
+ * // Prints: false
+ * ```
+ * @since v5.3.0
+ * @param value What to search for.
+ * @param [byteOffset=0] Where to begin searching in `buf`. If negative, then offset is calculated from the end of `buf`.
+ * @param [encoding='utf8'] If `value` is a string, this is its encoding.
+ * @return `true` if `value` was found in `buf`, `false` otherwise.
+ */
+ includes(value: string | number | Buffer, byteOffset?: number, encoding?: BufferEncoding): boolean;
+ /**
+ * Creates and returns an [iterator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Iteration_protocols) of `buf` keys (indices).
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('buffer');
+ *
+ * for (const key of buf.keys()) {
+ * console.log(key);
+ * }
+ * // Prints:
+ * // 0
+ * // 1
+ * // 2
+ * // 3
+ * // 4
+ * // 5
+ * ```
+ * @since v1.1.0
+ */
+ keys(): IterableIterator;
+ /**
+ * Creates and returns an [iterator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Iteration_protocols) for `buf` values (bytes). This function is
+ * called automatically when a `Buffer` is used in a `for..of` statement.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ *
+ * const buf = Buffer.from('buffer');
+ *
+ * for (const value of buf.values()) {
+ * console.log(value);
+ * }
+ * // Prints:
+ * // 98
+ * // 117
+ * // 102
+ * // 102
+ * // 101
+ * // 114
+ *
+ * for (const value of buf) {
+ * console.log(value);
+ * }
+ * // Prints:
+ * // 98
+ * // 117
+ * // 102
+ * // 102
+ * // 101
+ * // 114
+ * ```
+ * @since v1.1.0
+ */
+ values(): IterableIterator;
+ }
+ var Buffer: BufferConstructor;
+ /**
+ * Decodes a string of Base64-encoded data into bytes, and encodes those bytes
+ * into a string using Latin-1 (ISO-8859-1).
+ *
+ * The `data` may be any JavaScript-value that can be coerced into a string.
+ *
+ * **This function is only provided for compatibility with legacy web platform APIs**
+ * **and should never be used in new code, because they use strings to represent**
+ * **binary data and predate the introduction of typed arrays in JavaScript.**
+ * **For code running using Node.js APIs, converting between base64-encoded strings**
+ * **and binary data should be performed using `Buffer.from(str, 'base64')` and`buf.toString('base64')`.**
+ * @since v15.13.0, v14.17.0
+ * @deprecated Use `Buffer.from(data, 'base64')` instead.
+ * @param data The Base64-encoded input string.
+ */
+ function atob(data: string): string;
+ /**
+ * Decodes a string into bytes using Latin-1 (ISO-8859), and encodes those bytes
+ * into a string using Base64.
+ *
+ * The `data` may be any JavaScript-value that can be coerced into a string.
+ *
+ * **This function is only provided for compatibility with legacy web platform APIs**
+ * **and should never be used in new code, because they use strings to represent**
+ * **binary data and predate the introduction of typed arrays in JavaScript.**
+ * **For code running using Node.js APIs, converting between base64-encoded strings**
+ * **and binary data should be performed using `Buffer.from(str, 'base64')` and`buf.toString('base64')`.**
+ * @since v15.13.0, v14.17.0
+ * @deprecated Use `buf.toString('base64')` instead.
+ * @param data An ASCII (Latin1) string.
+ */
+ function btoa(data: string): string;
+
+ interface Blob extends __Blob {}
+ /**
+ * `Blob` class is a global reference for `require('node:buffer').Blob`
+ * https://nodejs.org/api/buffer.html#class-blob
+ * @since v18.0.0
+ */
+ var Blob: typeof globalThis extends {
+ onmessage: any;
+ Blob: infer T;
+ }
+ ? T
+ : typeof NodeBlob;
+ }
+}
+declare module 'node:buffer' {
+ export * from 'buffer';
+}
diff --git a/node_modules/@types/node/child_process.d.ts b/node_modules/@types/node/child_process.d.ts
new file mode 100644
index 000000000..c537d6d62
--- /dev/null
+++ b/node_modules/@types/node/child_process.d.ts
@@ -0,0 +1,1369 @@
+/**
+ * The `child_process` module provides the ability to spawn subprocesses in
+ * a manner that is similar, but not identical, to [`popen(3)`](http://man7.org/linux/man-pages/man3/popen.3.html). This capability
+ * is primarily provided by the {@link spawn} function:
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const ls = spawn('ls', ['-lh', '/usr']);
+ *
+ * ls.stdout.on('data', (data) => {
+ * console.log(`stdout: ${data}`);
+ * });
+ *
+ * ls.stderr.on('data', (data) => {
+ * console.error(`stderr: ${data}`);
+ * });
+ *
+ * ls.on('close', (code) => {
+ * console.log(`child process exited with code ${code}`);
+ * });
+ * ```
+ *
+ * By default, pipes for `stdin`, `stdout`, and `stderr` are established between
+ * the parent Node.js process and the spawned subprocess. These pipes have
+ * limited (and platform-specific) capacity. If the subprocess writes to
+ * stdout in excess of that limit without the output being captured, the
+ * subprocess blocks waiting for the pipe buffer to accept more data. This is
+ * identical to the behavior of pipes in the shell. Use the `{ stdio: 'ignore' }`option if the output will not be consumed.
+ *
+ * The command lookup is performed using the `options.env.PATH` environment
+ * variable if `env` is in the `options` object. Otherwise, `process.env.PATH` is
+ * used. If `options.env` is set without `PATH`, lookup on Unix is performed
+ * on a default search path search of `/usr/bin:/bin` (see your operating system's
+ * manual for execvpe/execvp), on Windows the current processes environment
+ * variable `PATH` is used.
+ *
+ * On Windows, environment variables are case-insensitive. Node.js
+ * lexicographically sorts the `env` keys and uses the first one that
+ * case-insensitively matches. Only first (in lexicographic order) entry will be
+ * passed to the subprocess. This might lead to issues on Windows when passing
+ * objects to the `env` option that have multiple variants of the same key, such as`PATH` and `Path`.
+ *
+ * The {@link spawn} method spawns the child process asynchronously,
+ * without blocking the Node.js event loop. The {@link spawnSync} function provides equivalent functionality in a synchronous manner that blocks
+ * the event loop until the spawned process either exits or is terminated.
+ *
+ * For convenience, the `child_process` module provides a handful of synchronous
+ * and asynchronous alternatives to {@link spawn} and {@link spawnSync}. Each of these alternatives are implemented on
+ * top of {@link spawn} or {@link spawnSync}.
+ *
+ * * {@link exec}: spawns a shell and runs a command within that
+ * shell, passing the `stdout` and `stderr` to a callback function when
+ * complete.
+ * * {@link execFile}: similar to {@link exec} except
+ * that it spawns the command directly without first spawning a shell by
+ * default.
+ * * {@link fork}: spawns a new Node.js process and invokes a
+ * specified module with an IPC communication channel established that allows
+ * sending messages between parent and child.
+ * * {@link execSync}: a synchronous version of {@link exec} that will block the Node.js event loop.
+ * * {@link execFileSync}: a synchronous version of {@link execFile} that will block the Node.js event loop.
+ *
+ * For certain use cases, such as automating shell scripts, the `synchronous counterparts` may be more convenient. In many cases, however,
+ * the synchronous methods can have significant impact on performance due to
+ * stalling the event loop while spawned processes complete.
+ * @see [source](https://github.com/nodejs/node/blob/v18.0.0/lib/child_process.js)
+ */
+declare module 'child_process' {
+ import { ObjectEncodingOptions } from 'node:fs';
+ import { EventEmitter, Abortable } from 'node:events';
+ import * as net from 'node:net';
+ import { Writable, Readable, Stream, Pipe } from 'node:stream';
+ import { URL } from 'node:url';
+ type Serializable = string | object | number | boolean | bigint;
+ type SendHandle = net.Socket | net.Server;
+ /**
+ * Instances of the `ChildProcess` represent spawned child processes.
+ *
+ * Instances of `ChildProcess` are not intended to be created directly. Rather,
+ * use the {@link spawn}, {@link exec},{@link execFile}, or {@link fork} methods to create
+ * instances of `ChildProcess`.
+ * @since v2.2.0
+ */
+ class ChildProcess extends EventEmitter {
+ /**
+ * A `Writable Stream` that represents the child process's `stdin`.
+ *
+ * If a child process waits to read all of its input, the child will not continue
+ * until this stream has been closed via `end()`.
+ *
+ * If the child was spawned with `stdio[0]` set to anything other than `'pipe'`,
+ * then this will be `null`.
+ *
+ * `subprocess.stdin` is an alias for `subprocess.stdio[0]`. Both properties will
+ * refer to the same value.
+ *
+ * The `subprocess.stdin` property can be `undefined` if the child process could
+ * not be successfully spawned.
+ * @since v0.1.90
+ */
+ stdin: Writable | null;
+ /**
+ * A `Readable Stream` that represents the child process's `stdout`.
+ *
+ * If the child was spawned with `stdio[1]` set to anything other than `'pipe'`,
+ * then this will be `null`.
+ *
+ * `subprocess.stdout` is an alias for `subprocess.stdio[1]`. Both properties will
+ * refer to the same value.
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ *
+ * const subprocess = spawn('ls');
+ *
+ * subprocess.stdout.on('data', (data) => {
+ * console.log(`Received chunk ${data}`);
+ * });
+ * ```
+ *
+ * The `subprocess.stdout` property can be `null` if the child process could
+ * not be successfully spawned.
+ * @since v0.1.90
+ */
+ stdout: Readable | null;
+ /**
+ * A `Readable Stream` that represents the child process's `stderr`.
+ *
+ * If the child was spawned with `stdio[2]` set to anything other than `'pipe'`,
+ * then this will be `null`.
+ *
+ * `subprocess.stderr` is an alias for `subprocess.stdio[2]`. Both properties will
+ * refer to the same value.
+ *
+ * The `subprocess.stderr` property can be `null` if the child process could
+ * not be successfully spawned.
+ * @since v0.1.90
+ */
+ stderr: Readable | null;
+ /**
+ * The `subprocess.channel` property is a reference to the child's IPC channel. If
+ * no IPC channel currently exists, this property is `undefined`.
+ * @since v7.1.0
+ */
+ readonly channel?: Pipe | null | undefined;
+ /**
+ * A sparse array of pipes to the child process, corresponding with positions in
+ * the `stdio` option passed to {@link spawn} that have been set
+ * to the value `'pipe'`. `subprocess.stdio[0]`, `subprocess.stdio[1]`, and`subprocess.stdio[2]` are also available as `subprocess.stdin`,`subprocess.stdout`, and `subprocess.stderr`,
+ * respectively.
+ *
+ * In the following example, only the child's fd `1` (stdout) is configured as a
+ * pipe, so only the parent's `subprocess.stdio[1]` is a stream, all other values
+ * in the array are `null`.
+ *
+ * ```js
+ * const assert = require('assert');
+ * const fs = require('fs');
+ * const child_process = require('child_process');
+ *
+ * const subprocess = child_process.spawn('ls', {
+ * stdio: [
+ * 0, // Use parent's stdin for child.
+ * 'pipe', // Pipe child's stdout to parent.
+ * fs.openSync('err.out', 'w'), // Direct child's stderr to a file.
+ * ]
+ * });
+ *
+ * assert.strictEqual(subprocess.stdio[0], null);
+ * assert.strictEqual(subprocess.stdio[0], subprocess.stdin);
+ *
+ * assert(subprocess.stdout);
+ * assert.strictEqual(subprocess.stdio[1], subprocess.stdout);
+ *
+ * assert.strictEqual(subprocess.stdio[2], null);
+ * assert.strictEqual(subprocess.stdio[2], subprocess.stderr);
+ * ```
+ *
+ * The `subprocess.stdio` property can be `undefined` if the child process could
+ * not be successfully spawned.
+ * @since v0.7.10
+ */
+ readonly stdio: [
+ Writable | null,
+ // stdin
+ Readable | null,
+ // stdout
+ Readable | null,
+ // stderr
+ Readable | Writable | null | undefined,
+ // extra
+ Readable | Writable | null | undefined // extra
+ ];
+ /**
+ * The `subprocess.killed` property indicates whether the child process
+ * successfully received a signal from `subprocess.kill()`. The `killed` property
+ * does not indicate that the child process has been terminated.
+ * @since v0.5.10
+ */
+ readonly killed: boolean;
+ /**
+ * Returns the process identifier (PID) of the child process. If the child process
+ * fails to spawn due to errors, then the value is `undefined` and `error` is
+ * emitted.
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const grep = spawn('grep', ['ssh']);
+ *
+ * console.log(`Spawned child pid: ${grep.pid}`);
+ * grep.stdin.end();
+ * ```
+ * @since v0.1.90
+ */
+ readonly pid?: number | undefined;
+ /**
+ * The `subprocess.connected` property indicates whether it is still possible to
+ * send and receive messages from a child process. When `subprocess.connected` is`false`, it is no longer possible to send or receive messages.
+ * @since v0.7.2
+ */
+ readonly connected: boolean;
+ /**
+ * The `subprocess.exitCode` property indicates the exit code of the child process.
+ * If the child process is still running, the field will be `null`.
+ */
+ readonly exitCode: number | null;
+ /**
+ * The `subprocess.signalCode` property indicates the signal received by
+ * the child process if any, else `null`.
+ */
+ readonly signalCode: NodeJS.Signals | null;
+ /**
+ * The `subprocess.spawnargs` property represents the full list of command-line
+ * arguments the child process was launched with.
+ */
+ readonly spawnargs: string[];
+ /**
+ * The `subprocess.spawnfile` property indicates the executable file name of
+ * the child process that is launched.
+ *
+ * For {@link fork}, its value will be equal to `process.execPath`.
+ * For {@link spawn}, its value will be the name of
+ * the executable file.
+ * For {@link exec}, its value will be the name of the shell
+ * in which the child process is launched.
+ */
+ readonly spawnfile: string;
+ /**
+ * The `subprocess.kill()` method sends a signal to the child process. If no
+ * argument is given, the process will be sent the `'SIGTERM'` signal. See [`signal(7)`](http://man7.org/linux/man-pages/man7/signal.7.html) for a list of available signals. This function
+ * returns `true` if [`kill(2)`](http://man7.org/linux/man-pages/man2/kill.2.html) succeeds, and `false` otherwise.
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const grep = spawn('grep', ['ssh']);
+ *
+ * grep.on('close', (code, signal) => {
+ * console.log(
+ * `child process terminated due to receipt of signal ${signal}`);
+ * });
+ *
+ * // Send SIGHUP to process.
+ * grep.kill('SIGHUP');
+ * ```
+ *
+ * The `ChildProcess` object may emit an `'error'` event if the signal
+ * cannot be delivered. Sending a signal to a child process that has already exited
+ * is not an error but may have unforeseen consequences. Specifically, if the
+ * process identifier (PID) has been reassigned to another process, the signal will
+ * be delivered to that process instead which can have unexpected results.
+ *
+ * While the function is called `kill`, the signal delivered to the child process
+ * may not actually terminate the process.
+ *
+ * See [`kill(2)`](http://man7.org/linux/man-pages/man2/kill.2.html) for reference.
+ *
+ * On Windows, where POSIX signals do not exist, the `signal` argument will be
+ * ignored, and the process will be killed forcefully and abruptly (similar to`'SIGKILL'`).
+ * See `Signal Events` for more details.
+ *
+ * On Linux, child processes of child processes will not be terminated
+ * when attempting to kill their parent. This is likely to happen when running a
+ * new process in a shell or with the use of the `shell` option of `ChildProcess`:
+ *
+ * ```js
+ * 'use strict';
+ * const { spawn } = require('child_process');
+ *
+ * const subprocess = spawn(
+ * 'sh',
+ * [
+ * '-c',
+ * `node -e "setInterval(() => {
+ * console.log(process.pid, 'is alive')
+ * }, 500);"`,
+ * ], {
+ * stdio: ['inherit', 'inherit', 'inherit']
+ * }
+ * );
+ *
+ * setTimeout(() => {
+ * subprocess.kill(); // Does not terminate the Node.js process in the shell.
+ * }, 2000);
+ * ```
+ * @since v0.1.90
+ */
+ kill(signal?: NodeJS.Signals | number): boolean;
+ /**
+ * When an IPC channel has been established between the parent and child (
+ * i.e. when using {@link fork}), the `subprocess.send()` method can
+ * be used to send messages to the child process. When the child process is a
+ * Node.js instance, these messages can be received via the `'message'` event.
+ *
+ * The message goes through serialization and parsing. The resulting
+ * message might not be the same as what is originally sent.
+ *
+ * For example, in the parent script:
+ *
+ * ```js
+ * const cp = require('child_process');
+ * const n = cp.fork(`${__dirname}/sub.js`);
+ *
+ * n.on('message', (m) => {
+ * console.log('PARENT got message:', m);
+ * });
+ *
+ * // Causes the child to print: CHILD got message: { hello: 'world' }
+ * n.send({ hello: 'world' });
+ * ```
+ *
+ * And then the child script, `'sub.js'` might look like this:
+ *
+ * ```js
+ * process.on('message', (m) => {
+ * console.log('CHILD got message:', m);
+ * });
+ *
+ * // Causes the parent to print: PARENT got message: { foo: 'bar', baz: null }
+ * process.send({ foo: 'bar', baz: NaN });
+ * ```
+ *
+ * Child Node.js processes will have a `process.send()` method of their own
+ * that allows the child to send messages back to the parent.
+ *
+ * There is a special case when sending a `{cmd: 'NODE_foo'}` message. Messages
+ * containing a `NODE_` prefix in the `cmd` property are reserved for use within
+ * Node.js core and will not be emitted in the child's `'message'` event. Rather, such messages are emitted using the`'internalMessage'` event and are consumed internally by Node.js.
+ * Applications should avoid using such messages or listening for`'internalMessage'` events as it is subject to change without notice.
+ *
+ * The optional `sendHandle` argument that may be passed to `subprocess.send()` is
+ * for passing a TCP server or socket object to the child process. The child will
+ * receive the object as the second argument passed to the callback function
+ * registered on the `'message'` event. Any data that is received
+ * and buffered in the socket will not be sent to the child.
+ *
+ * The optional `callback` is a function that is invoked after the message is
+ * sent but before the child may have received it. The function is called with a
+ * single argument: `null` on success, or an `Error` object on failure.
+ *
+ * If no `callback` function is provided and the message cannot be sent, an`'error'` event will be emitted by the `ChildProcess` object. This can
+ * happen, for instance, when the child process has already exited.
+ *
+ * `subprocess.send()` will return `false` if the channel has closed or when the
+ * backlog of unsent messages exceeds a threshold that makes it unwise to send
+ * more. Otherwise, the method returns `true`. The `callback` function can be
+ * used to implement flow control.
+ *
+ * #### Example: sending a server object
+ *
+ * The `sendHandle` argument can be used, for instance, to pass the handle of
+ * a TCP server object to the child process as illustrated in the example below:
+ *
+ * ```js
+ * const subprocess = require('child_process').fork('subprocess.js');
+ *
+ * // Open up the server object and send the handle.
+ * const server = require('net').createServer();
+ * server.on('connection', (socket) => {
+ * socket.end('handled by parent');
+ * });
+ * server.listen(1337, () => {
+ * subprocess.send('server', server);
+ * });
+ * ```
+ *
+ * The child would then receive the server object as:
+ *
+ * ```js
+ * process.on('message', (m, server) => {
+ * if (m === 'server') {
+ * server.on('connection', (socket) => {
+ * socket.end('handled by child');
+ * });
+ * }
+ * });
+ * ```
+ *
+ * Once the server is now shared between the parent and child, some connections
+ * can be handled by the parent and some by the child.
+ *
+ * While the example above uses a server created using the `net` module, `dgram`module servers use exactly the same workflow with the exceptions of listening on
+ * a `'message'` event instead of `'connection'` and using `server.bind()` instead
+ * of `server.listen()`. This is, however, currently only supported on Unix
+ * platforms.
+ *
+ * #### Example: sending a socket object
+ *
+ * Similarly, the `sendHandler` argument can be used to pass the handle of a
+ * socket to the child process. The example below spawns two children that each
+ * handle connections with "normal" or "special" priority:
+ *
+ * ```js
+ * const { fork } = require('child_process');
+ * const normal = fork('subprocess.js', ['normal']);
+ * const special = fork('subprocess.js', ['special']);
+ *
+ * // Open up the server and send sockets to child. Use pauseOnConnect to prevent
+ * // the sockets from being read before they are sent to the child process.
+ * const server = require('net').createServer({ pauseOnConnect: true });
+ * server.on('connection', (socket) => {
+ *
+ * // If this is special priority...
+ * if (socket.remoteAddress === '74.125.127.100') {
+ * special.send('socket', socket);
+ * return;
+ * }
+ * // This is normal priority.
+ * normal.send('socket', socket);
+ * });
+ * server.listen(1337);
+ * ```
+ *
+ * The `subprocess.js` would receive the socket handle as the second argument
+ * passed to the event callback function:
+ *
+ * ```js
+ * process.on('message', (m, socket) => {
+ * if (m === 'socket') {
+ * if (socket) {
+ * // Check that the client socket exists.
+ * // It is possible for the socket to be closed between the time it is
+ * // sent and the time it is received in the child process.
+ * socket.end(`Request handled with ${process.argv[2]} priority`);
+ * }
+ * }
+ * });
+ * ```
+ *
+ * Do not use `.maxConnections` on a socket that has been passed to a subprocess.
+ * The parent cannot track when the socket is destroyed.
+ *
+ * Any `'message'` handlers in the subprocess should verify that `socket` exists,
+ * as the connection may have been closed during the time it takes to send the
+ * connection to the child.
+ * @since v0.5.9
+ * @param options The `options` argument, if present, is an object used to parameterize the sending of certain types of handles. `options` supports the following properties:
+ */
+ send(message: Serializable, callback?: (error: Error | null) => void): boolean;
+ send(message: Serializable, sendHandle?: SendHandle, callback?: (error: Error | null) => void): boolean;
+ send(message: Serializable, sendHandle?: SendHandle, options?: MessageOptions, callback?: (error: Error | null) => void): boolean;
+ /**
+ * Closes the IPC channel between parent and child, allowing the child to exit
+ * gracefully once there are no other connections keeping it alive. After calling
+ * this method the `subprocess.connected` and `process.connected` properties in
+ * both the parent and child (respectively) will be set to `false`, and it will be
+ * no longer possible to pass messages between the processes.
+ *
+ * The `'disconnect'` event will be emitted when there are no messages in the
+ * process of being received. This will most often be triggered immediately after
+ * calling `subprocess.disconnect()`.
+ *
+ * When the child process is a Node.js instance (e.g. spawned using {@link fork}), the `process.disconnect()` method can be invoked
+ * within the child process to close the IPC channel as well.
+ * @since v0.7.2
+ */
+ disconnect(): void;
+ /**
+ * By default, the parent will wait for the detached child to exit. To prevent the
+ * parent from waiting for a given `subprocess` to exit, use the`subprocess.unref()` method. Doing so will cause the parent's event loop to not
+ * include the child in its reference count, allowing the parent to exit
+ * independently of the child, unless there is an established IPC channel between
+ * the child and the parent.
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ *
+ * const subprocess = spawn(process.argv[0], ['child_program.js'], {
+ * detached: true,
+ * stdio: 'ignore'
+ * });
+ *
+ * subprocess.unref();
+ * ```
+ * @since v0.7.10
+ */
+ unref(): void;
+ /**
+ * Calling `subprocess.ref()` after making a call to `subprocess.unref()` will
+ * restore the removed reference count for the child process, forcing the parent
+ * to wait for the child to exit before exiting itself.
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ *
+ * const subprocess = spawn(process.argv[0], ['child_program.js'], {
+ * detached: true,
+ * stdio: 'ignore'
+ * });
+ *
+ * subprocess.unref();
+ * subprocess.ref();
+ * ```
+ * @since v0.7.10
+ */
+ ref(): void;
+ /**
+ * events.EventEmitter
+ * 1. close
+ * 2. disconnect
+ * 3. error
+ * 4. exit
+ * 5. message
+ * 6. spawn
+ */
+ addListener(event: string, listener: (...args: any[]) => void): this;
+ addListener(event: 'close', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ addListener(event: 'disconnect', listener: () => void): this;
+ addListener(event: 'error', listener: (err: Error) => void): this;
+ addListener(event: 'exit', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ addListener(event: 'message', listener: (message: Serializable, sendHandle: SendHandle) => void): this;
+ addListener(event: 'spawn', listener: () => void): this;
+ emit(event: string | symbol, ...args: any[]): boolean;
+ emit(event: 'close', code: number | null, signal: NodeJS.Signals | null): boolean;
+ emit(event: 'disconnect'): boolean;
+ emit(event: 'error', err: Error): boolean;
+ emit(event: 'exit', code: number | null, signal: NodeJS.Signals | null): boolean;
+ emit(event: 'message', message: Serializable, sendHandle: SendHandle): boolean;
+ emit(event: 'spawn', listener: () => void): boolean;
+ on(event: string, listener: (...args: any[]) => void): this;
+ on(event: 'close', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ on(event: 'disconnect', listener: () => void): this;
+ on(event: 'error', listener: (err: Error) => void): this;
+ on(event: 'exit', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ on(event: 'message', listener: (message: Serializable, sendHandle: SendHandle) => void): this;
+ on(event: 'spawn', listener: () => void): this;
+ once(event: string, listener: (...args: any[]) => void): this;
+ once(event: 'close', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ once(event: 'disconnect', listener: () => void): this;
+ once(event: 'error', listener: (err: Error) => void): this;
+ once(event: 'exit', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ once(event: 'message', listener: (message: Serializable, sendHandle: SendHandle) => void): this;
+ once(event: 'spawn', listener: () => void): this;
+ prependListener(event: string, listener: (...args: any[]) => void): this;
+ prependListener(event: 'close', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ prependListener(event: 'disconnect', listener: () => void): this;
+ prependListener(event: 'error', listener: (err: Error) => void): this;
+ prependListener(event: 'exit', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ prependListener(event: 'message', listener: (message: Serializable, sendHandle: SendHandle) => void): this;
+ prependListener(event: 'spawn', listener: () => void): this;
+ prependOnceListener(event: string, listener: (...args: any[]) => void): this;
+ prependOnceListener(event: 'close', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ prependOnceListener(event: 'disconnect', listener: () => void): this;
+ prependOnceListener(event: 'error', listener: (err: Error) => void): this;
+ prependOnceListener(event: 'exit', listener: (code: number | null, signal: NodeJS.Signals | null) => void): this;
+ prependOnceListener(event: 'message', listener: (message: Serializable, sendHandle: SendHandle) => void): this;
+ prependOnceListener(event: 'spawn', listener: () => void): this;
+ }
+ // return this object when stdio option is undefined or not specified
+ interface ChildProcessWithoutNullStreams extends ChildProcess {
+ stdin: Writable;
+ stdout: Readable;
+ stderr: Readable;
+ readonly stdio: [
+ Writable,
+ Readable,
+ Readable,
+ // stderr
+ Readable | Writable | null | undefined,
+ // extra, no modification
+ Readable | Writable | null | undefined // extra, no modification
+ ];
+ }
+ // return this object when stdio option is a tuple of 3
+ interface ChildProcessByStdio extends ChildProcess {
+ stdin: I;
+ stdout: O;
+ stderr: E;
+ readonly stdio: [
+ I,
+ O,
+ E,
+ Readable | Writable | null | undefined,
+ // extra, no modification
+ Readable | Writable | null | undefined // extra, no modification
+ ];
+ }
+ interface MessageOptions {
+ keepOpen?: boolean | undefined;
+ }
+ type IOType = 'overlapped' | 'pipe' | 'ignore' | 'inherit';
+ type StdioOptions = IOType | Array;
+ type SerializationType = 'json' | 'advanced';
+ interface MessagingOptions extends Abortable {
+ /**
+ * Specify the kind of serialization used for sending messages between processes.
+ * @default 'json'
+ */
+ serialization?: SerializationType | undefined;
+ /**
+ * The signal value to be used when the spawned process will be killed by the abort signal.
+ * @default 'SIGTERM'
+ */
+ killSignal?: NodeJS.Signals | number | undefined;
+ /**
+ * In milliseconds the maximum amount of time the process is allowed to run.
+ */
+ timeout?: number | undefined;
+ }
+ interface ProcessEnvOptions {
+ uid?: number | undefined;
+ gid?: number | undefined;
+ cwd?: string | URL | undefined;
+ env?: NodeJS.ProcessEnv | undefined;
+ }
+ interface CommonOptions extends ProcessEnvOptions {
+ /**
+ * @default false
+ */
+ windowsHide?: boolean | undefined;
+ /**
+ * @default 0
+ */
+ timeout?: number | undefined;
+ }
+ interface CommonSpawnOptions extends CommonOptions, MessagingOptions, Abortable {
+ argv0?: string | undefined;
+ stdio?: StdioOptions | undefined;
+ shell?: boolean | string | undefined;
+ windowsVerbatimArguments?: boolean | undefined;
+ }
+ interface SpawnOptions extends CommonSpawnOptions {
+ detached?: boolean | undefined;
+ }
+ interface SpawnOptionsWithoutStdio extends SpawnOptions {
+ stdio?: StdioPipeNamed | StdioPipe[] | undefined;
+ }
+ type StdioNull = 'inherit' | 'ignore' | Stream;
+ type StdioPipeNamed = 'pipe' | 'overlapped';
+ type StdioPipe = undefined | null | StdioPipeNamed;
+ interface SpawnOptionsWithStdioTuple extends SpawnOptions {
+ stdio: [Stdin, Stdout, Stderr];
+ }
+ /**
+ * The `child_process.spawn()` method spawns a new process using the given`command`, with command-line arguments in `args`. If omitted, `args` defaults
+ * to an empty array.
+ *
+ * **If the `shell` option is enabled, do not pass unsanitized user input to this**
+ * **function. Any input containing shell metacharacters may be used to trigger**
+ * **arbitrary command execution.**
+ *
+ * A third argument may be used to specify additional options, with these defaults:
+ *
+ * ```js
+ * const defaults = {
+ * cwd: undefined,
+ * env: process.env
+ * };
+ * ```
+ *
+ * Use `cwd` to specify the working directory from which the process is spawned.
+ * If not given, the default is to inherit the current working directory. If given,
+ * but the path does not exist, the child process emits an `ENOENT` error
+ * and exits immediately. `ENOENT` is also emitted when the command
+ * does not exist.
+ *
+ * Use `env` to specify environment variables that will be visible to the new
+ * process, the default is `process.env`.
+ *
+ * `undefined` values in `env` will be ignored.
+ *
+ * Example of running `ls -lh /usr`, capturing `stdout`, `stderr`, and the
+ * exit code:
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const ls = spawn('ls', ['-lh', '/usr']);
+ *
+ * ls.stdout.on('data', (data) => {
+ * console.log(`stdout: ${data}`);
+ * });
+ *
+ * ls.stderr.on('data', (data) => {
+ * console.error(`stderr: ${data}`);
+ * });
+ *
+ * ls.on('close', (code) => {
+ * console.log(`child process exited with code ${code}`);
+ * });
+ * ```
+ *
+ * Example: A very elaborate way to run `ps ax | grep ssh`
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const ps = spawn('ps', ['ax']);
+ * const grep = spawn('grep', ['ssh']);
+ *
+ * ps.stdout.on('data', (data) => {
+ * grep.stdin.write(data);
+ * });
+ *
+ * ps.stderr.on('data', (data) => {
+ * console.error(`ps stderr: ${data}`);
+ * });
+ *
+ * ps.on('close', (code) => {
+ * if (code !== 0) {
+ * console.log(`ps process exited with code ${code}`);
+ * }
+ * grep.stdin.end();
+ * });
+ *
+ * grep.stdout.on('data', (data) => {
+ * console.log(data.toString());
+ * });
+ *
+ * grep.stderr.on('data', (data) => {
+ * console.error(`grep stderr: ${data}`);
+ * });
+ *
+ * grep.on('close', (code) => {
+ * if (code !== 0) {
+ * console.log(`grep process exited with code ${code}`);
+ * }
+ * });
+ * ```
+ *
+ * Example of checking for failed `spawn`:
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const subprocess = spawn('bad_command');
+ *
+ * subprocess.on('error', (err) => {
+ * console.error('Failed to start subprocess.');
+ * });
+ * ```
+ *
+ * Certain platforms (macOS, Linux) will use the value of `argv[0]` for the process
+ * title while others (Windows, SunOS) will use `command`.
+ *
+ * Node.js currently overwrites `argv[0]` with `process.execPath` on startup, so`process.argv[0]` in a Node.js child process will not match the `argv0`parameter passed to `spawn` from the parent,
+ * retrieve it with the`process.argv0` property instead.
+ *
+ * If the `signal` option is enabled, calling `.abort()` on the corresponding`AbortController` is similar to calling `.kill()` on the child process except
+ * the error passed to the callback will be an `AbortError`:
+ *
+ * ```js
+ * const { spawn } = require('child_process');
+ * const controller = new AbortController();
+ * const { signal } = controller;
+ * const grep = spawn('grep', ['ssh'], { signal });
+ * grep.on('error', (err) => {
+ * // This will be called with err being an AbortError if the controller aborts
+ * });
+ * controller.abort(); // Stops the child process
+ * ```
+ * @since v0.1.90
+ * @param command The command to run.
+ * @param args List of string arguments.
+ */
+ function spawn(command: string, options?: SpawnOptionsWithoutStdio): ChildProcessWithoutNullStreams;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, options: SpawnOptions): ChildProcess;
+ // overloads of spawn with 'args'
+ function spawn(command: string, args?: ReadonlyArray, options?: SpawnOptionsWithoutStdio): ChildProcessWithoutNullStreams;
+ function spawn(command: string, args: ReadonlyArray, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, args: ReadonlyArray, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, args: ReadonlyArray, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, args: ReadonlyArray, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, args: ReadonlyArray, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, args: ReadonlyArray, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, args: ReadonlyArray, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, args: ReadonlyArray, options: SpawnOptionsWithStdioTuple): ChildProcessByStdio;
+ function spawn(command: string, args: ReadonlyArray, options: SpawnOptions): ChildProcess;
+ interface ExecOptions extends CommonOptions {
+ shell?: string | undefined;
+ signal?: AbortSignal | undefined;
+ maxBuffer?: number | undefined;
+ killSignal?: NodeJS.Signals | number | undefined;
+ }
+ interface ExecOptionsWithStringEncoding extends ExecOptions {
+ encoding: BufferEncoding;
+ }
+ interface ExecOptionsWithBufferEncoding extends ExecOptions {
+ encoding: BufferEncoding | null; // specify `null`.
+ }
+ interface ExecException extends Error {
+ cmd?: string | undefined;
+ killed?: boolean | undefined;
+ code?: number | undefined;
+ signal?: NodeJS.Signals | undefined;
+ }
+ /**
+ * Spawns a shell then executes the `command` within that shell, buffering any
+ * generated output. The `command` string passed to the exec function is processed
+ * directly by the shell and special characters (vary based on [shell](https://en.wikipedia.org/wiki/List_of_command-line_interpreters))
+ * need to be dealt with accordingly:
+ *
+ * ```js
+ * const { exec } = require('child_process');
+ *
+ * exec('"/path/to/test file/test.sh" arg1 arg2');
+ * // Double quotes are used so that the space in the path is not interpreted as
+ * // a delimiter of multiple arguments.
+ *
+ * exec('echo "The \\$HOME variable is $HOME"');
+ * // The $HOME variable is escaped in the first instance, but not in the second.
+ * ```
+ *
+ * **Never pass unsanitized user input to this function. Any input containing shell**
+ * **metacharacters may be used to trigger arbitrary command execution.**
+ *
+ * If a `callback` function is provided, it is called with the arguments`(error, stdout, stderr)`. On success, `error` will be `null`. On error,`error` will be an instance of `Error`. The
+ * `error.code` property will be
+ * the exit code of the process. By convention, any exit code other than `0`indicates an error. `error.signal` will be the signal that terminated the
+ * process.
+ *
+ * The `stdout` and `stderr` arguments passed to the callback will contain the
+ * stdout and stderr output of the child process. By default, Node.js will decode
+ * the output as UTF-8 and pass strings to the callback. The `encoding` option
+ * can be used to specify the character encoding used to decode the stdout and
+ * stderr output. If `encoding` is `'buffer'`, or an unrecognized character
+ * encoding, `Buffer` objects will be passed to the callback instead.
+ *
+ * ```js
+ * const { exec } = require('child_process');
+ * exec('cat *.js missing_file | wc -l', (error, stdout, stderr) => {
+ * if (error) {
+ * console.error(`exec error: ${error}`);
+ * return;
+ * }
+ * console.log(`stdout: ${stdout}`);
+ * console.error(`stderr: ${stderr}`);
+ * });
+ * ```
+ *
+ * If `timeout` is greater than `0`, the parent will send the signal
+ * identified by the `killSignal` property (the default is `'SIGTERM'`) if the
+ * child runs longer than `timeout` milliseconds.
+ *
+ * Unlike the [`exec(3)`](http://man7.org/linux/man-pages/man3/exec.3.html) POSIX system call, `child_process.exec()` does not replace
+ * the existing process and uses a shell to execute the command.
+ *
+ * If this method is invoked as its `util.promisify()` ed version, it returns
+ * a `Promise` for an `Object` with `stdout` and `stderr` properties. The returned`ChildProcess` instance is attached to the `Promise` as a `child` property. In
+ * case of an error (including any error resulting in an exit code other than 0), a
+ * rejected promise is returned, with the same `error` object given in the
+ * callback, but with two additional properties `stdout` and `stderr`.
+ *
+ * ```js
+ * const util = require('util');
+ * const exec = util.promisify(require('child_process').exec);
+ *
+ * async function lsExample() {
+ * const { stdout, stderr } = await exec('ls');
+ * console.log('stdout:', stdout);
+ * console.error('stderr:', stderr);
+ * }
+ * lsExample();
+ * ```
+ *
+ * If the `signal` option is enabled, calling `.abort()` on the corresponding`AbortController` is similar to calling `.kill()` on the child process except
+ * the error passed to the callback will be an `AbortError`:
+ *
+ * ```js
+ * const { exec } = require('child_process');
+ * const controller = new AbortController();
+ * const { signal } = controller;
+ * const child = exec('grep ssh', { signal }, (error) => {
+ * console.log(error); // an AbortError
+ * });
+ * controller.abort();
+ * ```
+ * @since v0.1.90
+ * @param command The command to run, with space-separated arguments.
+ * @param callback called with the output when process terminates.
+ */
+ function exec(command: string, callback?: (error: ExecException | null, stdout: string, stderr: string) => void): ChildProcess;
+ // `options` with `"buffer"` or `null` for `encoding` means stdout/stderr are definitely `Buffer`.
+ function exec(
+ command: string,
+ options: {
+ encoding: 'buffer' | null;
+ } & ExecOptions,
+ callback?: (error: ExecException | null, stdout: Buffer, stderr: Buffer) => void
+ ): ChildProcess;
+ // `options` with well known `encoding` means stdout/stderr are definitely `string`.
+ function exec(
+ command: string,
+ options: {
+ encoding: BufferEncoding;
+ } & ExecOptions,
+ callback?: (error: ExecException | null, stdout: string, stderr: string) => void
+ ): ChildProcess;
+ // `options` with an `encoding` whose type is `string` means stdout/stderr could either be `Buffer` or `string`.
+ // There is no guarantee the `encoding` is unknown as `string` is a superset of `BufferEncoding`.
+ function exec(
+ command: string,
+ options: {
+ encoding: BufferEncoding;
+ } & ExecOptions,
+ callback?: (error: ExecException | null, stdout: string | Buffer, stderr: string | Buffer) => void
+ ): ChildProcess;
+ // `options` without an `encoding` means stdout/stderr are definitely `string`.
+ function exec(command: string, options: ExecOptions, callback?: (error: ExecException | null, stdout: string, stderr: string) => void): ChildProcess;
+ // fallback if nothing else matches. Worst case is always `string | Buffer`.
+ function exec(
+ command: string,
+ options: (ObjectEncodingOptions & ExecOptions) | undefined | null,
+ callback?: (error: ExecException | null, stdout: string | Buffer, stderr: string | Buffer) => void
+ ): ChildProcess;
+ interface PromiseWithChild extends Promise {
+ child: ChildProcess;
+ }
+ namespace exec {
+ function __promisify__(command: string): PromiseWithChild<{
+ stdout: string;
+ stderr: string;
+ }>;
+ function __promisify__(
+ command: string,
+ options: {
+ encoding: 'buffer' | null;
+ } & ExecOptions
+ ): PromiseWithChild<{
+ stdout: Buffer;
+ stderr: Buffer;
+ }>;
+ function __promisify__(
+ command: string,
+ options: {
+ encoding: BufferEncoding;
+ } & ExecOptions
+ ): PromiseWithChild<{
+ stdout: string;
+ stderr: string;
+ }>;
+ function __promisify__(
+ command: string,
+ options: ExecOptions
+ ): PromiseWithChild<{
+ stdout: string;
+ stderr: string;
+ }>;
+ function __promisify__(
+ command: string,
+ options?: (ObjectEncodingOptions & ExecOptions) | null
+ ): PromiseWithChild<{
+ stdout: string | Buffer;
+ stderr: string | Buffer;
+ }>;
+ }
+ interface ExecFileOptions extends CommonOptions, Abortable {
+ maxBuffer?: number | undefined;
+ killSignal?: NodeJS.Signals | number | undefined;
+ windowsVerbatimArguments?: boolean | undefined;
+ shell?: boolean | string | undefined;
+ signal?: AbortSignal | undefined;
+ }
+ interface ExecFileOptionsWithStringEncoding extends ExecFileOptions {
+ encoding: BufferEncoding;
+ }
+ interface ExecFileOptionsWithBufferEncoding extends ExecFileOptions {
+ encoding: 'buffer' | null;
+ }
+ interface ExecFileOptionsWithOtherEncoding extends ExecFileOptions {
+ encoding: BufferEncoding;
+ }
+ type ExecFileException = ExecException & NodeJS.ErrnoException;
+ /**
+ * The `child_process.execFile()` function is similar to {@link exec} except that it does not spawn a shell by default. Rather, the specified
+ * executable `file` is spawned directly as a new process making it slightly more
+ * efficient than {@link exec}.
+ *
+ * The same options as {@link exec} are supported. Since a shell is
+ * not spawned, behaviors such as I/O redirection and file globbing are not
+ * supported.
+ *
+ * ```js
+ * const { execFile } = require('child_process');
+ * const child = execFile('node', ['--version'], (error, stdout, stderr) => {
+ * if (error) {
+ * throw error;
+ * }
+ * console.log(stdout);
+ * });
+ * ```
+ *
+ * The `stdout` and `stderr` arguments passed to the callback will contain the
+ * stdout and stderr output of the child process. By default, Node.js will decode
+ * the output as UTF-8 and pass strings to the callback. The `encoding` option
+ * can be used to specify the character encoding used to decode the stdout and
+ * stderr output. If `encoding` is `'buffer'`, or an unrecognized character
+ * encoding, `Buffer` objects will be passed to the callback instead.
+ *
+ * If this method is invoked as its `util.promisify()` ed version, it returns
+ * a `Promise` for an `Object` with `stdout` and `stderr` properties. The returned`ChildProcess` instance is attached to the `Promise` as a `child` property. In
+ * case of an error (including any error resulting in an exit code other than 0), a
+ * rejected promise is returned, with the same `error` object given in the
+ * callback, but with two additional properties `stdout` and `stderr`.
+ *
+ * ```js
+ * const util = require('util');
+ * const execFile = util.promisify(require('child_process').execFile);
+ * async function getVersion() {
+ * const { stdout } = await execFile('node', ['--version']);
+ * console.log(stdout);
+ * }
+ * getVersion();
+ * ```
+ *
+ * **If the `shell` option is enabled, do not pass unsanitized user input to this**
+ * **function. Any input containing shell metacharacters may be used to trigger**
+ * **arbitrary command execution.**
+ *
+ * If the `signal` option is enabled, calling `.abort()` on the corresponding`AbortController` is similar to calling `.kill()` on the child process except
+ * the error passed to the callback will be an `AbortError`:
+ *
+ * ```js
+ * const { execFile } = require('child_process');
+ * const controller = new AbortController();
+ * const { signal } = controller;
+ * const child = execFile('node', ['--version'], { signal }, (error) => {
+ * console.log(error); // an AbortError
+ * });
+ * controller.abort();
+ * ```
+ * @since v0.1.91
+ * @param file The name or path of the executable file to run.
+ * @param args List of string arguments.
+ * @param callback Called with the output when process terminates.
+ */
+ function execFile(file: string): ChildProcess;
+ function execFile(file: string, options: (ObjectEncodingOptions & ExecFileOptions) | undefined | null): ChildProcess;
+ function execFile(file: string, args?: ReadonlyArray | null): ChildProcess;
+ function execFile(file: string, args: ReadonlyArray | undefined | null, options: (ObjectEncodingOptions & ExecFileOptions) | undefined | null): ChildProcess;
+ // no `options` definitely means stdout/stderr are `string`.
+ function execFile(file: string, callback: (error: ExecFileException | null, stdout: string, stderr: string) => void): ChildProcess;
+ function execFile(file: string, args: ReadonlyArray | undefined | null, callback: (error: ExecFileException | null, stdout: string, stderr: string) => void): ChildProcess;
+ // `options` with `"buffer"` or `null` for `encoding` means stdout/stderr are definitely `Buffer`.
+ function execFile(file: string, options: ExecFileOptionsWithBufferEncoding, callback: (error: ExecFileException | null, stdout: Buffer, stderr: Buffer) => void): ChildProcess;
+ function execFile(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: ExecFileOptionsWithBufferEncoding,
+ callback: (error: ExecFileException | null, stdout: Buffer, stderr: Buffer) => void
+ ): ChildProcess;
+ // `options` with well known `encoding` means stdout/stderr are definitely `string`.
+ function execFile(file: string, options: ExecFileOptionsWithStringEncoding, callback: (error: ExecFileException | null, stdout: string, stderr: string) => void): ChildProcess;
+ function execFile(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: ExecFileOptionsWithStringEncoding,
+ callback: (error: ExecFileException | null, stdout: string, stderr: string) => void
+ ): ChildProcess;
+ // `options` with an `encoding` whose type is `string` means stdout/stderr could either be `Buffer` or `string`.
+ // There is no guarantee the `encoding` is unknown as `string` is a superset of `BufferEncoding`.
+ function execFile(file: string, options: ExecFileOptionsWithOtherEncoding, callback: (error: ExecFileException | null, stdout: string | Buffer, stderr: string | Buffer) => void): ChildProcess;
+ function execFile(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: ExecFileOptionsWithOtherEncoding,
+ callback: (error: ExecFileException | null, stdout: string | Buffer, stderr: string | Buffer) => void
+ ): ChildProcess;
+ // `options` without an `encoding` means stdout/stderr are definitely `string`.
+ function execFile(file: string, options: ExecFileOptions, callback: (error: ExecFileException | null, stdout: string, stderr: string) => void): ChildProcess;
+ function execFile(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: ExecFileOptions,
+ callback: (error: ExecFileException | null, stdout: string, stderr: string) => void
+ ): ChildProcess;
+ // fallback if nothing else matches. Worst case is always `string | Buffer`.
+ function execFile(
+ file: string,
+ options: (ObjectEncodingOptions & ExecFileOptions) | undefined | null,
+ callback: ((error: ExecFileException | null, stdout: string | Buffer, stderr: string | Buffer) => void) | undefined | null
+ ): ChildProcess;
+ function execFile(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: (ObjectEncodingOptions & ExecFileOptions) | undefined | null,
+ callback: ((error: ExecFileException | null, stdout: string | Buffer, stderr: string | Buffer) => void) | undefined | null
+ ): ChildProcess;
+ namespace execFile {
+ function __promisify__(file: string): PromiseWithChild<{
+ stdout: string;
+ stderr: string;
+ }>;
+ function __promisify__(
+ file: string,
+ args: ReadonlyArray | undefined | null
+ ): PromiseWithChild<{
+ stdout: string;
+ stderr: string;
+ }>;
+ function __promisify__(
+ file: string,
+ options: ExecFileOptionsWithBufferEncoding
+ ): PromiseWithChild<{
+ stdout: Buffer;
+ stderr: Buffer;
+ }>;
+ function __promisify__(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: ExecFileOptionsWithBufferEncoding
+ ): PromiseWithChild<{
+ stdout: Buffer;
+ stderr: Buffer;
+ }>;
+ function __promisify__(
+ file: string,
+ options: ExecFileOptionsWithStringEncoding
+ ): PromiseWithChild<{
+ stdout: string;
+ stderr: string;
+ }>;
+ function __promisify__(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: ExecFileOptionsWithStringEncoding
+ ): PromiseWithChild<{
+ stdout: string;
+ stderr: string;
+ }>;
+ function __promisify__(
+ file: string,
+ options: ExecFileOptionsWithOtherEncoding
+ ): PromiseWithChild<{
+ stdout: string | Buffer;
+ stderr: string | Buffer;
+ }>;
+ function __promisify__(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: ExecFileOptionsWithOtherEncoding
+ ): PromiseWithChild<{
+ stdout: string | Buffer;
+ stderr: string | Buffer;
+ }>;
+ function __promisify__(
+ file: string,
+ options: ExecFileOptions
+ ): PromiseWithChild<{
+ stdout: string;
+ stderr: string;
+ }>;
+ function __promisify__(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: ExecFileOptions
+ ): PromiseWithChild<{
+ stdout: string;
+ stderr: string;
+ }>;
+ function __promisify__(
+ file: string,
+ options: (ObjectEncodingOptions & ExecFileOptions) | undefined | null
+ ): PromiseWithChild<{
+ stdout: string | Buffer;
+ stderr: string | Buffer;
+ }>;
+ function __promisify__(
+ file: string,
+ args: ReadonlyArray | undefined | null,
+ options: (ObjectEncodingOptions & ExecFileOptions) | undefined | null
+ ): PromiseWithChild<{
+ stdout: string | Buffer;
+ stderr: string | Buffer;
+ }>;
+ }
+ interface ForkOptions extends ProcessEnvOptions, MessagingOptions, Abortable {
+ execPath?: string | undefined;
+ execArgv?: string[] | undefined;
+ silent?: boolean | undefined;
+ stdio?: StdioOptions | undefined;
+ detached?: boolean | undefined;
+ windowsVerbatimArguments?: boolean | undefined;
+ }
+ /**
+ * The `child_process.fork()` method is a special case of {@link spawn} used specifically to spawn new Node.js processes.
+ * Like {@link spawn}, a `ChildProcess` object is returned. The
+ * returned `ChildProcess` will have an additional communication channel
+ * built-in that allows messages to be passed back and forth between the parent and
+ * child. See `subprocess.send()` for details.
+ *
+ * Keep in mind that spawned Node.js child processes are
+ * independent of the parent with exception of the IPC communication channel
+ * that is established between the two. Each process has its own memory, with
+ * their own V8 instances. Because of the additional resource allocations
+ * required, spawning a large number of child Node.js processes is not
+ * recommended.
+ *
+ * By default, `child_process.fork()` will spawn new Node.js instances using the `process.execPath` of the parent process. The `execPath` property in the`options` object allows for an alternative
+ * execution path to be used.
+ *
+ * Node.js processes launched with a custom `execPath` will communicate with the
+ * parent process using the file descriptor (fd) identified using the
+ * environment variable `NODE_CHANNEL_FD` on the child process.
+ *
+ * Unlike the [`fork(2)`](http://man7.org/linux/man-pages/man2/fork.2.html) POSIX system call, `child_process.fork()` does not clone the
+ * current process.
+ *
+ * The `shell` option available in {@link spawn} is not supported by`child_process.fork()` and will be ignored if set.
+ *
+ * If the `signal` option is enabled, calling `.abort()` on the corresponding`AbortController` is similar to calling `.kill()` on the child process except
+ * the error passed to the callback will be an `AbortError`:
+ *
+ * ```js
+ * if (process.argv[2] === 'child') {
+ * setTimeout(() => {
+ * console.log(`Hello from ${process.argv[2]}!`);
+ * }, 1_000);
+ * } else {
+ * const { fork } = require('child_process');
+ * const controller = new AbortController();
+ * const { signal } = controller;
+ * const child = fork(__filename, ['child'], { signal });
+ * child.on('error', (err) => {
+ * // This will be called with err being an AbortError if the controller aborts
+ * });
+ * controller.abort(); // Stops the child process
+ * }
+ * ```
+ * @since v0.5.0
+ * @param modulePath The module to run in the child.
+ * @param args List of string arguments.
+ */
+ function fork(modulePath: string, options?: ForkOptions): ChildProcess;
+ function fork(modulePath: string, args?: ReadonlyArray, options?: ForkOptions): ChildProcess;
+ interface SpawnSyncOptions extends CommonSpawnOptions {
+ input?: string | NodeJS.ArrayBufferView | undefined;
+ maxBuffer?: number | undefined;
+ encoding?: BufferEncoding | 'buffer' | null | undefined;
+ }
+ interface SpawnSyncOptionsWithStringEncoding extends SpawnSyncOptions {
+ encoding: BufferEncoding;
+ }
+ interface SpawnSyncOptionsWithBufferEncoding extends SpawnSyncOptions {
+ encoding?: 'buffer' | null | undefined;
+ }
+ interface SpawnSyncReturns {
+ pid: number;
+ output: Array;
+ stdout: T;
+ stderr: T;
+ status: number | null;
+ signal: NodeJS.Signals | null;
+ error?: Error | undefined;
+ }
+ /**
+ * The `child_process.spawnSync()` method is generally identical to {@link spawn} with the exception that the function will not return
+ * until the child process has fully closed. When a timeout has been encountered
+ * and `killSignal` is sent, the method won't return until the process has
+ * completely exited. If the process intercepts and handles the `SIGTERM` signal
+ * and doesn't exit, the parent process will wait until the child process has
+ * exited.
+ *
+ * **If the `shell` option is enabled, do not pass unsanitized user input to this**
+ * **function. Any input containing shell metacharacters may be used to trigger**
+ * **arbitrary command execution.**
+ * @since v0.11.12
+ * @param command The command to run.
+ * @param args List of string arguments.
+ */
+ function spawnSync(command: string): SpawnSyncReturns;
+ function spawnSync(command: string, options: SpawnSyncOptionsWithStringEncoding): SpawnSyncReturns;
+ function spawnSync(command: string, options: SpawnSyncOptionsWithBufferEncoding): SpawnSyncReturns;
+ function spawnSync(command: string, options?: SpawnSyncOptions): SpawnSyncReturns;
+ function spawnSync(command: string, args: ReadonlyArray): SpawnSyncReturns;
+ function spawnSync(command: string, args: ReadonlyArray, options: SpawnSyncOptionsWithStringEncoding): SpawnSyncReturns;
+ function spawnSync(command: string, args: ReadonlyArray, options: SpawnSyncOptionsWithBufferEncoding): SpawnSyncReturns;
+ function spawnSync(command: string, args?: ReadonlyArray, options?: SpawnSyncOptions): SpawnSyncReturns;
+ interface CommonExecOptions extends CommonOptions {
+ input?: string | NodeJS.ArrayBufferView | undefined;
+ stdio?: StdioOptions | undefined;
+ killSignal?: NodeJS.Signals | number | undefined;
+ maxBuffer?: number | undefined;
+ encoding?: BufferEncoding | 'buffer' | null | undefined;
+ }
+ interface ExecSyncOptions extends CommonExecOptions {
+ shell?: string | undefined;
+ }
+ interface ExecSyncOptionsWithStringEncoding extends ExecSyncOptions {
+ encoding: BufferEncoding;
+ }
+ interface ExecSyncOptionsWithBufferEncoding extends ExecSyncOptions {
+ encoding?: 'buffer' | null | undefined;
+ }
+ /**
+ * The `child_process.execSync()` method is generally identical to {@link exec} with the exception that the method will not return
+ * until the child process has fully closed. When a timeout has been encountered
+ * and `killSignal` is sent, the method won't return until the process has
+ * completely exited. If the child process intercepts and handles the `SIGTERM`signal and doesn't exit, the parent process will wait until the child process
+ * has exited.
+ *
+ * If the process times out or has a non-zero exit code, this method will throw.
+ * The `Error` object will contain the entire result from {@link spawnSync}.
+ *
+ * **Never pass unsanitized user input to this function. Any input containing shell**
+ * **metacharacters may be used to trigger arbitrary command execution.**
+ * @since v0.11.12
+ * @param command The command to run.
+ * @return The stdout from the command.
+ */
+ function execSync(command: string): Buffer;
+ function execSync(command: string, options: ExecSyncOptionsWithStringEncoding): string;
+ function execSync(command: string, options: ExecSyncOptionsWithBufferEncoding): Buffer;
+ function execSync(command: string, options?: ExecSyncOptions): string | Buffer;
+ interface ExecFileSyncOptions extends CommonExecOptions {
+ shell?: boolean | string | undefined;
+ }
+ interface ExecFileSyncOptionsWithStringEncoding extends ExecFileSyncOptions {
+ encoding: BufferEncoding;
+ }
+ interface ExecFileSyncOptionsWithBufferEncoding extends ExecFileSyncOptions {
+ encoding?: 'buffer' | null; // specify `null`.
+ }
+ /**
+ * The `child_process.execFileSync()` method is generally identical to {@link execFile} with the exception that the method will not
+ * return until the child process has fully closed. When a timeout has been
+ * encountered and `killSignal` is sent, the method won't return until the process
+ * has completely exited.
+ *
+ * If the child process intercepts and handles the `SIGTERM` signal and
+ * does not exit, the parent process will still wait until the child process has
+ * exited.
+ *
+ * If the process times out or has a non-zero exit code, this method will throw an `Error` that will include the full result of the underlying {@link spawnSync}.
+ *
+ * **If the `shell` option is enabled, do not pass unsanitized user input to this**
+ * **function. Any input containing shell metacharacters may be used to trigger**
+ * **arbitrary command execution.**
+ * @since v0.11.12
+ * @param file The name or path of the executable file to run.
+ * @param args List of string arguments.
+ * @return The stdout from the command.
+ */
+ function execFileSync(file: string): Buffer;
+ function execFileSync(file: string, options: ExecFileSyncOptionsWithStringEncoding): string;
+ function execFileSync(file: string, options: ExecFileSyncOptionsWithBufferEncoding): Buffer;
+ function execFileSync(file: string, options?: ExecFileSyncOptions): string | Buffer;
+ function execFileSync(file: string, args: ReadonlyArray): Buffer;
+ function execFileSync(file: string, args: ReadonlyArray, options: ExecFileSyncOptionsWithStringEncoding): string;
+ function execFileSync(file: string, args: ReadonlyArray, options: ExecFileSyncOptionsWithBufferEncoding): Buffer;
+ function execFileSync(file: string, args?: ReadonlyArray, options?: ExecFileSyncOptions): string | Buffer;
+}
+declare module 'node:child_process' {
+ export * from 'child_process';
+}
diff --git a/node_modules/@types/node/cluster.d.ts b/node_modules/@types/node/cluster.d.ts
new file mode 100644
index 000000000..37dbc5746
--- /dev/null
+++ b/node_modules/@types/node/cluster.d.ts
@@ -0,0 +1,410 @@
+/**
+ * Clusters of Node.js processes can be used to run multiple instances of Node.js
+ * that can distribute workloads among their application threads. When process
+ * isolation is not needed, use the `worker_threads` module instead, which
+ * allows running multiple application threads within a single Node.js instance.
+ *
+ * The cluster module allows easy creation of child processes that all share
+ * server ports.
+ *
+ * ```js
+ * import cluster from 'cluster';
+ * import http from 'http';
+ * import { cpus } from 'os';
+ * import process from 'process';
+ *
+ * const numCPUs = cpus().length;
+ *
+ * if (cluster.isPrimary) {
+ * console.log(`Primary ${process.pid} is running`);
+ *
+ * // Fork workers.
+ * for (let i = 0; i < numCPUs; i++) {
+ * cluster.fork();
+ * }
+ *
+ * cluster.on('exit', (worker, code, signal) => {
+ * console.log(`worker ${worker.process.pid} died`);
+ * });
+ * } else {
+ * // Workers can share any TCP connection
+ * // In this case it is an HTTP server
+ * http.createServer((req, res) => {
+ * res.writeHead(200);
+ * res.end('hello world\n');
+ * }).listen(8000);
+ *
+ * console.log(`Worker ${process.pid} started`);
+ * }
+ * ```
+ *
+ * Running Node.js will now share port 8000 between the workers:
+ *
+ * ```console
+ * $ node server.js
+ * Primary 3596 is running
+ * Worker 4324 started
+ * Worker 4520 started
+ * Worker 6056 started
+ * Worker 5644 started
+ * ```
+ *
+ * On Windows, it is not yet possible to set up a named pipe server in a worker.
+ * @see [source](https://github.com/nodejs/node/blob/v18.0.0/lib/cluster.js)
+ */
+declare module 'cluster' {
+ import * as child from 'node:child_process';
+ import EventEmitter = require('node:events');
+ import * as net from 'node:net';
+ export interface ClusterSettings {
+ execArgv?: string[] | undefined; // default: process.execArgv
+ exec?: string | undefined;
+ args?: string[] | undefined;
+ silent?: boolean | undefined;
+ stdio?: any[] | undefined;
+ uid?: number | undefined;
+ gid?: number | undefined;
+ inspectPort?: number | (() => number) | undefined;
+ }
+ export interface Address {
+ address: string;
+ port: number;
+ addressType: number | 'udp4' | 'udp6'; // 4, 6, -1, "udp4", "udp6"
+ }
+ /**
+ * A `Worker` object contains all public information and method about a worker.
+ * In the primary it can be obtained using `cluster.workers`. In a worker
+ * it can be obtained using `cluster.worker`.
+ * @since v0.7.0
+ */
+ export class Worker extends EventEmitter {
+ /**
+ * Each new worker is given its own unique id, this id is stored in the`id`.
+ *
+ * While a worker is alive, this is the key that indexes it in`cluster.workers`.
+ * @since v0.8.0
+ */
+ id: number;
+ /**
+ * All workers are created using `child_process.fork()`, the returned object
+ * from this function is stored as `.process`. In a worker, the global `process`is stored.
+ *
+ * See: `Child Process module`.
+ *
+ * Workers will call `process.exit(0)` if the `'disconnect'` event occurs
+ * on `process` and `.exitedAfterDisconnect` is not `true`. This protects against
+ * accidental disconnection.
+ * @since v0.7.0
+ */
+ process: child.ChildProcess;
+ /**
+ * Send a message to a worker or primary, optionally with a handle.
+ *
+ * In the primary, this sends a message to a specific worker. It is identical to `ChildProcess.send()`.
+ *
+ * In a worker, this sends a message to the primary. It is identical to`process.send()`.
+ *
+ * This example will echo back all messages from the primary:
+ *
+ * ```js
+ * if (cluster.isPrimary) {
+ * const worker = cluster.fork();
+ * worker.send('hi there');
+ *
+ * } else if (cluster.isWorker) {
+ * process.on('message', (msg) => {
+ * process.send(msg);
+ * });
+ * }
+ * ```
+ * @since v0.7.0
+ * @param options The `options` argument, if present, is an object used to parameterize the sending of certain types of handles. `options` supports the following properties:
+ */
+ send(message: child.Serializable, callback?: (error: Error | null) => void): boolean;
+ send(message: child.Serializable, sendHandle: child.SendHandle, callback?: (error: Error | null) => void): boolean;
+ send(message: child.Serializable, sendHandle: child.SendHandle, options?: child.MessageOptions, callback?: (error: Error | null) => void): boolean;
+ /**
+ * This function will kill the worker. In the primary worker, it does this by
+ * disconnecting the `worker.process`, and once disconnected, killing with`signal`. In the worker, it does it by killing the process with `signal`.
+ *
+ * The `kill()` function kills the worker process without waiting for a graceful
+ * disconnect, it has the same behavior as `worker.process.kill()`.
+ *
+ * This method is aliased as `worker.destroy()` for backwards compatibility.
+ *
+ * In a worker, `process.kill()` exists, but it is not this function;
+ * it is `kill()`.
+ * @since v0.9.12
+ * @param [signal='SIGTERM'] Name of the kill signal to send to the worker process.
+ */
+ kill(signal?: string): void;
+ destroy(signal?: string): void;
+ /**
+ * In a worker, this function will close all servers, wait for the `'close'` event
+ * on those servers, and then disconnect the IPC channel.
+ *
+ * In the primary, an internal message is sent to the worker causing it to call`.disconnect()` on itself.
+ *
+ * Causes `.exitedAfterDisconnect` to be set.
+ *
+ * After a server is closed, it will no longer accept new connections,
+ * but connections may be accepted by any other listening worker. Existing
+ * connections will be allowed to close as usual. When no more connections exist,
+ * see `server.close()`, the IPC channel to the worker will close allowing it
+ * to die gracefully.
+ *
+ * The above applies _only_ to server connections, client connections are not
+ * automatically closed by workers, and disconnect does not wait for them to close
+ * before exiting.
+ *
+ * In a worker, `process.disconnect` exists, but it is not this function;
+ * it is `disconnect()`.
+ *
+ * Because long living server connections may block workers from disconnecting, it
+ * may be useful to send a message, so application specific actions may be taken to
+ * close them. It also may be useful to implement a timeout, killing a worker if
+ * the `'disconnect'` event has not been emitted after some time.
+ *
+ * ```js
+ * if (cluster.isPrimary) {
+ * const worker = cluster.fork();
+ * let timeout;
+ *
+ * worker.on('listening', (address) => {
+ * worker.send('shutdown');
+ * worker.disconnect();
+ * timeout = setTimeout(() => {
+ * worker.kill();
+ * }, 2000);
+ * });
+ *
+ * worker.on('disconnect', () => {
+ * clearTimeout(timeout);
+ * });
+ *
+ * } else if (cluster.isWorker) {
+ * const net = require('net');
+ * const server = net.createServer((socket) => {
+ * // Connections never end
+ * });
+ *
+ * server.listen(8000);
+ *
+ * process.on('message', (msg) => {
+ * if (msg === 'shutdown') {
+ * // Initiate graceful close of any connections to server
+ * }
+ * });
+ * }
+ * ```
+ * @since v0.7.7
+ * @return A reference to `worker`.
+ */
+ disconnect(): void;
+ /**
+ * This function returns `true` if the worker is connected to its primary via its
+ * IPC channel, `false` otherwise. A worker is connected to its primary after it
+ * has been created. It is disconnected after the `'disconnect'` event is emitted.
+ * @since v0.11.14
+ */
+ isConnected(): boolean;
+ /**
+ * This function returns `true` if the worker's process has terminated (either
+ * because of exiting or being signaled). Otherwise, it returns `false`.
+ *
+ * ```js
+ * import cluster from 'cluster';
+ * import http from 'http';
+ * import { cpus } from 'os';
+ * import process from 'process';
+ *
+ * const numCPUs = cpus().length;
+ *
+ * if (cluster.isPrimary) {
+ * console.log(`Primary ${process.pid} is running`);
+ *
+ * // Fork workers.
+ * for (let i = 0; i < numCPUs; i++) {
+ * cluster.fork();
+ * }
+ *
+ * cluster.on('fork', (worker) => {
+ * console.log('worker is dead:', worker.isDead());
+ * });
+ *
+ * cluster.on('exit', (worker, code, signal) => {
+ * console.log('worker is dead:', worker.isDead());
+ * });
+ * } else {
+ * // Workers can share any TCP connection. In this case, it is an HTTP server.
+ * http.createServer((req, res) => {
+ * res.writeHead(200);
+ * res.end(`Current process\n ${process.pid}`);
+ * process.kill(process.pid);
+ * }).listen(8000);
+ * }
+ * ```
+ * @since v0.11.14
+ */
+ isDead(): boolean;
+ /**
+ * This property is `true` if the worker exited due to `.disconnect()`.
+ * If the worker exited any other way, it is `false`. If the
+ * worker has not exited, it is `undefined`.
+ *
+ * The boolean `worker.exitedAfterDisconnect` allows distinguishing between
+ * voluntary and accidental exit, the primary may choose not to respawn a worker
+ * based on this value.
+ *
+ * ```js
+ * cluster.on('exit', (worker, code, signal) => {
+ * if (worker.exitedAfterDisconnect === true) {
+ * console.log('Oh, it was just voluntary – no need to worry');
+ * }
+ * });
+ *
+ * // kill worker
+ * worker.kill();
+ * ```
+ * @since v6.0.0
+ */
+ exitedAfterDisconnect: boolean;
+ /**
+ * events.EventEmitter
+ * 1. disconnect
+ * 2. error
+ * 3. exit
+ * 4. listening
+ * 5. message
+ * 6. online
+ */
+ addListener(event: string, listener: (...args: any[]) => void): this;
+ addListener(event: 'disconnect', listener: () => void): this;
+ addListener(event: 'error', listener: (error: Error) => void): this;
+ addListener(event: 'exit', listener: (code: number, signal: string) => void): this;
+ addListener(event: 'listening', listener: (address: Address) => void): this;
+ addListener(event: 'message', listener: (message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined.
+ addListener(event: 'online', listener: () => void): this;
+ emit(event: string | symbol, ...args: any[]): boolean;
+ emit(event: 'disconnect'): boolean;
+ emit(event: 'error', error: Error): boolean;
+ emit(event: 'exit', code: number, signal: string): boolean;
+ emit(event: 'listening', address: Address): boolean;
+ emit(event: 'message', message: any, handle: net.Socket | net.Server): boolean;
+ emit(event: 'online'): boolean;
+ on(event: string, listener: (...args: any[]) => void): this;
+ on(event: 'disconnect', listener: () => void): this;
+ on(event: 'error', listener: (error: Error) => void): this;
+ on(event: 'exit', listener: (code: number, signal: string) => void): this;
+ on(event: 'listening', listener: (address: Address) => void): this;
+ on(event: 'message', listener: (message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined.
+ on(event: 'online', listener: () => void): this;
+ once(event: string, listener: (...args: any[]) => void): this;
+ once(event: 'disconnect', listener: () => void): this;
+ once(event: 'error', listener: (error: Error) => void): this;
+ once(event: 'exit', listener: (code: number, signal: string) => void): this;
+ once(event: 'listening', listener: (address: Address) => void): this;
+ once(event: 'message', listener: (message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined.
+ once(event: 'online', listener: () => void): this;
+ prependListener(event: string, listener: (...args: any[]) => void): this;
+ prependListener(event: 'disconnect', listener: () => void): this;
+ prependListener(event: 'error', listener: (error: Error) => void): this;
+ prependListener(event: 'exit', listener: (code: number, signal: string) => void): this;
+ prependListener(event: 'listening', listener: (address: Address) => void): this;
+ prependListener(event: 'message', listener: (message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined.
+ prependListener(event: 'online', listener: () => void): this;
+ prependOnceListener(event: string, listener: (...args: any[]) => void): this;
+ prependOnceListener(event: 'disconnect', listener: () => void): this;
+ prependOnceListener(event: 'error', listener: (error: Error) => void): this;
+ prependOnceListener(event: 'exit', listener: (code: number, signal: string) => void): this;
+ prependOnceListener(event: 'listening', listener: (address: Address) => void): this;
+ prependOnceListener(event: 'message', listener: (message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined.
+ prependOnceListener(event: 'online', listener: () => void): this;
+ }
+ export interface Cluster extends EventEmitter {
+ disconnect(callback?: () => void): void;
+ fork(env?: any): Worker;
+ /** @deprecated since v16.0.0 - use isPrimary. */
+ readonly isMaster: boolean;
+ readonly isPrimary: boolean;
+ readonly isWorker: boolean;
+ schedulingPolicy: number;
+ readonly settings: ClusterSettings;
+ /** @deprecated since v16.0.0 - use setupPrimary. */
+ setupMaster(settings?: ClusterSettings): void;
+ /**
+ * `setupPrimary` is used to change the default 'fork' behavior. Once called, the settings will be present in cluster.settings.
+ */
+ setupPrimary(settings?: ClusterSettings): void;
+ readonly worker?: Worker | undefined;
+ readonly workers?: NodeJS.Dict | undefined;
+ readonly SCHED_NONE: number;
+ readonly SCHED_RR: number;
+ /**
+ * events.EventEmitter
+ * 1. disconnect
+ * 2. exit
+ * 3. fork
+ * 4. listening
+ * 5. message
+ * 6. online
+ * 7. setup
+ */
+ addListener(event: string, listener: (...args: any[]) => void): this;
+ addListener(event: 'disconnect', listener: (worker: Worker) => void): this;
+ addListener(event: 'exit', listener: (worker: Worker, code: number, signal: string) => void): this;
+ addListener(event: 'fork', listener: (worker: Worker) => void): this;
+ addListener(event: 'listening', listener: (worker: Worker, address: Address) => void): this;
+ addListener(event: 'message', listener: (worker: Worker, message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined.
+ addListener(event: 'online', listener: (worker: Worker) => void): this;
+ addListener(event: 'setup', listener: (settings: ClusterSettings) => void): this;
+ emit(event: string | symbol, ...args: any[]): boolean;
+ emit(event: 'disconnect', worker: Worker): boolean;
+ emit(event: 'exit', worker: Worker, code: number, signal: string): boolean;
+ emit(event: 'fork', worker: Worker): boolean;
+ emit(event: 'listening', worker: Worker, address: Address): boolean;
+ emit(event: 'message', worker: Worker, message: any, handle: net.Socket | net.Server): boolean;
+ emit(event: 'online', worker: Worker): boolean;
+ emit(event: 'setup', settings: ClusterSettings): boolean;
+ on(event: string, listener: (...args: any[]) => void): this;
+ on(event: 'disconnect', listener: (worker: Worker) => void): this;
+ on(event: 'exit', listener: (worker: Worker, code: number, signal: string) => void): this;
+ on(event: 'fork', listener: (worker: Worker) => void): this;
+ on(event: 'listening', listener: (worker: Worker, address: Address) => void): this;
+ on(event: 'message', listener: (worker: Worker, message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined.
+ on(event: 'online', listener: (worker: Worker) => void): this;
+ on(event: 'setup', listener: (settings: ClusterSettings) => void): this;
+ once(event: string, listener: (...args: any[]) => void): this;
+ once(event: 'disconnect', listener: (worker: Worker) => void): this;
+ once(event: 'exit', listener: (worker: Worker, code: number, signal: string) => void): this;
+ once(event: 'fork', listener: (worker: Worker) => void): this;
+ once(event: 'listening', listener: (worker: Worker, address: Address) => void): this;
+ once(event: 'message', listener: (worker: Worker, message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined.
+ once(event: 'online', listener: (worker: Worker) => void): this;
+ once(event: 'setup', listener: (settings: ClusterSettings) => void): this;
+ prependListener(event: string, listener: (...args: any[]) => void): this;
+ prependListener(event: 'disconnect', listener: (worker: Worker) => void): this;
+ prependListener(event: 'exit', listener: (worker: Worker, code: number, signal: string) => void): this;
+ prependListener(event: 'fork', listener: (worker: Worker) => void): this;
+ prependListener(event: 'listening', listener: (worker: Worker, address: Address) => void): this;
+ // the handle is a net.Socket or net.Server object, or undefined.
+ prependListener(event: 'message', listener: (worker: Worker, message: any, handle?: net.Socket | net.Server) => void): this;
+ prependListener(event: 'online', listener: (worker: Worker) => void): this;
+ prependListener(event: 'setup', listener: (settings: ClusterSettings) => void): this;
+ prependOnceListener(event: string, listener: (...args: any[]) => void): this;
+ prependOnceListener(event: 'disconnect', listener: (worker: Worker) => void): this;
+ prependOnceListener(event: 'exit', listener: (worker: Worker, code: number, signal: string) => void): this;
+ prependOnceListener(event: 'fork', listener: (worker: Worker) => void): this;
+ prependOnceListener(event: 'listening', listener: (worker: Worker, address: Address) => void): this;
+ // the handle is a net.Socket or net.Server object, or undefined.
+ prependOnceListener(event: 'message', listener: (worker: Worker, message: any, handle: net.Socket | net.Server) => void): this;
+ prependOnceListener(event: 'online', listener: (worker: Worker) => void): this;
+ prependOnceListener(event: 'setup', listener: (settings: ClusterSettings) => void): this;
+ }
+ const cluster: Cluster;
+ export default cluster;
+}
+declare module 'node:cluster' {
+ export * from 'cluster';
+ export { default as default } from 'cluster';
+}
diff --git a/node_modules/@types/node/console.d.ts b/node_modules/@types/node/console.d.ts
new file mode 100644
index 000000000..16c9137ad
--- /dev/null
+++ b/node_modules/@types/node/console.d.ts
@@ -0,0 +1,412 @@
+/**
+ * The `console` module provides a simple debugging console that is similar to the
+ * JavaScript console mechanism provided by web browsers.
+ *
+ * The module exports two specific components:
+ *
+ * * A `Console` class with methods such as `console.log()`, `console.error()` and`console.warn()` that can be used to write to any Node.js stream.
+ * * A global `console` instance configured to write to `process.stdout` and `process.stderr`. The global `console` can be used without calling`require('console')`.
+ *
+ * _**Warning**_: The global console object's methods are neither consistently
+ * synchronous like the browser APIs they resemble, nor are they consistently
+ * asynchronous like all other Node.js streams. See the `note on process I/O` for
+ * more information.
+ *
+ * Example using the global `console`:
+ *
+ * ```js
+ * console.log('hello world');
+ * // Prints: hello world, to stdout
+ * console.log('hello %s', 'world');
+ * // Prints: hello world, to stdout
+ * console.error(new Error('Whoops, something bad happened'));
+ * // Prints error message and stack trace to stderr:
+ * // Error: Whoops, something bad happened
+ * // at [eval]:5:15
+ * // at Script.runInThisContext (node:vm:132:18)
+ * // at Object.runInThisContext (node:vm:309:38)
+ * // at node:internal/process/execution:77:19
+ * // at [eval]-wrapper:6:22
+ * // at evalScript (node:internal/process/execution:76:60)
+ * // at node:internal/main/eval_string:23:3
+ *
+ * const name = 'Will Robinson';
+ * console.warn(`Danger ${name}! Danger!`);
+ * // Prints: Danger Will Robinson! Danger!, to stderr
+ * ```
+ *
+ * Example using the `Console` class:
+ *
+ * ```js
+ * const out = getStreamSomehow();
+ * const err = getStreamSomehow();
+ * const myConsole = new console.Console(out, err);
+ *
+ * myConsole.log('hello world');
+ * // Prints: hello world, to out
+ * myConsole.log('hello %s', 'world');
+ * // Prints: hello world, to out
+ * myConsole.error(new Error('Whoops, something bad happened'));
+ * // Prints: [Error: Whoops, something bad happened], to err
+ *
+ * const name = 'Will Robinson';
+ * myConsole.warn(`Danger ${name}! Danger!`);
+ * // Prints: Danger Will Robinson! Danger!, to err
+ * ```
+ * @see [source](https://github.com/nodejs/node/blob/v18.0.0/lib/console.js)
+ */
+declare module 'console' {
+ import console = require('node:console');
+ export = console;
+}
+declare module 'node:console' {
+ import { InspectOptions } from 'node:util';
+ global {
+ // This needs to be global to avoid TS2403 in case lib.dom.d.ts is present in the same build
+ interface Console {
+ Console: console.ConsoleConstructor;
+ /**
+ * `console.assert()` writes a message if `value` is [falsy](https://developer.mozilla.org/en-US/docs/Glossary/Falsy) or omitted. It only
+ * writes a message and does not otherwise affect execution. The output always
+ * starts with `"Assertion failed"`. If provided, `message` is formatted using `util.format()`.
+ *
+ * If `value` is [truthy](https://developer.mozilla.org/en-US/docs/Glossary/Truthy), nothing happens.
+ *
+ * ```js
+ * console.assert(true, 'does nothing');
+ *
+ * console.assert(false, 'Whoops %s work', 'didn\'t');
+ * // Assertion failed: Whoops didn't work
+ *
+ * console.assert();
+ * // Assertion failed
+ * ```
+ * @since v0.1.101
+ * @param value The value tested for being truthy.
+ * @param message All arguments besides `value` are used as error message.
+ */
+ assert(value: any, message?: string, ...optionalParams: any[]): void;
+ /**
+ * When `stdout` is a TTY, calling `console.clear()` will attempt to clear the
+ * TTY. When `stdout` is not a TTY, this method does nothing.
+ *
+ * The specific operation of `console.clear()` can vary across operating systems
+ * and terminal types. For most Linux operating systems, `console.clear()`operates similarly to the `clear` shell command. On Windows, `console.clear()`will clear only the output in the
+ * current terminal viewport for the Node.js
+ * binary.
+ * @since v8.3.0
+ */
+ clear(): void;
+ /**
+ * Maintains an internal counter specific to `label` and outputs to `stdout` the
+ * number of times `console.count()` has been called with the given `label`.
+ *
+ * ```js
+ * > console.count()
+ * default: 1
+ * undefined
+ * > console.count('default')
+ * default: 2
+ * undefined
+ * > console.count('abc')
+ * abc: 1
+ * undefined
+ * > console.count('xyz')
+ * xyz: 1
+ * undefined
+ * > console.count('abc')
+ * abc: 2
+ * undefined
+ * > console.count()
+ * default: 3
+ * undefined
+ * >
+ * ```
+ * @since v8.3.0
+ * @param label The display label for the counter.
+ */
+ count(label?: string): void;
+ /**
+ * Resets the internal counter specific to `label`.
+ *
+ * ```js
+ * > console.count('abc');
+ * abc: 1
+ * undefined
+ * > console.countReset('abc');
+ * undefined
+ * > console.count('abc');
+ * abc: 1
+ * undefined
+ * >
+ * ```
+ * @since v8.3.0
+ * @param label The display label for the counter.
+ */
+ countReset(label?: string): void;
+ /**
+ * The `console.debug()` function is an alias for {@link log}.
+ * @since v8.0.0
+ */
+ debug(message?: any, ...optionalParams: any[]): void;
+ /**
+ * Uses `util.inspect()` on `obj` and prints the resulting string to `stdout`.
+ * This function bypasses any custom `inspect()` function defined on `obj`.
+ * @since v0.1.101
+ */
+ dir(obj: any, options?: InspectOptions): void;
+ /**
+ * This method calls `console.log()` passing it the arguments received.
+ * This method does not produce any XML formatting.
+ * @since v8.0.0
+ */
+ dirxml(...data: any[]): void;
+ /**
+ * Prints to `stderr` with newline. Multiple arguments can be passed, with the
+ * first used as the primary message and all additional used as substitution
+ * values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to `util.format()`).
+ *
+ * ```js
+ * const code = 5;
+ * console.error('error #%d', code);
+ * // Prints: error #5, to stderr
+ * console.error('error', code);
+ * // Prints: error 5, to stderr
+ * ```
+ *
+ * If formatting elements (e.g. `%d`) are not found in the first string then `util.inspect()` is called on each argument and the resulting string
+ * values are concatenated. See `util.format()` for more information.
+ * @since v0.1.100
+ */
+ error(message?: any, ...optionalParams: any[]): void;
+ /**
+ * Increases indentation of subsequent lines by spaces for `groupIndentation`length.
+ *
+ * If one or more `label`s are provided, those are printed first without the
+ * additional indentation.
+ * @since v8.5.0
+ */
+ group(...label: any[]): void;
+ /**
+ * An alias for {@link group}.
+ * @since v8.5.0
+ */
+ groupCollapsed(...label: any[]): void;
+ /**
+ * Decreases indentation of subsequent lines by spaces for `groupIndentation`length.
+ * @since v8.5.0
+ */
+ groupEnd(): void;
+ /**
+ * The `console.info()` function is an alias for {@link log}.
+ * @since v0.1.100
+ */
+ info(message?: any, ...optionalParams: any[]): void;
+ /**
+ * Prints to `stdout` with newline. Multiple arguments can be passed, with the
+ * first used as the primary message and all additional used as substitution
+ * values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to `util.format()`).
+ *
+ * ```js
+ * const count = 5;
+ * console.log('count: %d', count);
+ * // Prints: count: 5, to stdout
+ * console.log('count:', count);
+ * // Prints: count: 5, to stdout
+ * ```
+ *
+ * See `util.format()` for more information.
+ * @since v0.1.100
+ */
+ log(message?: any, ...optionalParams: any[]): void;
+ /**
+ * Try to construct a table with the columns of the properties of `tabularData`(or use `properties`) and rows of `tabularData` and log it. Falls back to just
+ * logging the argument if it can’t be parsed as tabular.
+ *
+ * ```js
+ * // These can't be parsed as tabular data
+ * console.table(Symbol());
+ * // Symbol()
+ *
+ * console.table(undefined);
+ * // undefined
+ *
+ * console.table([{ a: 1, b: 'Y' }, { a: 'Z', b: 2 }]);
+ * // ┌─────────┬─────┬─────┐
+ * // │ (index) │ a │ b │
+ * // ├─────────┼─────┼─────┤
+ * // │ 0 │ 1 │ 'Y' │
+ * // │ 1 │ 'Z' │ 2 │
+ * // └─────────┴─────┴─────┘
+ *
+ * console.table([{ a: 1, b: 'Y' }, { a: 'Z', b: 2 }], ['a']);
+ * // ┌─────────┬─────┐
+ * // │ (index) │ a │
+ * // ├─────────┼─────┤
+ * // │ 0 │ 1 │
+ * // │ 1 │ 'Z' │
+ * // └─────────┴─────┘
+ * ```
+ * @since v10.0.0
+ * @param properties Alternate properties for constructing the table.
+ */
+ table(tabularData: any, properties?: ReadonlyArray): void;
+ /**
+ * Starts a timer that can be used to compute the duration of an operation. Timers
+ * are identified by a unique `label`. Use the same `label` when calling {@link timeEnd} to stop the timer and output the elapsed time in
+ * suitable time units to `stdout`. For example, if the elapsed
+ * time is 3869ms, `console.timeEnd()` displays "3.869s".
+ * @since v0.1.104
+ */
+ time(label?: string): void;
+ /**
+ * Stops a timer that was previously started by calling {@link time} and
+ * prints the result to `stdout`:
+ *
+ * ```js
+ * console.time('100-elements');
+ * for (let i = 0; i < 100; i++) {}
+ * console.timeEnd('100-elements');
+ * // prints 100-elements: 225.438ms
+ * ```
+ * @since v0.1.104
+ */
+ timeEnd(label?: string): void;
+ /**
+ * For a timer that was previously started by calling {@link time}, prints
+ * the elapsed time and other `data` arguments to `stdout`:
+ *
+ * ```js
+ * console.time('process');
+ * const value = expensiveProcess1(); // Returns 42
+ * console.timeLog('process', value);
+ * // Prints "process: 365.227ms 42".
+ * doExpensiveProcess2(value);
+ * console.timeEnd('process');
+ * ```
+ * @since v10.7.0
+ */
+ timeLog(label?: string, ...data: any[]): void;
+ /**
+ * Prints to `stderr` the string `'Trace: '`, followed by the `util.format()` formatted message and stack trace to the current position in the code.
+ *
+ * ```js
+ * console.trace('Show me');
+ * // Prints: (stack trace will vary based on where trace is called)
+ * // Trace: Show me
+ * // at repl:2:9
+ * // at REPLServer.defaultEval (repl.js:248:27)
+ * // at bound (domain.js:287:14)
+ * // at REPLServer.runBound [as eval] (domain.js:300:12)
+ * // at REPLServer. (repl.js:412:12)
+ * // at emitOne (events.js:82:20)
+ * // at REPLServer.emit (events.js:169:7)
+ * // at REPLServer.Interface._onLine (readline.js:210:10)
+ * // at REPLServer.Interface._line (readline.js:549:8)
+ * // at REPLServer.Interface._ttyWrite (readline.js:826:14)
+ * ```
+ * @since v0.1.104
+ */
+ trace(message?: any, ...optionalParams: any[]): void;
+ /**
+ * The `console.warn()` function is an alias for {@link error}.
+ * @since v0.1.100
+ */
+ warn(message?: any, ...optionalParams: any[]): void;
+ // --- Inspector mode only ---
+ /**
+ * This method does not display anything unless used in the inspector.
+ * Starts a JavaScript CPU profile with an optional label.
+ */
+ profile(label?: string): void;
+ /**
+ * This method does not display anything unless used in the inspector.
+ * Stops the current JavaScript CPU profiling session if one has been started and prints the report to the Profiles panel of the inspector.
+ */
+ profileEnd(label?: string): void;
+ /**
+ * This method does not display anything unless used in the inspector.
+ * Adds an event with the label `label` to the Timeline panel of the inspector.
+ */
+ timeStamp(label?: string): void;
+ }
+ /**
+ * The `console` module provides a simple debugging console that is similar to the
+ * JavaScript console mechanism provided by web browsers.
+ *
+ * The module exports two specific components:
+ *
+ * * A `Console` class with methods such as `console.log()`, `console.error()` and`console.warn()` that can be used to write to any Node.js stream.
+ * * A global `console` instance configured to write to `process.stdout` and `process.stderr`. The global `console` can be used without calling`require('console')`.
+ *
+ * _**Warning**_: The global console object's methods are neither consistently
+ * synchronous like the browser APIs they resemble, nor are they consistently
+ * asynchronous like all other Node.js streams. See the `note on process I/O` for
+ * more information.
+ *
+ * Example using the global `console`:
+ *
+ * ```js
+ * console.log('hello world');
+ * // Prints: hello world, to stdout
+ * console.log('hello %s', 'world');
+ * // Prints: hello world, to stdout
+ * console.error(new Error('Whoops, something bad happened'));
+ * // Prints error message and stack trace to stderr:
+ * // Error: Whoops, something bad happened
+ * // at [eval]:5:15
+ * // at Script.runInThisContext (node:vm:132:18)
+ * // at Object.runInThisContext (node:vm:309:38)
+ * // at node:internal/process/execution:77:19
+ * // at [eval]-wrapper:6:22
+ * // at evalScript (node:internal/process/execution:76:60)
+ * // at node:internal/main/eval_string:23:3
+ *
+ * const name = 'Will Robinson';
+ * console.warn(`Danger ${name}! Danger!`);
+ * // Prints: Danger Will Robinson! Danger!, to stderr
+ * ```
+ *
+ * Example using the `Console` class:
+ *
+ * ```js
+ * const out = getStreamSomehow();
+ * const err = getStreamSomehow();
+ * const myConsole = new console.Console(out, err);
+ *
+ * myConsole.log('hello world');
+ * // Prints: hello world, to out
+ * myConsole.log('hello %s', 'world');
+ * // Prints: hello world, to out
+ * myConsole.error(new Error('Whoops, something bad happened'));
+ * // Prints: [Error: Whoops, something bad happened], to err
+ *
+ * const name = 'Will Robinson';
+ * myConsole.warn(`Danger ${name}! Danger!`);
+ * // Prints: Danger Will Robinson! Danger!, to err
+ * ```
+ * @see [source](https://github.com/nodejs/node/blob/v16.4.2/lib/console.js)
+ */
+ namespace console {
+ interface ConsoleConstructorOptions {
+ stdout: NodeJS.WritableStream;
+ stderr?: NodeJS.WritableStream | undefined;
+ ignoreErrors?: boolean | undefined;
+ colorMode?: boolean | 'auto' | undefined;
+ inspectOptions?: InspectOptions | undefined;
+ /**
+ * Set group indentation
+ * @default 2
+ */
+ groupIndentation?: number | undefined;
+ }
+ interface ConsoleConstructor {
+ prototype: Console;
+ new (stdout: NodeJS.WritableStream, stderr?: NodeJS.WritableStream, ignoreErrors?: boolean): Console;
+ new (options: ConsoleConstructorOptions): Console;
+ }
+ }
+ var console: Console;
+ }
+ export = globalThis.console;
+}
diff --git a/node_modules/@types/node/constants.d.ts b/node_modules/@types/node/constants.d.ts
new file mode 100644
index 000000000..208020dcb
--- /dev/null
+++ b/node_modules/@types/node/constants.d.ts
@@ -0,0 +1,18 @@
+/** @deprecated since v6.3.0 - use constants property exposed by the relevant module instead. */
+declare module 'constants' {
+ import { constants as osConstants, SignalConstants } from 'node:os';
+ import { constants as cryptoConstants } from 'node:crypto';
+ import { constants as fsConstants } from 'node:fs';
+
+ const exp: typeof osConstants.errno &
+ typeof osConstants.priority &
+ SignalConstants &
+ typeof cryptoConstants &
+ typeof fsConstants;
+ export = exp;
+}
+
+declare module 'node:constants' {
+ import constants = require('constants');
+ export = constants;
+}
diff --git a/node_modules/@types/node/crypto.d.ts b/node_modules/@types/node/crypto.d.ts
new file mode 100644
index 000000000..5880d01df
--- /dev/null
+++ b/node_modules/@types/node/crypto.d.ts
@@ -0,0 +1,3973 @@
+/**
+ * The `crypto` module provides cryptographic functionality that includes a set of
+ * wrappers for OpenSSL's hash, HMAC, cipher, decipher, sign, and verify functions.
+ *
+ * ```js
+ * const { createHmac } = await import('crypto');
+ *
+ * const secret = 'abcdefg';
+ * const hash = createHmac('sha256', secret)
+ * .update('I love cupcakes')
+ * .digest('hex');
+ * console.log(hash);
+ * // Prints:
+ * // c0fa1bc00531bd78ef38c628449c5102aeabd49b5dc3a2a516ea6ea959d6658e
+ * ```
+ * @see [source](https://github.com/nodejs/node/blob/v18.0.0/lib/crypto.js)
+ */
+declare module 'crypto' {
+ import * as stream from 'node:stream';
+ import { PeerCertificate } from 'node:tls';
+ /**
+ * SPKAC is a Certificate Signing Request mechanism originally implemented by
+ * Netscape and was specified formally as part of [HTML5's `keygen` element](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/keygen).
+ *
+ * `` is deprecated since [HTML 5.2](https://www.w3.org/TR/html52/changes.html#features-removed) and new projects
+ * should not use this element anymore.
+ *
+ * The `crypto` module provides the `Certificate` class for working with SPKAC
+ * data. The most common usage is handling output generated by the HTML5`` element. Node.js uses [OpenSSL's SPKAC
+ * implementation](https://www.openssl.org/docs/man1.1.0/apps/openssl-spkac.html) internally.
+ * @since v0.11.8
+ */
+ class Certificate {
+ /**
+ * ```js
+ * const { Certificate } = await import('crypto');
+ * const spkac = getSpkacSomehow();
+ * const challenge = Certificate.exportChallenge(spkac);
+ * console.log(challenge.toString('utf8'));
+ * // Prints: the challenge as a UTF8 string
+ * ```
+ * @since v9.0.0
+ * @param encoding The `encoding` of the `spkac` string.
+ * @return The challenge component of the `spkac` data structure, which includes a public key and a challenge.
+ */
+ static exportChallenge(spkac: BinaryLike): Buffer;
+ /**
+ * ```js
+ * const { Certificate } = await import('crypto');
+ * const spkac = getSpkacSomehow();
+ * const publicKey = Certificate.exportPublicKey(spkac);
+ * console.log(publicKey);
+ * // Prints: the public key as
+ * ```
+ * @since v9.0.0
+ * @param encoding The `encoding` of the `spkac` string.
+ * @return The public key component of the `spkac` data structure, which includes a public key and a challenge.
+ */
+ static exportPublicKey(spkac: BinaryLike, encoding?: string): Buffer;
+ /**
+ * ```js
+ * import { Buffer } from 'buffer';
+ * const { Certificate } = await import('crypto');
+ *
+ * const spkac = getSpkacSomehow();
+ * console.log(Certificate.verifySpkac(Buffer.from(spkac)));
+ * // Prints: true or false
+ * ```
+ * @since v9.0.0
+ * @param encoding The `encoding` of the `spkac` string.
+ * @return `true` if the given `spkac` data structure is valid, `false` otherwise.
+ */
+ static verifySpkac(spkac: NodeJS.ArrayBufferView): boolean;
+ /**
+ * @deprecated
+ * @param spkac
+ * @returns The challenge component of the `spkac` data structure,
+ * which includes a public key and a challenge.
+ */
+ exportChallenge(spkac: BinaryLike): Buffer;
+ /**
+ * @deprecated
+ * @param spkac
+ * @param encoding The encoding of the spkac string.
+ * @returns The public key component of the `spkac` data structure,
+ * which includes a public key and a challenge.
+ */
+ exportPublicKey(spkac: BinaryLike, encoding?: string): Buffer;
+ /**
+ * @deprecated
+ * @param spkac
+ * @returns `true` if the given `spkac` data structure is valid,
+ * `false` otherwise.
+ */
+ verifySpkac(spkac: NodeJS.ArrayBufferView): boolean;
+ }
+ namespace constants {
+ // https://nodejs.org/dist/latest-v10.x/docs/api/crypto.html#crypto_crypto_constants
+ const OPENSSL_VERSION_NUMBER: number;
+ /** Applies multiple bug workarounds within OpenSSL. See https://www.openssl.org/docs/man1.0.2/ssl/SSL_CTX_set_options.html for detail. */
+ const SSL_OP_ALL: number;
+ /** Allows legacy insecure renegotiation between OpenSSL and unpatched clients or servers. See https://www.openssl.org/docs/man1.0.2/ssl/SSL_CTX_set_options.html. */
+ const SSL_OP_ALLOW_UNSAFE_LEGACY_RENEGOTIATION: number;
+ /** Attempts to use the server's preferences instead of the client's when selecting a cipher. See https://www.openssl.org/docs/man1.0.2/ssl/SSL_CTX_set_options.html. */
+ const SSL_OP_CIPHER_SERVER_PREFERENCE: number;
+ /** Instructs OpenSSL to use Cisco's "speshul" version of DTLS_BAD_VER. */
+ const SSL_OP_CISCO_ANYCONNECT: number;
+ /** Instructs OpenSSL to turn on cookie exchange. */
+ const SSL_OP_COOKIE_EXCHANGE: number;
+ /** Instructs OpenSSL to add server-hello extension from an early version of the cryptopro draft. */
+ const SSL_OP_CRYPTOPRO_TLSEXT_BUG: number;
+ /** Instructs OpenSSL to disable a SSL 3.0/TLS 1.0 vulnerability workaround added in OpenSSL 0.9.6d. */
+ const SSL_OP_DONT_INSERT_EMPTY_FRAGMENTS: number;
+ /** Instructs OpenSSL to always use the tmp_rsa key when performing RSA operations. */
+ const SSL_OP_EPHEMERAL_RSA: number;
+ /** Allows initial connection to servers that do not support RI. */
+ const SSL_OP_LEGACY_SERVER_CONNECT: number;
+ const SSL_OP_MICROSOFT_BIG_SSLV3_BUFFER: number;
+ const SSL_OP_MICROSOFT_SESS_ID_BUG: number;
+ /** Instructs OpenSSL to disable the workaround for a man-in-the-middle protocol-version vulnerability in the SSL 2.0 server implementation. */
+ const SSL_OP_MSIE_SSLV2_RSA_PADDING: number;
+ const SSL_OP_NETSCAPE_CA_DN_BUG: number;
+ const SSL_OP_NETSCAPE_CHALLENGE_BUG: number;
+ const SSL_OP_NETSCAPE_DEMO_CIPHER_CHANGE_BUG: number;
+ const SSL_OP_NETSCAPE_REUSE_CIPHER_CHANGE_BUG: number;
+ /** Instructs OpenSSL to disable support for SSL/TLS compression. */
+ const SSL_OP_NO_COMPRESSION: number;
+ const SSL_OP_NO_QUERY_MTU: number;
+ /** Instructs OpenSSL to always start a new session when performing renegotiation. */
+ const SSL_OP_NO_SESSION_RESUMPTION_ON_RENEGOTIATION: number;
+ const SSL_OP_NO_SSLv2: number;
+ const SSL_OP_NO_SSLv3: number;
+ const SSL_OP_NO_TICKET: number;
+ const SSL_OP_NO_TLSv1: number;
+ const SSL_OP_NO_TLSv1_1: number;
+ const SSL_OP_NO_TLSv1_2: number;
+ const SSL_OP_PKCS1_CHECK_1: number;
+ const SSL_OP_PKCS1_CHECK_2: number;
+ /** Instructs OpenSSL to always create a new key when using temporary/ephemeral DH parameters. */
+ const SSL_OP_SINGLE_DH_USE: number;
+ /** Instructs OpenSSL to always create a new key when using temporary/ephemeral ECDH parameters. */
+ const SSL_OP_SINGLE_ECDH_USE: number;
+ const SSL_OP_SSLEAY_080_CLIENT_DH_BUG: number;
+ const SSL_OP_SSLREF2_REUSE_CERT_TYPE_BUG: number;
+ const SSL_OP_TLS_BLOCK_PADDING_BUG: number;
+ const SSL_OP_TLS_D5_BUG: number;
+ /** Instructs OpenSSL to disable version rollback attack detection. */
+ const SSL_OP_TLS_ROLLBACK_BUG: number;
+ const ENGINE_METHOD_RSA: number;
+ const ENGINE_METHOD_DSA: number;
+ const ENGINE_METHOD_DH: number;
+ const ENGINE_METHOD_RAND: number;
+ const ENGINE_METHOD_EC: number;
+ const ENGINE_METHOD_CIPHERS: number;
+ const ENGINE_METHOD_DIGESTS: number;
+ const ENGINE_METHOD_PKEY_METHS: number;
+ const ENGINE_METHOD_PKEY_ASN1_METHS: number;
+ const ENGINE_METHOD_ALL: number;
+ const ENGINE_METHOD_NONE: number;
+ const DH_CHECK_P_NOT_SAFE_PRIME: number;
+ const DH_CHECK_P_NOT_PRIME: number;
+ const DH_UNABLE_TO_CHECK_GENERATOR: number;
+ const DH_NOT_SUITABLE_GENERATOR: number;
+ const ALPN_ENABLED: number;
+ const RSA_PKCS1_PADDING: number;
+ const RSA_SSLV23_PADDING: number;
+ const RSA_NO_PADDING: number;
+ const RSA_PKCS1_OAEP_PADDING: number;
+ const RSA_X931_PADDING: number;
+ const RSA_PKCS1_PSS_PADDING: number;
+ /** Sets the salt length for RSA_PKCS1_PSS_PADDING to the digest size when signing or verifying. */
+ const RSA_PSS_SALTLEN_DIGEST: number;
+ /** Sets the salt length for RSA_PKCS1_PSS_PADDING to the maximum permissible value when signing data. */
+ const RSA_PSS_SALTLEN_MAX_SIGN: number;
+ /** Causes the salt length for RSA_PKCS1_PSS_PADDING to be determined automatically when verifying a signature. */
+ const RSA_PSS_SALTLEN_AUTO: number;
+ const POINT_CONVERSION_COMPRESSED: number;
+ const POINT_CONVERSION_UNCOMPRESSED: number;
+ const POINT_CONVERSION_HYBRID: number;
+ /** Specifies the built-in default cipher list used by Node.js (colon-separated values). */
+ const defaultCoreCipherList: string;
+ /** Specifies the active default cipher list used by the current Node.js process (colon-separated values). */
+ const defaultCipherList: string;
+ }
+ interface HashOptions extends stream.TransformOptions {
+ /**
+ * For XOF hash functions such as `shake256`, the
+ * outputLength option can be used to specify the desired output length in bytes.
+ */
+ outputLength?: number | undefined;
+ }
+ /** @deprecated since v10.0.0 */
+ const fips: boolean;
+ /**
+ * Creates and returns a `Hash` object that can be used to generate hash digests
+ * using the given `algorithm`. Optional `options` argument controls stream
+ * behavior. For XOF hash functions such as `'shake256'`, the `outputLength` option
+ * can be used to specify the desired output length in bytes.
+ *
+ * The `algorithm` is dependent on the available algorithms supported by the
+ * version of OpenSSL on the platform. Examples are `'sha256'`, `'sha512'`, etc.
+ * On recent releases of OpenSSL, `openssl list -digest-algorithms` will
+ * display the available digest algorithms.
+ *
+ * Example: generating the sha256 sum of a file
+ *
+ * ```js
+ * import {
+ * createReadStream
+ * } from 'fs';
+ * import { argv } from 'process';
+ * const {
+ * createHash
+ * } = await import('crypto');
+ *
+ * const filename = argv[2];
+ *
+ * const hash = createHash('sha256');
+ *
+ * const input = createReadStream(filename);
+ * input.on('readable', () => {
+ * // Only one element is going to be produced by the
+ * // hash stream.
+ * const data = input.read();
+ * if (data)
+ * hash.update(data);
+ * else {
+ * console.log(`${hash.digest('hex')} ${filename}`);
+ * }
+ * });
+ * ```
+ * @since v0.1.92
+ * @param options `stream.transform` options
+ */
+ function createHash(algorithm: string, options?: HashOptions): Hash;
+ /**
+ * Creates and returns an `Hmac` object that uses the given `algorithm` and `key`.
+ * Optional `options` argument controls stream behavior.
+ *
+ * The `algorithm` is dependent on the available algorithms supported by the
+ * version of OpenSSL on the platform. Examples are `'sha256'`, `'sha512'`, etc.
+ * On recent releases of OpenSSL, `openssl list -digest-algorithms` will
+ * display the available digest algorithms.
+ *
+ * The `key` is the HMAC key used to generate the cryptographic HMAC hash. If it is
+ * a `KeyObject`, its type must be `secret`.
+ *
+ * Example: generating the sha256 HMAC of a file
+ *
+ * ```js
+ * import {
+ * createReadStream
+ * } from 'fs';
+ * import { argv } from 'process';
+ * const {
+ * createHmac
+ * } = await import('crypto');
+ *
+ * const filename = argv[2];
+ *
+ * const hmac = createHmac('sha256', 'a secret');
+ *
+ * const input = createReadStream(filename);
+ * input.on('readable', () => {
+ * // Only one element is going to be produced by the
+ * // hash stream.
+ * const data = input.read();
+ * if (data)
+ * hmac.update(data);
+ * else {
+ * console.log(`${hmac.digest('hex')} ${filename}`);
+ * }
+ * });
+ * ```
+ * @since v0.1.94
+ * @param options `stream.transform` options
+ */
+ function createHmac(algorithm: string, key: BinaryLike | KeyObject, options?: stream.TransformOptions): Hmac;
+ // https://nodejs.org/api/buffer.html#buffer_buffers_and_character_encodings
+ type BinaryToTextEncoding = 'base64' | 'base64url' | 'hex' | 'binary';
+ type CharacterEncoding = 'utf8' | 'utf-8' | 'utf16le' | 'latin1';
+ type LegacyCharacterEncoding = 'ascii' | 'binary' | 'ucs2' | 'ucs-2';
+ type Encoding = BinaryToTextEncoding | CharacterEncoding | LegacyCharacterEncoding;
+ type ECDHKeyFormat = 'compressed' | 'uncompressed' | 'hybrid';
+ /**
+ * The `Hash` class is a utility for creating hash digests of data. It can be
+ * used in one of two ways:
+ *
+ * * As a `stream` that is both readable and writable, where data is written
+ * to produce a computed hash digest on the readable side, or
+ * * Using the `hash.update()` and `hash.digest()` methods to produce the
+ * computed hash.
+ *
+ * The {@link createHash} method is used to create `Hash` instances. `Hash`objects are not to be created directly using the `new` keyword.
+ *
+ * Example: Using `Hash` objects as streams:
+ *
+ * ```js
+ * const {
+ * createHash
+ * } = await import('crypto');
+ *
+ * const hash = createHash('sha256');
+ *
+ * hash.on('readable', () => {
+ * // Only one element is going to be produced by the
+ * // hash stream.
+ * const data = hash.read();
+ * if (data) {
+ * console.log(data.toString('hex'));
+ * // Prints:
+ * // 6a2da20943931e9834fc12cfe5bb47bbd9ae43489a30726962b576f4e3993e50
+ * }
+ * });
+ *
+ * hash.write('some data to hash');
+ * hash.end();
+ * ```
+ *
+ * Example: Using `Hash` and piped streams:
+ *
+ * ```js
+ * import { createReadStream } from 'fs';
+ * import { stdout } from 'process';
+ * const { createHash } = await import('crypto');
+ *
+ * const hash = createHash('sha256');
+ *
+ * const input = createReadStream('test.js');
+ * input.pipe(hash).setEncoding('hex').pipe(stdout);
+ * ```
+ *
+ * Example: Using the `hash.update()` and `hash.digest()` methods:
+ *
+ * ```js
+ * const {
+ * createHash
+ * } = await import('crypto');
+ *
+ * const hash = createHash('sha256');
+ *
+ * hash.update('some data to hash');
+ * console.log(hash.digest('hex'));
+ * // Prints:
+ * // 6a2da20943931e9834fc12cfe5bb47bbd9ae43489a30726962b576f4e3993e50
+ * ```
+ * @since v0.1.92
+ */
+ class Hash extends stream.Transform {
+ private constructor();
+ /**
+ * Creates a new `Hash` object that contains a deep copy of the internal state
+ * of the current `Hash` object.
+ *
+ * The optional `options` argument controls stream behavior. For XOF hash
+ * functions such as `'shake256'`, the `outputLength` option can be used to
+ * specify the desired output length in bytes.
+ *
+ * An error is thrown when an attempt is made to copy the `Hash` object after
+ * its `hash.digest()` method has been called.
+ *
+ * ```js
+ * // Calculate a rolling hash.
+ * const {
+ * createHash
+ * } = await import('crypto');
+ *
+ * const hash = createHash('sha256');
+ *
+ * hash.update('one');
+ * console.log(hash.copy().digest('hex'));
+ *
+ * hash.update('two');
+ * console.log(hash.copy().digest('hex'));
+ *
+ * hash.update('three');
+ * console.log(hash.copy().digest('hex'));
+ *
+ * // Etc.
+ * ```
+ * @since v13.1.0
+ * @param options `stream.transform` options
+ */
+ copy(options?: stream.TransformOptions): Hash;
+ /**
+ * Updates the hash content with the given `data`, the encoding of which
+ * is given in `inputEncoding`.
+ * If `encoding` is not provided, and the `data` is a string, an
+ * encoding of `'utf8'` is enforced. If `data` is a `Buffer`, `TypedArray`, or`DataView`, then `inputEncoding` is ignored.
+ *
+ * This can be called many times with new data as it is streamed.
+ * @since v0.1.92
+ * @param inputEncoding The `encoding` of the `data` string.
+ */
+ update(data: BinaryLike): Hash;
+ update(data: string, inputEncoding: Encoding): Hash;
+ /**
+ * Calculates the digest of all of the data passed to be hashed (using the `hash.update()` method).
+ * If `encoding` is provided a string will be returned; otherwise
+ * a `Buffer` is returned.
+ *
+ * The `Hash` object can not be used again after `hash.digest()` method has been
+ * called. Multiple calls will cause an error to be thrown.
+ * @since v0.1.92
+ * @param encoding The `encoding` of the return value.
+ */
+ digest(): Buffer;
+ digest(encoding: BinaryToTextEncoding): string;
+ }
+ /**
+ * The `Hmac` class is a utility for creating cryptographic HMAC digests. It can
+ * be used in one of two ways:
+ *
+ * * As a `stream` that is both readable and writable, where data is written
+ * to produce a computed HMAC digest on the readable side, or
+ * * Using the `hmac.update()` and `hmac.digest()` methods to produce the
+ * computed HMAC digest.
+ *
+ * The {@link createHmac} method is used to create `Hmac` instances. `Hmac`objects are not to be created directly using the `new` keyword.
+ *
+ * Example: Using `Hmac` objects as streams:
+ *
+ * ```js
+ * const {
+ * createHmac
+ * } = await import('crypto');
+ *
+ * const hmac = createHmac('sha256', 'a secret');
+ *
+ * hmac.on('readable', () => {
+ * // Only one element is going to be produced by the
+ * // hash stream.
+ * const data = hmac.read();
+ * if (data) {
+ * console.log(data.toString('hex'));
+ * // Prints:
+ * // 7fd04df92f636fd450bc841c9418e5825c17f33ad9c87c518115a45971f7f77e
+ * }
+ * });
+ *
+ * hmac.write('some data to hash');
+ * hmac.end();
+ * ```
+ *
+ * Example: Using `Hmac` and piped streams:
+ *
+ * ```js
+ * import { createReadStream } from 'fs';
+ * import { stdout } from 'process';
+ * const {
+ * createHmac
+ * } = await import('crypto');
+ *
+ * const hmac = createHmac('sha256', 'a secret');
+ *
+ * const input = createReadStream('test.js');
+ * input.pipe(hmac).pipe(stdout);
+ * ```
+ *
+ * Example: Using the `hmac.update()` and `hmac.digest()` methods:
+ *
+ * ```js
+ * const {
+ * createHmac
+ * } = await import('crypto');
+ *
+ * const hmac = createHmac('sha256', 'a secret');
+ *
+ * hmac.update('some data to hash');
+ * console.log(hmac.digest('hex'));
+ * // Prints:
+ * // 7fd04df92f636fd450bc841c9418e5825c17f33ad9c87c518115a45971f7f77e
+ * ```
+ * @since v0.1.94
+ */
+ class Hmac extends stream.Transform {
+ private constructor();
+ /**
+ * Updates the `Hmac` content with the given `data`, the encoding of which
+ * is given in `inputEncoding`.
+ * If `encoding` is not provided, and the `data` is a string, an
+ * encoding of `'utf8'` is enforced. If `data` is a `Buffer`, `TypedArray`, or`DataView`, then `inputEncoding` is ignored.
+ *
+ * This can be called many times with new data as it is streamed.
+ * @since v0.1.94
+ * @param inputEncoding The `encoding` of the `data` string.
+ */
+ update(data: BinaryLike): Hmac;
+ update(data: string, inputEncoding: Encoding): Hmac;
+ /**
+ * Calculates the HMAC digest of all of the data passed using `hmac.update()`.
+ * If `encoding` is
+ * provided a string is returned; otherwise a `Buffer` is returned;
+ *
+ * The `Hmac` object can not be used again after `hmac.digest()` has been
+ * called. Multiple calls to `hmac.digest()` will result in an error being thrown.
+ * @since v0.1.94
+ * @param encoding The `encoding` of the return value.
+ */
+ digest(): Buffer;
+ digest(encoding: BinaryToTextEncoding): string;
+ }
+ type KeyObjectType = 'secret' | 'public' | 'private';
+ interface KeyExportOptions {
+ type: 'pkcs1' | 'spki' | 'pkcs8' | 'sec1';
+ format: T;
+ cipher?: string | undefined;
+ passphrase?: string | Buffer | undefined;
+ }
+ interface JwkKeyExportOptions {
+ format: 'jwk';
+ }
+ interface JsonWebKey {
+ crv?: string | undefined;
+ d?: string | undefined;
+ dp?: string | undefined;
+ dq?: string | undefined;
+ e?: string | undefined;
+ k?: string | undefined;
+ kty?: string | undefined;
+ n?: string | undefined;
+ p?: string | undefined;
+ q?: string | undefined;
+ qi?: string | undefined;
+ x?: string | undefined;
+ y?: string | undefined;
+ [key: string]: unknown;
+ }
+ interface AsymmetricKeyDetails {
+ /**
+ * Key size in bits (RSA, DSA).
+ */
+ modulusLength?: number | undefined;
+ /**
+ * Public exponent (RSA).
+ */
+ publicExponent?: bigint | undefined;
+ /**
+ * Name of the message digest (RSA-PSS).
+ */
+ hashAlgorithm?: string | undefined;
+ /**
+ * Name of the message digest used by MGF1 (RSA-PSS).
+ */
+ mgf1HashAlgorithm?: string | undefined;
+ /**
+ * Minimal salt length in bytes (RSA-PSS).
+ */
+ saltLength?: number | undefined;
+ /**
+ * Size of q in bits (DSA).
+ */
+ divisorLength?: number | undefined;
+ /**
+ * Name of the curve (EC).
+ */
+ namedCurve?: string | undefined;
+ }
+ /**
+ * Node.js uses a `KeyObject` class to represent a symmetric or asymmetric key,
+ * and each kind of key exposes different functions. The {@link createSecretKey}, {@link createPublicKey} and {@link createPrivateKey} methods are used to create `KeyObject`instances. `KeyObject`
+ * objects are not to be created directly using the `new`keyword.
+ *
+ * Most applications should consider using the new `KeyObject` API instead of
+ * passing keys as strings or `Buffer`s due to improved security features.
+ *
+ * `KeyObject` instances can be passed to other threads via `postMessage()`.
+ * The receiver obtains a cloned `KeyObject`, and the `KeyObject` does not need to
+ * be listed in the `transferList` argument.
+ * @since v11.6.0
+ */
+ class KeyObject {
+ private constructor();
+ /**
+ * Example: Converting a `CryptoKey` instance to a `KeyObject`:
+ *
+ * ```js
+ * const { webcrypto, KeyObject } = await import('crypto');
+ * const { subtle } = webcrypto;
+ *
+ * const key = await subtle.generateKey({
+ * name: 'HMAC',
+ * hash: 'SHA-256',
+ * length: 256
+ * }, true, ['sign', 'verify']);
+ *
+ * const keyObject = KeyObject.from(key);
+ * console.log(keyObject.symmetricKeySize);
+ * // Prints: 32 (symmetric key size in bytes)
+ * ```
+ * @since v15.0.0
+ */
+ static from(key: webcrypto.CryptoKey): KeyObject;
+ /**
+ * For asymmetric keys, this property represents the type of the key. Supported key
+ * types are:
+ *
+ * * `'rsa'` (OID 1.2.840.113549.1.1.1)
+ * * `'rsa-pss'` (OID 1.2.840.113549.1.1.10)
+ * * `'dsa'` (OID 1.2.840.10040.4.1)
+ * * `'ec'` (OID 1.2.840.10045.2.1)
+ * * `'x25519'` (OID 1.3.101.110)
+ * * `'x448'` (OID 1.3.101.111)
+ * * `'ed25519'` (OID 1.3.101.112)
+ * * `'ed448'` (OID 1.3.101.113)
+ * * `'dh'` (OID 1.2.840.113549.1.3.1)
+ *
+ * This property is `undefined` for unrecognized `KeyObject` types and symmetric
+ * keys.
+ * @since v11.6.0
+ */
+ asymmetricKeyType?: KeyType | undefined;
+ /**
+ * For asymmetric keys, this property represents the size of the embedded key in
+ * bytes. This property is `undefined` for symmetric keys.
+ */
+ asymmetricKeySize?: number | undefined;
+ /**
+ * This property exists only on asymmetric keys. Depending on the type of the key,
+ * this object contains information about the key. None of the information obtained
+ * through this property can be used to uniquely identify a key or to compromise
+ * the security of the key.
+ *
+ * For RSA-PSS keys, if the key material contains a `RSASSA-PSS-params` sequence,
+ * the `hashAlgorithm`, `mgf1HashAlgorithm`, and `saltLength` properties will be
+ * set.
+ *
+ * Other key details might be exposed via this API using additional attributes.
+ * @since v15.7.0
+ */
+ asymmetricKeyDetails?: AsymmetricKeyDetails | undefined;
+ /**
+ * For symmetric keys, the following encoding options can be used:
+ *
+ * For public keys, the following encoding options can be used:
+ *
+ * For private keys, the following encoding options can be used:
+ *
+ * The result type depends on the selected encoding format, when PEM the
+ * result is a string, when DER it will be a buffer containing the data
+ * encoded as DER, when [JWK](https://tools.ietf.org/html/rfc7517) it will be an object.
+ *
+ * When [JWK](https://tools.ietf.org/html/rfc7517) encoding format was selected, all other encoding options are
+ * ignored.
+ *
+ * PKCS#1, SEC1, and PKCS#8 type keys can be encrypted by using a combination of
+ * the `cipher` and `format` options. The PKCS#8 `type` can be used with any`format` to encrypt any key algorithm (RSA, EC, or DH) by specifying a`cipher`. PKCS#1 and SEC1 can only be
+ * encrypted by specifying a `cipher`when the PEM `format` is used. For maximum compatibility, use PKCS#8 for
+ * encrypted private keys. Since PKCS#8 defines its own
+ * encryption mechanism, PEM-level encryption is not supported when encrypting
+ * a PKCS#8 key. See [RFC 5208](https://www.rfc-editor.org/rfc/rfc5208.txt) for PKCS#8 encryption and [RFC 1421](https://www.rfc-editor.org/rfc/rfc1421.txt) for
+ * PKCS#1 and SEC1 encryption.
+ * @since v11.6.0
+ */
+ export(options: KeyExportOptions<'pem'>): string | Buffer;
+ export(options?: KeyExportOptions<'der'>): Buffer;
+ export(options?: JwkKeyExportOptions): JsonWebKey;
+ /**
+ * For secret keys, this property represents the size of the key in bytes. This
+ * property is `undefined` for asymmetric keys.
+ * @since v11.6.0
+ */
+ symmetricKeySize?: number | undefined;
+ /**
+ * Depending on the type of this `KeyObject`, this property is either`'secret'` for secret (symmetric) keys, `'public'` for public (asymmetric) keys
+ * or `'private'` for private (asymmetric) keys.
+ * @since v11.6.0
+ */
+ type: KeyObjectType;
+ }
+ type CipherCCMTypes = 'aes-128-ccm' | 'aes-192-ccm' | 'aes-256-ccm' | 'chacha20-poly1305';
+ type CipherGCMTypes = 'aes-128-gcm' | 'aes-192-gcm' | 'aes-256-gcm';
+ type CipherOCBTypes = 'aes-128-ocb' | 'aes-192-ocb' | 'aes-256-ocb';
+ type BinaryLike = string | NodeJS.ArrayBufferView;
+ type CipherKey = BinaryLike | KeyObject;
+ interface CipherCCMOptions extends stream.TransformOptions {
+ authTagLength: number;
+ }
+ interface CipherGCMOptions extends stream.TransformOptions {
+ authTagLength?: number | undefined;
+ }
+ interface CipherOCBOptions extends stream.TransformOptions {
+ authTagLength: number;
+ }
+ /**
+ * Creates and returns a `Cipher` object that uses the given `algorithm` and`password`.
+ *
+ * The `options` argument controls stream behavior and is optional except when a
+ * cipher in CCM or OCB mode (e.g. `'aes-128-ccm'`) is used. In that case, the`authTagLength` option is required and specifies the length of the
+ * authentication tag in bytes, see `CCM mode`. In GCM mode, the `authTagLength`option is not required but can be used to set the length of the authentication
+ * tag that will be returned by `getAuthTag()` and defaults to 16 bytes.
+ * For `chacha20-poly1305`, the `authTagLength` option defaults to 16 bytes.
+ *
+ * The `algorithm` is dependent on OpenSSL, examples are `'aes192'`, etc. On
+ * recent OpenSSL releases, `openssl list -cipher-algorithms` will
+ * display the available cipher algorithms.
+ *
+ * The `password` is used to derive the cipher key and initialization vector (IV).
+ * The value must be either a `'latin1'` encoded string, a `Buffer`, a`TypedArray`, or a `DataView`.
+ *
+ * The implementation of `crypto.createCipher()` derives keys using the OpenSSL
+ * function [`EVP_BytesToKey`](https://www.openssl.org/docs/man1.1.0/crypto/EVP_BytesToKey.html) with the digest algorithm set to MD5, one
+ * iteration, and no salt. The lack of salt allows dictionary attacks as the same
+ * password always creates the same key. The low iteration count and
+ * non-cryptographically secure hash algorithm allow passwords to be tested very
+ * rapidly.
+ *
+ * In line with OpenSSL's recommendation to use a more modern algorithm instead of [`EVP_BytesToKey`](https://www.openssl.org/docs/man1.1.0/crypto/EVP_BytesToKey.html) it is recommended that
+ * developers derive a key and IV on
+ * their own using {@link scrypt} and to use {@link createCipheriv} to create the `Cipher` object. Users should not use ciphers with counter mode
+ * (e.g. CTR, GCM, or CCM) in `crypto.createCipher()`. A warning is emitted when
+ * they are used in order to avoid the risk of IV reuse that causes
+ * vulnerabilities. For the case when IV is reused in GCM, see [Nonce-Disrespecting Adversaries](https://github.com/nonce-disrespect/nonce-disrespect) for details.
+ * @since v0.1.94
+ * @deprecated Since v10.0.0 - Use {@link createCipheriv} instead.
+ * @param options `stream.transform` options
+ */
+ function createCipher(algorithm: CipherCCMTypes, password: BinaryLike, options: CipherCCMOptions): CipherCCM;
+ /** @deprecated since v10.0.0 use `createCipheriv()` */
+ function createCipher(algorithm: CipherGCMTypes, password: BinaryLike, options?: CipherGCMOptions): CipherGCM;
+ /** @deprecated since v10.0.0 use `createCipheriv()` */
+ function createCipher(algorithm: string, password: BinaryLike, options?: stream.TransformOptions): Cipher;
+ /**
+ * Creates and returns a `Cipher` object, with the given `algorithm`, `key` and
+ * initialization vector (`iv`).
+ *
+ * The `options` argument controls stream behavior and is optional except when a
+ * cipher in CCM or OCB mode (e.g. `'aes-128-ccm'`) is used. In that case, the`authTagLength` option is required and specifies the length of the
+ * authentication tag in bytes, see `CCM mode`. In GCM mode, the `authTagLength`option is not required but can be used to set the length of the authentication
+ * tag that will be returned by `getAuthTag()` and defaults to 16 bytes.
+ * For `chacha20-poly1305`, the `authTagLength` option defaults to 16 bytes.
+ *
+ * The `algorithm` is dependent on OpenSSL, examples are `'aes192'`, etc. On
+ * recent OpenSSL releases, `openssl list -cipher-algorithms` will
+ * display the available cipher algorithms.
+ *
+ * The `key` is the raw key used by the `algorithm` and `iv` is an [initialization vector](https://en.wikipedia.org/wiki/Initialization_vector). Both arguments must be `'utf8'` encoded
+ * strings,`Buffers`, `TypedArray`, or `DataView`s. The `key` may optionally be
+ * a `KeyObject` of type `secret`. If the cipher does not need
+ * an initialization vector, `iv` may be `null`.
+ *
+ * When passing strings for `key` or `iv`, please consider `caveats when using strings as inputs to cryptographic APIs`.
+ *
+ * Initialization vectors should be unpredictable and unique; ideally, they will be
+ * cryptographically random. They do not have to be secret: IVs are typically just
+ * added to ciphertext messages unencrypted. It may sound contradictory that
+ * something has to be unpredictable and unique, but does not have to be secret;
+ * remember that an attacker must not be able to predict ahead of time what a
+ * given IV will be.
+ * @since v0.1.94
+ * @param options `stream.transform` options
+ */
+ function createCipheriv(algorithm: CipherCCMTypes, key: CipherKey, iv: BinaryLike, options: CipherCCMOptions): CipherCCM;
+ function createCipheriv(algorithm: CipherOCBTypes, key: CipherKey, iv: BinaryLike, options: CipherOCBOptions): CipherOCB;
+ function createCipheriv(algorithm: CipherGCMTypes, key: CipherKey, iv: BinaryLike, options?: CipherGCMOptions): CipherGCM;
+ function createCipheriv(algorithm: string, key: CipherKey, iv: BinaryLike | null, options?: stream.TransformOptions): Cipher;
+ /**
+ * Instances of the `Cipher` class are used to encrypt data. The class can be
+ * used in one of two ways:
+ *
+ * * As a `stream` that is both readable and writable, where plain unencrypted
+ * data is written to produce encrypted data on the readable side, or
+ * * Using the `cipher.update()` and `cipher.final()` methods to produce
+ * the encrypted data.
+ *
+ * The {@link createCipher} or {@link createCipheriv} methods are
+ * used to create `Cipher` instances. `Cipher` objects are not to be created
+ * directly using the `new` keyword.
+ *
+ * Example: Using `Cipher` objects as streams:
+ *
+ * ```js
+ * const {
+ * scrypt,
+ * randomFill,
+ * createCipheriv
+ * } = await import('crypto');
+ *
+ * const algorithm = 'aes-192-cbc';
+ * const password = 'Password used to generate key';
+ *
+ * // First, we'll generate the key. The key length is dependent on the algorithm.
+ * // In this case for aes192, it is 24 bytes (192 bits).
+ * scrypt(password, 'salt', 24, (err, key) => {
+ * if (err) throw err;
+ * // Then, we'll generate a random initialization vector
+ * randomFill(new Uint8Array(16), (err, iv) => {
+ * if (err) throw err;
+ *
+ * // Once we have the key and iv, we can create and use the cipher...
+ * const cipher = createCipheriv(algorithm, key, iv);
+ *
+ * let encrypted = '';
+ * cipher.setEncoding('hex');
+ *
+ * cipher.on('data', (chunk) => encrypted += chunk);
+ * cipher.on('end', () => console.log(encrypted));
+ *
+ * cipher.write('some clear text data');
+ * cipher.end();
+ * });
+ * });
+ * ```
+ *
+ * Example: Using `Cipher` and piped streams:
+ *
+ * ```js
+ * import {
+ * createReadStream,
+ * createWriteStream,
+ * } from 'fs';
+ *
+ * import {
+ * pipeline
+ * } from 'stream';
+ *
+ * const {
+ * scrypt,
+ * randomFill,
+ * createCipheriv
+ * } = await import('crypto');
+ *
+ * const algorithm = 'aes-192-cbc';
+ * const password = 'Password used to generate key';
+ *
+ * // First, we'll generate the key. The key length is dependent on the algorithm.
+ * // In this case for aes192, it is 24 bytes (192 bits).
+ * scrypt(password, 'salt', 24, (err, key) => {
+ * if (err) throw err;
+ * // Then, we'll generate a random initialization vector
+ * randomFill(new Uint8Array(16), (err, iv) => {
+ * if (err) throw err;
+ *
+ * const cipher = createCipheriv(algorithm, key, iv);
+ *
+ * const input = createReadStream('test.js');
+ * const output = createWriteStream('test.enc');
+ *
+ * pipeline(input, cipher, output, (err) => {
+ * if (err) throw err;
+ * });
+ * });
+ * });
+ * ```
+ *
+ * Example: Using the `cipher.update()` and `cipher.final()` methods:
+ *
+ * ```js
+ * const {
+ * scrypt,
+ * randomFill,
+ * createCipheriv
+ * } = await import('crypto');
+ *
+ * const algorithm = 'aes-192-cbc';
+ * const password = 'Password used to generate key';
+ *
+ * // First, we'll generate the key. The key length is dependent on the algorithm.
+ * // In this case for aes192, it is 24 bytes (192 bits).
+ * scrypt(password, 'salt', 24, (err, key) => {
+ * if (err) throw err;
+ * // Then, we'll generate a random initialization vector
+ * randomFill(new Uint8Array(16), (err, iv) => {
+ * if (err) throw err;
+ *
+ * const cipher = createCipheriv(algorithm, key, iv);
+ *
+ * let encrypted = cipher.update('some clear text data', 'utf8', 'hex');
+ * encrypted += cipher.final('hex');
+ * console.log(encrypted);
+ * });
+ * });
+ * ```
+ * @since v0.1.94
+ */
+ class Cipher extends stream.Transform {
+ private constructor();
+ /**
+ * Updates the cipher with `data`. If the `inputEncoding` argument is given,
+ * the `data`argument is a string using the specified encoding. If the `inputEncoding`argument is not given, `data` must be a `Buffer`, `TypedArray`, or`DataView`. If `data` is a `Buffer`,
+ * `TypedArray`, or `DataView`, then`inputEncoding` is ignored.
+ *
+ * The `outputEncoding` specifies the output format of the enciphered
+ * data. If the `outputEncoding`is specified, a string using the specified encoding is returned. If no`outputEncoding` is provided, a `Buffer` is returned.
+ *
+ * The `cipher.update()` method can be called multiple times with new data until `cipher.final()` is called. Calling `cipher.update()` after `cipher.final()` will result in an error being
+ * thrown.
+ * @since v0.1.94
+ * @param inputEncoding The `encoding` of the data.
+ * @param outputEncoding The `encoding` of the return value.
+ */
+ update(data: BinaryLike): Buffer;
+ update(data: string, inputEncoding: Encoding): Buffer;
+ update(data: NodeJS.ArrayBufferView, inputEncoding: undefined, outputEncoding: Encoding): string;
+ update(data: string, inputEncoding: Encoding | undefined, outputEncoding: Encoding): string;
+ /**
+ * Once the `cipher.final()` method has been called, the `Cipher` object can no
+ * longer be used to encrypt data. Attempts to call `cipher.final()` more than
+ * once will result in an error being thrown.
+ * @since v0.1.94
+ * @param outputEncoding The `encoding` of the return value.
+ * @return Any remaining enciphered contents. If `outputEncoding` is specified, a string is returned. If an `outputEncoding` is not provided, a {@link Buffer} is returned.
+ */
+ final(): Buffer;
+ final(outputEncoding: BufferEncoding): string;
+ /**
+ * When using block encryption algorithms, the `Cipher` class will automatically
+ * add padding to the input data to the appropriate block size. To disable the
+ * default padding call `cipher.setAutoPadding(false)`.
+ *
+ * When `autoPadding` is `false`, the length of the entire input data must be a
+ * multiple of the cipher's block size or `cipher.final()` will throw an error.
+ * Disabling automatic padding is useful for non-standard padding, for instance
+ * using `0x0` instead of PKCS padding.
+ *
+ * The `cipher.setAutoPadding()` method must be called before `cipher.final()`.
+ * @since v0.7.1
+ * @param [autoPadding=true]
+ * @return for method chaining.
+ */
+ setAutoPadding(autoPadding?: boolean): this;
+ }
+ interface CipherCCM extends Cipher {
+ setAAD(
+ buffer: NodeJS.ArrayBufferView,
+ options: {
+ plaintextLength: number;
+ }
+ ): this;
+ getAuthTag(): Buffer;
+ }
+ interface CipherGCM extends Cipher {
+ setAAD(
+ buffer: NodeJS.ArrayBufferView,
+ options?: {
+ plaintextLength: number;
+ }
+ ): this;
+ getAuthTag(): Buffer;
+ }
+ interface CipherOCB extends Cipher {
+ setAAD(
+ buffer: NodeJS.ArrayBufferView,
+ options?: {
+ plaintextLength: number;
+ }
+ ): this;
+ getAuthTag(): Buffer;
+ }
+ /**
+ * Creates and returns a `Decipher` object that uses the given `algorithm` and`password` (key).
+ *
+ * The `options` argument controls stream behavior and is optional except when a
+ * cipher in CCM or OCB mode (e.g. `'aes-128-ccm'`) is used. In that case, the`authTagLength` option is required and specifies the length of the
+ * authentication tag in bytes, see `CCM mode`.
+ * For `chacha20-poly1305`, the `authTagLength` option defaults to 16 bytes.
+ *
+ * The implementation of `crypto.createDecipher()` derives keys using the OpenSSL
+ * function [`EVP_BytesToKey`](https://www.openssl.org/docs/man1.1.0/crypto/EVP_BytesToKey.html) with the digest algorithm set to MD5, one
+ * iteration, and no salt. The lack of salt allows dictionary attacks as the same
+ * password always creates the same key. The low iteration count and
+ * non-cryptographically secure hash algorithm allow passwords to be tested very
+ * rapidly.
+ *
+ * In line with OpenSSL's recommendation to use a more modern algorithm instead of [`EVP_BytesToKey`](https://www.openssl.org/docs/man1.1.0/crypto/EVP_BytesToKey.html) it is recommended that
+ * developers derive a key and IV on
+ * their own using {@link scrypt} and to use {@link createDecipheriv} to create the `Decipher` object.
+ * @since v0.1.94
+ * @deprecated Since v10.0.0 - Use {@link createDecipheriv} instead.
+ * @param options `stream.transform` options
+ */
+ function createDecipher(algorithm: CipherCCMTypes, password: BinaryLike, options: CipherCCMOptions): DecipherCCM;
+ /** @deprecated since v10.0.0 use `createDecipheriv()` */
+ function createDecipher(algorithm: CipherGCMTypes, password: BinaryLike, options?: CipherGCMOptions): DecipherGCM;
+ /** @deprecated since v10.0.0 use `createDecipheriv()` */
+ function createDecipher(algorithm: string, password: BinaryLike, options?: stream.TransformOptions): Decipher;
+ /**
+ * Creates and returns a `Decipher` object that uses the given `algorithm`, `key`and initialization vector (`iv`).
+ *
+ * The `options` argument controls stream behavior and is optional except when a
+ * cipher in CCM or OCB mode (e.g. `'aes-128-ccm'`) is used. In that case, the`authTagLength` option is required and specifies the length of the
+ * authentication tag in bytes, see `CCM mode`. In GCM mode, the `authTagLength`option is not required but can be used to restrict accepted authentication tags
+ * to those with the specified length.
+ * For `chacha20-poly1305`, the `authTagLength` option defaults to 16 bytes.
+ *
+ * The `algorithm` is dependent on OpenSSL, examples are `'aes192'`, etc. On
+ * recent OpenSSL releases, `openssl list -cipher-algorithms` will
+ * display the available cipher algorithms.
+ *
+ * The `key` is the raw key used by the `algorithm` and `iv` is an [initialization vector](https://en.wikipedia.org/wiki/Initialization_vector). Both arguments must be `'utf8'` encoded
+ * strings,`Buffers`, `TypedArray`, or `DataView`s. The `key` may optionally be
+ * a `KeyObject` of type `secret`. If the cipher does not need
+ * an initialization vector, `iv` may be `null`.
+ *
+ * When passing strings for `key` or `iv`, please consider `caveats when using strings as inputs to cryptographic APIs`.
+ *
+ * Initialization vectors should be unpredictable and unique; ideally, they will be
+ * cryptographically random. They do not have to be secret: IVs are typically just
+ * added to ciphertext messages unencrypted. It may sound contradictory that
+ * something has to be unpredictable and unique, but does not have to be secret;
+ * remember that an attacker must not be able to predict ahead of time what a given
+ * IV will be.
+ * @since v0.1.94
+ * @param options `stream.transform` options
+ */
+ function createDecipheriv(algorithm: CipherCCMTypes, key: CipherKey, iv: BinaryLike, options: CipherCCMOptions): DecipherCCM;
+ function createDecipheriv(algorithm: CipherOCBTypes, key: CipherKey, iv: BinaryLike, options: CipherOCBOptions): DecipherOCB;
+ function createDecipheriv(algorithm: CipherGCMTypes, key: CipherKey, iv: BinaryLike, options?: CipherGCMOptions): DecipherGCM;
+ function createDecipheriv(algorithm: string, key: CipherKey, iv: BinaryLike | null, options?: stream.TransformOptions): Decipher;
+ /**
+ * Instances of the `Decipher` class are used to decrypt data. The class can be
+ * used in one of two ways:
+ *
+ * * As a `stream` that is both readable and writable, where plain encrypted
+ * data is written to produce unencrypted data on the readable side, or
+ * * Using the `decipher.update()` and `decipher.final()` methods to
+ * produce the unencrypted data.
+ *
+ * The {@link createDecipher} or {@link createDecipheriv} methods are
+ * used to create `Decipher` instances. `Decipher` objects are not to be created
+ * directly using the `new` keyword.
+ *
+ * Example: Using `Decipher` objects as streams:
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ * const {
+ * scryptSync,
+ * createDecipheriv
+ * } = await import('crypto');
+ *
+ * const algorithm = 'aes-192-cbc';
+ * const password = 'Password used to generate key';
+ * // Key length is dependent on the algorithm. In this case for aes192, it is
+ * // 24 bytes (192 bits).
+ * // Use the async `crypto.scrypt()` instead.
+ * const key = scryptSync(password, 'salt', 24);
+ * // The IV is usually passed along with the ciphertext.
+ * const iv = Buffer.alloc(16, 0); // Initialization vector.
+ *
+ * const decipher = createDecipheriv(algorithm, key, iv);
+ *
+ * let decrypted = '';
+ * decipher.on('readable', () => {
+ * while (null !== (chunk = decipher.read())) {
+ * decrypted += chunk.toString('utf8');
+ * }
+ * });
+ * decipher.on('end', () => {
+ * console.log(decrypted);
+ * // Prints: some clear text data
+ * });
+ *
+ * // Encrypted with same algorithm, key and iv.
+ * const encrypted =
+ * 'e5f79c5915c02171eec6b212d5520d44480993d7d622a7c4c2da32f6efda0ffa';
+ * decipher.write(encrypted, 'hex');
+ * decipher.end();
+ * ```
+ *
+ * Example: Using `Decipher` and piped streams:
+ *
+ * ```js
+ * import {
+ * createReadStream,
+ * createWriteStream,
+ * } from 'fs';
+ * import { Buffer } from 'buffer';
+ * const {
+ * scryptSync,
+ * createDecipheriv
+ * } = await import('crypto');
+ *
+ * const algorithm = 'aes-192-cbc';
+ * const password = 'Password used to generate key';
+ * // Use the async `crypto.scrypt()` instead.
+ * const key = scryptSync(password, 'salt', 24);
+ * // The IV is usually passed along with the ciphertext.
+ * const iv = Buffer.alloc(16, 0); // Initialization vector.
+ *
+ * const decipher = createDecipheriv(algorithm, key, iv);
+ *
+ * const input = createReadStream('test.enc');
+ * const output = createWriteStream('test.js');
+ *
+ * input.pipe(decipher).pipe(output);
+ * ```
+ *
+ * Example: Using the `decipher.update()` and `decipher.final()` methods:
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ * const {
+ * scryptSync,
+ * createDecipheriv
+ * } = await import('crypto');
+ *
+ * const algorithm = 'aes-192-cbc';
+ * const password = 'Password used to generate key';
+ * // Use the async `crypto.scrypt()` instead.
+ * const key = scryptSync(password, 'salt', 24);
+ * // The IV is usually passed along with the ciphertext.
+ * const iv = Buffer.alloc(16, 0); // Initialization vector.
+ *
+ * const decipher = createDecipheriv(algorithm, key, iv);
+ *
+ * // Encrypted using same algorithm, key and iv.
+ * const encrypted =
+ * 'e5f79c5915c02171eec6b212d5520d44480993d7d622a7c4c2da32f6efda0ffa';
+ * let decrypted = decipher.update(encrypted, 'hex', 'utf8');
+ * decrypted += decipher.final('utf8');
+ * console.log(decrypted);
+ * // Prints: some clear text data
+ * ```
+ * @since v0.1.94
+ */
+ class Decipher extends stream.Transform {
+ private constructor();
+ /**
+ * Updates the decipher with `data`. If the `inputEncoding` argument is given,
+ * the `data`argument is a string using the specified encoding. If the `inputEncoding`argument is not given, `data` must be a `Buffer`. If `data` is a `Buffer` then `inputEncoding` is
+ * ignored.
+ *
+ * The `outputEncoding` specifies the output format of the enciphered
+ * data. If the `outputEncoding`is specified, a string using the specified encoding is returned. If no`outputEncoding` is provided, a `Buffer` is returned.
+ *
+ * The `decipher.update()` method can be called multiple times with new data until `decipher.final()` is called. Calling `decipher.update()` after `decipher.final()` will result in an error
+ * being thrown.
+ * @since v0.1.94
+ * @param inputEncoding The `encoding` of the `data` string.
+ * @param outputEncoding The `encoding` of the return value.
+ */
+ update(data: NodeJS.ArrayBufferView): Buffer;
+ update(data: string, inputEncoding: Encoding): Buffer;
+ update(data: NodeJS.ArrayBufferView, inputEncoding: undefined, outputEncoding: Encoding): string;
+ update(data: string, inputEncoding: Encoding | undefined, outputEncoding: Encoding): string;
+ /**
+ * Once the `decipher.final()` method has been called, the `Decipher` object can
+ * no longer be used to decrypt data. Attempts to call `decipher.final()` more
+ * than once will result in an error being thrown.
+ * @since v0.1.94
+ * @param outputEncoding The `encoding` of the return value.
+ * @return Any remaining deciphered contents. If `outputEncoding` is specified, a string is returned. If an `outputEncoding` is not provided, a {@link Buffer} is returned.
+ */
+ final(): Buffer;
+ final(outputEncoding: BufferEncoding): string;
+ /**
+ * When data has been encrypted without standard block padding, calling`decipher.setAutoPadding(false)` will disable automatic padding to prevent `decipher.final()` from checking for and
+ * removing padding.
+ *
+ * Turning auto padding off will only work if the input data's length is a
+ * multiple of the ciphers block size.
+ *
+ * The `decipher.setAutoPadding()` method must be called before `decipher.final()`.
+ * @since v0.7.1
+ * @param [autoPadding=true]
+ * @return for method chaining.
+ */
+ setAutoPadding(auto_padding?: boolean): this;
+ }
+ interface DecipherCCM extends Decipher {
+ setAuthTag(buffer: NodeJS.ArrayBufferView): this;
+ setAAD(
+ buffer: NodeJS.ArrayBufferView,
+ options: {
+ plaintextLength: number;
+ }
+ ): this;
+ }
+ interface DecipherGCM extends Decipher {
+ setAuthTag(buffer: NodeJS.ArrayBufferView): this;
+ setAAD(
+ buffer: NodeJS.ArrayBufferView,
+ options?: {
+ plaintextLength: number;
+ }
+ ): this;
+ }
+ interface DecipherOCB extends Decipher {
+ setAuthTag(buffer: NodeJS.ArrayBufferView): this;
+ setAAD(
+ buffer: NodeJS.ArrayBufferView,
+ options?: {
+ plaintextLength: number;
+ }
+ ): this;
+ }
+ interface PrivateKeyInput {
+ key: string | Buffer;
+ format?: KeyFormat | undefined;
+ type?: 'pkcs1' | 'pkcs8' | 'sec1' | undefined;
+ passphrase?: string | Buffer | undefined;
+ encoding?: string | undefined;
+ }
+ interface PublicKeyInput {
+ key: string | Buffer;
+ format?: KeyFormat | undefined;
+ type?: 'pkcs1' | 'spki' | undefined;
+ encoding?: string | undefined;
+ }
+ /**
+ * Asynchronously generates a new random secret key of the given `length`. The`type` will determine which validations will be performed on the `length`.
+ *
+ * ```js
+ * const {
+ * generateKey
+ * } = await import('crypto');
+ *
+ * generateKey('hmac', { length: 64 }, (err, key) => {
+ * if (err) throw err;
+ * console.log(key.export().toString('hex')); // 46e..........620
+ * });
+ * ```
+ * @since v15.0.0
+ * @param type The intended use of the generated secret key. Currently accepted values are `'hmac'` and `'aes'`.
+ */
+ function generateKey(
+ type: 'hmac' | 'aes',
+ options: {
+ length: number;
+ },
+ callback: (err: Error | null, key: KeyObject) => void
+ ): void;
+ /**
+ * Synchronously generates a new random secret key of the given `length`. The`type` will determine which validations will be performed on the `length`.
+ *
+ * ```js
+ * const {
+ * generateKeySync
+ * } = await import('crypto');
+ *
+ * const key = generateKeySync('hmac', { length: 64 });
+ * console.log(key.export().toString('hex')); // e89..........41e
+ * ```
+ * @since v15.0.0
+ * @param type The intended use of the generated secret key. Currently accepted values are `'hmac'` and `'aes'`.
+ */
+ function generateKeySync(
+ type: 'hmac' | 'aes',
+ options: {
+ length: number;
+ }
+ ): KeyObject;
+ interface JsonWebKeyInput {
+ key: JsonWebKey;
+ format: 'jwk';
+ }
+ /**
+ * Creates and returns a new key object containing a private key. If `key` is a
+ * string or `Buffer`, `format` is assumed to be `'pem'`; otherwise, `key`must be an object with the properties described above.
+ *
+ * If the private key is encrypted, a `passphrase` must be specified. The length
+ * of the passphrase is limited to 1024 bytes.
+ * @since v11.6.0
+ */
+ function createPrivateKey(key: PrivateKeyInput | string | Buffer | JsonWebKeyInput): KeyObject;
+ /**
+ * Creates and returns a new key object containing a public key. If `key` is a
+ * string or `Buffer`, `format` is assumed to be `'pem'`; if `key` is a `KeyObject`with type `'private'`, the public key is derived from the given private key;
+ * otherwise, `key` must be an object with the properties described above.
+ *
+ * If the format is `'pem'`, the `'key'` may also be an X.509 certificate.
+ *
+ * Because public keys can be derived from private keys, a private key may be
+ * passed instead of a public key. In that case, this function behaves as if {@link createPrivateKey} had been called, except that the type of the
+ * returned `KeyObject` will be `'public'` and that the private key cannot be
+ * extracted from the returned `KeyObject`. Similarly, if a `KeyObject` with type`'private'` is given, a new `KeyObject` with type `'public'` will be returned
+ * and it will be impossible to extract the private key from the returned object.
+ * @since v11.6.0
+ */
+ function createPublicKey(key: PublicKeyInput | string | Buffer | KeyObject | JsonWebKeyInput): KeyObject;
+ /**
+ * Creates and returns a new key object containing a secret key for symmetric
+ * encryption or `Hmac`.
+ * @since v11.6.0
+ * @param encoding The string encoding when `key` is a string.
+ */
+ function createSecretKey(key: NodeJS.ArrayBufferView): KeyObject;
+ function createSecretKey(key: string, encoding: BufferEncoding): KeyObject;
+ /**
+ * Creates and returns a `Sign` object that uses the given `algorithm`. Use {@link getHashes} to obtain the names of the available digest algorithms.
+ * Optional `options` argument controls the `stream.Writable` behavior.
+ *
+ * In some cases, a `Sign` instance can be created using the name of a signature
+ * algorithm, such as `'RSA-SHA256'`, instead of a digest algorithm. This will use
+ * the corresponding digest algorithm. This does not work for all signature
+ * algorithms, such as `'ecdsa-with-SHA256'`, so it is best to always use digest
+ * algorithm names.
+ * @since v0.1.92
+ * @param options `stream.Writable` options
+ */
+ function createSign(algorithm: string, options?: stream.WritableOptions): Sign;
+ type DSAEncoding = 'der' | 'ieee-p1363';
+ interface SigningOptions {
+ /**
+ * @See crypto.constants.RSA_PKCS1_PADDING
+ */
+ padding?: number | undefined;
+ saltLength?: number | undefined;
+ dsaEncoding?: DSAEncoding | undefined;
+ }
+ interface SignPrivateKeyInput extends PrivateKeyInput, SigningOptions {}
+ interface SignKeyObjectInput extends SigningOptions {
+ key: KeyObject;
+ }
+ interface VerifyPublicKeyInput extends PublicKeyInput, SigningOptions {}
+ interface VerifyKeyObjectInput extends SigningOptions {
+ key: KeyObject;
+ }
+ interface VerifyJsonWebKeyInput extends JsonWebKeyInput, SigningOptions {}
+ type KeyLike = string | Buffer | KeyObject;
+ /**
+ * The `Sign` class is a utility for generating signatures. It can be used in one
+ * of two ways:
+ *
+ * * As a writable `stream`, where data to be signed is written and the `sign.sign()` method is used to generate and return the signature, or
+ * * Using the `sign.update()` and `sign.sign()` methods to produce the
+ * signature.
+ *
+ * The {@link createSign} method is used to create `Sign` instances. The
+ * argument is the string name of the hash function to use. `Sign` objects are not
+ * to be created directly using the `new` keyword.
+ *
+ * Example: Using `Sign` and `Verify` objects as streams:
+ *
+ * ```js
+ * const {
+ * generateKeyPairSync,
+ * createSign,
+ * createVerify
+ * } = await import('crypto');
+ *
+ * const { privateKey, publicKey } = generateKeyPairSync('ec', {
+ * namedCurve: 'sect239k1'
+ * });
+ *
+ * const sign = createSign('SHA256');
+ * sign.write('some data to sign');
+ * sign.end();
+ * const signature = sign.sign(privateKey, 'hex');
+ *
+ * const verify = createVerify('SHA256');
+ * verify.write('some data to sign');
+ * verify.end();
+ * console.log(verify.verify(publicKey, signature, 'hex'));
+ * // Prints: true
+ * ```
+ *
+ * Example: Using the `sign.update()` and `verify.update()` methods:
+ *
+ * ```js
+ * const {
+ * generateKeyPairSync,
+ * createSign,
+ * createVerify
+ * } = await import('crypto');
+ *
+ * const { privateKey, publicKey } = generateKeyPairSync('rsa', {
+ * modulusLength: 2048,
+ * });
+ *
+ * const sign = createSign('SHA256');
+ * sign.update('some data to sign');
+ * sign.end();
+ * const signature = sign.sign(privateKey);
+ *
+ * const verify = createVerify('SHA256');
+ * verify.update('some data to sign');
+ * verify.end();
+ * console.log(verify.verify(publicKey, signature));
+ * // Prints: true
+ * ```
+ * @since v0.1.92
+ */
+ class Sign extends stream.Writable {
+ private constructor();
+ /**
+ * Updates the `Sign` content with the given `data`, the encoding of which
+ * is given in `inputEncoding`.
+ * If `encoding` is not provided, and the `data` is a string, an
+ * encoding of `'utf8'` is enforced. If `data` is a `Buffer`, `TypedArray`, or`DataView`, then `inputEncoding` is ignored.
+ *
+ * This can be called many times with new data as it is streamed.
+ * @since v0.1.92
+ * @param inputEncoding The `encoding` of the `data` string.
+ */
+ update(data: BinaryLike): this;
+ update(data: string, inputEncoding: Encoding): this;
+ /**
+ * Calculates the signature on all the data passed through using either `sign.update()` or `sign.write()`.
+ *
+ * If `privateKey` is not a `KeyObject`, this function behaves as if`privateKey` had been passed to {@link createPrivateKey}. If it is an
+ * object, the following additional properties can be passed:
+ *
+ * If `outputEncoding` is provided a string is returned; otherwise a `Buffer` is returned.
+ *
+ * The `Sign` object can not be again used after `sign.sign()` method has been
+ * called. Multiple calls to `sign.sign()` will result in an error being thrown.
+ * @since v0.1.92
+ */
+ sign(privateKey: KeyLike | SignKeyObjectInput | SignPrivateKeyInput): Buffer;
+ sign(privateKey: KeyLike | SignKeyObjectInput | SignPrivateKeyInput, outputFormat: BinaryToTextEncoding): string;
+ }
+ /**
+ * Creates and returns a `Verify` object that uses the given algorithm.
+ * Use {@link getHashes} to obtain an array of names of the available
+ * signing algorithms. Optional `options` argument controls the`stream.Writable` behavior.
+ *
+ * In some cases, a `Verify` instance can be created using the name of a signature
+ * algorithm, such as `'RSA-SHA256'`, instead of a digest algorithm. This will use
+ * the corresponding digest algorithm. This does not work for all signature
+ * algorithms, such as `'ecdsa-with-SHA256'`, so it is best to always use digest
+ * algorithm names.
+ * @since v0.1.92
+ * @param options `stream.Writable` options
+ */
+ function createVerify(algorithm: string, options?: stream.WritableOptions): Verify;
+ /**
+ * The `Verify` class is a utility for verifying signatures. It can be used in one
+ * of two ways:
+ *
+ * * As a writable `stream` where written data is used to validate against the
+ * supplied signature, or
+ * * Using the `verify.update()` and `verify.verify()` methods to verify
+ * the signature.
+ *
+ * The {@link createVerify} method is used to create `Verify` instances.`Verify` objects are not to be created directly using the `new` keyword.
+ *
+ * See `Sign` for examples.
+ * @since v0.1.92
+ */
+ class Verify extends stream.Writable {
+ private constructor();
+ /**
+ * Updates the `Verify` content with the given `data`, the encoding of which
+ * is given in `inputEncoding`.
+ * If `inputEncoding` is not provided, and the `data` is a string, an
+ * encoding of `'utf8'` is enforced. If `data` is a `Buffer`, `TypedArray`, or`DataView`, then `inputEncoding` is ignored.
+ *
+ * This can be called many times with new data as it is streamed.
+ * @since v0.1.92
+ * @param inputEncoding The `encoding` of the `data` string.
+ */
+ update(data: BinaryLike): Verify;
+ update(data: string, inputEncoding: Encoding): Verify;
+ /**
+ * Verifies the provided data using the given `object` and `signature`.
+ *
+ * If `object` is not a `KeyObject`, this function behaves as if`object` had been passed to {@link createPublicKey}. If it is an
+ * object, the following additional properties can be passed:
+ *
+ * The `signature` argument is the previously calculated signature for the data, in
+ * the `signatureEncoding`.
+ * If a `signatureEncoding` is specified, the `signature` is expected to be a
+ * string; otherwise `signature` is expected to be a `Buffer`,`TypedArray`, or `DataView`.
+ *
+ * The `verify` object can not be used again after `verify.verify()` has been
+ * called. Multiple calls to `verify.verify()` will result in an error being
+ * thrown.
+ *
+ * Because public keys can be derived from private keys, a private key may
+ * be passed instead of a public key.
+ * @since v0.1.92
+ */
+ verify(object: KeyLike | VerifyKeyObjectInput | VerifyPublicKeyInput | VerifyJsonWebKeyInput, signature: NodeJS.ArrayBufferView): boolean;
+ verify(object: KeyLike | VerifyKeyObjectInput | VerifyPublicKeyInput | VerifyJsonWebKeyInput, signature: string, signature_format?: BinaryToTextEncoding): boolean;
+ }
+ /**
+ * Creates a `DiffieHellman` key exchange object using the supplied `prime` and an
+ * optional specific `generator`.
+ *
+ * The `generator` argument can be a number, string, or `Buffer`. If`generator` is not specified, the value `2` is used.
+ *
+ * If `primeEncoding` is specified, `prime` is expected to be a string; otherwise
+ * a `Buffer`, `TypedArray`, or `DataView` is expected.
+ *
+ * If `generatorEncoding` is specified, `generator` is expected to be a string;
+ * otherwise a number, `Buffer`, `TypedArray`, or `DataView` is expected.
+ * @since v0.11.12
+ * @param primeEncoding The `encoding` of the `prime` string.
+ * @param [generator=2]
+ * @param generatorEncoding The `encoding` of the `generator` string.
+ */
+ function createDiffieHellman(primeLength: number, generator?: number): DiffieHellman;
+ function createDiffieHellman(prime: ArrayBuffer | NodeJS.ArrayBufferView, generator?: number | ArrayBuffer | NodeJS.ArrayBufferView): DiffieHellman;
+ function createDiffieHellman(prime: ArrayBuffer | NodeJS.ArrayBufferView, generator: string, generatorEncoding: BinaryToTextEncoding): DiffieHellman;
+ function createDiffieHellman(prime: string, primeEncoding: BinaryToTextEncoding, generator?: number | ArrayBuffer | NodeJS.ArrayBufferView): DiffieHellman;
+ function createDiffieHellman(prime: string, primeEncoding: BinaryToTextEncoding, generator: string, generatorEncoding: BinaryToTextEncoding): DiffieHellman;
+ /**
+ * The `DiffieHellman` class is a utility for creating Diffie-Hellman key
+ * exchanges.
+ *
+ * Instances of the `DiffieHellman` class can be created using the {@link createDiffieHellman} function.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * const {
+ * createDiffieHellman
+ * } = await import('crypto');
+ *
+ * // Generate Alice's keys...
+ * const alice = createDiffieHellman(2048);
+ * const aliceKey = alice.generateKeys();
+ *
+ * // Generate Bob's keys...
+ * const bob = createDiffieHellman(alice.getPrime(), alice.getGenerator());
+ * const bobKey = bob.generateKeys();
+ *
+ * // Exchange and generate the secret...
+ * const aliceSecret = alice.computeSecret(bobKey);
+ * const bobSecret = bob.computeSecret(aliceKey);
+ *
+ * // OK
+ * assert.strictEqual(aliceSecret.toString('hex'), bobSecret.toString('hex'));
+ * ```
+ * @since v0.5.0
+ */
+ class DiffieHellman {
+ private constructor();
+ /**
+ * Generates private and public Diffie-Hellman key values, and returns
+ * the public key in the specified `encoding`. This key should be
+ * transferred to the other party.
+ * If `encoding` is provided a string is returned; otherwise a `Buffer` is returned.
+ * @since v0.5.0
+ * @param encoding The `encoding` of the return value.
+ */
+ generateKeys(): Buffer;
+ generateKeys(encoding: BinaryToTextEncoding): string;
+ /**
+ * Computes the shared secret using `otherPublicKey` as the other
+ * party's public key and returns the computed shared secret. The supplied
+ * key is interpreted using the specified `inputEncoding`, and secret is
+ * encoded using specified `outputEncoding`.
+ * If the `inputEncoding` is not
+ * provided, `otherPublicKey` is expected to be a `Buffer`,`TypedArray`, or `DataView`.
+ *
+ * If `outputEncoding` is given a string is returned; otherwise, a `Buffer` is returned.
+ * @since v0.5.0
+ * @param inputEncoding The `encoding` of an `otherPublicKey` string.
+ * @param outputEncoding The `encoding` of the return value.
+ */
+ computeSecret(otherPublicKey: NodeJS.ArrayBufferView, inputEncoding?: null, outputEncoding?: null): Buffer;
+ computeSecret(otherPublicKey: string, inputEncoding: BinaryToTextEncoding, outputEncoding?: null): Buffer;
+ computeSecret(otherPublicKey: NodeJS.ArrayBufferView, inputEncoding: null, outputEncoding: BinaryToTextEncoding): string;
+ computeSecret(otherPublicKey: string, inputEncoding: BinaryToTextEncoding, outputEncoding: BinaryToTextEncoding): string;
+ /**
+ * Returns the Diffie-Hellman prime in the specified `encoding`.
+ * If `encoding` is provided a string is
+ * returned; otherwise a `Buffer` is returned.
+ * @since v0.5.0
+ * @param encoding The `encoding` of the return value.
+ */
+ getPrime(): Buffer;
+ getPrime(encoding: BinaryToTextEncoding): string;
+ /**
+ * Returns the Diffie-Hellman generator in the specified `encoding`.
+ * If `encoding` is provided a string is
+ * returned; otherwise a `Buffer` is returned.
+ * @since v0.5.0
+ * @param encoding The `encoding` of the return value.
+ */
+ getGenerator(): Buffer;
+ getGenerator(encoding: BinaryToTextEncoding): string;
+ /**
+ * Returns the Diffie-Hellman public key in the specified `encoding`.
+ * If `encoding` is provided a
+ * string is returned; otherwise a `Buffer` is returned.
+ * @since v0.5.0
+ * @param encoding The `encoding` of the return value.
+ */
+ getPublicKey(): Buffer;
+ getPublicKey(encoding: BinaryToTextEncoding): string;
+ /**
+ * Returns the Diffie-Hellman private key in the specified `encoding`.
+ * If `encoding` is provided a
+ * string is returned; otherwise a `Buffer` is returned.
+ * @since v0.5.0
+ * @param encoding The `encoding` of the return value.
+ */
+ getPrivateKey(): Buffer;
+ getPrivateKey(encoding: BinaryToTextEncoding): string;
+ /**
+ * Sets the Diffie-Hellman public key. If the `encoding` argument is provided,`publicKey` is expected
+ * to be a string. If no `encoding` is provided, `publicKey` is expected
+ * to be a `Buffer`, `TypedArray`, or `DataView`.
+ * @since v0.5.0
+ * @param encoding The `encoding` of the `publicKey` string.
+ */
+ setPublicKey(publicKey: NodeJS.ArrayBufferView): void;
+ setPublicKey(publicKey: string, encoding: BufferEncoding): void;
+ /**
+ * Sets the Diffie-Hellman private key. If the `encoding` argument is provided,`privateKey` is expected
+ * to be a string. If no `encoding` is provided, `privateKey` is expected
+ * to be a `Buffer`, `TypedArray`, or `DataView`.
+ * @since v0.5.0
+ * @param encoding The `encoding` of the `privateKey` string.
+ */
+ setPrivateKey(privateKey: NodeJS.ArrayBufferView): void;
+ setPrivateKey(privateKey: string, encoding: BufferEncoding): void;
+ /**
+ * A bit field containing any warnings and/or errors resulting from a check
+ * performed during initialization of the `DiffieHellman` object.
+ *
+ * The following values are valid for this property (as defined in `constants`module):
+ *
+ * * `DH_CHECK_P_NOT_SAFE_PRIME`
+ * * `DH_CHECK_P_NOT_PRIME`
+ * * `DH_UNABLE_TO_CHECK_GENERATOR`
+ * * `DH_NOT_SUITABLE_GENERATOR`
+ * @since v0.11.12
+ */
+ verifyError: number;
+ }
+ /**
+ * The `DiffieHellmanGroup` class takes a well-known modp group as its argument.
+ * It works the same as `DiffieHellman`, except that it does not allow changing its keys after creation.
+ * In other words, it does not implement `setPublicKey()` or `setPrivateKey()` methods.
+ *
+ * ```js
+ * const { createDiffieHellmanGroup } = await import('node:crypto');
+ * const dh = createDiffieHellmanGroup('modp1');
+ * ```
+ * The name (e.g. `'modp1'`) is taken from [RFC 2412](https://www.rfc-editor.org/rfc/rfc2412.txt) (modp1 and 2) and [RFC 3526](https://www.rfc-editor.org/rfc/rfc3526.txt):
+ * ```bash
+ * $ perl -ne 'print "$1\n" if /"(modp\d+)"/' src/node_crypto_groups.h
+ * modp1 # 768 bits
+ * modp2 # 1024 bits
+ * modp5 # 1536 bits
+ * modp14 # 2048 bits
+ * modp15 # etc.
+ * modp16
+ * modp17
+ * modp18
+ * ```
+ * @since v0.7.5
+ */
+ const DiffieHellmanGroup: DiffieHellmanGroupConstructor;
+ interface DiffieHellmanGroupConstructor {
+ new(name: string): DiffieHellmanGroup;
+ (name: string): DiffieHellmanGroup;
+ readonly prototype: DiffieHellmanGroup;
+ }
+ type DiffieHellmanGroup = Omit;
+ /**
+ * Creates a predefined `DiffieHellmanGroup` key exchange object. The
+ * supported groups are: `'modp1'`, `'modp2'`, `'modp5'` (defined in [RFC 2412](https://www.rfc-editor.org/rfc/rfc2412.txt), but see `Caveats`) and `'modp14'`, `'modp15'`,`'modp16'`, `'modp17'`,
+ * `'modp18'` (defined in [RFC 3526](https://www.rfc-editor.org/rfc/rfc3526.txt)). The
+ * returned object mimics the interface of objects created by {@link createDiffieHellman}, but will not allow changing
+ * the keys (with `diffieHellman.setPublicKey()`, for example). The
+ * advantage of using this method is that the parties do not have to
+ * generate nor exchange a group modulus beforehand, saving both processor
+ * and communication time.
+ *
+ * Example (obtaining a shared secret):
+ *
+ * ```js
+ * const {
+ * getDiffieHellman
+ * } = await import('crypto');
+ * const alice = getDiffieHellman('modp14');
+ * const bob = getDiffieHellman('modp14');
+ *
+ * alice.generateKeys();
+ * bob.generateKeys();
+ *
+ * const aliceSecret = alice.computeSecret(bob.getPublicKey(), null, 'hex');
+ * const bobSecret = bob.computeSecret(alice.getPublicKey(), null, 'hex');
+ *
+ * // aliceSecret and bobSecret should be the same
+ * console.log(aliceSecret === bobSecret);
+ * ```
+ * @since v0.7.5
+ */
+ function getDiffieHellman(groupName: string): DiffieHellmanGroup;
+ /**
+ * An alias for {@link getDiffieHellman}
+ * @since v0.9.3
+ */
+ function createDiffieHellmanGroup(name: string): DiffieHellmanGroup;
+ /**
+ * Provides an asynchronous Password-Based Key Derivation Function 2 (PBKDF2)
+ * implementation. A selected HMAC digest algorithm specified by `digest` is
+ * applied to derive a key of the requested byte length (`keylen`) from the`password`, `salt` and `iterations`.
+ *
+ * The supplied `callback` function is called with two arguments: `err` and`derivedKey`. If an error occurs while deriving the key, `err` will be set;
+ * otherwise `err` will be `null`. By default, the successfully generated`derivedKey` will be passed to the callback as a `Buffer`. An error will be
+ * thrown if any of the input arguments specify invalid values or types.
+ *
+ * If `digest` is `null`, `'sha1'` will be used. This behavior is deprecated,
+ * please specify a `digest` explicitly.
+ *
+ * The `iterations` argument must be a number set as high as possible. The
+ * higher the number of iterations, the more secure the derived key will be,
+ * but will take a longer amount of time to complete.
+ *
+ * The `salt` should be as unique as possible. It is recommended that a salt is
+ * random and at least 16 bytes long. See [NIST SP 800-132](https://nvlpubs.nist.gov/nistpubs/Legacy/SP/nistspecialpublication800-132.pdf) for details.
+ *
+ * When passing strings for `password` or `salt`, please consider `caveats when using strings as inputs to cryptographic APIs`.
+ *
+ * ```js
+ * const {
+ * pbkdf2
+ * } = await import('crypto');
+ *
+ * pbkdf2('secret', 'salt', 100000, 64, 'sha512', (err, derivedKey) => {
+ * if (err) throw err;
+ * console.log(derivedKey.toString('hex')); // '3745e48...08d59ae'
+ * });
+ * ```
+ *
+ * The `crypto.DEFAULT_ENCODING` property can be used to change the way the`derivedKey` is passed to the callback. This property, however, has been
+ * deprecated and use should be avoided.
+ *
+ * ```js
+ * import crypto from 'crypto';
+ * crypto.DEFAULT_ENCODING = 'hex';
+ * crypto.pbkdf2('secret', 'salt', 100000, 512, 'sha512', (err, derivedKey) => {
+ * if (err) throw err;
+ * console.log(derivedKey); // '3745e48...aa39b34'
+ * });
+ * ```
+ *
+ * An array of supported digest functions can be retrieved using {@link getHashes}.
+ *
+ * This API uses libuv's threadpool, which can have surprising and
+ * negative performance implications for some applications; see the `UV_THREADPOOL_SIZE` documentation for more information.
+ * @since v0.5.5
+ */
+ function pbkdf2(password: BinaryLike, salt: BinaryLike, iterations: number, keylen: number, digest: string, callback: (err: Error | null, derivedKey: Buffer) => void): void;
+ /**
+ * Provides a synchronous Password-Based Key Derivation Function 2 (PBKDF2)
+ * implementation. A selected HMAC digest algorithm specified by `digest` is
+ * applied to derive a key of the requested byte length (`keylen`) from the`password`, `salt` and `iterations`.
+ *
+ * If an error occurs an `Error` will be thrown, otherwise the derived key will be
+ * returned as a `Buffer`.
+ *
+ * If `digest` is `null`, `'sha1'` will be used. This behavior is deprecated,
+ * please specify a `digest` explicitly.
+ *
+ * The `iterations` argument must be a number set as high as possible. The
+ * higher the number of iterations, the more secure the derived key will be,
+ * but will take a longer amount of time to complete.
+ *
+ * The `salt` should be as unique as possible. It is recommended that a salt is
+ * random and at least 16 bytes long. See [NIST SP 800-132](https://nvlpubs.nist.gov/nistpubs/Legacy/SP/nistspecialpublication800-132.pdf) for details.
+ *
+ * When passing strings for `password` or `salt`, please consider `caveats when using strings as inputs to cryptographic APIs`.
+ *
+ * ```js
+ * const {
+ * pbkdf2Sync
+ * } = await import('crypto');
+ *
+ * const key = pbkdf2Sync('secret', 'salt', 100000, 64, 'sha512');
+ * console.log(key.toString('hex')); // '3745e48...08d59ae'
+ * ```
+ *
+ * The `crypto.DEFAULT_ENCODING` property may be used to change the way the`derivedKey` is returned. This property, however, is deprecated and use
+ * should be avoided.
+ *
+ * ```js
+ * import crypto from 'crypto';
+ * crypto.DEFAULT_ENCODING = 'hex';
+ * const key = crypto.pbkdf2Sync('secret', 'salt', 100000, 512, 'sha512');
+ * console.log(key); // '3745e48...aa39b34'
+ * ```
+ *
+ * An array of supported digest functions can be retrieved using {@link getHashes}.
+ * @since v0.9.3
+ */
+ function pbkdf2Sync(password: BinaryLike, salt: BinaryLike, iterations: number, keylen: number, digest: string): Buffer;
+ /**
+ * Generates cryptographically strong pseudorandom data. The `size` argument
+ * is a number indicating the number of bytes to generate.
+ *
+ * If a `callback` function is provided, the bytes are generated asynchronously
+ * and the `callback` function is invoked with two arguments: `err` and `buf`.
+ * If an error occurs, `err` will be an `Error` object; otherwise it is `null`. The`buf` argument is a `Buffer` containing the generated bytes.
+ *
+ * ```js
+ * // Asynchronous
+ * const {
+ * randomBytes
+ * } = await import('crypto');
+ *
+ * randomBytes(256, (err, buf) => {
+ * if (err) throw err;
+ * console.log(`${buf.length} bytes of random data: ${buf.toString('hex')}`);
+ * });
+ * ```
+ *
+ * If the `callback` function is not provided, the random bytes are generated
+ * synchronously and returned as a `Buffer`. An error will be thrown if
+ * there is a problem generating the bytes.
+ *
+ * ```js
+ * // Synchronous
+ * const {
+ * randomBytes
+ * } = await import('crypto');
+ *
+ * const buf = randomBytes(256);
+ * console.log(
+ * `${buf.length} bytes of random data: ${buf.toString('hex')}`);
+ * ```
+ *
+ * The `crypto.randomBytes()` method will not complete until there is
+ * sufficient entropy available.
+ * This should normally never take longer than a few milliseconds. The only time
+ * when generating the random bytes may conceivably block for a longer period of
+ * time is right after boot, when the whole system is still low on entropy.
+ *
+ * This API uses libuv's threadpool, which can have surprising and
+ * negative performance implications for some applications; see the `UV_THREADPOOL_SIZE` documentation for more information.
+ *
+ * The asynchronous version of `crypto.randomBytes()` is carried out in a single
+ * threadpool request. To minimize threadpool task length variation, partition
+ * large `randomBytes` requests when doing so as part of fulfilling a client
+ * request.
+ * @since v0.5.8
+ * @param size The number of bytes to generate. The `size` must not be larger than `2**31 - 1`.
+ * @return if the `callback` function is not provided.
+ */
+ function randomBytes(size: number): Buffer;
+ function randomBytes(size: number, callback: (err: Error | null, buf: Buffer) => void): void;
+ function pseudoRandomBytes(size: number): Buffer;
+ function pseudoRandomBytes(size: number, callback: (err: Error | null, buf: Buffer) => void): void;
+ /**
+ * Return a random integer `n` such that `min <= n < max`. This
+ * implementation avoids [modulo bias](https://en.wikipedia.org/wiki/Fisher%E2%80%93Yates_shuffle#Modulo_bias).
+ *
+ * The range (`max - min`) must be less than 2^48. `min` and `max` must
+ * be [safe integers](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/isSafeInteger).
+ *
+ * If the `callback` function is not provided, the random integer is
+ * generated synchronously.
+ *
+ * ```js
+ * // Asynchronous
+ * const {
+ * randomInt
+ * } = await import('crypto');
+ *
+ * randomInt(3, (err, n) => {
+ * if (err) throw err;
+ * console.log(`Random number chosen from (0, 1, 2): ${n}`);
+ * });
+ * ```
+ *
+ * ```js
+ * // Synchronous
+ * const {
+ * randomInt
+ * } = await import('crypto');
+ *
+ * const n = randomInt(3);
+ * console.log(`Random number chosen from (0, 1, 2): ${n}`);
+ * ```
+ *
+ * ```js
+ * // With `min` argument
+ * const {
+ * randomInt
+ * } = await import('crypto');
+ *
+ * const n = randomInt(1, 7);
+ * console.log(`The dice rolled: ${n}`);
+ * ```
+ * @since v14.10.0, v12.19.0
+ * @param [min=0] Start of random range (inclusive).
+ * @param max End of random range (exclusive).
+ * @param callback `function(err, n) {}`.
+ */
+ function randomInt(max: number): number;
+ function randomInt(min: number, max: number): number;
+ function randomInt(max: number, callback: (err: Error | null, value: number) => void): void;
+ function randomInt(min: number, max: number, callback: (err: Error | null, value: number) => void): void;
+ /**
+ * Synchronous version of {@link randomFill}.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ * const { randomFillSync } = await import('crypto');
+ *
+ * const buf = Buffer.alloc(10);
+ * console.log(randomFillSync(buf).toString('hex'));
+ *
+ * randomFillSync(buf, 5);
+ * console.log(buf.toString('hex'));
+ *
+ * // The above is equivalent to the following:
+ * randomFillSync(buf, 5, 5);
+ * console.log(buf.toString('hex'));
+ * ```
+ *
+ * Any `ArrayBuffer`, `TypedArray` or `DataView` instance may be passed as`buffer`.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ * const { randomFillSync } = await import('crypto');
+ *
+ * const a = new Uint32Array(10);
+ * console.log(Buffer.from(randomFillSync(a).buffer,
+ * a.byteOffset, a.byteLength).toString('hex'));
+ *
+ * const b = new DataView(new ArrayBuffer(10));
+ * console.log(Buffer.from(randomFillSync(b).buffer,
+ * b.byteOffset, b.byteLength).toString('hex'));
+ *
+ * const c = new ArrayBuffer(10);
+ * console.log(Buffer.from(randomFillSync(c)).toString('hex'));
+ * ```
+ * @since v7.10.0, v6.13.0
+ * @param buffer Must be supplied. The size of the provided `buffer` must not be larger than `2**31 - 1`.
+ * @param [offset=0]
+ * @param [size=buffer.length - offset]
+ * @return The object passed as `buffer` argument.
+ */
+ function randomFillSync(buffer: T, offset?: number, size?: number): T;
+ /**
+ * This function is similar to {@link randomBytes} but requires the first
+ * argument to be a `Buffer` that will be filled. It also
+ * requires that a callback is passed in.
+ *
+ * If the `callback` function is not provided, an error will be thrown.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ * const { randomFill } = await import('crypto');
+ *
+ * const buf = Buffer.alloc(10);
+ * randomFill(buf, (err, buf) => {
+ * if (err) throw err;
+ * console.log(buf.toString('hex'));
+ * });
+ *
+ * randomFill(buf, 5, (err, buf) => {
+ * if (err) throw err;
+ * console.log(buf.toString('hex'));
+ * });
+ *
+ * // The above is equivalent to the following:
+ * randomFill(buf, 5, 5, (err, buf) => {
+ * if (err) throw err;
+ * console.log(buf.toString('hex'));
+ * });
+ * ```
+ *
+ * Any `ArrayBuffer`, `TypedArray`, or `DataView` instance may be passed as`buffer`.
+ *
+ * While this includes instances of `Float32Array` and `Float64Array`, this
+ * function should not be used to generate random floating-point numbers. The
+ * result may contain `+Infinity`, `-Infinity`, and `NaN`, and even if the array
+ * contains finite numbers only, they are not drawn from a uniform random
+ * distribution and have no meaningful lower or upper bounds.
+ *
+ * ```js
+ * import { Buffer } from 'buffer';
+ * const { randomFill } = await import('crypto');
+ *
+ * const a = new Uint32Array(10);
+ * randomFill(a, (err, buf) => {
+ * if (err) throw err;
+ * console.log(Buffer.from(buf.buffer, buf.byteOffset, buf.byteLength)
+ * .toString('hex'));
+ * });
+ *
+ * const b = new DataView(new ArrayBuffer(10));
+ * randomFill(b, (err, buf) => {
+ * if (err) throw err;
+ * console.log(Buffer.from(buf.buffer, buf.byteOffset, buf.byteLength)
+ * .toString('hex'));
+ * });
+ *
+ * const c = new ArrayBuffer(10);
+ * randomFill(c, (err, buf) => {
+ * if (err) throw err;
+ * console.log(Buffer.from(buf).toString('hex'));
+ * });
+ * ```
+ *
+ * This API uses libuv's threadpool, which can have surprising and
+ * negative performance implications for some applications; see the `UV_THREADPOOL_SIZE` documentation for more information.
+ *
+ * The asynchronous version of `crypto.randomFill()` is carried out in a single
+ * threadpool request. To minimize threadpool task length variation, partition
+ * large `randomFill` requests when doing so as part of fulfilling a client
+ * request.
+ * @since v7.10.0, v6.13.0
+ * @param buffer Must be supplied. The size of the provided `buffer` must not be larger than `2**31 - 1`.
+ * @param [offset=0]
+ * @param [size=buffer.length - offset]
+ * @param callback `function(err, buf) {}`.
+ */
+ function randomFill(buffer: T, callback: (err: Error | null, buf: T) => void): void;
+ function randomFill(buffer: T, offset: number, callback: (err: Error | null, buf: T) => void): void;
+ function randomFill(buffer: T, offset: number, size: number, callback: (err: Error | null, buf: T) => void): void;
+ interface ScryptOptions {
+ cost?: number | undefined;
+ blockSize?: number | undefined;
+ parallelization?: number | undefined;
+ N?: number | undefined;
+ r?: number | undefined;
+ p?: number | undefined;
+ maxmem?: number | undefined;
+ }
+ /**
+ * Provides an asynchronous [scrypt](https://en.wikipedia.org/wiki/Scrypt) implementation. Scrypt is a password-based
+ * key derivation function that is designed to be expensive computationally and
+ * memory-wise in order to make brute-force attacks unrewarding.
+ *
+ * The `salt` should be as unique as possible. It is recommended that a salt is
+ * random and at least 16 bytes long. See [NIST SP 800-132](https://nvlpubs.nist.gov/nistpubs/Legacy/SP/nistspecialpublication800-132.pdf) for details.
+ *
+ * When passing strings for `password` or `salt`, please consider `caveats when using strings as inputs to cryptographic APIs`.
+ *
+ * The `callback` function is called with two arguments: `err` and `derivedKey`.`err` is an exception object when key derivation fails, otherwise `err` is`null`. `derivedKey` is passed to the
+ * callback as a `Buffer`.
+ *
+ * An exception is thrown when any of the input arguments specify invalid values
+ * or types.
+ *
+ * ```js
+ * const {
+ * scrypt
+ * } = await import('crypto');
+ *
+ * // Using the factory defaults.
+ * scrypt('password', 'salt', 64, (err, derivedKey) => {
+ * if (err) throw err;
+ * console.log(derivedKey.toString('hex')); // '3745e48...08d59ae'
+ * });
+ * // Using a custom N parameter. Must be a power of two.
+ * scrypt('password', 'salt', 64, { N: 1024 }, (err, derivedKey) => {
+ * if (err) throw err;
+ * console.log(derivedKey.toString('hex')); // '3745e48...aa39b34'
+ * });
+ * ```
+ * @since v10.5.0
+ */
+ function scrypt(password: BinaryLike, salt: BinaryLike, keylen: number, callback: (err: Error | null, derivedKey: Buffer) => void): void;
+ function scrypt(password: BinaryLike, salt: BinaryLike, keylen: number, options: ScryptOptions, callback: (err: Error | null, derivedKey: Buffer) => void): void;
+ /**
+ * Provides a synchronous [scrypt](https://en.wikipedia.org/wiki/Scrypt) implementation. Scrypt is a password-based
+ * key derivation function that is designed to be expensive computationally and
+ * memory-wise in order to make brute-force attacks unrewarding.
+ *
+ * The `salt` should be as unique as possible. It is recommended that a salt is
+ * random and at least 16 bytes long. See [NIST SP 800-132](https://nvlpubs.nist.gov/nistpubs/Legacy/SP/nistspecialpublication800-132.pdf) for details.
+ *
+ * When passing strings for `password` or `salt`, please consider `caveats when using strings as inputs to cryptographic APIs`.
+ *
+ * An exception is thrown when key derivation fails, otherwise the derived key is
+ * returned as a `Buffer`.
+ *
+ * An exception is thrown when any of the input arguments specify invalid values
+ * or types.
+ *
+ * ```js
+ * const {
+ * scryptSync
+ * } = await import('crypto');
+ * // Using the factory defaults.
+ *
+ * const key1 = scryptSync('password', 'salt', 64);
+ * console.log(key1.toString('hex')); // '3745e48...08d59ae'
+ * // Using a custom N parameter. Must be a power of two.
+ * const key2 = scryptSync('password', 'salt', 64, { N: 1024 });
+ * console.log(key2.toString('hex')); // '3745e48...aa39b34'
+ * ```
+ * @since v10.5.0
+ */
+ function scryptSync(password: BinaryLike, salt: BinaryLike, keylen: number, options?: ScryptOptions): Buffer;
+ interface RsaPublicKey {
+ key: KeyLike;
+ padding?: number | undefined;
+ }
+ interface RsaPrivateKey {
+ key: KeyLike;
+ passphrase?: string | undefined;
+ /**
+ * @default 'sha1'
+ */
+ oaepHash?: string | undefined;
+ oaepLabel?: NodeJS.TypedArray | undefined;
+ padding?: number | undefined;
+ }
+ /**
+ * Encrypts the content of `buffer` with `key` and returns a new `Buffer` with encrypted content. The returned data can be decrypted using
+ * the corresponding private key, for example using {@link privateDecrypt}.
+ *
+ * If `key` is not a `KeyObject`, this function behaves as if`key` had been passed to {@link createPublicKey}. If it is an
+ * object, the `padding` property can be passed. Otherwise, this function uses`RSA_PKCS1_OAEP_PADDING`.
+ *
+ * Because RSA public keys can be derived from private keys, a private key may
+ * be passed instead of a public key.
+ * @since v0.11.14
+ */
+ function publicEncrypt(key: RsaPublicKey | RsaPrivateKey | KeyLike, buffer: NodeJS.ArrayBufferView): Buffer;
+ /**
+ * Decrypts `buffer` with `key`.`buffer` was previously encrypted using
+ * the corresponding private key, for example using {@link privateEncrypt}.
+ *
+ * If `key` is not a `KeyObject`, this function behaves as if`key` had been passed to {@link createPublicKey}. If it is an
+ * object, the `padding` property can be passed. Otherwise, this function uses`RSA_PKCS1_PADDING`.
+ *
+ * Because RSA public keys can be derived from private keys, a private key may
+ * be passed instead of a public key.
+ * @since v1.1.0
+ */
+ function publicDecrypt(key: RsaPublicKey | RsaPrivateKey | KeyLike, buffer: NodeJS.ArrayBufferView): Buffer;
+ /**
+ * Decrypts `buffer` with `privateKey`. `buffer` was previously encrypted using
+ * the corresponding public key, for example using {@link publicEncrypt}.
+ *
+ * If `privateKey` is not a `KeyObject`, this function behaves as if`privateKey` had been passed to {@link createPrivateKey}. If it is an
+ * object, the `padding` property can be passed. Otherwise, this function uses`RSA_PKCS1_OAEP_PADDING`.
+ * @since v0.11.14
+ */
+ function privateDecrypt(privateKey: RsaPrivateKey | KeyLike, buffer: NodeJS.ArrayBufferView): Buffer;
+ /**
+ * Encrypts `buffer` with `privateKey`. The returned data can be decrypted using
+ * the corresponding public key, for example using {@link publicDecrypt}.
+ *
+ * If `privateKey` is not a `KeyObject`, this function behaves as if`privateKey` had been passed to {@link createPrivateKey}. If it is an
+ * object, the `padding` property can be passed. Otherwise, this function uses`RSA_PKCS1_PADDING`.
+ * @since v1.1.0
+ */
+ function privateEncrypt(privateKey: RsaPrivateKey | KeyLike, buffer: NodeJS.ArrayBufferView): Buffer;
+ /**
+ * ```js
+ * const {
+ * getCiphers
+ * } = await import('crypto');
+ *
+ * console.log(getCiphers()); // ['aes-128-cbc', 'aes-128-ccm', ...]
+ * ```
+ * @since v0.9.3
+ * @return An array with the names of the supported cipher algorithms.
+ */
+ function getCiphers(): string[];
+ /**
+ * ```js
+ * const {
+ * getCurves
+ * } = await import('crypto');
+ *
+ * console.log(getCurves()); // ['Oakley-EC2N-3', 'Oakley-EC2N-4', ...]
+ * ```
+ * @since v2.3.0
+ * @return An array with the names of the supported elliptic curves.
+ */
+ function getCurves(): string[];
+ /**
+ * @since v10.0.0
+ * @return `1` if and only if a FIPS compliant crypto provider is currently in use, `0` otherwise. A future semver-major release may change the return type of this API to a {boolean}.
+ */
+ function getFips(): 1 | 0;
+ /**
+ * Enables the FIPS compliant crypto provider in a FIPS-enabled Node.js build. Throws an error if FIPS mode is not available.
+ * @since v10.0.0
+ * @param bool `true` to enable FIPS mode.
+ */
+ function setFips(bool: boolean): void;
+ /**
+ * ```js
+ * const {
+ * getHashes
+ * } = await import('crypto');
+ *
+ * console.log(getHashes()); // ['DSA', 'DSA-SHA', 'DSA-SHA1', ...]
+ * ```
+ * @since v0.9.3
+ * @return An array of the names of the supported hash algorithms, such as `'RSA-SHA256'`. Hash algorithms are also called "digest" algorithms.
+ */
+ function getHashes(): string[];
+ /**
+ * The `ECDH` class is a utility for creating Elliptic Curve Diffie-Hellman (ECDH)
+ * key exchanges.
+ *
+ * Instances of the `ECDH` class can be created using the {@link createECDH} function.
+ *
+ * ```js
+ * import assert from 'assert';
+ *
+ * const {
+ * createECDH
+ * } = await import('crypto');
+ *
+ * // Generate Alice's keys...
+ * const alice = createECDH('secp521r1');
+ * const aliceKey = alice.generateKeys();
+ *
+ * // Generate Bob's keys...
+ * const bob = createECDH('secp521r1');
+ * const bobKey = bob.generateKeys();
+ *
+ * // Exchange and generate the secret...
+ * const aliceSecret = alice.computeSecret(bobKey);
+ * const bobSecret = bob.computeSecret(aliceKey);
+ *
+ * assert.strictEqual(aliceSecret.toString('hex'), bobSecret.toString('hex'));
+ * // OK
+ * ```
+ * @since v0.11.14
+ */
+ class ECDH {
+ private constructor();
+ /**
+ * Converts the EC Diffie-Hellman public key specified by `key` and `curve` to the
+ * format specified by `format`. The `format` argument specifies point encoding
+ * and can be `'compressed'`, `'uncompressed'` or `'hybrid'`. The supplied key is
+ * interpreted using the specified `inputEncoding`, and the returned key is encoded
+ * using the specified `outputEncoding`.
+ *
+ * Use {@link getCurves} to obtain a list of available curve names.
+ * On recent OpenSSL releases, `openssl ecparam -list_curves` will also display
+ * the name and description of each available elliptic curve.
+ *
+ * If `format` is not specified the point will be returned in `'uncompressed'`format.
+ *
+ * If the `inputEncoding` is not provided, `key` is expected to be a `Buffer`,`TypedArray`, or `DataView`.
+ *
+ * Example (uncompressing a key):
+ *
+ * ```js
+ * const {
+ * createECDH,
+ * ECDH
+ * } = await import('crypto');
+ *
+ * const ecdh = createECDH('secp256k1');
+ * ecdh.generateKeys();
+ *
+ * const compressedKey = ecdh.getPublicKey('hex', 'compressed');
+ *
+ * const uncompressedKey = ECDH.convertKey(compressedKey,
+ * 'secp256k1',
+ * 'hex',
+ * 'hex',
+ * 'uncompressed');
+ *
+ * // The converted key and the uncompressed public key should be the same
+ * console.log(uncompressedKey === ecdh.getPublicKey('hex'));
+ * ```
+ * @since v10.0.0
+ * @param inputEncoding The `encoding` of the `key` string.
+ * @param outputEncoding The `encoding` of the return value.
+ * @param [format='uncompressed']
+ */
+ static convertKey(
+ key: BinaryLike,
+ curve: string,
+ inputEncoding?: BinaryToTextEncoding,
+ outputEncoding?: 'latin1' | 'hex' | 'base64' | 'base64url',
+ format?: 'uncompressed' | 'compressed' | 'hybrid'
+ ): Buffer | string;
+ /**
+ * Generates private and public EC Diffie-Hellman key values, and returns
+ * the public key in the specified `format` and `encoding`. This key should be
+ * transferred to the other party.
+ *
+ * The `format` argument specifies point encoding and can be `'compressed'` or`'uncompressed'`. If `format` is not specified, the point will be returned in`'uncompressed'` format.
+ *
+ * If `encoding` is provided a string is returned; otherwise a `Buffer` is returned.
+ * @since v0.11.14
+ * @param encoding The `encoding` of the return value.
+ * @param [format='uncompressed']
+ */
+ generateKeys(): Buffer;
+ generateKeys(encoding: BinaryToTextEncoding, format?: ECDHKeyFormat): string;
+ /**
+ * Computes the shared secret using `otherPublicKey` as the other
+ * party's public key and returns the computed shared secret. The supplied
+ * key is interpreted using specified `inputEncoding`, and the returned secret
+ * is encoded using the specified `outputEncoding`.
+ * If the `inputEncoding` is not
+ * provided, `otherPublicKey` is expected to be a `Buffer`, `TypedArray`, or`DataView`.
+ *
+ * If `outputEncoding` is given a string will be returned; otherwise a `Buffer` is returned.
+ *
+ * `ecdh.computeSecret` will throw an`ERR_CRYPTO_ECDH_INVALID_PUBLIC_KEY` error when `otherPublicKey`lies outside of the elliptic curve. Since `otherPublicKey` is
+ * usually supplied from a remote user over an insecure network,
+ * be sure to handle this exception accordingly.
+ * @since v0.11.14
+ * @param inputEncoding The `encoding` of the `otherPublicKey` string.
+ * @param outputEncoding The `encoding` of the return value.
+ */
+ computeSecret(otherPublicKey: NodeJS.ArrayBufferView): Buffer;
+ computeSecret(otherPublicKey: string, inputEncoding: BinaryToTextEncoding): Buffer;
+ computeSecret(otherPublicKey: NodeJS.ArrayBufferView, outputEncoding: BinaryToTextEncoding): string;
+ computeSecret(otherPublicKey: string, inputEncoding: BinaryToTextEncoding, outputEncoding: BinaryToTextEncoding): string;
+ /**
+ * If `encoding` is specified, a string is returned; otherwise a `Buffer` is
+ * returned.
+ * @since v0.11.14
+ * @param encoding The `encoding` of the return value.
+ * @return The EC Diffie-Hellman in the specified `encoding`.
+ */
+ getPrivateKey(): Buffer;
+ getPrivateKey(encoding: BinaryToTextEncoding): string;
+ /**
+ * The `format` argument specifies point encoding and can be `'compressed'` or`'uncompressed'`. If `format` is not specified the point will be returned in`'uncompressed'` format.
+ *
+ * If `encoding` is specified, a string is returned; otherwise a `Buffer` is
+ * returned.
+ * @since v0.11.14
+ * @param [encoding] The `encoding` of the return value.
+ * @param [format='uncompressed']
+ * @return The EC Diffie-Hellman public key in the specified `encoding` and `format`.
+ */
+ getPublicKey(encoding?: null, format?: ECDHKeyFormat): Buffer;
+ getPublicKey(encoding: BinaryToTextEncoding, format?: ECDHKeyFormat): string;
+ /**
+ * Sets the EC Diffie-Hellman private key.
+ * If `encoding` is provided, `privateKey` is expected
+ * to be a string; otherwise `privateKey` is expected to be a `Buffer`,`TypedArray`, or `DataView`.
+ *
+ * If `privateKey` is not valid for the curve specified when the `ECDH` object was
+ * created, an error is thrown. Upon setting the private key, the associated
+ * public point (key) is also generated and set in the `ECDH` object.
+ * @since v0.11.14
+ * @param encoding The `encoding` of the `privateKey` string.
+ */
+ setPrivateKey(privateKey: NodeJS.ArrayBufferView): void;
+ setPrivateKey(privateKey: string, encoding: BinaryToTextEncoding): void;
+ }
+ /**
+ * Creates an Elliptic Curve Diffie-Hellman (`ECDH`) key exchange object using a
+ * predefined curve specified by the `curveName` string. Use {@link getCurves} to obtain a list of available curve names. On recent
+ * OpenSSL releases, `openssl ecparam -list_curves` will also display the name
+ * and description of each available elliptic curve.
+ * @since v0.11.14
+ */
+ function createECDH(curveName: string): ECDH;
+ /**
+ * This function is based on a constant-time algorithm.
+ * Returns true if `a` is equal to `b`, without leaking timing information that
+ * would allow an attacker to guess one of the values. This is suitable for
+ * comparing HMAC digests or secret values like authentication cookies or [capability urls](https://www.w3.org/TR/capability-urls/).
+ *
+ * `a` and `b` must both be `Buffer`s, `TypedArray`s, or `DataView`s, and they
+ * must have the same byte length. An error is thrown if `a` and `b` have
+ * different byte lengths.
+ *
+ * If at least one of `a` and `b` is a `TypedArray` with more than one byte per
+ * entry, such as `Uint16Array`, the result will be computed using the platform
+ * byte order.
+ *
+ * Use of `crypto.timingSafeEqual` does not guarantee that the _surrounding_ code
+ * is timing-safe. Care should be taken to ensure that the surrounding code does
+ * not introduce timing vulnerabilities.
+ * @since v6.6.0
+ */
+ function timingSafeEqual(a: NodeJS.ArrayBufferView, b: NodeJS.ArrayBufferView): boolean;
+ /** @deprecated since v10.0.0 */
+ const DEFAULT_ENCODING: BufferEncoding;
+ type KeyType = 'rsa' | 'rsa-pss' | 'dsa' | 'ec' | 'ed25519' | 'ed448' | 'x25519' | 'x448';
+ type KeyFormat = 'pem' | 'der' | 'jwk';
+ interface BasePrivateKeyEncodingOptions {
+ format: T;
+ cipher?: string | undefined;
+ passphrase?: string | undefined;
+ }
+ interface KeyPairKeyObjectResult {
+ publicKey: KeyObject;
+ privateKey: KeyObject;
+ }
+ interface ED25519KeyPairKeyObjectOptions {}
+ interface ED448KeyPairKeyObjectOptions {}
+ interface X25519KeyPairKeyObjectOptions {}
+ interface X448KeyPairKeyObjectOptions {}
+ interface ECKeyPairKeyObjectOptions {
+ /**
+ * Name of the curve to use
+ */
+ namedCurve: string;
+ }
+ interface RSAKeyPairKeyObjectOptions {
+ /**
+ * Key size in bits
+ */
+ modulusLength: number;
+ /**
+ * Public exponent
+ * @default 0x10001
+ */
+ publicExponent?: number | undefined;
+ }
+ interface RSAPSSKeyPairKeyObjectOptions {
+ /**
+ * Key size in bits
+ */
+ modulusLength: number;
+ /**
+ * Public exponent
+ * @default 0x10001
+ */
+ publicExponent?: number | undefined;
+ /**
+ * Name of the message digest
+ */
+ hashAlgorithm?: string;
+ /**
+ * Name of the message digest used by MGF1
+ */
+ mgf1HashAlgorithm?: string;
+ /**
+ * Minimal salt length in bytes
+ */
+ saltLength?: string;
+ }
+ interface DSAKeyPairKeyObjectOptions {
+ /**
+ * Key size in bits
+ */
+ modulusLength: number;
+ /**
+ * Size of q in bits
+ */
+ divisorLength: number;
+ }
+ interface RSAKeyPairOptions {
+ /**
+ * Key size in bits
+ */
+ modulusLength: number;
+ /**
+ * Public exponent
+ * @default 0x10001
+ */
+ publicExponent?: number | undefined;
+ publicKeyEncoding: {
+ type: 'pkcs1' | 'spki';
+ format: PubF;
+ };
+ privateKeyEncoding: BasePrivateKeyEncodingOptions & {
+ type: 'pkcs1' | 'pkcs8';
+ };
+ }
+ interface RSAPSSKeyPairOptions {
+ /**
+ * Key size in bits
+ */
+ modulusLength: number;
+ /**
+ * Public exponent
+ * @default 0x10001
+ */
+ publicExponent?: number | undefined;
+ /**
+ * Name of the message digest
+ */
+ hashAlgorithm?: string;
+ /**
+ * Name of the message digest used by MGF1
+ */
+ mgf1HashAlgorithm?: string;
+ /**
+ * Minimal salt length in bytes
+ */
+ saltLength?: string;
+ publicKeyEncoding: {
+ type: 'spki';
+ format: PubF;
+ };
+ privateKeyEncoding: BasePrivateKeyEncodingOptions & {
+ type: 'pkcs8';
+ };
+ }
+ interface DSAKeyPairOptions {
+ /**
+ * Key size in bits
+ */
+ modulusLength: number;
+ /**
+ * Size of q in bits
+ */
+ divisorLength: number;
+ publicKeyEncoding: {
+ type: 'spki';
+ format: PubF;
+ };
+ privateKeyEncoding: BasePrivateKeyEncodingOptions & {
+ type: 'pkcs8';
+ };
+ }
+ interface ECKeyPairOptions {
+ /**
+ * Name of the curve to use.
+ */
+ namedCurve: string;
+ publicKeyEncoding: {
+ type: 'pkcs1' | 'spki';
+ format: PubF;
+ };
+ privateKeyEncoding: BasePrivateKeyEncodingOptions & {
+ type: 'sec1' | 'pkcs8';
+ };
+ }
+ interface ED25519KeyPairOptions {
+ publicKeyEncoding: {
+ type: 'spki';
+ format: PubF;
+ };
+ privateKeyEncoding: BasePrivateKeyEncodingOptions & {
+ type: 'pkcs8';
+ };
+ }
+ interface ED448KeyPairOptions {
+ publicKeyEncoding: {
+ type: 'spki';
+ format: PubF;
+ };
+ privateKeyEncoding: BasePrivateKeyEncodingOptions & {
+ type: 'pkcs8';
+ };
+ }
+ interface X25519KeyPairOptions {
+ publicKeyEncoding: {
+ type: 'spki';
+ format: PubF;
+ };
+ privateKeyEncoding: BasePrivateKeyEncodingOptions & {
+ type: 'pkcs8';
+ };
+ }
+ interface X448KeyPairOptions {
+ publicKeyEncoding: {
+ type: 'spki';
+ format: PubF;
+ };
+ privateKeyEncoding: BasePrivateKeyEncodingOptions & {
+ type: 'pkcs8';
+ };
+ }
+ interface KeyPairSyncResult {
+ publicKey: T1;
+ privateKey: T2;
+ }
+ /**
+ * Generates a new asymmetric key pair of the given `type`. RSA, RSA-PSS, DSA, EC,
+ * Ed25519, Ed448, X25519, X448, and DH are currently supported.
+ *
+ * If a `publicKeyEncoding` or `privateKeyEncoding` was specified, this function
+ * behaves as if `keyObject.export()` had been called on its result. Otherwise,
+ * the respective part of the key is returned as a `KeyObject`.
+ *
+ * When encoding public keys, it is recommended to use `'spki'`. When encoding
+ * private keys, it is recommended to use `'pkcs8'` with a strong passphrase,
+ * and to keep the passphrase confidential.
+ *
+ * ```js
+ * const {
+ * generateKeyPairSync
+ * } = await import('crypto');
+ *
+ * const {
+ * publicKey,
+ * privateKey,
+ * } = generateKeyPairSync('rsa', {
+ * modulusLength: 4096,
+ * publicKeyEncoding: {
+ * type: 'spki',
+ * format: 'pem'
+ * },
+ * privateKeyEncoding: {
+ * type: 'pkcs8',
+ * format: 'pem',
+ * cipher: 'aes-256-cbc',
+ * passphrase: 'top secret'
+ * }
+ * });
+ * ```
+ *
+ * The return value `{ publicKey, privateKey }` represents the generated key pair.
+ * When PEM encoding was selected, the respective key will be a string, otherwise
+ * it will be a buffer containing the data encoded as DER.
+ * @since v10.12.0
+ * @param type Must be `'rsa'`, `'rsa-pss'`, `'dsa'`, `'ec'`, `'ed25519'`, `'ed448'`, `'x25519'`, `'x448'`, or `'dh'`.
+ */
+ function generateKeyPairSync(type: 'rsa', options: RSAKeyPairOptions<'pem', 'pem'>): KeyPairSyncResult;
+ function generateKeyPairSync(type: 'rsa', options: RSAKeyPairOptions<'pem', 'der'>): KeyPairSyncResult;
+ function generateKeyPairSync(type: 'rsa', options: RSAKeyPairOptions<'der', 'pem'>): KeyPairSyncResult;
+ function generateKeyPairSync(type: 'rsa', options: RSAKeyPairOptions<'der', 'der'>): KeyPairSyncResult;
+ function generateKeyPairSync(type: 'rsa', options: RSAKeyPairKeyObjectOptions): KeyPairKeyObjectResult;
+ function generateKeyPairSync(type: 'rsa-pss', options: RSAPSSKeyPairOptions<'pem', 'pem'>): KeyPairSyncResult;
+ function generateKeyPairSync(type: 'rsa-pss', options: RSAPSSKeyPairOptions<'pem', 'der'>): KeyPairSyncResult;
+ function generateKeyPairSync(type: 'rsa-pss', options: RSAPSSKeyPairOptions<'der', 'pem'>): KeyPairSyncResult;
+ function generateKeyPairSync(type: 'rsa-pss', options: RSAPSSKeyPairOptions<'der', 'der'>): KeyPairSyncResult;
+ function generateKeyPairSync(type: 'rsa-pss', options: RSAPSSKeyPairKeyObjectOptions): KeyPairKeyObjectResult;
+ function generateKeyPairSync(type: 'dsa', options: DSAKeyPairOptions<'pem', 'pem'>): KeyPairSyncResult;
+ function generateKeyPairSync(type: 'dsa', options: DSAKeyPairOptions<'pem', 'der'>): KeyPairSyncResult;
+ function generateKeyPairSync(type: 'dsa', options: DSAKeyPairOptions<'der', 'pem'>): KeyPairSyncResult;
+ function generateKeyPairSync(type: 'dsa', options: DSAKeyPairOptions<'der', 'der'>): KeyPairSyncResult;
+ function generateKeyPairSync(type: 'dsa', options: DSAKeyPairKeyObjectOptions): KeyPairKeyObjectResult;
+ function generateKeyPairSync(type: 'ec', options: ECKeyPairOptions<'pem', 'pem'>): KeyPairSyncResult;
+ function generateKeyPairSync(type: 'ec', options: ECKeyPairOptions<'pem', 'der'>): KeyPairSyncResult;
+ function generateKeyPairSync(type: 'ec', options: ECKeyPairOptions<'der', 'pem'>): KeyPairSyncResult;
+ function generateKeyPairSync(type: 'ec', options: ECKeyPairOptions<'der', 'der'>): KeyPairSyncResult;
+ function generateKeyPairSync(type: 'ec', options: ECKeyPairKeyObjectOptions): KeyPairKeyObjectResult;
+ function generateKeyPairSync(type: 'ed25519', options: ED25519KeyPairOptions<'pem', 'pem'>): KeyPairSyncResult;
+ function generateKeyPairSync(type: 'ed25519', options: ED25519KeyPairOptions<'pem', 'der'>): KeyPairSyncResult;
+ function generateKeyPairSync(type: 'ed25519', options: ED25519KeyPairOptions<'der', 'pem'>): KeyPairSyncResult